增加战斗结束英雄经验推送
This commit is contained in:
parent
894d7ce1b2
commit
f7ab12e4fd
@ -83,10 +83,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MlineChall
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return
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return
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}
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}
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this.module.modelMline.modifyMlineData(session.GetUserId(), curChapter.Id, update)
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this.module.modelMline.modifyMlineData(session.GetUserId(), curChapter.Id, update)
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// errdata = &pb.ErrorData{
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// Code: pb.ErrorCode_BattleNoWin, // 战斗失败了
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// Title: pb.ErrorCode_BattleNoWin.ToString(),
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// }
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rsp.Data = curChapter
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rsp.Data = curChapter
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session.SendMsg(string(this.module.GetType()), MlineChallengeOverResp, rsp) // 数据推送
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session.SendMsg(string(this.module.GetType()), MlineChallengeOverResp, rsp) // 数据推送
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return
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return
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@ -204,6 +201,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MlineChall
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}
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}
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}
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}
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}
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}
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rsp.HeroExp = stageConf.HeroExp
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rsp.UserExp, _ = this.module.ModuleUser.ConsumePsAddExp(session, consumPs)
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rsp.UserExp, _ = this.module.ModuleUser.ConsumePsAddExp(session, consumPs)
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this.module.modelMline.modifyMlineData(session.GetUserId(), curChapter.Id, update)
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this.module.modelMline.modifyMlineData(session.GetUserId(), curChapter.Id, update)
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rsp.Data = curChapter
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rsp.Data = curChapter
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139
pb/hero_db.pb.go
139
pb/hero_db.pb.go
@ -321,8 +321,8 @@ type DBHeroRecord struct {
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID 主键id
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID 主键id
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
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Star4 int32 `protobuf:"varint,3,opt,name=star4,proto3" json:"star4"` // 4星保底
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Star4 int32 `protobuf:"varint,3,opt,name=star4,proto3" json:"star4"` // 4星保底 -- 新版抽卡废弃字段
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Star5 int32 `protobuf:"varint,4,opt,name=star5,proto3" json:"star5"` // 5星保底
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Star5 int32 `protobuf:"varint,4,opt,name=star5,proto3" json:"star5"` // 5星保底 -- 新版抽卡废弃字段
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Mtime int64 `protobuf:"varint,5,opt,name=mtime,proto3" json:"mtime"` // 修改时间
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Mtime int64 `protobuf:"varint,5,opt,name=mtime,proto3" json:"mtime"` // 修改时间
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Drawcount int32 `protobuf:"varint,6,opt,name=drawcount,proto3" json:"drawcount"` // 普通卡牌累计抽取次数
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Drawcount int32 `protobuf:"varint,6,opt,name=drawcount,proto3" json:"drawcount"` // 普通卡牌累计抽取次数
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Condition map[string]int32 `protobuf:"bytes,7,rep,name=condition,proto3" json:"condition" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key recharge、login 等 value 累计抽卡次数
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Condition map[string]int32 `protobuf:"bytes,7,rep,name=condition,proto3" json:"condition" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key recharge、login 等 value 累计抽卡次数
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@ -334,6 +334,9 @@ type DBHeroRecord struct {
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Inevitable int32 `protobuf:"varint,13,opt,name=inevitable,proto3" json:"inevitable"` //第2-30次抽奖必出一个5星英雄
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Inevitable int32 `protobuf:"varint,13,opt,name=inevitable,proto3" json:"inevitable"` //第2-30次抽奖必出一个5星英雄
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Inevitable1 int32 `protobuf:"varint,14,opt,name=inevitable1,proto3" json:"inevitable1"` //第30-50次抽奖必出一个5星英雄
