From f2f5dad8ddd300dbce1e8a7f605343cf7df3e893 Mon Sep 17 00:00:00 2001 From: liwei1dao Date: Tue, 22 Nov 2022 14:32:43 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=8A=E4=BC=A0=E8=A3=85=E5=A4=87=E5=9F=8B?= =?UTF-8?q?=E7=82=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- comm/const.go | 182 +++++++++++++++---------------- modules/equipment/api_ench.go | 2 +- modules/equipment/api_forg.go | 1 - modules/equipment/api_upgrade.go | 2 + modules/equipment/api_wash.go | 2 +- 5 files changed, 95 insertions(+), 94 deletions(-) diff --git a/comm/const.go b/comm/const.go index 9973782a2..967767776 100644 --- a/comm/const.go +++ b/comm/const.go @@ -359,97 +359,97 @@ const ( // 随机任务类型 const ( - Rtype1 TaskType = 1 //英雄指定 - Rtype2 TaskType = 2 //主线之内触发了剧情Id - Rtype3 TaskType = 3 //每日任务 - Rtype4 TaskType = 4 //指定英雄的等级限制 - Rtype5 TaskType = 5 //指定英雄的装备数量 - Rtype6 TaskType = 6 //指定英雄的星级 - Rtype7 TaskType = 7 //日常登录一次 - Rtype8 TaskType = 8 //累计登陆xx天 - Rtype9 TaskType = 9 //连续登陆xx天 - Rtype10 TaskType = 10 //拥有xx个好友 - Rtype11 TaskType = 11 //赠送X次友情点 - Rtype12 TaskType = 12 //使用好友助战英雄xx次 - Rtype13 TaskType = 13 //更换X次助战英雄 - Rtype14 TaskType = 14 //累计xx次普通招募 - Rtype15 TaskType = 15 //累计xx次阵营招募 - Rtype16 TaskType = 16 //招募获得xx品质英雄xx个 - Rtype17 TaskType = 17 //普通招募十连,获得xx个以上xx星英雄 - Rtype18 TaskType = 18 //xx次普通招募 - Rtype19 TaskType = 19 //xx次阵营招募 - Rtype20 TaskType = 20 //用户等级达到xx级 - Rtype21 TaskType = 21 //英雄合成xx次 - Rtype22 TaskType = 22 //合成xx英雄 - Rtype23 TaskType = 23 //拥有xx个xx星级的xx等级英雄 - Rtype24 TaskType = 24 //为任意英雄提升xx次等级 - Rtype25 TaskType = 25 //xx名xx英雄升至xx星 - Rtype26 TaskType = 26 //xx名英雄从三星升四星 - Rtype27 TaskType = 27 //xx名英雄从四星升五星 - Rtype28 TaskType = 28 //xx名英雄从五星升六星 - Rtype29 TaskType = 29 //拥有xx个xx级及以上的【xx】英雄 - Rtype30 TaskType = 30 //获得xx个品质为xx的英雄 - Rtype31 TaskType = 31 //获得xx个品质为xx以上的英雄 - Rtype32 TaskType = 32 //xx个品质为xx的英雄升到xx级 - Rtype33 TaskType = 33 //xx个品质为xx以及以上英雄升到xx级 - Rtype34 TaskType = 34 //xx个英雄觉醒达到xx阶段 - Rtype35 TaskType = 35 //xx英雄觉醒达到xx阶段 - Rtype36 TaskType = 36 //xx位xx品质xx职业英雄(xx阵营)觉醒达到xx阶段 - Rtype37 TaskType = 37 //xx名xx品质英雄满共鸣、等级、觉醒 - Rtype38 TaskType = 38 //xx英雄满级、共鸣、觉醒至最高状态 - Rtype39 TaskType = 39 //累计英雄共鸣xx次 - Rtype40 TaskType = 40 //xx个英雄共鸣满xx次 - Rtype41 TaskType = 41 //xx名英雄穿戴xx件xx星级的装备 - Rtype42 TaskType = 42 //xx名英雄穿戴xx件xx等级的装备 - Rtype43 TaskType = 43 //将xx件装备强化至xx级 - Rtype44 TaskType = 44 //任意装备强化到xx级 - Rtype45 TaskType = 45 //将xx件xx星【xx】套装装备强化至xx级 - Rtype46 TaskType = 46 //为xx名英雄穿戴完整xx星【xx】套装装备 - Rtype47 TaskType = 47 //累计强化装备成功xx次 - Rtype48 TaskType = 48 //xx次xx星的二件套装备强化至xx并穿戴 - Rtype49 TaskType = 49 //xx次xx星的四件套装备强化至xx并穿戴 - Rtype50 TaskType = 50 //获得xx星以上装备xx件 - Rtype51 TaskType = 51 //在铁匠铺中获得xx件xx星装备 - Rtype52 TaskType = 52 //xx英雄提升xx次技能等级 - Rtype53 TaskType = 53 //技能升级累计xx次 - Rtype54 TaskType = 54 //x名卡牌角色技能全满级 - Rtype55 TaskType = 55 //xx品质英雄提升xx次技能等级 - Rtype56 TaskType = 56 //拥有xx名技能升级xx次的xx职业英雄 - Rtype57 TaskType = 57 //xx名英雄技能满级 - Rtype58 TaskType = 58 //通关任意普通爬塔层数 - Rtype59 TaskType = 59 //通关普通爬塔xx层 - Rtype60 TaskType = 60 //任意主线副本通关1次 - Rtype61 TaskType = 61 //通关主线关卡xx - Rtype62 TaskType = 62 //世界聊天发言xx次 - Rtype63 TaskType = 63 //日常任务活跃度达到xx - Rtype64 TaskType = 64 //任意商品购买xx次 - Rtype65 TaskType = 65 //在商店购买xx商品xx件 - Rtype66 TaskType = 66 //xx商店购买任意商品xx次 - Rtype67 TaskType = 67 //商店购物消耗xx货币xx个 - Rtype68 TaskType = 68 //任意渠道消耗xx金币 - Rtype69 TaskType = 69 //与其他玩家切磋xx次 - Rtype70 TaskType = 70 //通关世界任务XX关卡 - Rtype72 TaskType = 72 //完成一次捏人 - Rtype73 TaskType = 73 //通关难度A维京远征指定BOSSN次(从接到任务开始,只有通关A难度进度才+1) - Rtype74 TaskType = 74 //通关难度A维京远征指定BOSS(检查最高难度记录是否超过了此难度,超过则完成) - Rtype75 TaskType = 75 //自动战斗通关难度A的维京远征指定BOSS(从接到任务开始,若全程无手动操作(不包含变速)且挑战难度大于等于A则判断任务完成) - Rtype76 TaskType = 76 //通关维京远征指定BOSSN次(从创号开始记录,通关任意难度进度都+1) - Rtype77 TaskType = 77 //通关难度A及以上维京远征指定BOSSN次(从接到任务开始,若通关难度大于等于设定难度,则进度+1) - Rtype78 TaskType = 78 //通关难度A维京远征指定BOSS时间达到XX秒以内(检查最高记录是否超过了此难度,超过则完成) - Rtype79 TaskType = 79 //使用好友助战英雄通关A难度的指定维京远征BOSS(从接到任务开始,通关阵营中包含好友助战英雄,难度大于等于A的指定维京远征BOSS时任务完成。) - Rtype80 TaskType = 80 //通关难度A指定狩猎BOOS难度N次(从接到任务开始,只有通关A难度进度才+1) - Rtype81 TaskType = 81 //通关A难度狩猎BOOS(检查最高难度记录是否达到了此难度,达到则完成) - Rtype82 TaskType = 82 //通关狩猎指定BOOSN次(历史)(从创号开始记录登陆天数,通关任意难度进度都+1) - Rtype83 TaskType = 83 //通关难度A及以上指定狩猎BOOSN次(从接到任务开始,若通关难度大于等于设定难度,则进度+1) - Rtype84 TaskType = 84 //普通塔达到XX层(检查最高难度记录是否达到了此难度,达到则完成) - Rtype85 TaskType = 85 //赛季塔达到XX层(检查最高难度记录是否达到了此难度,达到则完成) - Rtype86 TaskType = 86 //本赛季的赛季塔达到XX层(检查本赛季最高难度记录是否达到了此难度,达到则完成) - Rtype87 TaskType = 87 //发现月之秘境N次(从接到任务开始,发现一次则进度+1) - Rtype88 