Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
f7b7eb85d5
@ -12,9 +12,11 @@
|
||||
"text": "师徒二人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 1,
|
||||
"favorability_lv": 1,
|
||||
"hid": "25001",
|
||||
"hidimg": "hgd_role_25001",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atkpro",
|
||||
@ -38,10 +40,12 @@
|
||||
"key": "favorability_friends_friend_name_40001",
|
||||
"text": "师徒二人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu03",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 1,
|
||||
"favorability_lv": 1,
|
||||
"hid": "14002",
|
||||
"hidimg": "hgd_role_14002",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atk",
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||||
@ -65,10 +69,12 @@
|
||||
"key": "favorability_friends_friend_name_40001",
|
||||
"text": "师徒二人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu04",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 2,
|
||||
"favorability_lv": 9,
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||||
"favorability_lv": 3,
|
||||
"hid": "25001",
|
||||
"hidimg": "hgd_role_25001",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atkpro",
|
||||
@ -92,10 +98,12 @@
|
||||
"key": "favorability_friends_friend_name_40001",
|
||||
"text": "师徒二人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu05",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 2,
|
||||
"favorability_lv": 9,
|
||||
"favorability_lv": 3,
|
||||
"hid": "14002",
|
||||
"hidimg": "hgd_role_14002",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atk",
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||||
@ -119,10 +127,12 @@
|
||||
"key": "favorability_friends_friend_name_40001",
|
||||
"text": "师徒二人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu06",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 3,
|
||||
"favorability_lv": 15,
|
||||
"favorability_lv": 6,
|
||||
"hid": "25001",
|
||||
"hidimg": "hgd_role_25001",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atkpro",
|
||||
@ -146,10 +156,12 @@
|
||||
"key": "favorability_friends_friend_name_40001",
|
||||
"text": "师徒二人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu07",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 3,
|
||||
"favorability_lv": 15,
|
||||
"favorability_lv": 6,
|
||||
"hid": "14002",
|
||||
"hidimg": "hgd_role_14002",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atk",
|
||||
@ -173,10 +185,12 @@
|
||||
"key": "favorability_friends_friend_name_102",
|
||||
"text": "师徒三人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu08",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 1,
|
||||
"favorability_lv": 1,
|
||||
"hid": "25001",
|
||||
"hidimg": "hgd_role_25001",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atkpro",
|
||||
@ -200,10 +214,12 @@
|
||||
"key": "favorability_friends_friend_name_102",
|
||||
"text": "师徒三人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu09",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 1,
|
||||
"favorability_lv": 1,
|
||||
"hid": "35001",
|
||||
"hidimg": "hgd_role_35001",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atk",
|
||||
@ -227,10 +243,12 @@
|
||||
"key": "favorability_friends_friend_name_102",
|
||||
"text": "师徒三人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu10",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 1,
|
||||
"favorability_lv": 1,
|
||||
"hid": "15004",
|
||||
"hidimg": "hgd_role_15004",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "HP",
|
||||
@ -254,10 +272,12 @@
|
||||
"key": "favorability_friends_friend_name_102",
|
||||
"text": "师徒三人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu11",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 2,
|
||||
"favorability_lv": 9,
|
||||
"hid": "25001",
|
||||
"hidimg": "hgd_role_25001",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atkpro",
|
||||
@ -281,10 +301,12 @@
|
||||
"key": "favorability_friends_friend_name_102",
|
||||
"text": "师徒三人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu12",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 2,
|
||||
"favorability_lv": 9,
|
||||
"hid": "35001",
|
||||
"hidimg": "hgd_role_35001",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atk",
|
||||
@ -308,10 +330,12 @@
|
||||
"key": "favorability_friends_friend_name_102",
|
||||
"text": "师徒三人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu13",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 2,
|
||||
"favorability_lv": 9,
|
||||
"hid": "15004",
|
||||
"hidimg": "hgd_role_15004",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "HP",
|
