上传战斗同步
This commit is contained in:
parent
6026f8fed7
commit
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@ -9,7 +9,7 @@
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@ -225,7 +225,9 @@
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|
||||
"AttributeDesc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
|
@ -153,8 +153,8 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
|
||||
record.Redflist[0].Leadpos = captain
|
||||
}
|
||||
}
|
||||
if conf.AssistTeam != 0 {
|
||||
if captain, masters, errdata = this.createMasterRoles(100, 0, conf.AssistTeam); errdata != nil {
|
||||
if conf.RedAssistTeam != 0 {
|
||||
if captain, masters, errdata = this.createMasterRoles(100, 0, conf.RedAssistTeam); errdata != nil {
|
||||
return
|
||||
}
|
||||
record.Redflist[0].Backupteam = masters
|
||||
@ -297,8 +297,8 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
|
||||
record.Redflist[0].Leadpos = captain
|
||||
}
|
||||
}
|
||||
if conf.AssistTeam != 0 {
|
||||
if captain, masters, errdata = this.createMasterRoles(100, 0, conf.AssistTeam); errdata != nil {
|
||||
if conf.RedAssistTeam != 0 {
|
||||
if captain, masters, errdata = this.createMasterRoles(100, 0, conf.RedAssistTeam); errdata != nil {
|
||||
return
|
||||
}
|
||||
record.Redflist[0].Backupteam = masters
|
||||
@ -322,6 +322,13 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
|
||||
}
|
||||
}
|
||||
|
||||
if conf.BlueAssistTeam != 0 {
|
||||
if captain, masters, errdata = this.createMasterRoles(200, 0, conf.BlueAssistTeam); errdata != nil {
|
||||
return
|
||||
}
|
||||
record.Buleflist[0].Backupteam = masters
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -29,7 +29,8 @@ type GameBattleReadyData struct {
|
||||
DisableHero []string
|
||||
LockSlots []int32
|
||||
HeroCheck []string
|
||||
AssistTeam int32
|
||||
RedAssistTeam int32
|
||||
BlueAssistTeam int32
|
||||
CanFriendHelp int32
|
||||
Numrounds int32
|
||||
}
|
||||
@ -163,7 +164,8 @@ func (_v *GameBattleReadyData)Deserialize(_buf map[string]interface{}) (err erro
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["AssistTeam"].(float64); !_ok_ { err = errors.New("AssistTeam error"); return }; _v.AssistTeam = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RedAssistTeam"].(float64); !_ok_ { err = errors.New("RedAssistTeam error"); return }; _v.RedAssistTeam = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BlueAssistTeam"].(float64); !_ok_ { err = errors.New("BlueAssistTeam error"); return }; _v.BlueAssistTeam = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["CanFriendHelp"].(float64); !_ok_ { err = errors.New("CanFriendHelp error"); return }; _v.CanFriendHelp = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Numrounds"].(float64); !_ok_ { err = errors.New("Numrounds error"); return }; _v.Numrounds = int32(_tempNum_) }
|
||||
return
|
||||
|
@ -107,4 +107,15 @@ const (
|
||||
GameBuffType_FIGHT_VOLITION = 114
|
||||
GameBuffType_WEAKENS = 115
|
||||
GameBuffType_CONCEAL = 116
|
||||
GameBuffType_BUFF_COUNT_ADD_BE_DMG = 117
|
||||
GameBuffType_TRE_BY_FRIEND_TRE = 118
|
||||
GameBuffType_HAS_BUFF_ADD_BE_DMG = 119
|
||||
GameBuffType_IGNORE_DEF_PER_HAS_PROB = 120
|
||||
GameBuffType_ADJUST_PRO_BY_PRO = 121
|
||||
GameBuffType_ADJUST_PRO_BY_REAL_DMG = 122
|
||||
GameBuffType_ADJUST_PRO_BY_PRO_OVERFLOW = 123
|
||||
GameBuffType_HAS_SHIELD_REFLEX_DMG = 124
|
||||
GameBuffType_ADJUST_PRO_FULL_EMIT_SKILL = 125
|
||||
GameBuffType_APPEND_DMG = 126
|
||||
GameBuffType_PRO_HIGH_IGNORE_IMMUNITY = 127
|
||||
)
|
||||
|
@ -24,6 +24,7 @@ type GameHeroupstoryChapterData struct {
|
||||
Startstory int32
|
||||
Battle int32
|
||||
Reward []*Gameatn
|
||||
Tipstxt string
|
||||
Txt string
|
||||
Circle string
|
||||
Qq int32
|
||||
@ -95,6 +96,7 @@ func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (e
|
||||
}
|
||||
}
|
||||
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["tipstxt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Tipstxt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Tipstxt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Circle, _ok_ = _buf["circle"].(string); !_ok_ { err = errors.New("circle error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["qq"].(float64); !_ok_ { err = errors.New("qq error"); return }; _v.Qq = int32(_tempNum_) }
|
||||
|
@ -14,6 +14,7 @@ type GameStoneStoryData struct {
|
||||
Id int32
|
||||
StoryGroupId int32
|
||||
StepId int32
|
||||
TitleName string
|
||||
StoryDesc string
|
||||
OptionEventIdGroup1 []string
|
||||
EndEventId1 int32
|
||||
@ -36,6 +37,7 @@ func (_v *GameStoneStoryData)Deserialize(_buf map[string]interface{}) (err error
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StoryGroupId"].(float64); !_ok_ { err = errors.New("StoryGroupId error"); return }; _v.StoryGroupId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StepId"].(float64); !_ok_ { err = errors.New("StepId error"); return }; _v.StepId = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["TitleName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TitleName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TitleName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["StoryDesc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StoryDesc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StoryDesc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
|
Loading…
Reference in New Issue
Block a user