TaskType = 88 //完成月之秘境N次(从接到任务开始,打完一个月之秘境则进度+1(耗尽BOSS挑战次数)) - Rtype89 TaskType = 89 //任意招募N次(从接到任务开始,普通招募和阵营招募都算,单抽1次,10连抽算10次) - Rtype90 TaskType = 90 //进行N次普通招募10连抽(从接到任务开始,单抽点10次不算,10连抽才进度+1) - Rtype91 TaskType = 91 //进行N次阵营招募10连抽(从接到任务开始,单抽点10次不算,10连抽才进度+1) - Rtype92 TaskType = 92 //强化装备N次(从接到任务开始,强化任意装备,失败和成功进度都+1) + Rtype1 TaskType = 1 //英雄指定 + Rtype2 TaskType = 2 //主线之内触发了剧情Id + Rtype3 TaskType = 3 //每日任务 + Rtype4 TaskType = 4 //指定英雄的等级限制 + Rtype5 TaskType = 5 //指定英雄的装备数量 + Rtype6 TaskType = 6 //指定英雄的星级 + Rtype7 TaskType = 7 //日常登录一次 + Rtype8 TaskType = 8 //累计登陆xx天 + Rtype9 TaskType = 9 //连续登陆xx天 + Rtype10 TaskType = 10 //拥有xx个好友 + Rtype11 TaskType = 11 //赠送X次友情点 + Rtype12 TaskType = 12 //使用好友助战英雄xx次 + Rtype13 TaskType = 13 //更换X次助战英雄 + Rtype14 TaskType = 14 //累计xx次普通招募 + Rtype15 TaskType = 15 //累计xx次阵营招募 + Rtype16 TaskType = 16 //招募获得xx品质英雄xx个 + Rtype17 TaskType = 17 //普通招募十连,获得xx个以上xx星英雄 + Rtype18 TaskType = 18 //xx次普通招募 + Rtype19 TaskType = 19 //xx次阵营招募 + Rtype20 TaskType = 20 //用户等级达到xx级 + Rtype21 TaskType = 21 //英雄合成xx次 + Rtype22 TaskType = 22 //合成xx英雄 + Rtype23 TaskType = 23 //拥有xx个xx星级的xx等级英雄 + Rtype24 TaskType = 24 //为任意英雄提升xx次等级 + Rtype25 TaskType = 25 //xx名xx英雄升至xx星 + Rtype26 TaskType = 26 //xx名英雄从三星升四星 + Rtype27 TaskType = 27 //xx名英雄从四星升五星 + Rtype28 TaskType = 28 //xx名英雄从五星升六星 + Rtype29 TaskType = 29 //拥有xx个xx级及以上的【xx】英雄 + Rtype30 TaskType = 30 //获得xx个品质为xx的英雄 + Rtype31 TaskType = 31 //获得xx个品质为xx以上的英雄 + Rtype32 TaskType = 32 //xx个品质为xx的英雄升到xx级 + Rtype33 TaskType = 33 //xx个品质为xx以及以上英雄升到xx级 + Rtype34 TaskType = 34 //xx个英雄觉醒达到xx阶段 + Rtype35 TaskType = 35 //xx英雄觉醒达到xx阶段 + Rtype36 TaskType = 36 //xx位xx品质xx职业英雄(xx阵营)觉醒达到xx阶段 + Rtype37 TaskType = 37 //xx名xx品质英雄满共鸣、等级、觉醒 + Rtype38 TaskType = 38 //xx英雄满级、共鸣、觉醒至最高状态 + Rtype39 TaskType = 39 //累计英雄共鸣xx次 + Rtype40 TaskType = 40 //xx个英雄共鸣满xx次 + Rtype41 TaskType = 41 //xx名英雄穿戴xx件xx星级的装备 + Rtype42 TaskType = 42 //xx名英雄穿戴xx件xx等级的装备 + Rtype43 TaskType = 43 //将xx件装备强化至xx级 + Rtype44 TaskType = 44 //任意装备强化到xx级 + Rtype45 TaskType = 45 //将xx件xx星【xx】套装装备强化至xx级 + Rtype46 TaskType = 46 //为xx名英雄穿戴完整xx星【xx】套装装备 + Rtype47 TaskType = 47 //累计强化装备成功xx次 + Rtype48 TaskType = 48 //xx次xx星的二件套装备强化至xx并穿戴 + Rtype49 TaskType = 49 //xx次xx星的四件套装备强化至xx并穿戴 + Rtype50 