||||
@ -335,10 +359,12 @@
|
||||
"key": "favorability_friends_friend_name_102",
|
||||
"text": "师徒三人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu14",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 3,
|
||||
"favorability_lv": 15,
|
||||
"hid": "25001",
|
||||
"hidimg": "hgd_role_25001",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atkpro",
|
||||
@ -362,10 +388,12 @@
|
||||
"key": "favorability_friends_friend_name_102",
|
||||
"text": "师徒三人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu15",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 3,
|
||||
"favorability_lv": 15,
|
||||
"hid": "35001",
|
||||
"hidimg": "hgd_role_35001",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "atk",
|
||||
@ -389,10 +417,12 @@
|
||||
"key": "favorability_friends_friend_name_102",
|
||||
"text": "师徒三人"
|
||||
},
|
||||
"png": "jiban_img_zu02",
|
||||
"png": "jiban_img_zu16",
|
||||
"img": "hgd_img_bg",
|
||||
"friends_lv": 3,
|
||||
"favorability_lv": 15,
|
||||
"hid": "15004",
|
||||
"hidimg": "hgd_role_15004",
|
||||
"attribute": [
|
||||
{
|
||||
"a": "HP",
|
||||
|
@ -63,6 +63,7 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
}
|
||||
_hero.JuexingLv += 1
|
||||
_value, ok := strconv.Atoi(awakenData.Phasebonus[0])
|
||||
if ok == nil { // 升级技能
|
||||
for pos, v := range _hero.NormalSkill {
|
||||
@ -77,7 +78,7 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
|
||||
} else { // 加属性
|
||||
this.module.modelHero.resetJuexingProperty(_hero)
|
||||
}
|
||||
_hero.JuexingLv += 1
|
||||
|
||||
_heroMap["juexingLv"] = _hero.JuexingLv
|
||||
_heroMap["juexProperty"] = _hero.JuexProperty
|
||||
// 保存数据
|
||||
|
@ -88,7 +88,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
|
||||
}
|
||||
hunting.BossTime[key] = req.Report.Costtime
|
||||
// 耗时校验 当前战斗胜利时间消耗小于之前刷新数据
|
||||
if hunting.BossTime[key] > req.Report.Costtime || hunting.BossTime[key] == 0 && req.Difficulty >= hunting.Boss[req.BossType] {
|
||||
if (hunting.BossTime[key] > req.Report.Costtime || hunting.BossTime[key] == 0) && req.Difficulty >= hunting.Boss[req.BossType] {
|
||||
|
||||
mapData["bossTime"] = hunting.BossTime // 更新时间
|
||||
userinfo := this.module.ModuleUser.GetUser(session.GetUserId())
|
||||
|
@ -37,26 +37,25 @@ func (this *apiComp) FetterLvUp(session comm.IUserSession, req *pb.LibraryFetter
|
||||
totalFetterLv += _d.Favorlv
|
||||
}
|
||||
}
|
||||
totalFetterLv = 0
|
||||
conf := this.module.configure.GetFriendData(fetter.Fid, fetter.Fidlv+1)
|
||||
fetter.Fidlv += 1
|
||||
conf := this.module.configure.GetFriendData(fetter.Fid, fetter.Fidlv)
|
||||
if len(conf) == 0 {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
} else {
|
||||
fetter.Fidlv += 1
|
||||
if conf[0].FavorabilityLv > totalFetterLv {
|
||||
code = pb.ErrorCode_LibraryLvReward
|
||||
return
|
||||
}
|
||||
}
|
||||
if _, ok := fetter.Prize[fetter.Fidlv]; ok {
|
||||
|
||||
if conf[0].FavorabilityLv > totalFetterLv {
|
||||
code = pb.ErrorCode_LibraryLvReward
|
||||
return
|
||||
}
|
||||
|
||||
if _, ok := fetter.Prize[fetter.Fidlv]; !ok {
|
||||
code = pb.ErrorCode_LibraryReward
|
||||
return
|
||||
}
|
||||
|
||||
fetter.Prize[fetter.Fidlv] = 1
|
||||
// 发奖
|
||||
|
||||
hProperty := make(map[string][]*cfg.Gameatr, 0)
|
||||
for _, v := range conf {
|
||||
var sz []*cfg.Gameatr
|
||||
|
@ -3,6 +3,7 @@ package library
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/sys/configure"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
"go_dreamfactory/utils"
|
||||
)
|
||||
@ -64,10 +65,10 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
|
||||
}
|
||||
}
|
||||
for i := sCount + 1; i <= sCount+req.Counts; i++ {
|
||||
_heroObj.Givecount += 1
|
||||
|
||||
addExp += attenuation[i]
|
||||
}
|
||||
|
||||
_heroObj.Givecount += req.Counts
|
||||
// 校验是否是自己喜欢的食物
|
||||
_c := this.module.configure.GetFavorability(_heroObj.Heroid, _heroObj.Favorlv)
|
||||
if _c == nil {
|
||||
@ -133,6 +134,10 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
|
||||
mapData["favorexp"] = _heroObj.Favorexp
|
||||
mapData["favorlv"] = _heroObj.Favorlv
|
||||
mapData["givecount"] = _heroObj.Givecount
|
||||
if _heroObj.Ctime == 0 { // 记录刷新的时间
|
||||
_heroObj.Ctime = configure.Now().Unix()
|
||||
mapData["ctime"] = _heroObj.Ctime
|
||||
}
|
||||
this.module.modelFetter.modifyHeroFetterDataByObjId(session.GetUserId(), _heroObj.Id, mapData)
|
||||
rsp.Data = _heroObj
|
||||
session.SendMsg(string(this.module.GetType()), LibraryUseGiftResp, rsp)
|
||||
|
@ -19,16 +19,16 @@ func (this *apiComp) ForgeEquipCheck(session comm.IUserSession, req *pb.SmithyFo
