From 3a0fbeee63f29756c167a18190c0f4fa75bba3b2 Mon Sep 17 00:00:00 2001
From: liwei <2211068034@qq.com>
Date: Mon, 24 Jul 2023 16:07:17 +0800
Subject: [PATCH 1/2] =?UTF-8?q?=E4=B8=8A=E4=BC=A0=E6=AD=A6=E9=A6=86?=
=?UTF-8?q?=E4=BF=AE=E7=82=BC=E4=BC=98=E5=8C=96?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
bin/json/game_compositeall.json | 158 +++++
bin/json/game_drawpool.json | 10 +-
bin/json/game_gamesummary.json | 545 ++++++++++++++++++
bin/json/game_gamesummarytab.json | 171 ++++++
bin/json/game_mainchapter.json | 96 +--
bin/json/game_mainstage.json | 6 +-
bin/json/game_namelibrary.json | 2 +-
bin/json/game_pandamasmz.json | 35 ++
bin/json/game_searchitemall.json | 43 ++
bin/json/game_skillafteratk.json | 8 +-
bin/json/game_stroneevent.json | 86 +++
bin/json/game_stroneroom.json | 294 +++-------
bin/json/game_stronestage.json | 140 +++++
modules/practice/api_receive.go | 22 +-
pb/practice_msg.pb.go | 215 +++----
sys/configure/structs/Game.CompositeAll.go | 42 ++
.../structs/Game.CompositeAllData.go | 88 +++
sys/configure/structs/Game.GameSummary.go | 42 ++
sys/configure/structs/Game.GameSummaryData.go | 75 +++
sys/configure/structs/Game.GameSummaryTab.go | 42 ++
.../structs/Game.GameSummaryTabData.go | 50 ++
sys/configure/structs/Game.PandamasMzData.go | 15 +
.../structs/Game.SearchitemAllData.go | 2 +
sys/configure/structs/Game.StroneEvent.go | 42 ++
sys/configure/structs/Game.StroneEventData.go | 51 ++
sys/configure/structs/Game.StroneRoom.go | 2 +-
sys/configure/structs/Game.StroneRoomData.go | 42 +-
sys/configure/structs/Game.StroneStage.go | 42 ++
sys/configure/structs/Game.StroneStageData.go | 102 ++++
sys/configure/structs/Tables.go | 35 ++
30 files changed, 2092 insertions(+), 411 deletions(-)
create mode 100644 bin/json/game_compositeall.json
create mode 100644 bin/json/game_gamesummary.json
create mode 100644 bin/json/game_gamesummarytab.json
create mode 100644 bin/json/game_stroneevent.json
create mode 100644 bin/json/game_stronestage.json
create mode 100644 sys/configure/structs/Game.CompositeAll.go
create mode 100644 sys/configure/structs/Game.CompositeAllData.go
create mode 100644 sys/configure/structs/Game.GameSummary.go
create mode 100644 sys/configure/structs/Game.GameSummaryData.go
create mode 100644 sys/configure/structs/Game.GameSummaryTab.go
create mode 100644 sys/configure/structs/Game.GameSummaryTabData.go
create mode 100644 sys/configure/structs/Game.StroneEvent.go
create mode 100644 sys/configure/structs/Game.StroneEventData.go
create mode 100644 sys/configure/structs/Game.StroneStage.go
create mode 100644 sys/configure/structs/Game.StroneStageData.go
diff --git a/bin/json/game_compositeall.json b/bin/json/game_compositeall.json
new file mode 100644
index 000000000..dfd758917
--- /dev/null
+++ b/bin/json/game_compositeall.json
@@ -0,0 +1,158 @@
+[
+ {
+ "id": 1,
+ "group": 1001,
+ "eventname": {
+ "key": "eventname_1",
+ "text": "无事发生"
+ },
+ "eventweight": 1000,
+ "eventtype": 0,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 2,
+ "group": 1001,
+ "eventname": {
+ "key": "eventname_2",
+ "text": "打怪"
+ },
+ "eventweight": 1000,
+ "eventtype": 1,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 3,
+ "group": 1001,
+ "eventname": {
+ "key": "eventname_3",
+ "text": "打怪"
+ },
+ "eventweight": 1000,
+ "eventtype": 1,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 4,
+ "group": 1001,
+ "eventname": {
+ "key": "eventname_4",
+ "text": "打怪"
+ },
+ "eventweight": 1000,
+ "eventtype": 1,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 5,
+ "group": 1001,
+ "eventname": {
+ "key": "eventname_5",
+ "text": "获取金币"
+ },
+ "eventweight": 1000,
+ "eventtype": 2,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 6,
+ "group": 1001,
+ "eventname": {
+ "key": "eventname_6",
+ "text": "获取金币"
+ },
+ "eventweight": 1000,
+ "eventtype": 2,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 7,
+ "group": 1002,
+ "eventname": {
+ "key": "eventname_7",
+ "text": "无事发生"
+ },
+ "eventweight": 1000,
+ "eventtype": 0,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 8,
+ "group": 1002,
+ "eventname": {
+ "key": "eventname_8",
+ "text": "打怪"
+ },
+ "eventweight": 1000,
+ "eventtype": 1,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 9,
+ "group": 1002,
+ "eventname": {
+ "key": "eventname_9",
+ "text": "打怪"
+ },
+ "eventweight": 1000,
+ "eventtype": 1,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 10,
+ "group": 1002,
+ "eventname": {
+ "key": "eventname_10",
+ "text": "打怪"
+ },
+ "eventweight": 1000,
+ "eventtype": 1,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 11,
+ "group": 1002,
+ "eventname": {
+ "key": "eventname_11",
+ "text": "获取金币"
+ },
+ "eventweight": 1000,
+ "eventtype": 2,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ },
+ {
+ "id": 12,
+ "group": 1002,
+ "eventname": {
+ "key": "eventname_12",
+ "text": "获取金币"
+ },
+ "eventweight": 1000,
+ "eventtype": 2,
+ "battleid": [],
+ "getitem": [],
+ "loseitem": []
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_drawpool.json b/bin/json/game_drawpool.json
index 8b0501b4a..c68f1101d 100644
--- a/bin/json/game_drawpool.json
+++ b/bin/json/game_drawpool.json
@@ -151,7 +151,7 @@
"consumeA10": [
{
"a": "item",
- "t": "10000001",
+ "t": "10000021",
"n": 10
}
],
@@ -209,7 +209,7 @@
"consumeA10": [
{
"a": "item",
- "t": "10000001",
+ "t": "10000022",
"n": 10
}
],
@@ -267,7 +267,7 @@
"consumeA10": [
{
"a": "item",
- "t": "10000001",
+ "t": "10000023",
"n": 10
}
],
@@ -325,7 +325,7 @@
"consumeA10": [
{
"a": "item",
- "t": "10000001",
+ "t": "10000024",
"n": 10
}
],
@@ -383,7 +383,7 @@
"consumeA10": [
{
"a": "item",
- "t": "10000001",
+ "t": "10000024",
"n": 10
}
],
diff --git a/bin/json/game_gamesummary.json b/bin/json/game_gamesummary.json
new file mode 100644
index 000000000..317056f40
--- /dev/null
+++ b/bin/json/game_gamesummary.json
@@ -0,0 +1,545 @@
+[
+ {
+ "id": 1,
+ "name": {
+ "key": "冒险关卡",
+ "text": "冒险关卡"
+ },
+ "tabId": 2,
+ "mapPos": {
+ "x": 400,
+ "y": 400
+ },
+ "type": 1,
+ "params": "",
+ "jumpId": 166,
+ "introduce": {
+ "key": "冒险关卡",
+ "text": "冒险关卡"
+ },
+ "bg": "hkz_wftj_zxgk",
+ "icon": "Attack",
+ "dropshow": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 2,
+ "name": {
+ "key": "竞技场",
+ "text": "竞技场"
+ },
+ "tabId": 10,
+ "mapPos": {
+ "x": 200,
+ "y": 1900
+ },
+ "type": 3,
+ "params": "",
+ "jumpId": 10015,
+ "introduce": {
+ "key": "竞技场",
+ "text": "竞技场"
+ },
+ "bg": "hkz_wftj_jjc",
+ "icon": "rw_cj_icon09",
+ "dropshow": [
+ {
+ "a": "attr",
+ "t": "arenacoin",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 3,
+ "name": {
+ "key": "狩猎-巨型猩猩",
+ "text": "狩猎-巨型猩猩"
+ },
+ "tabId": 4,
+ "mapPos": {
+ "x": 600,
+ "y": 1200
+ },
+ "type": 2,
+ "params": "1",
+ "jumpId": 10026,
+ "introduce": {
+ "key": "狩猎-巨型猩猩",
+ "text": "狩猎-巨型猩猩"
+ },
+ "bg": "hkz_wftj_sl02",
+ "icon": "wjyz_img016",
+ "dropshow": [
+ {
+ "a": "item",
+ "t": "15000101",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "15000201",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "15000301",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 4,
+ "name": {
+ "key": "狩猎-大厨",
+ "text": "狩猎-大厨"
+ },
+ "tabId": 4,
+ "mapPos": {
+ "x": 800,
+ "y": 1100
+ },
+ "type": 2,
+ "params": "2",
+ "jumpId": 10025,
+ "introduce": {
+ "key": "狩猎-大厨",
+ "text": "狩猎-大厨"
+ },
+ "bg": "hkz_wftj_sl01",
+ "icon": "wjyz_img014",
+ "dropshow": [
+ {
+ "a": "item",
+ "t": "15000103",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "15000203",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "15000303",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 5,
+ "name": {
+ "key": "狩猎-太空海星",
+ "text": "狩猎-太空海星"
+ },
+ "tabId": 4,
+ "mapPos": {
+ "x": 300,
+ "y": 1250
+ },
+ "type": 2,
+ "params": "3",
+ "jumpId": 168,
+ "introduce": {
+ "key": "狩猎-太空海星",
+ "text": "狩猎-太空海星"
+ },
+ "bg": "hkz_wftj_sl03",
+ "icon": "wjyz_img017",
