烹饪的菜吃了增加的好感度 字段调整
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5d9afc817a
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@ -487,6 +487,7 @@ type (
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GetPriceGroupCost(pricegroupId int32, purchase int32) (res []*cfg.Gameatn, err error)
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GetPriceGroupCost(pricegroupId int32, purchase int32) (res []*cfg.Gameatn, err error)
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GetPriceGroupLen(pricegroupId int32) (count int32, err error)
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GetPriceGroupLen(pricegroupId int32) (count int32, err error)
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GetGrormetLlame(id string) (data int32, err error)
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}
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}
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IReputation interface {
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IReputation interface {
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@ -120,13 +120,14 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
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if errdata = this.module.CheckRes(session, res); errdata != nil { // 道具不够直接返回
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if errdata = this.module.CheckRes(session, res); errdata != nil { // 道具不够直接返回
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return
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return
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}
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}
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//itemConf, err1 := this.module.ModuleTools.GetGrormetLlame(req.Items)
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itemConf, err1 := this.module.configure.GetItemConfigureData(req.Items) // 获取食物的
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itemConf, err1 := this.module.configure.GetItemConfigureData(req.Items) // 获取食物的
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if err1 != nil {
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if err1 != nil {
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this.module.Errorf("赠送菜品配置没找到:%s", req.Items)
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this.module.Errorf("赠送菜品配置没找到:%s", req.Items)
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errdata = &pb.ErrorData{
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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Message: err1.Error(),
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}
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}
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return
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return
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}
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}
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@ -29,6 +29,8 @@ const (
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game_lottery = "game_lottery.json"
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game_lottery = "game_lottery.json"
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game_price = "game_pricegroup.json"
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game_price = "game_pricegroup.json"
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game_food = "game_breakingbad.json"
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)
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)
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///配置管理基础组件
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///配置管理基础组件
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@ -66,6 +68,7 @@ func (this *MCompConfigure) Init(service core.IService, module core.IModule, com
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err = this.LoadConfigure(game_equip, cfg.NewGameEquip)
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err = this.LoadConfigure(game_equip, cfg.NewGameEquip)
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err = this.LoadConfigure(game_item, cfg.NewGameItem)
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err = this.LoadConfigure(game_item, cfg.NewGameItem)
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err = this.LoadConfigure(game_vip, cfg.NewGameVip)
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err = this.LoadConfigure(game_vip, cfg.NewGameVip)
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err = this.LoadConfigure(game_food, cfg.NewGameBreakingbad)
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err = this.LoadConfigure(game_lottery, cfg.NewGameLottery)
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err = this.LoadConfigure(game_lottery, cfg.NewGameLottery)
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this._dropMap = make(map[int32][]*cfg.GameDropData, 0)
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this._dropMap = make(map[int32][]*cfg.GameDropData, 0)
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this._sign = make(map[int32]*cfg.GameSignData, 0)
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this._sign = make(map[int32]*cfg.GameSignData, 0)
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@ -610,3 +613,20 @@ func (this *MCompConfigure) GetPriceGroupLen(pricegroupId int32) (count int32, e
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return
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return
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}
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}
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func (this *MCompConfigure) GetGrormetLlame(id string) (data int32, err error) {
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var (
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v interface{}
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)
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if v, err = this.GetConfigure(game_food); err == nil {
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if conf, ok := v.(*cfg.GameBreakingbad); ok {
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_d := conf.Get(id)
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if _d != nil {
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data = _d.Flame
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return
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}
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}
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}
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err = comm.NewNotFoundConfErr("gourmet", game_food, id)
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return
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}
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@ -56,3 +56,7 @@ func (this *Tools) GetPriceGroupCost(pricegroupId int32, purchase int32) (res []
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func (this *Tools) GetPriceGroupLen(pricegroupId int32) (count int32, err error) {
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func (this *Tools) GetPriceGroupLen(pricegroupId int32) (count int32, err error) {
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return this.configure.GetPriceGroupLen(pricegroupId)
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return this.configure.GetPriceGroupLen(pricegroupId)
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}
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}
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func (this *Tools) GetGrormetLlame(id string) (data int32, err error) {
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return this.configure.GetGrormetLlame(id)
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}
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