|
||||
// 打造装备
|
||||
func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEquipReq) (code pb.ErrorCode, data *pb.ErrorData) {
|
||||
var (
|
||||
stove *pb.DBStove
|
||||
err error
|
||||
update map[string]interface{}
|
||||
addProbability int32
|
||||
costRes []*cfg.Gameatn
|
||||
customLv int32 // 定制装备的等级
|
||||
rsp *pb.SmithyForgeEquipResp
|
||||
needTemperatureCos int32 // 需要消耗的温度
|
||||
maxT int32
|
||||
atno []*pb.UserAtno
|
||||
stove *pb.DBStove
|
||||
err error
|
||||
update map[string]interface{}
|
||||
addProbability int32
|
||||
costRes []*cfg.Gameatn
|
||||
customLv int32 // 定制装备的等级
|
||||
rsp *pb.SmithyForgeEquipResp
|
||||
needT int32 // 需要消耗的温度
|
||||
maxT int32
|
||||
atno []*pb.UserAtno
|
||||
)
|
||||
// 参数校验
|
||||
if req.Count == 0 { // 传0 默认打造意见
|
||||
@ -84,19 +84,20 @@ func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEq
|
||||
customLv = reelcfg.CustomizedLv[index]
|
||||
}
|
||||
}
|
||||
needTemperatureCos = reelcfg.TemperatureCos * req.Count
|
||||
needT = reelcfg.TemperatureCos * req.Count
|
||||
// 熟练度减少的温度
|
||||
t := this.module.modelStove.CheckTemperature(req.ReelId, stove.Data[req.ReelId].Lv)
|
||||
needTemperatureCos = needTemperatureCos * (1000 - t) / 1000 // 千分比
|
||||
needT = needT * (1000 - t) / 1000 // 千分比
|
||||
// 工具台技能减少
|
||||
_s := this.module.modelStove.StoveToolsTemperature(stove)
|
||||
if _s != 0 {
|
||||
needTemperatureCos *= (1 - _s/1000)
|
||||
needT *= (1 - _s/1000)
|
||||
}
|
||||
if req.Lava > 0 { // 熔岩打造
|
||||
exemption := this.module.ModuleTools.GetGlobalConf().ExemptionTemperatureCos // 预计消耗温度
|
||||
gloabNum := this.module.ModuleTools.GetGlobalConf().ExemptionTemperatureCosNum
|
||||
if needTemperatureCos > req.Count*gloabNum {
|
||||
if needT > req.Lava*gloabNum {
|
||||
this.module.Errorf("ErrorCode_SmithyLackLava needT:%d,curT:%d,count :%d", needT, req.Count*gloabNum, req.Count)
|
||||
code = pb.ErrorCode_SmithyLackLava // 缺少熔岩
|
||||
return
|
||||
}
|
||||
@ -112,11 +113,11 @@ func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEq
|
||||
costRes = append(costRes, lavaCost)
|
||||
} else {
|
||||
// 检查炉温 是否够
|
||||
if stove.Temperature < needTemperatureCos {
|
||||
if stove.Temperature < needT {
|
||||
code = pb.ErrorCode_SmithyNoTemperature // 炉温不够 直接返回
|
||||
return
|
||||
}
|
||||
stove.Temperature -= needTemperatureCos // 消耗温度
|
||||
stove.Temperature -= needT // 消耗温度
|
||||
update["temperature"] = stove.Temperature
|
||||
}
|
||||
|
||||
|
@ -95,7 +95,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
||||
}
|
||||
}
|
||||
|
||||
if viking.BossTime[key] > req.Report.Costtime || (viking.BossTime[key] == 0 && req.Difficulty >= viking.Boss[req.BossId]) {
|
||||
if (viking.BossTime[key] > req.Report.Costtime || viking.BossTime[key] == 0) && req.Difficulty >= viking.Boss[req.BossId] {
|
||||
viking.BossTime[key] = req.Report.Costtime
|
||||
userinfo := this.module.ModuleUser.GetUser(session.GetUserId())
|
||||
this.module.CheckRank(session.GetUserId(), req.BossId, req.Difficulty, req.Report, userinfo)
|
||||
|
@ -17,9 +17,11 @@ type GameFriendsData struct {
|
||||
TypeName string
|
||||
FriendName string
|
||||
Png string
|
||||
Img string
|
||||
FriendsLv int32
|
||||
FavorabilityLv int32
|
||||
Hid string
|
||||
Hidimg string
|
||||
Attribute []*Gameatr
|
||||
AttributeTxt string
|
||||
}
|
||||
@ -37,9 +39,11 @@ func (_v *GameFriendsData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["type_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TypeName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TypeName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["friend_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.FriendName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.FriendName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Png, _ok_ = _buf["png"].(string); !_ok_ { err = errors.New("png error"); return } }
|
||||
{ var _ok_ bool; if _v.Img, _ok_ = _buf["img"].(string); !_ok_ { err = errors.New("img error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["friends_lv"].(float64); !_ok_ { err = errors.New("friends_lv error"); return }; _v.FriendsLv = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["favorability_lv"].(float64); !_ok_ { err = errors.New("favorability_lv error"); return }; _v.FavorabilityLv = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } }
|
||||
{ var _ok_ bool; if _v.Hidimg, _ok_ = _buf["hidimg"].(string); !_ok_ { err = errors.New("hidimg error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
|
Loading…
Reference in New Issue
Block a user