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Inevitable1 int32 `protobuf:"varint,14,opt,name=inevitable1,proto3" json:"inevitable1"` //第30-50次抽奖必出一个5星英雄
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Race map[int32]int32 `protobuf:"bytes,15,rep,name=race,proto3" json:"race" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 阵营类型 value count
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Race map[int32]int32 `protobuf:"bytes,15,rep,name=race,proto3" json:"race" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 阵营类型 value count
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Baodi4 map[int32]int32 `protobuf:"bytes,16,rep,name=baodi4,proto3" json:"baodi4" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 4星保底次数 key 阵营类型 value count
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Baodi5 map[int32]int32 `protobuf:"bytes,17,rep,name=baodi5,proto3" json:"baodi5" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 5星保底次数 key 阵营类型 value count
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Count map[int32]int32 `protobuf:"bytes,18,rep,name=count,proto3" json:"count" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 抽卡次数 key 阵营类型 value count
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}
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}
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func (x *DBHeroRecord) Reset() {
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func (x *DBHeroRecord) Reset() {
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@ -473,6 +476,27 @@ func (x *DBHeroRecord) GetRace() map[int32]int32 {
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return nil
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return nil
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}
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}
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func (x *DBHeroRecord) GetBaodi4() map[int32]int32 {
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if x != nil {
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return x.Baodi4
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}
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return nil
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}
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func (x *DBHeroRecord) GetBaodi5() map[int32]int32 {
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if x != nil {
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return x.Baodi5
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}
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return nil
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}
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func (x *DBHeroRecord) GetCount() map[int32]int32 {
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if x != nil {
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return x.Count
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}
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return nil
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}
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// 英雄天赋系统
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// 英雄天赋系统
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type DBHeroTalent struct {
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type DBHeroTalent struct {
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state protoimpl.MessageState
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state protoimpl.MessageState
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@ -634,7 +658,7 @@ var file_hero_hero_db_proto_rawDesc = []byte{
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@ -665,33 +689,54 @@ var file_hero_hero_db_proto_rawDesc = []byte{
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||||||
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||||||
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|
||||||
|
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|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -707,7 +752,7 @@ func file_hero_hero_db_proto_rawDescGZIP() []byte {
|
|||||||
}
|
}
|
||||||
|
|
||||||
var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||||
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
|
||||||
var file_hero_hero_db_proto_goTypes = []interface{}{
|
var file_hero_hero_db_proto_goTypes = []interface{}{
|
||||||
(HeroType)(0), // 0: HeroType
|
(HeroType)(0), // 0: HeroType
|
||||||
(*DBHero)(nil), // 1: DBHero
|
(*DBHero)(nil), // 1: DBHero
|
||||||
@ -722,30 +767,36 @@ var file_hero_hero_db_proto_goTypes = []interface{}{
|
|||||||
nil, // 10: DBHeroRecord.ConditionEntry
|
nil, // 10: DBHeroRecord.ConditionEntry
|
||||||
nil, // 11: DBHeroRecord.Star5HeroEntry
|
nil, // 11: DBHeroRecord.Star5HeroEntry
|
||||||
nil, // 12: DBHeroRecord.RaceEntry
|
nil, // 12: DBHeroRecord.RaceEntry
|
||||||
nil, // 13: DBHeroTalent.TalentEntry
|
nil, // 13: DBHeroRecord.Baodi4Entry
|
||||||
(*SkillData)(nil), // 14: SkillData
|
nil, // 14: DBHeroRecord.Baodi5Entry