+ "dropshow": [
+ {
+ "a": "item",
+ "t": "15000104",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "15000204",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "15000304",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 6,
+ "name": {
+ "key": "狩猎-火龙",
+ "text": "狩猎-火龙"
+ },
+ "tabId": 4,
+ "mapPos": {
+ "x": 400,
+ "y": 900
+ },
+ "type": 2,
+ "params": "4",
+ "jumpId": 10024,
+ "introduce": {
+ "key": "狩猎-火龙",
+ "text": "狩猎-火龙"
+ },
+ "bg": "hkz_wftj_sl04",
+ "icon": "wjyz_img015",
+ "dropshow": [
+ {
+ "a": "item",
+ "t": "15000102",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "15000202",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "15000302",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 7,
+ "name": {
+ "key": "维京远征-火焰泰坦",
+ "text": "维京远征-火焰泰坦"
+ },
+ "tabId": 3,
+ "mapPos": {
+ "x": 860,
+ "y": 100
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 10022,
+ "introduce": {
+ "key": "维京远征-火焰泰坦",
+ "text": "维京远征-火焰泰坦"
+ },
+ "bg": "hkz_wftj_wjyz03",
+ "icon": "wjyz_img012",
+ "dropshow": [
+ {
+ "a": "item",
+ "t": "13001001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "13001002",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "13001003",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "13001004",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 8,
+ "name": {
+ "key": "维京远征-冰霜泰坦",
+ "text": "维京远征-冰霜泰坦"
+ },
+ "tabId": 3,
+ "mapPos": {
+ "x": 1060,
+ "y": 200
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 10020,
+ "introduce": {
+ "key": "维京远征-冰霜泰坦",
+ "text": "维京远征-冰霜泰坦"
+ },
+ "bg": "hkz_wftj_wjyz02",
+ "icon": "wjyz_img011",
+ "dropshow": [
+ {
+ "a": "item",
+ "t": "13003001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "13003002",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "13003003",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "13003004",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 9,
+ "name": {
+ "key": "维京远征-森林泰坦",
+ "text": "维京远征-森林泰坦"
+ },
+ "tabId": 3,
+ "mapPos": {
+ "x": 660,
+ "y": 300
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 10021,
+ "introduce": {
+ "key": "维京远征-森林泰坦",
+ "text": "维京远征-森林泰坦"
+ },
+ "bg": "hkz_wftj_wjyz01",
+ "icon": "wjyz_img013",
+ "dropshow": [
+ {
+ "a": "item",
+ "t": "13002001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "13002002",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "13002003",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "13002004",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 10,
+ "name": {
+ "key": "经验副本",
+ "text": "经验副本"
+ },
+ "tabId": 5,
+ "mapPos": {
+ "x": 2500,
+ "y": 1000
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 10013,
+ "introduce": {
+ "key": "经验副本",
+ "text": "经验副本"
+ },
+ "bg": "hkz_wftj_jyfb",
+ "icon": "wjyz_img011",
+ "dropshow": [
+ {
+ "a": "item",
+ "t": "10000008",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10000009",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10000010",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 11,
+ "name": {
+ "key": "功夫大师挑战塔",
+ "text": "功夫大师挑战塔"
+ },
+ "tabId": 7,
+ "mapPos": {
+ "x": 2250,
+ "y": 1700
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 10004,
+ "introduce": {
+ "key": "功夫大师挑战塔",
+ "text": "功夫大师挑战塔"
+ },
+ "bg": "hkz_wftj_wjyz01",
+ "icon": "fb_rk_wj1",
+ "dropshow": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 12,
+ "name": {
+ "key": "循环塔",
+ "text": "循环塔"
+ },
+ "tabId": 8,
+ "mapPos": {
+ "x": 2300,
+ "y": 1900
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 10017,
+ "introduce": {
+ "key": "循环塔",
+ "text": "循环塔"
+ },
+ "bg": "hkz_wftj_wjyz01",
+ "icon": "fb_rk_wj1",
+ "dropshow": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 13,
+ "name": {
+ "key": "阵营塔",
+ "text": "阵营塔"
+ },
+ "tabId": 9,
+ "mapPos": {
+ "x": 2500,
+ "y": 2040
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 10018,
+ "introduce": {
+ "key": "阵营塔",
+ "text": "阵营塔"
+ },
+ "bg": "hkz_wftj_wjyz01",
+ "icon": "fb_rk_wj1",
+ "dropshow": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 14,
+ "name": {
+ "key": "巨怪商队",
+ "text": "巨怪商队"
+ },
+ "tabId": 12,
+ "mapPos": {
+ "x": 2400,
+ "y": 1000
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 11001,
+ "introduce": {
+ "key": "巨怪商队",
+ "text": "巨怪商队"
+ },
+ "bg": "hkz_wftj_jsg",
+ "icon": "rw_cj_icon16",
+ "dropshow": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 15,
+ "name": {
+ "key": "旧时光",
+ "text": "旧时光"
+ },
+ "tabId": 13,
+ "mapPos": {
+ "x": 2200,
+ "y": 1100
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 10019,
+ "introduce": {
+ "key": "旧时光",
+ "text": "旧时光"
+ },
+ "bg": "hkz_wftj_jsg",
+ "icon": "rw_cj_icon05",
+ "dropshow": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ]
+ },
+ {
+ "id": 16,
+ "name": {
+ "key": "迷宫玩法",
+ "text": "迷宫玩法"
+ },
+ "tabId": 11,
+ "mapPos": {
+ "x": 600,
+ "y": 1900
+ },
+ "type": 4,
+ "params": "",
+ "jumpId": 10019,
+ "introduce": {
+ "key": "迷宫玩法",
+ "text": "迷宫玩法"
+ },
+ "bg": "hkz_wftj_jsg",
+ "icon": "rw_cj_icon01",
+ "dropshow": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ]
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_gamesummarytab.json b/bin/json/game_gamesummarytab.json
new file mode 100644
index 000000000..0fb951a5f
--- /dev/null
+++ b/bin/json/game_gamesummarytab.json
@@ -0,0 +1,171 @@
+[
+ {
+ "tabId": 1,
+ "layer": 0,
+ "name": {
+ "key": "探险旅程",
+ "text": "探险旅程"
+ },
+ "mapPos": {
+ "x": 0,
+ "y": 0
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 2,
+ "layer": 1,
+ "name": {
+ "key": "主线探险",
+ "text": "主线探险"
+ },
+ "mapPos": {
+ "x": -100,
+ "y": 100
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 3,
+ "layer": 1,
+ "name": {
+ "key": "维京远征",
+ "text": "维京远征"
+ },
+ "mapPos": {
+ "x": -300,
+ "y": 0
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 4,
+ "layer": 1,
+ "name": {
+ "key": "狩猎副本",
+ "text": "狩猎副本"
+ },
+ "mapPos": {
+ "x": 0,
+ "y": 860
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 5,
+ "layer": 1,
+ "name": {
+ "key": "经验副本",
+ "text": "经验副本"
+ },
+ "mapPos": {
+ "x": -2000,
+ "y": 800
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 6,
+ "layer": 0,
+ "name": {
+ "key": "功夫训练",
+ "text": "功夫训练"
+ },
+ "mapPos": {
+ "x": -2000,
+ "y": 1600
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 7,
+ "layer": 1,
+ "name": {
+ "key": "功夫大师挑战塔",
+ "text": "功夫大师挑战塔"
+ },
+ "mapPos": {
+ "x": -2000,
+ "y": 1600
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 8,
+ "layer": 1,
+ "name": {
+ "key": "循环塔",
+ "text": "循环塔"
+ },
+ "mapPos": {
+ "x": -2000,
+ "y": 1600
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 9,
+ "layer": 1,
+ "name": {
+ "key": "阵营塔",
+ "text": "阵营塔"
+ },
+ "mapPos": {
+ "x": -2000,
+ "y": 1600
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 10,
+ "layer": 0,
+ "name": {
+ "key": "竞技挑战",
+ "text": "竞技挑战"
+ },
+ "mapPos": {
+ "x": 0,
+ "y": 1600
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 11,
+ "layer": 0,
+ "name": {
+ "key": "迷宫玩法",
+ "text": "迷宫玩法"
+ },
+ "mapPos": {
+ "x": 0,
+ "y": 1600
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 12,
+ "layer": 0,
+ "name": {
+ "key": "巨怪商队",
+ "text": "巨怪商队"
+ },
+ "mapPos": {
+ "x": -1600,
+ "y": 800
+ },
+ "scale": 1
+ },
+ {
+ "tabId": 13,
+ "layer": 0,
+ "name": {
+ "key": "旧时光",
+ "text": "旧时光"
+ },
+ "mapPos": {
+ "x": -1600,
+ "y": 800
+ },
+ "scale": 1
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_mainchapter.json b/bin/json/game_mainchapter.json
index 1a7922c55..1b6991633 100644
--- a/bin/json/game_mainchapter.json
+++ b/bin/json/game_mainchapter.json
@@ -6,7 +6,7 @@
"text": "第1章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_1",
@@ -25,7 +25,7 @@
"text": "第2章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_2",
@@ -44,7 +44,7 @@
"text": "第3章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_3",
@@ -63,7 +63,7 @@
