移除不用的配置

This commit is contained in:
meixiongfeng 2023-08-04 09:42:54 +08:00
parent b5328be0f4
commit f8e9e0e453
3 changed files with 0 additions and 112 deletions

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@ -1,20 +0,0 @@
[
{
"rewardkey": 1,
"drawreward_type": [
{
"k": 6,
"s": "inevitable_10001"
}
]
},
{
"rewardkey": 2,
"drawreward_type": [
{
"k": 6,
"s": "inevitable_10002"
}
]
}
]

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@ -1,42 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameVenturegiftsLottery struct {
_dataMap map[int32]*GameVenturegiftsLotteryData
_dataList []*GameVenturegiftsLotteryData
}
func NewGameVenturegiftsLottery(_buf []map[string]interface{}) (*GameVenturegiftsLottery, error) {
_dataList := make([]*GameVenturegiftsLotteryData, 0, len(_buf))
dataMap := make(map[int32]*GameVenturegiftsLotteryData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameVenturegiftsLotteryData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Rewardkey] = _v
}
}
return &GameVenturegiftsLottery{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameVenturegiftsLottery) GetDataMap() map[int32]*GameVenturegiftsLotteryData {
return table._dataMap
}
func (table *GameVenturegiftsLottery) GetDataList() []*GameVenturegiftsLotteryData {
return table._dataList
}
func (table *GameVenturegiftsLottery) Get(key int32) *GameVenturegiftsLotteryData {
return table._dataMap[key]
}

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@ -1,50 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameVenturegiftsLotteryData struct {
Rewardkey int32
DrawrewardType []*Gameks
}
const TypeId_GameVenturegiftsLotteryData = -1609823769
func (*GameVenturegiftsLotteryData) GetTypeId() int32 {
return -1609823769
}
func (_v *GameVenturegiftsLotteryData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rewardkey"].(float64); !_ok_ { err = errors.New("rewardkey error"); return }; _v.Rewardkey = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["drawreward_type"].([]interface{}); !_ok_ { err = errors.New("drawreward_type error"); return }
_v.DrawrewardType = make([]*Gameks, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameks
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameks(_x_); err != nil { return } }
_v.DrawrewardType = append(_v.DrawrewardType, _list_v_)
}
}
return
}
func DeserializeGameVenturegiftsLotteryData(_buf map[string]interface{}) (*GameVenturegiftsLotteryData, error) {
v := &GameVenturegiftsLotteryData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}