TaskType = 50 //获得xx星以上装备xx件 + Rtype51 TaskType = 51 //在铁匠铺中获得xx件xx星装备 + Rtype52 TaskType = 52 //xx英雄提升xx次技能等级 + Rtype53 TaskType = 53 //技能升级累计xx次 + Rtype54 TaskType = 54 //x名卡牌角色技能全满级 + Rtype55 TaskType = 55 //xx品质英雄提升xx次技能等级 + Rtype56 TaskType = 56 //拥有xx名技能升级xx次的xx职业英雄 + Rtype57 TaskType = 57 //xx名英雄技能满级 + Rtype58 TaskType = 58 //通关任意普通爬塔层数 + Rtype59 TaskType = 59 //通关普通爬塔xx层 + Rtype60 TaskType = 60 //任意主线副本通关1次 + Rtype61 TaskType = 61 //通关主线关卡xx + Rtype62 TaskType = 62 //世界聊天发言xx次 + Rtype63 TaskType = 63 //日常任务活跃度达到xx + Rtype64 TaskType = 64 //任意商品购买xx次 + Rtype65 TaskType = 65 //在商店购买xx商品xx件 + Rtype66 TaskType = 66 //xx商店购买任意商品xx次 + Rtype67 TaskType = 67 //商店购物消耗xx货币xx个 + Rtype68 TaskType = 68 //任意渠道消耗xx金币 + Rtype69 TaskType = 69 //与其他玩家切磋xx次 + Rtype70 TaskType = 70 //通关世界任务XX关卡 + Rtype72 TaskType = 72 //完成一次捏人 + Rtype73 TaskType = 73 //通关难度A维京远征指定BOSSN次(从接到任务开始,只有通关A难度进度才+1) + Rtype74 TaskType = 74 //通关难度A维京远征指定BOSS(检查最高难度记录是否超过了此难度,超过则完成) + Rtype75 TaskType = 75 //自动战斗通关难度A的维京远征指定BOSS(从接到任务开始,若全程无手动操作(不包含变速)且挑战难度大于等于A则判断任务完成) + Rtype76 TaskType = 76 //通关维京远征指定BOSSN次(从创号开始记录,通关任意难度进度都+1) + Rtype77 TaskType = 77 //通关难度A及以上维京远征指定BOSSN次(从接到任务开始,若通关难度大于等于设定难度,则进度+1) + Rtype78 TaskType = 78 //通关难度A维京远征指定BOSS时间达到XX秒以内(检查最高记录是否超过了此难度,超过则完成) + Rtype79 TaskType = 79 //使用好友助战英雄通关A难度的指定维京远征BOSS(从接到任务开始,通关阵营中包含好友助战英雄,难度大于等于A的指定维京远征BOSS时任务完成。) + Rtype80 TaskType = 80 //通关难度A指定狩猎BOOS难度N次(从接到任务开始,只有通关A难度进度才+1) + Rtype81 TaskType = 81 //通关A难度狩猎BOOS(检查最高难度记录是否达到了此难度,达到则完成) + Rtype82 TaskType = 82 //通关狩猎指定BOOSN次(历史)(从创号开始记录登陆天数,通关任意难度进度都+1) + Rtype83 TaskType = 83 //通关难度A及以上指定狩猎BOOSN次(从接到任务开始,若通关难度大于等于设定难度,则进度+1) + Rtype84 TaskType = 84 //普通塔达到XX层(检查最高难度记录是否达到了此难度,达到则完成) + Rtype85 TaskType = 85 //赛季塔达到XX层(检查最高难度记录是否达到了此难度,达到则完成) + Rtype86 TaskType = 86 //本赛季的赛季塔达到XX层(检查本赛季最高难度记录是否达到了此难度,达到则完成) + Rtype87 TaskType = 87 //发现月之秘境N次(从接到任务开始,发现一次则进度+1) + Rtype88 TaskType = 88 //完成月之秘境N次(从接到任务开始,打完一个月之秘境则进度+1(耗尽BOSS挑战次数)) + Rtype89 TaskType = 89 //任意招募N次(从接到任务开始,普通招募和阵营招募都算,单抽1次,10连抽算10次) + Rtype90 TaskType = 90 //进行N次普通招募10连抽(从接到任务开始,单抽点10次不算,10连抽才进度+1) + Rtype91 TaskType = 91 //进行N次阵营招募10连抽(从接到任务开始,单抽点10次不算,10连抽才进度+1) + // Rtype92 TaskType = 92 //强化装备N次(从接到任务开始,强化任意装备,失败和成功进度都+1) Rtype93 TaskType = 93 //拥有一套强化到N级的A套装(记录A套装中每个部位的最高强化等级,并将这些强化等级中最低的数值计入进度,如果达到了任务所需的强化等级则完成任务。) Rtype94 TaskType = 94 //装备附魔N次(历史)(从创号开始记录,附魔成功进度+1) Rtype95 TaskType = 95 //装备洗练N次(历史)(从创号开始记录,洗练成功进度+1) diff --git a/modules/equipment/api_ench.go b/modules/equipment/api_ench.go index 806d37be5..8dc08e463 100644 --- a/modules/equipment/api_ench.go +++ b/modules/equipment/api_ench.go @@ -91,7 +91,7 @@ func (this *apiComp) Ench(session comm.IUserSession, req *pb.EquipmentEnchReq) ( return } } - + this.module.ModuleRtask.SendToRtask(session, comm.Rtype94, 1) session.SendMsg(string(this.module.GetType()), "ench", &pb.EquipmentEnchResp{Issucc: true, Equipment: equip}) return } diff --git a/modules/equipment/api_forg.go b/modules/equipment/api_forg.go index 39581fb17..629cbe13a 100644 --- a/modules/equipment/api_forg.go +++ b/modules/equipment/api_forg.go @@ -65,7 +65,6 @@ func (this *apiComp) Forg(session comm.IUserSession, req *pb.EquipmentForgReq) ( N: int32(v), }) } - session.SendMsg(string(this.module.GetType()), "forg", &pb.EquipmentForgResp{Issucc: true, Reward: reward}) return } diff --git a/modules/equipment/api_upgrade.go b/modules/equipment/api_upgrade.go index d3f7bc00d..3c8014dbe 100644 --- a/modules/equipment/api_upgrade.go +++ b/modules/equipment/api_upgrade.go @@ -192,6 +192,8 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade } else { this.module.Errorf("no found userdata uid:%s", session.GetUserId()) } + } else { + this.module.ModuleRtask.SendToRtask(session, comm.Rtype96, 1) } session.SendMsg(string(this.module.GetType()), "upgrade", &pb.EquipmentUpgradeResp{IsSucc: issucc, Equipment: modifyequipments}) return diff --git a/modules/equipment/api_wash.go b/modules/equipment/api_wash.go index daa1f0dac..a5e82dbef 100644 --- a/modules/equipment/api_wash.go +++ b/modules/equipment/api_wash.go @@ -66,7 +66,7 @@ func (this *apiComp) Wash(session comm.IUserSession, req *pb.EquipmentWashReq) ( Value: attrlibrarys[v].Attrvar + int32(float64(attrlibrarys[v].Addition[equip.AdverbEntry[i].Lv-1])/1000.0*float64(attrlibrarys[v].Attrvar)), } } - + this.module.ModuleRtask.SendToRtask(session, comm.Rtype95, 1) session.SendMsg(string(this.module.GetType()), "wash", &pb.EquipmentWashResp{Eid: req.Eid, AdverbEntry: adverbEntry}) return }