"text": "第4章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_4",
@@ -82,7 +82,7 @@
"text": "第5章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_5",
@@ -101,7 +101,7 @@
"text": "第6章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_6",
@@ -120,7 +120,7 @@
"text": "第7章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_7",
@@ -139,7 +139,7 @@
"text": "第8章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_8",
@@ -158,7 +158,7 @@
"text": "第9章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_9",
@@ -177,7 +177,7 @@
"text": "第10章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_10",
@@ -196,7 +196,7 @@
"text": "第11章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_11",
@@ -215,7 +215,7 @@
"text": "第12章"
},
"chapter_type": 1,
- "map": "scenes_worldmap_01 ",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_12",
@@ -234,7 +234,7 @@
"text": "第1章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_13",
@@ -253,7 +253,7 @@
"text": "第2章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_14",
@@ -272,7 +272,7 @@
"text": "第3章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_15",
@@ -291,7 +291,7 @@
"text": "第4章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_16",
@@ -310,7 +310,7 @@
"text": "第5章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_17",
@@ -329,7 +329,7 @@
"text": "第6章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_18",
@@ -348,7 +348,7 @@
"text": "第7章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_19",
@@ -367,7 +367,7 @@
"text": "第8章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_20",
@@ -386,7 +386,7 @@
"text": "第9章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_21",
@@ -405,7 +405,7 @@
"text": "第10章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_22",
@@ -424,7 +424,7 @@
"text": "第11章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_23",
@@ -443,7 +443,7 @@
"text": "第12章"
},
"chapter_type": 2,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_24",
@@ -462,7 +462,7 @@
"text": "第1章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_13",
@@ -481,7 +481,7 @@
"text": "第2章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_14",
@@ -500,7 +500,7 @@
"text": "第3章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_15",
@@ -519,7 +519,7 @@
"text": "第4章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_16",
@@ -538,7 +538,7 @@
"text": "第5章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_17",
@@ -557,7 +557,7 @@
"text": "第6章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_18",
@@ -576,7 +576,7 @@
"text": "第7章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_19",
@@ -595,7 +595,7 @@
"text": "第8章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_20",
@@ -614,7 +614,7 @@
"text": "第9章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_21",
@@ -633,7 +633,7 @@
"text": "第10章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_22",
@@ -652,7 +652,7 @@
"text": "第11章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_23",
@@ -671,7 +671,7 @@
"text": "第12章"
},
"chapter_type": 3,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_24",
@@ -690,7 +690,7 @@
"text": "第1章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_13",
@@ -709,7 +709,7 @@
"text": "第2章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_14",
@@ -728,7 +728,7 @@
"text": "第3章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_15",
@@ -747,7 +747,7 @@
"text": "第4章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_16",
@@ -766,7 +766,7 @@
"text": "第5章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_17",
@@ -785,7 +785,7 @@
"text": "第6章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_18",
@@ -804,7 +804,7 @@
"text": "第7章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_19",
@@ -823,7 +823,7 @@
"text": "第8章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_20",
@@ -842,7 +842,7 @@
"text": "第9章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_21",
@@ -861,7 +861,7 @@
"text": "第10章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_22",
@@ -880,7 +880,7 @@
"text": "第11章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_23",
@@ -899,7 +899,7 @@
"text": "第12章"
},
"chapter_type": 4,
- "map": "scenes_worldmap_01",
+ "map": "scenes_chapter_01",
"camera": "",
"title": {
"key": "mainchapter_main_chapter_title_24",
diff --git a/bin/json/game_mainstage.json b/bin/json/game_mainstage.json
index fc188f11c..bd2ad6fd0 100644
--- a/bin/json/game_mainstage.json
+++ b/bin/json/game_mainstage.json
@@ -298,7 +298,7 @@
"id": 1100104,
"chapterid": 11001,
"taskid": 100103,
- "unlockid": 100101,
+ "unlockid": 100102,
"previoustage": 0,
"Episodetype": 3,
"openlevel": 1,
@@ -719,7 +719,7 @@
"id": 1100110,
"chapterid": 11001,
"taskid": 100109,
- "unlockid": 100108,
+ "unlockid": 100107,
"previoustage": 0,
"Episodetype": 3,
"openlevel": 1,
@@ -768,7 +768,7 @@
"id": 1100111,
"chapterid": 11001,
"taskid": 100110,
- "unlockid": 100108,
+ "unlockid": 100109,
"previoustage": 0,
"Episodetype": 4,
"openlevel": 1,
diff --git a/bin/json/game_namelibrary.json b/bin/json/game_namelibrary.json
index bc508572d..ca589b9c9 100644
--- a/bin/json/game_namelibrary.json
+++ b/bin/json/game_namelibrary.json
@@ -975,7 +975,7 @@
"id": 82,
"surname": {
"key": "name_name_surname_82",
- "text": "和谐的"
+ "text": "和睦的"
},
"name": {
"key": "name_name_name_82",
diff --git a/bin/json/game_pandamasmz.json b/bin/json/game_pandamasmz.json
index 51050894b..e59b49fe5 100644
--- a/bin/json/game_pandamasmz.json
+++ b/bin/json/game_pandamasmz.json
@@ -20,6 +20,13 @@
"min_exp": 60,
"placement_duration": 10,
"prop_position": 0,
+ "accomplish": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 5
+ }
+ ],
"photo_guide_unlocking": [
{
"a": "panda",
@@ -50,6 +57,13 @@
"min_exp": 70,
"placement_duration": 10,
"prop_position": 1,
+ "accomplish": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 5
+ }
+ ],
"photo_guide_unlocking": [
{
"a": "panda",
@@ -80,6 +94,13 @@
"min_exp": 80,
"placement_duration": 10,
"prop_position": 1,
+ "accomplish": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 5
+ }
+ ],
"photo_guide_unlocking": [
{
"a": "panda",
@@ -110,6 +131,13 @@
"min_exp": 90,
"placement_duration": 10,
"prop_position": 1,
+ "accomplish": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 5
+ }
+ ],
"photo_guide_unlocking": [
{
"a": "panda",
@@ -134,6 +162,13 @@
"min_exp": 100,
"placement_duration": 10,
"prop_position": 1,
+ "accomplish": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 5
+ }
+ ],
"photo_guide_unlocking": [
{
"a": "panda",
diff --git a/bin/json/game_searchitemall.json b/bin/json/game_searchitemall.json
index 8b9151936..ec0fb9aed 100644
--- a/bin/json/game_searchitemall.json
+++ b/bin/json/game_searchitemall.json
@@ -1,6 +1,7 @@
[
{
"taskid": 60010,
+ "tasktype": 1,
"pointnum": 2,
"point": [
"中轴城道具点位1",
@@ -19,6 +20,7 @@
},
{
"taskid": 60020,
+ "tasktype": 1,
"pointnum": 2,
"point": [
"中轴城道具点位1",
@@ -37,6 +39,7 @@
},
{
"taskid": 60030,
+ "tasktype": 1,
"pointnum": 2,
"point": [
"中轴城道具点位1",
@@ -55,6 +58,7 @@
},
{
"taskid": 60040,
+ "tasktype": 1,
"pointnum": 2,
"point": [
"中轴城道具点位1",
@@ -73,6 +77,7 @@
},
{
"taskid": 60050,
+ "tasktype": 1,
"pointnum": 2,
"point": [
"中轴城道具点位1",
@@ -88,5 +93,43 @@
2000,
2000
]
+ },
+ {
+ "taskid": 60060,
+ "tasktype": 2,
+ "pointnum": 1,
+ "point": [
+ "战斗点位1",
+ "战斗点位2",
+ "战斗点位3",
+ "战斗点位4",
+ "战斗点位5"
+ ],
+ "pointweight": [
+ 2000,
+ 2000,
+ 2000,
+ 2000,
+ 2000
+ ]
+ },
+ {
+ "taskid": 60070,
+ "tasktype": 2,
+ "pointnum": 2,
+ "point": [
+ "战斗点位1",
+ "战斗点位2",
+ "战斗点位3",
+ "战斗点位4",
+ "战斗点位5"
+ ],
+ "pointweight": [
+ 2000,
+ 2000,
+ 2000,
+ 2000,
+ 2000
+ ]
}
]
\ No newline at end of file
diff --git a/bin/json/game_skillafteratk.json b/bin/json/game_skillafteratk.json
index 8424fd739..432830f67 100644
--- a/bin/json/game_skillafteratk.json
+++ b/bin/json/game_skillafteratk.json
@@ -30566,15 +30566,15 @@
"Where": [],
"Order": "",
"Limit": 10,
- "ExecuteCnt": 1,
+ "ExecuteCnt": 8,
"Type": 1,