|
||||||
(*DB_EquipmentSuit)(nil), // 15: DB_EquipmentSuit
|
nil, // 15: DBHeroRecord.CountEntry
|
||||||
|
nil, // 16: DBHeroTalent.TalentEntry
|
||||||
|
(*SkillData)(nil), // 17: SkillData
|
||||||
|
(*DB_EquipmentSuit)(nil), // 18: DB_EquipmentSuit
|
||||||
}
|
}
|
||||||
var file_hero_hero_db_proto_depIdxs = []int32{
|
var file_hero_hero_db_proto_depIdxs = []int32{
|
||||||
14, // 0: DBHero.normalSkill:type_name -> SkillData
|
17, // 0: DBHero.normalSkill:type_name -> SkillData
|
||||||
4, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
|
4, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
|
||||||
5, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
|
5, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
|
||||||
6, // 3: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
|
6, // 3: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
|
||||||
0, // 4: DBHero.status:type_name -> HeroType
|
0, // 4: DBHero.status:type_name -> HeroType
|
||||||
15, // 5: DBHero.suits:type_name -> DB_EquipmentSuit
|
18, // 5: DBHero.suits:type_name -> DB_EquipmentSuit
|
||||||
7, // 6: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry
|
7, // 6: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry
|
||||||
14, // 7: DBHero.equipSkill:type_name -> SkillData
|
17, // 7: DBHero.equipSkill:type_name -> SkillData
|
||||||
8, // 8: DBHero.horoscopeProperty:type_name -> DBHero.HoroscopePropertyEntry
|
8, // 8: DBHero.horoscopeProperty:type_name -> DBHero.HoroscopePropertyEntry
|
||||||
9, // 9: DBHero.fetters:type_name -> DBHero.FettersEntry
|
9, // 9: DBHero.fetters:type_name -> DBHero.FettersEntry
|
||||||
10, // 10: DBHeroRecord.condition:type_name -> DBHeroRecord.ConditionEntry
|
10, // 10: DBHeroRecord.condition:type_name -> DBHeroRecord.ConditionEntry
|
||||||
11, // 11: DBHeroRecord.star5Hero:type_name -> DBHeroRecord.Star5HeroEntry
|
11, // 11: DBHeroRecord.star5Hero:type_name -> DBHeroRecord.Star5HeroEntry
|
||||||
12, // 12: DBHeroRecord.race:type_name -> DBHeroRecord.RaceEntry
|
12, // 12: DBHeroRecord.race:type_name -> DBHeroRecord.RaceEntry
|
||||||
13, // 13: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry
|
13, // 13: DBHeroRecord.baodi4:type_name -> DBHeroRecord.Baodi4Entry
|
||||||
14, // [14:14] is the sub-list for method output_type
|
14, // 14: DBHeroRecord.baodi5:type_name -> DBHeroRecord.Baodi5Entry
|
||||||
14, // [14:14] is the sub-list for method input_type
|
15, // 15: DBHeroRecord.count:type_name -> DBHeroRecord.CountEntry
|
||||||
14, // [14:14] is the sub-list for extension type_name
|
16, // 16: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry
|
||||||
14, // [14:14] is the sub-list for extension extendee
|
17, // [17:17] is the sub-list for method output_type
|
||||||
0, // [0:14] is the sub-list for field type_name
|
17, // [17:17] is the sub-list for method input_type
|
||||||
|
17, // [17:17] is the sub-list for extension type_name
|
||||||
|
17, // [17:17] is the sub-list for extension extendee
|
||||||
|
0, // [0:17] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_hero_hero_db_proto_init() }
|
func init() { file_hero_hero_db_proto_init() }
|
||||||
@ -799,7 +850,7 @@ func file_hero_hero_db_proto_init() {
|
|||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_hero_hero_db_proto_rawDesc,
|
RawDescriptor: file_hero_hero_db_proto_rawDesc,
|
||||||
NumEnums: 1,
|
NumEnums: 1,
|
||||||
NumMessages: 13,
|
NumMessages: 16,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
@ -402,6 +402,7 @@ type MlineChallengeOverResp struct {
|
|||||||
Data *DBMline `protobuf:"bytes,1,opt,name=data,proto3" json:"data"` //当前章节信息
|
Data *DBMline `protobuf:"bytes,1,opt,name=data,proto3" json:"data"` //当前章节信息
|
||||||
Reward []*UserAssets `protobuf:"bytes,2,rep,name=reward,proto3" json:"reward"` // 奖励
|
Reward []*UserAssets `protobuf:"bytes,2,rep,name=reward,proto3" json:"reward"` // 奖励
|
||||||
UserExp int32 `protobuf:"varint,3,opt,name=userExp,proto3" json:"userExp"`
|
UserExp int32 `protobuf:"varint,3,opt,name=userExp,proto3" json:"userExp"`
|
||||||
|
HeroExp int32 `protobuf:"varint,4,opt,name=heroExp,proto3" json:"heroExp"`
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *MlineChallengeOverResp) Reset() {
|
func (x *MlineChallengeOverResp) Reset() {
|
||||||
@ -457,6 +458,13 @@ func (x *MlineChallengeOverResp) GetUserExp() int32 {
|
|||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *MlineChallengeOverResp) GetHeroExp() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.HeroExp
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
// 扫荡关卡
|
// 扫荡关卡
|
||||||
type MlineCleanStageReq struct {
|
type MlineCleanStageReq struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
@ -599,24 +607,25 @@ var file_mline_mline_msg_proto_rawDesc = []byte{
|
|||||||
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||||||
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||||||
0x6f, 0x33,
|
0x73, 0x73, 0x65, 0x74, 0x73, 0x52, 0x06, 0x72, 0x65, 0x77, 0x61, 0x72, 0x64, 0x42, 0x06, 0x5a,
|
||||||
|
0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
Loading…
Reference in New Issue
Block a user