"Argu": [
1,
4,
- 1000,
+ 500,
1,
11,
- 150
+ 20
],
"FollowSK": [
214002312,
@@ -30599,7 +30599,7 @@
"Type": 3,
"Argu": [
390001006,
- 700,
+ 100,
1,
2
],
diff --git a/bin/json/game_stroneevent.json b/bin/json/game_stroneevent.json
new file mode 100644
index 000000000..9da23f918
--- /dev/null
+++ b/bin/json/game_stroneevent.json
@@ -0,0 +1,86 @@
+[
+ {
+ "EventId": 10000001,
+ "EventTitle": {
+ "key": "stonehenge_eventconfig_EventTitle_1",
+ "text": "预留用"
+ },
+ "EventType": 16,
+ "Value1": "item,10000001,2",
+ "Value2": "0",
+ "Value3": "0",
+ "Value4": "0",
+ "PostEvent": 11000002,
+ "probability": 500
+ },
+ {
+ "EventId": 10000002,
+ "EventTitle": {
+ "key": "stonehenge_eventconfig_EventTitle_2",
+ "text": "预留用"
+ },
+ "EventType": 16,
+ "Value1": "item,10000001,3",
+ "Value2": "0",
+ "Value3": "0",
+ "Value4": "0",
+ "PostEvent": 0,
+ "probability": 0
+ },
+ {
+ "EventId": 10000003,
+ "EventTitle": {
+ "key": "stonehenge_eventconfig_EventTitle_3",
+ "text": "预留用"
+ },
+ "EventType": 16,
+ "Value1": "item,10000001,4",
+ "Value2": "0",
+ "Value3": "0",
+ "Value4": "0",
+ "PostEvent": 0,
+ "probability": 0
+ },
+ {
+ "EventId": 10000004,
+ "EventTitle": {
+ "key": "stonehenge_eventconfig_EventTitle_4",
+ "text": "预留用"
+ },
+ "EventType": 16,
+ "Value1": "item,10000001,5",
+ "Value2": "0",
+ "Value3": "0",
+ "Value4": "0",
+ "PostEvent": 0,
+ "probability": 0
+ },
+ {
+ "EventId": 10000005,
+ "EventTitle": {
+ "key": "stonehenge_eventconfig_EventTitle_5",
+ "text": "预留用"
+ },
+ "EventType": 16,
+ "Value1": "item,10000001,6",
+ "Value2": "0",
+ "Value3": "0",
+ "Value4": "0",
+ "PostEvent": 0,
+ "probability": 0
+ },
+ {
+ "EventId": 10000006,
+ "EventTitle": {
+ "key": "stonehenge_eventconfig_EventTitle_6",
+ "text": "预留用"
+ },
+ "EventType": 16,
+ "Value1": "item,10000001,7",
+ "Value2": "0",
+ "Value3": "0",
+ "Value4": "0",
+ "PostEvent": 0,
+ "probability": 0
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_stroneroom.json b/bin/json/game_stroneroom.json
index f02faeea4..18e7168fb 100644
--- a/bin/json/game_stroneroom.json
+++ b/bin/json/game_stroneroom.json
@@ -1,242 +1,92 @@
[
{
- "BuffId": 251023111,
- "BuffGroupId": 1001,
- "Type": 1,
- "BuffLevel": 1,
- "Quality": 1,
- "BuffIcon": "",
- "buffName": {
- "key": "stonehenge_eventconfig_buffName_1",
- "text": "攻击buff"
+ "RoomId": 100001,
+ "RoomName": {
+ "key": "stonehenge_roomconfig_RoomName_1",
+ "text": "战斗"
},
- "BuffDescription": {
- "key": "stonehenge_buffconfig_BuffDescription_1",
- "text": "描述描述描述"
- },
- "BuffStory": {
- "key": "stonehenge_buffconfig_BuffStory_1",
- "text": "描述描述描述"
- },
- "BuffUpgradeCost": {
- "a": "attr",
- "t": "gold",
- "n": 1
- },
- "BuffSell": {
- "a": "attr",
- "t": "gold",
- "n": 2
- }
+ "SceneName": "",
+ "PortalName": "",
+ "EventrewardGroup": 1001001,
+ "EventBattleGroup": 0,
+ "EventStoryNpcGroup": 0,
+ "EventTreasureGroup": 0,
+ "EventStoreGroup": 0,
+ "Condition": 0
},
{
- "BuffId": 251023112,
- "BuffGroupId": 1001,
- "Type": 1,
- "BuffLevel": 2,
- "Quality": 1,
- "BuffIcon": "",
- "buffName": {
- "key": "stonehenge_eventconfig_buffName_2",
- "text": "攻击buff"
+ "RoomId": 100002,
+ "RoomName": {
+ "key": "stonehenge_roomconfig_RoomName_2",
+ "text": "战斗"
},
- "BuffDescription": {
- "key": "stonehenge_buffconfig_BuffDescription_2",
- "text": "描述描述描述"
- },
- "BuffStory": {
- "key": "stonehenge_buffconfig_BuffStory_2",
- "text": "描述描述描述"
- },
- "BuffUpgradeCost": {
- "a": "attr",
- "t": "gold",
- "n": 1
- },
- "BuffSell": {
- "a": "attr",
- "t": "gold",
- "n": 2
- }
+ "SceneName": "",
+ "PortalName": "",
+ "EventrewardGroup": 1001001,
+ "EventBattleGroup": 0,
+ "EventStoryNpcGroup": 0,
+ "EventTreasureGroup": 0,
+ "EventStoreGroup": 0,
+ "Condition": 0
},
{
- "BuffId": 200000001,
- "BuffGroupId": 1002,
- "Type": 2,
- "BuffLevel": 1,
- "Quality": 2,
- "BuffIcon": "",
- "buffName": {
- "key": "stonehenge_eventconfig_buffName_3",
- "text": "防御buff"
+ "RoomId": 100003,
+ "RoomName": {
+ "key": "stonehenge_roomconfig_RoomName_3",
+ "text": "战斗"
},
- "BuffDescription": {
- "key": "stonehenge_buffconfig_BuffDescription_3",
- "text": "描述描述描述"
- },
- "BuffStory": {
- "key": "stonehenge_buffconfig_BuffStory_3",
- "text": "描述描述描述"
- },
- "BuffUpgradeCost": {
- "a": "attr",
- "t": "gold",
- "n": 2
- },
- "BuffSell": {
- "a": "attr",
- "t": "gold",
- "n": 3
- }
+ "SceneName": "",
+ "PortalName": "",
+ "EventrewardGroup": 1001001,
+ "EventBattleGroup": 0,
+ "EventStoryNpcGroup": 0,
+ "EventTreasureGroup": 0,
+ "EventStoreGroup": 0,
+ "Condition": 0
},
{
- "BuffId": 200000002,
- "BuffGroupId": 1002,
- "Type": 2,
- "BuffLevel": 2,
- "Quality": 2,
- "BuffIcon": "",
- "buffName": {
- "key": "stonehenge_eventconfig_buffName_4",
- "text": "防御buff"
+ "RoomId": 100004,
+ "RoomName": {
+ "key": "stonehenge_roomconfig_RoomName_4",
+ "text": "剧情"
},
- "BuffDescription": {
- "key": "stonehenge_buffconfig_BuffDescription_4",
- "text": "描述描述描述"
- },
- "BuffStory": {
- "key": "stonehenge_buffconfig_BuffStory_4",
- "text": "描述描述描述"
- },
- "BuffUpgradeCost": {
- "a": "attr",
- "t": "gold",
- "n": 3
- },
- "BuffSell": {
- "a": "attr",
- "t": "gold",
- "n": 4
- }
+ "SceneName": "",
+ "PortalName": "",
+ "EventrewardGroup": 1001001,
+ "EventBattleGroup": 0,
+ "EventStoryNpcGroup": 0,
+ "EventTreasureGroup": 0,
+ "EventStoreGroup": 0,
+ "Condition": 0
},
{
- "BuffId": 253005111,
- "BuffGroupId": 1003,
- "Type": 3,
- "BuffLevel": 1,
- "Quality": 1,
- "BuffIcon": "",
- "buffName": {
- "key": "stonehenge_eventconfig_buffName_5",
- "text": "辅助buff"
+ "RoomId": 100005,
+ "RoomName": {
+ "key": "stonehenge_roomconfig_RoomName_5",
+ "text": "剧情"
},
- "BuffDescription": {
- "key": "stonehenge_buffconfig_BuffDescription_5",
- "text": "描述描述描述"
- },
- "BuffStory": {
- "key": "stonehenge_buffconfig_BuffStory_5",
- "text": "描述描述描述"
- },
- "BuffUpgradeCost": {
- "a": "attr",
- "t": "gold",
- "n": 4
- },
- "BuffSell": {
- "a": "attr",
- "t": "gold",
- "n": 5
- }
+ "SceneName": "",
+ "PortalName": "",
+ "EventrewardGroup": 1001001,
+ "EventBattleGroup": 0,
+ "EventStoryNpcGroup": 0,
+ "EventTreasureGroup": 0,
+ "EventStoreGroup": 0,
+ "Condition": 0
},
{
- "BuffId": 253005112,
- "BuffGroupId": 1003,
- "Type": 3,
- "BuffLevel": 2,
- "Quality": 1,
- "BuffIcon": "",
- "buffName": {
- "key": "stonehenge_eventconfig_buffName_6",
- "text": "辅助buff"
+ "RoomId": 100006,
+ "RoomName": {
+ "key": "stonehenge_roomconfig_RoomName_6",
+ "text": "剧情"
},
- "BuffDescription": {
- "key": "stonehenge_buffconfig_BuffDescription_6",
- "text": "描述描述描述"
- },
- "BuffStory": {
- "key": "stonehenge_buffconfig_BuffStory_6",
- "text": "描述描述描述"
- },
- "BuffUpgradeCost": {
- "a": "attr",
- "t": "gold",
- "n": 5
- },
- "BuffSell": {
- "a": "attr",
- "t": "gold",
- "n": 6
- }
- },
- {
- "BuffId": 225002011,
- "BuffGroupId": 1004,
- "Type": 4,
- "BuffLevel": 1,
- "Quality": 2,
- "BuffIcon": "",
- "buffName": {
- "key": "stonehenge_eventconfig_buffName_7",
- "text": "控制buff"
- },
- "BuffDescription": {
- "key": "stonehenge_buffconfig_BuffDescription_7",
- "text": "描述描述描述"
- },
- "BuffStory": {
- "key": "stonehenge_buffconfig_BuffStory_7",
- "text": "描述描述描述"
- },
- "BuffUpgradeCost": {
- "a": "attr",
- "t": "gold",
- "n": 6
- },
- "BuffSell": {
- "a": "attr",
- "t": "gold",
- "n": 7
- }
- },
- {
- "BuffId": 225002012,
- "BuffGroupId": 1004,
- "Type": 4,
- "BuffLevel": 2,
- "Quality": 2,
- "BuffIcon": "",
- "buffName": {
- "key": "stonehenge_eventconfig_buffName_8",
- "text": "控制buff"
- },
- "BuffDescription": {
- "key": "stonehenge_buffconfig_BuffDescription_8",
- "text": "描述描述描述"
- },
- "BuffStory": {
- "key": "stonehenge_buffconfig_BuffStory_8",
- "text": "描述描述描述"
- },
- "BuffUpgradeCost": {
- "a": "attr",
- "t": "gold",
- "n": 7
- },
- "BuffSell": {
- "a": "attr",
- "t": "gold",
- "n": 8
- }
+ "SceneName": "",
+ "PortalName": "",
+ "EventrewardGroup": 1001001,
+ "EventBattleGroup": 0,
+ "EventStoryNpcGroup": 0,
+ "EventTreasureGroup": 0,
+ "EventStoreGroup": 0,
+ "Condition": 0
}
]
\ No newline at end of file
diff --git a/bin/json/game_stronestage.json b/bin/json/game_stronestage.json
new file mode 100644
index 000000000..a315694e2
--- /dev/null
+++ b/bin/json/game_stronestage.json
@@ -0,0 +1,140 @@
+[
+ {
+ "Id": 1,
+ "StageId": 1001,
+ "PreviouStage": 0,
+ "StageName": {
+ "key": "stonehenge_stageconfig_StageName_1",
+ "text": "石阵1"
+ },
+ "RoomId": 1,
+ "RoomGroup": 100001,
+ "PortalGroup": 100002,
+ "rewardpreview": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ],
+ "TreasurePreview": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ],
+ "FirstReward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ }
+ ],
+ "WeeklyPointPreview": 0,
+ "WeeklyPoint": {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ },
+ "TalentItem": {
+ "a": "attr",
+ "t": "gold",
+ "n": 1
+ },
+ "ReferenceLevel": 0,
+ "StageValue": 0
+ },
+ {
+ "Id": 4,
+ "StageId": 1001,
+ "PreviouStage": 0,
+ "StageName": {
+ "key": "stonehenge_stageconfig_StageName_4",
+ "text": "石阵4"
+ },
+ "RoomId": 4,
+ "RoomGroup": 0,
+ "PortalGroup": 100002,
+ "rewardpreview": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 2
+ }
+ ],
+ "TreasurePreview": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 2
+ }
+ ],
+ "FirstReward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 2
+ }
+ ],
+ "WeeklyPointPreview": 0,
+ "WeeklyPoint": {
+ "a": "attr",
+ "t": "gold",
+ "n": 2
+ },
+ "TalentItem": {
+ "a": "attr",
+ "t": "gold",
+ "n": 2
+ },
+ "ReferenceLevel": 0,
+ "StageValue": 0
+ },
+ {
+ "Id": 5,
+ "StageId": 1001,
+ "PreviouStage": 0,
+ "StageName": {
+ "key": "stonehenge_stageconfig_StageName_5",
+ "text": "石阵5"
+ },
+ "RoomId": 5,
+ "RoomGroup": 0,
+ "PortalGroup": 99999,
+ "rewardpreview": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3
+ }
+ ],
+ "TreasurePreview": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3
+ }
+ ],
+ "FirstReward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3
+ }
+ ],
+ "WeeklyPointPreview": 0,
+ "WeeklyPoint": {
+ "a": "attr",
+ "t": "gold",
+ "n": 3
+ },
+ "TalentItem": {
+ "a": "attr",
+ "t": "gold",
+ "n": 3
+ },
+ "ReferenceLevel": 0,
+ "StageValue": 0
+ }
+]
\ No newline at end of file
diff --git a/modules/practice/api_receive.go b/modules/practice/api_receive.go
index e509d45bd..c2bc05147 100644
--- a/modules/practice/api_receive.go
+++ b/modules/practice/api_receive.go
@@ -118,8 +118,26 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.PracticeReceiveR
if errdata = this.module.ModuleHero.KungFuHero(session, pillar.Hero, false, ""); errdata != nil {
return
}
+
+ if req.Buy {
+ minutes = int32(math.Floor(time.Unix(pillar.Expend, 0).Sub(configure.Now()).Minutes()))
+ if minutes > 0 {
+ need := []*cfg.Gameatn{}
+ for _, v := range pillarconfigure.Accomplish {
+ need = append(need, &cfg.Gameatn{
+ A: v.A,
+ T: v.T,
+ N: v.N * minutes,
+ })
+ }
+ if errdata = this.module.DispenseRes(session, need, true); errdata != nil {
+ return
+ }
+ }
+ }
+
//计算经验收益
- if configure.Now().After(time.Unix(pillar.Expend, 0)) {
+ if req.Buy || configure.Now().After(time.Unix(pillar.Expend, 0)) {
minutes = int32(time.Unix(pillar.Expend, 0).Sub(time.Unix(pillar.Start, 0)).Minutes())
exp = minutes * pillarconfigure.MinExp
} else {
@@ -149,7 +167,7 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.PracticeReceiveR
}
//是否可以获得额外收益
- if configure.Now().After(time.Unix(pillar.End, 0)) {
+ if req.Buy || configure.Now().After(time.Unix(pillar.End, 0)) {
if tconfigure != nil {
if tconfigure.Exp > 0 { //经验加成
exp1 += int32(math.Floor(float64(exp) * (float64(tconfigure.Exp) / float64(100))))
diff --git a/pb/practice_msg.pb.go b/pb/practice_msg.pb.go
index 78e9b51bf..9acc3cbec 100644
--- a/pb/practice_msg.pb.go
+++ b/pb/practice_msg.pb.go
@@ -861,6 +861,7 @@ type PracticeReceiveReq struct {
Index int32 `protobuf:"varint,1,opt,name=index,proto3" json:"index"` //柱子id
Friend string `protobuf:"bytes,2,opt,name=friend,proto3" json:"friend"` //好友id
+ Buy bool `protobuf:"varint,3,opt,name=buy,proto3" json:"buy"` //是否花钱完成
}
func (x *PracticeReceiveReq) Reset() {
@@ -909,6 +910,13 @@ func (x *PracticeReceiveReq) GetFriend() string {
return ""
}
+func (x *PracticeReceiveReq) GetBuy() bool {
+ if x != nil {
+ return x.Buy
+ }
+ return false
+}
+
type PracticeReceiveResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@@ -2262,113 +2270,114 @@ var file_practice_practice_msg_proto_rawDesc = []byte{
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}
var (
diff --git a/sys/configure/structs/Game.CompositeAll.go b/sys/configure/structs/Game.CompositeAll.go
new file mode 100644
index 000000000..9545de23e
--- /dev/null
+++ b/sys/configure/structs/Game.CompositeAll.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameCompositeAll struct {
+ _dataMap map[int32]*GameCompositeAllData
+ _dataList []*GameCompositeAllData
+}
+
+func NewGameCompositeAll(_buf []map[string]interface{}) (*GameCompositeAll, error) {
+ _dataList := make([]*GameCompositeAllData, 0, len(_buf))
+ dataMap := make(map[int32]*GameCompositeAllData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameCompositeAllData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &GameCompositeAll{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameCompositeAll) GetDataMap() map[int32]*GameCompositeAllData {
+ return table._dataMap
+}
+
+func (table *GameCompositeAll) GetDataList() []*GameCompositeAllData {
+ return table._dataList
+}
+
+func (table *GameCompositeAll) Get(key int32) *GameCompositeAllData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.CompositeAllData.go b/sys/configure/structs/Game.CompositeAllData.go
new file mode 100644
index 000000000..812ac5919
--- /dev/null
+++ b/sys/configure/structs/Game.CompositeAllData.go
@@ -0,0 +1,88 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameCompositeAllData struct {
+ Id int32
+ Group int32
+ Eventname string
+ Eventweight int32
+ Eventtype int32
+ Battleid []string
+ Getitem []*Gameatn
+ Loseitem []*Gameatn
+}
+
+const TypeId_GameCompositeAllData = 654181088
+
+func (*GameCompositeAllData) GetTypeId() int32 {
+ return 654181088
+}
+
+func (_v *GameCompositeAllData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["group"].(float64); !_ok_ { err = errors.New("group error"); return }; _v.Group = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["eventname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Eventname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Eventname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventweight"].(float64); !_ok_ { err = errors.New("eventweight error"); return }; _v.Eventweight = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventtype"].(float64); !_ok_ { err = errors.New("eventtype error"); return }; _v.Eventtype = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["battleid"].([]interface{}); !_ok_ { err = errors.New("battleid error"); return }
+
+ _v.Battleid = make([]string, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ string
+ { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
+ _v.Battleid = append(_v.Battleid, _list_v_)
+ }
+ }
+
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["getitem"].([]interface{}); !_ok_ { err = errors.New("getitem error"); return }
+
+ _v.Getitem = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Getitem = append(_v.Getitem, _list_v_)
+ }
+ }
+
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["loseitem"].([]interface{}); !_ok_ { err = errors.New("loseitem error"); return }
+
+ _v.Loseitem = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Loseitem = append(_v.Loseitem, _list_v_)
+ }
+ }
+
+ return
+}
+
+func DeserializeGameCompositeAllData(_buf map[string]interface{}) (*GameCompositeAllData, error) {
+ v := &GameCompositeAllData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.GameSummary.go b/sys/configure/structs/Game.GameSummary.go
new file mode 100644
index 000000000..b9f71f80c
--- /dev/null
+++ b/sys/configure/structs/Game.GameSummary.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameGameSummary struct {
+ _dataMap map[int32]*GameGameSummaryData
+ _dataList []*GameGameSummaryData
+}
+
+func NewGameGameSummary(_buf []map[string]interface{}) (*GameGameSummary, error) {
+ _dataList := make([]*GameGameSummaryData, 0, len(_buf))
+ dataMap := make(map[int32]*GameGameSummaryData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameGameSummaryData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &GameGameSummary{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameGameSummary) GetDataMap() map[int32]*GameGameSummaryData {
+ return table._dataMap
+}
+
+func (table *GameGameSummary) GetDataList() []*GameGameSummaryData {
+ return table._dataList
+}
+
+func (table *GameGameSummary) Get(key int32) *GameGameSummaryData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.GameSummaryData.go b/sys/configure/structs/Game.GameSummaryData.go
new file mode 100644
index 000000000..577c51e37
--- /dev/null
+++ b/sys/configure/structs/Game.GameSummaryData.go
@@ -0,0 +1,75 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+import "bright/serialization"
+
+type GameGameSummaryData struct {
+ Id int32
+ Name string
+ TabId int32
+ MapPos serialization.Vector2
+ Type int32
+ Params string
+ JumpId int32
+ Introduce string
+ Bg string
+ Icon string
+ Dropshow []*Gameatn
+}
+
+const TypeId_GameGameSummaryData = 1825934114
+
+func (*GameGameSummaryData) GetTypeId() int32 {
+ return 1825934114
+}
+
+func (_v *GameGameSummaryData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tabId"].(float64); !_ok_ { err = errors.New("tabId error"); return }; _v.TabId = int32(_tempNum_) }
+ { var _ok_ bool; var _v_ map[string]interface{}; if _v_, _ok_ = _buf["mapPos"].(map[string]interface{}); !_ok_ { err = errors.New("mapPos error"); return }
+ var _x_, _y_ float32;
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["x"].(float64); !_ok_ { err = errors.New("x error"); return }; _x_ = float32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["y"].(float64); !_ok_ { err = errors.New("y error"); return }; _y_ = float32(_tempNum_) }
+ _v.MapPos = serialization.NewVector2(_x_, _y_)
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
+ { var _ok_ bool; if _v.Params, _ok_ = _buf["params"].(string); !_ok_ { err = errors.New("params error"); return } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["jumpId"].(float64); !_ok_ { err = errors.New("jumpId error"); return }; _v.JumpId = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["introduce"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Introduce error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Introduce, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; if _v.Bg, _ok_ = _buf["bg"].(string); !_ok_ { err = errors.New("bg error"); return } }
+ { var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["dropshow"].([]interface{}); !_ok_ { err = errors.New("dropshow error"); return }
+
+ _v.Dropshow = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Dropshow = append(_v.Dropshow, _list_v_)
+ }
+ }
+
+ return
+}
+
+func DeserializeGameGameSummaryData(_buf map[string]interface{}) (*GameGameSummaryData, error) {
+ v := &GameGameSummaryData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.GameSummaryTab.go b/sys/configure/structs/Game.GameSummaryTab.go
new file mode 100644
index 000000000..3958a748c
--- /dev/null
+++ b/sys/configure/structs/Game.GameSummaryTab.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameGameSummaryTab struct {
+ _dataMap map[int32]*GameGameSummaryTabData
+ _dataList []*GameGameSummaryTabData
+}
+
+func NewGameGameSummaryTab(_buf []map[string]interface{}) (*GameGameSummaryTab, error) {
+ _dataList := make([]*GameGameSummaryTabData, 0, len(_buf))
+ dataMap := make(map[int32]*GameGameSummaryTabData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameGameSummaryTabData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.TabId] = _v
+ }
+ }
+ return &GameGameSummaryTab{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameGameSummaryTab) GetDataMap() map[int32]*GameGameSummaryTabData {
+ return table._dataMap
+}
+
+func (table *GameGameSummaryTab) GetDataList() []*GameGameSummaryTabData {
+ return table._dataList
+}
+
+func (table *GameGameSummaryTab) Get(key int32) *GameGameSummaryTabData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.GameSummaryTabData.go b/sys/configure/structs/Game.GameSummaryTabData.go
new file mode 100644
index 000000000..33b508938
--- /dev/null
+++ b/sys/configure/structs/Game.GameSummaryTabData.go
@@ -0,0 +1,50 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+import "bright/serialization"
+
+type GameGameSummaryTabData struct {
+ TabId int32
+ Layer int32
+ Name string
+ MapPos serialization.Vector2
+ Scale float32
+}
+
+const TypeId_GameGameSummaryTabData = 1940152935
+
+func (*GameGameSummaryTabData) GetTypeId() int32 {
+ return 1940152935
+}
+
+func (_v *GameGameSummaryTabData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tabId"].(float64); !_ok_ { err = errors.New("tabId error"); return }; _v.TabId = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["layer"].(float64); !_ok_ { err = errors.New("layer error"); return }; _v.Layer = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; var _v_ map[string]interface{}; if _v_, _ok_ = _buf["mapPos"].(map[string]interface{}); !_ok_ { err = errors.New("mapPos error"); return }
+ var _x_, _y_ float32;
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["x"].(float64); !_ok_ { err = errors.New("x error"); return }; _x_ = float32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["y"].(float64); !_ok_ { err = errors.New("y error"); return }; _y_ = float32(_tempNum_) }
+ _v.MapPos = serialization.NewVector2(_x_, _y_)
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["scale"].(float64); !_ok_ { err = errors.New("scale error"); return }; _v.Scale = float32(_tempNum_) }
+ return
+}
+
+func DeserializeGameGameSummaryTabData(_buf map[string]interface{}) (*GameGameSummaryTabData, error) {
+ v := &GameGameSummaryTabData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.PandamasMzData.go b/sys/configure/structs/Game.PandamasMzData.go
index 93712cfa1..e7f763a19 100644
--- a/sys/configure/structs/Game.PandamasMzData.go
+++ b/sys/configure/structs/Game.PandamasMzData.go
@@ -19,6 +19,7 @@ type GamePandamasMzData struct {
MinExp int32
PlacementDuration int32
PropPosition int32
+ Accomplish []*Gameatn
PhotoGuideUnlocking []*Gameatn
Limitation int32
}
@@ -51,6 +52,20 @@ func (_v *GamePandamasMzData)Deserialize(_buf map[string]interface{}) (err error
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["min_exp"].(float64); !_ok_ { err = errors.New("min_exp error"); return }; _v.MinExp = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["placement_duration"].(float64); !_ok_ { err = errors.New("placement_duration error"); return }; _v.PlacementDuration = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["prop_position"].(float64); !_ok_ { err = errors.New("prop_position error"); return }; _v.PropPosition = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["accomplish"].([]interface{}); !_ok_ { err = errors.New("accomplish error"); return }
+
+ _v.Accomplish = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Accomplish = append(_v.Accomplish, _list_v_)
+ }
+ }
+
{
var _arr_ []interface{}
var _ok_ bool
diff --git a/sys/configure/structs/Game.SearchitemAllData.go b/sys/configure/structs/Game.SearchitemAllData.go
index c90d6c08a..ef93b1afa 100644
--- a/sys/configure/structs/Game.SearchitemAllData.go
+++ b/sys/configure/structs/Game.SearchitemAllData.go
@@ -12,6 +12,7 @@ import "errors"
type GameSearchitemAllData struct {
Taskid int32
+ Tasktype int32
Pointnum int32
Point []string
Pointweight []int32
@@ -25,6 +26,7 @@ func (*GameSearchitemAllData) GetTypeId() int32 {
func (_v *GameSearchitemAllData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["taskid"].(float64); !_ok_ { err = errors.New("taskid error"); return }; _v.Taskid = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tasktype"].(float64); !_ok_ { err = errors.New("tasktype error"); return }; _v.Tasktype = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pointnum"].(float64); !_ok_ { err = errors.New("pointnum error"); return }; _v.Pointnum = int32(_tempNum_) }
{
var _arr_ []interface{}
diff --git a/sys/configure/structs/Game.StroneEvent.go b/sys/configure/structs/Game.StroneEvent.go
new file mode 100644
index 000000000..27e585609
--- /dev/null
+++ b/sys/configure/structs/Game.StroneEvent.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameStroneEvent struct {
+ _dataMap map[int32]*GameStroneEventData
+ _dataList []*GameStroneEventData
+}
+
+func NewGameStroneEvent(_buf []map[string]interface{}) (*GameStroneEvent, error) {
+ _dataList := make([]*GameStroneEventData, 0, len(_buf))
+ dataMap := make(map[int32]*GameStroneEventData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameStroneEventData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.EventId] = _v
+ }
+ }
+ return &GameStroneEvent{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameStroneEvent) GetDataMap() map[int32]*GameStroneEventData {
+ return table._dataMap
+}
+
+func (table *GameStroneEvent) GetDataList() []*GameStroneEventData {
+ return table._dataList
+}
+
+func (table *GameStroneEvent) Get(key int32) *GameStroneEventData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.StroneEventData.go b/sys/configure/structs/Game.StroneEventData.go
new file mode 100644
index 000000000..1e871f7b7
--- /dev/null
+++ b/sys/configure/structs/Game.StroneEventData.go
@@ -0,0 +1,51 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameStroneEventData struct {
+ EventId int32
+ EventTitle string
+ EventType int32
+ Value1 string
+ Value2 string
+ Value3 string
+ Value4 string
+ PostEvent int32
+ Probability int32
+}
+
+const TypeId_GameStroneEventData = 341060691
+
+func (*GameStroneEventData) GetTypeId() int32 {
+ return 341060691
+}
+
+func (_v *GameStroneEventData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventId"].(float64); !_ok_ { err = errors.New("EventId error"); return }; _v.EventId = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["EventTitle"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.EventTitle error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.EventTitle, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventType"].(float64); !_ok_ { err = errors.New("EventType error"); return }; _v.EventType = int32(_tempNum_) }
+ { var _ok_ bool; if _v.Value1, _ok_ = _buf["Value1"].(string); !_ok_ { err = errors.New("Value1 error"); return } }
+ { var _ok_ bool; if _v.Value2, _ok_ = _buf["Value2"].(string); !_ok_ { err = errors.New("Value2 error"); return } }
+ { var _ok_ bool; if _v.Value3, _ok_ = _buf["Value3"].(string); !_ok_ { err = errors.New("Value3 error"); return } }
+ { var _ok_ bool; if _v.Value4, _ok_ = _buf["Value4"].(string); !_ok_ { err = errors.New("Value4 error"); return } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PostEvent"].(float64); !_ok_ { err = errors.New("PostEvent error"); return }; _v.PostEvent = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ { err = errors.New("probability error"); return }; _v.Probability = int32(_tempNum_) }
+ return
+}
+
+func DeserializeGameStroneEventData(_buf map[string]interface{}) (*GameStroneEventData, error) {
+ v := &GameStroneEventData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.StroneRoom.go b/sys/configure/structs/Game.StroneRoom.go
index 11d383eb8..0b198e4bc 100644
--- a/sys/configure/structs/Game.StroneRoom.go
+++ b/sys/configure/structs/Game.StroneRoom.go
@@ -21,7 +21,7 @@ func NewGameStroneRoom(_buf []map[string]interface{}) (*GameStroneRoom, error) {
return nil, err2
} else {
_dataList = append(_dataList, _v)
- dataMap[_v.BuffId] = _v
+ dataMap[_v.RoomId] = _v
}
}
return &GameStroneRoom{_dataList:_dataList, _dataMap:dataMap}, nil
diff --git a/sys/configure/structs/Game.StroneRoomData.go b/sys/configure/structs/Game.StroneRoomData.go
index c071c49e0..d51155e7b 100644
--- a/sys/configure/structs/Game.StroneRoomData.go
+++ b/sys/configure/structs/Game.StroneRoomData.go
@@ -11,17 +11,16 @@ package cfg
import "errors"
type GameStroneRoomData struct {
- BuffId int32
- BuffGroupId int32
- Type int32
- BuffLevel int32
- Quality int32
- BuffIcon string
- BuffName string
- BuffDescription string
- BuffStory string
- BuffUpgradeCost *Gameatn
- BuffSell *Gameatn
+ RoomId int32
+ RoomName string
+ SceneName string
+ PortalName string
+ EventrewardGroup int32
+ EventBattleGroup int32
+ EventStoryNpcGroup int32
+ EventTreasureGroup int32
+ EventStoreGroup int32
+ Condition int32
}
const TypeId_GameStroneRoomData = -1133628842
@@ -31,17 +30,16 @@ func (*GameStroneRoomData) GetTypeId() int32 {
}
func (_v *GameStroneRoomData)Deserialize(_buf map[string]interface{}) (err error) {
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BuffId"].(float64); !_ok_ { err = errors.New("BuffId error"); return }; _v.BuffId = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BuffGroupId"].(float64); !_ok_ { err = errors.New("BuffGroupId error"); return }; _v.BuffGroupId = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Type"].(float64); !_ok_ { err = errors.New("Type error"); return }; _v.Type = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BuffLevel"].(float64); !_ok_ { err = errors.New("BuffLevel error"); return }; _v.BuffLevel = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Quality"].(float64); !_ok_ { err = errors.New("Quality error"); return }; _v.Quality = int32(_tempNum_) }
- { var _ok_ bool; if _v.BuffIcon, _ok_ = _buf["BuffIcon"].(string); !_ok_ { err = errors.New("BuffIcon error"); return } }
- {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["buffName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.BuffName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.BuffName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
- {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["BuffDescription"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.BuffDescription error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.BuffDescription, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
- {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["BuffStory"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.BuffStory error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.BuffStory, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
- { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["BuffUpgradeCost"].(map[string]interface{}); !_ok_ { err = errors.New("BuffUpgradeCost error"); return }; if _v.BuffUpgradeCost, err = DeserializeGameatn(_x_); err != nil { return } }
- { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["BuffSell"].(map[string]interface{}); !_ok_ { err = errors.New("BuffSell error"); return }; if _v.BuffSell, err = DeserializeGameatn(_x_); err != nil { return } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RoomId"].(float64); !_ok_ { err = errors.New("RoomId error"); return }; _v.RoomId = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["RoomName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.RoomName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.RoomName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; if _v.SceneName, _ok_ = _buf["SceneName"].(string); !_ok_ { err = errors.New("SceneName error"); return } }
+ { var _ok_ bool; if _v.PortalName, _ok_ = _buf["PortalName"].(string); !_ok_ { err = errors.New("PortalName error"); return } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventrewardGroup"].(float64); !_ok_ { err = errors.New("EventrewardGroup error"); return }; _v.EventrewardGroup = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventBattleGroup"].(float64); !_ok_ { err = errors.New("EventBattleGroup error"); return }; _v.EventBattleGroup = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventStoryNpcGroup"].(float64); !_ok_ { err = errors.New("EventStoryNpcGroup error"); return }; _v.EventStoryNpcGroup = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventTreasureGroup"].(float64); !_ok_ { err = errors.New("EventTreasureGroup error"); return }; _v.EventTreasureGroup = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventStoreGroup"].(float64); !_ok_ { err = errors.New("EventStoreGroup error"); return }; _v.EventStoreGroup = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Condition"].(float64); !_ok_ { err = errors.New("Condition error"); return }; _v.Condition = int32(_tempNum_) }
return
}
diff --git a/sys/configure/structs/Game.StroneStage.go b/sys/configure/structs/Game.StroneStage.go
new file mode 100644
index 000000000..6a21aa81d
--- /dev/null
+++ b/sys/configure/structs/Game.StroneStage.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameStroneStage struct {
+ _dataMap map[int32]*GameStroneStageData
+ _dataList []*GameStroneStageData
+}
+
+func NewGameStroneStage(_buf []map[string]interface{}) (*GameStroneStage, error) {
+ _dataList := make([]*GameStroneStageData, 0, len(_buf))
+ dataMap := make(map[int32]*GameStroneStageData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameStroneStageData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &GameStroneStage{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameStroneStage) GetDataMap() map[int32]*GameStroneStageData {
+ return table._dataMap
+}
+
+func (table *GameStroneStage) GetDataList() []*GameStroneStageData {
+ return table._dataList
+}
+
+func (table *GameStroneStage) Get(key int32) *GameStroneStageData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.StroneStageData.go b/sys/configure/structs/Game.StroneStageData.go
new file mode 100644
index 000000000..a2cc14a96
--- /dev/null
+++ b/sys/configure/structs/Game.StroneStageData.go
@@ -0,0 +1,102 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameStroneStageData struct {
+ Id int32
+ StageId int32
+ PreviouStage int32
+ StageName string
+ RoomId int32
+ RoomGroup int32
+ PortalGroup int32
+ Rewardpreview []*Gameatn
+ TreasurePreview []*Gameatn
+ FirstReward []*Gameatn
+ WeeklyPointPreview int32
+ WeeklyPoint *Gameatn
+ TalentItem *Gameatn
+ ReferenceLevel int32
+ StageValue int32
+}
+
+const TypeId_GameStroneStageData = 2146544311
+
+func (*GameStroneStageData) GetTypeId() int32 {
+ return 2146544311
+}
+
+func (_v *GameStroneStageData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StageId"].(float64); !_ok_ { err = errors.New("StageId error"); return }; _v.StageId = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PreviouStage"].(float64); !_ok_ { err = errors.New("PreviouStage error"); return }; _v.PreviouStage = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["StageName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StageName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StageName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RoomId"].(float64); !_ok_ { err = errors.New("RoomId error"); return }; _v.RoomId = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RoomGroup"].(float64); !_ok_ { err = errors.New("RoomGroup error"); return }; _v.RoomGroup = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PortalGroup"].(float64); !_ok_ { err = errors.New("PortalGroup error"); return }; _v.PortalGroup = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["rewardpreview"].([]interface{}); !_ok_ { err = errors.New("rewardpreview error"); return }
+
+ _v.Rewardpreview = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Rewardpreview = append(_v.Rewardpreview, _list_v_)
+ }
+ }
+
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["TreasurePreview"].([]interface{}); !_ok_ { err = errors.New("TreasurePreview error"); return }
+
+ _v.TreasurePreview = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.TreasurePreview = append(_v.TreasurePreview, _list_v_)
+ }
+ }
+
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["FirstReward"].([]interface{}); !_ok_ { err = errors.New("FirstReward error"); return }
+
+ _v.FirstReward = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.FirstReward = append(_v.FirstReward, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["WeeklyPointPreview"].(float64); !_ok_ { err = errors.New("WeeklyPointPreview error"); return }; _v.WeeklyPointPreview = int32(_tempNum_) }
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["WeeklyPoint"].(map[string]interface{}); !_ok_ { err = errors.New("WeeklyPoint error"); return }; if _v.WeeklyPoint, err = DeserializeGameatn(_x_); err != nil { return } }
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["TalentItem"].(map[string]interface{}); !_ok_ { err = errors.New("TalentItem error"); return }; if _v.TalentItem, err = DeserializeGameatn(_x_); err != nil { return } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ReferenceLevel"].(float64); !_ok_ { err = errors.New("ReferenceLevel error"); return }; _v.ReferenceLevel = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StageValue"].(float64); !_ok_ { err = errors.New("StageValue error"); return }; _v.StageValue = int32(_tempNum_) }
+ return
+}
+
+func DeserializeGameStroneStageData(_buf map[string]interface{}) (*GameStroneStageData, error) {
+ v := &GameStroneStageData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go
index 50385e436..5316d20b4 100644
--- a/sys/configure/structs/Tables.go
+++ b/sys/configure/structs/Tables.go
@@ -205,6 +205,11 @@ type Tables struct {
Eventlottery *GameEventlottery
StroneBuff *GameStroneBuff
StroneRoom *GameStroneRoom
+ StroneStage *GameStroneStage
+ StroneEvent *GameStroneEvent
+ GameSummaryTab *GameGameSummaryTab
+ GameSummary *GameGameSummary
+ CompositeAll *GameCompositeAll
}
func NewTables(loader JsonLoader) (*Tables, error) {
@@ -1376,5 +1381,35 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.StroneRoom, err = NewGameStroneRoom(buf) ; err != nil {
return nil, err
}
+ if buf, err = loader("game_stronestage") ; err != nil {
+ return nil, err
+ }
+ if tables.StroneStage, err = NewGameStroneStage(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_stroneevent") ; err != nil {
+ return nil, err
+ }
+ if tables.StroneEvent, err = NewGameStroneEvent(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_gamesummarytab") ; err != nil {
+ return nil, err
+ }
+ if tables.GameSummaryTab, err = NewGameGameSummaryTab(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_gamesummary") ; err != nil {
+ return nil, err
+ }
+ if tables.GameSummary, err = NewGameGameSummary(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_compositeall") ; err != nil {
+ return nil, err
+ }
+ if tables.CompositeAll, err = NewGameCompositeAll(buf) ; err != nil {
+ return nil, err
+ }
return tables, nil
}
From 951782422c947d547ac3136ce321c6e4f684dc47 Mon Sep 17 00:00:00 2001
From: liwei <2211068034@qq.com>
Date: Mon, 24 Jul 2023 16:08:36 +0800
Subject: [PATCH 2/2] =?UTF-8?q?=E6=97=A5=E5=B8=B8=E4=BB=BB=E5=8A=A1?=
=?UTF-8?q?=E6=8E=A8=E9=80=81?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
modules/wtask/module.go | 1 +
1 file changed, 1 insertion(+)
diff --git a/modules/wtask/module.go b/modules/wtask/module.go
index a6af217b3..679b00911 100644
--- a/modules/wtask/module.go
+++ b/modules/wtask/module.go
@@ -597,6 +597,7 @@ func (this *WTask) checkgroupState(session comm.IUserSession, wtask *pb.DBWTask,
wtask.Groups[group] = 1
if des == 5 { //商队任务
this.caravan.TaskGroupComplete(session, group)
+ } else if des == 1 { //日常任务
this.dailytask.TaskGroupComplete(session, group)
}
}