Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
ee83d78681
@ -2648,7 +2648,7 @@
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},
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"icon": "xmwg_rw_pt7",
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"taskcd": 200,
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"tasktime": 162,
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"tasktime": 65,
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"tasktxt": {
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"key": "Entrustment details of Shifu",
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"text": "这是属于师父的专属委托"
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|
@ -84,6 +84,7 @@ const (
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ModulePandaAtlas core.M_Modules = "atlas" //熊猫图鉴
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ModuleParkour core.M_Modules = "parkour" //跑酷系统
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ModuleTools core.M_Modules = "tools" //工具
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ModuleReputation core.M_Modules = "reputation" //阵营声望
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)
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// 数据表名定义处
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@ -242,6 +243,8 @@ const (
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// 美食馆 图鉴
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TableGourmetAtlas = "gourmetatlas"
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// 声望
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TableReputation = "reputation"
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///捕羊大赛
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TableParkour = "parkour"
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|
@ -298,6 +298,9 @@ type (
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QueryHeroFetter(uid string) (data []*pb.DBHeroFetter) // 查询所有的羁绊信息
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AddHeroFetterData(uid string, heroConfId string) (code pb.ErrorCode) // 创建一条羁绊信息
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SendRpcAddHero(uid string, heroConfId string, serverTag string) (err error)
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// 获取 某个阵营的羁绊数据
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QueryFavorabilityByRace(uid string, race int32) int32
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}
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//月子秘境
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IMoonFantasy interface {
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@ -450,6 +453,9 @@ type (
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AddItems(session IUserSession, items map[string]int32, bPush bool) (code pb.ErrorCode)
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//pvp切磋结果通知
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ChallengeResults(bid, red, bule string, winSide int32)
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// 清除玩家踢馆状态
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CleanUpNpc(uid string)
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}
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//捕羊大赛
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|
@ -12,8 +12,6 @@ import (
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)
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const (
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game_global = "game_global.json" //全局配置表
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game_initial = "game_initial.json" //初始化表
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game_gamecolor = "game_gamecolor.json" //颜色表
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game_playerlv = "game_playerlv.json" //玩家等级
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game_facemod = "game_facemod.json" //形象配置表
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@ -28,7 +26,6 @@ const (
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game_equip = "game_equip.json" //装备信息表
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game_lottery = "game_lottery.json"
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)
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///配置管理基础组件
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@ -37,27 +34,11 @@ type MCompConfigure struct {
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hlock sync.RWMutex
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_dropMap map[int32][]*cfg.GameDropData // 掉落表 key 是DiropId
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_sign map[int32]*cfg.GameSignData
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_group map[int64][]int32 // key 小组ID value cid
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// 类型为1 的数据 该大组中的小组为权重掉落,必定从N个小组中随机出1个小组
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_lotteryType1 map[int32][]int32 // key 大组ID value cid
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// 类型为2 的数据 有多个小组ID
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_lotteryType2 map[int32][]int32 // key 大组ID value 小组ID
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// 小组类型为1
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_groupType1 map[int64][]int32 //value cid
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// 小组类型为2
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_groupType2 map[int64][]int32 //value cid
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Btype map[int32]int32
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Stype map[int64]int32 // subtype
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SNum map[int64]int32 // 小组产出数量
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}
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//组件初始化接口
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func (this *MCompConfigure) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.ModuleCompBase.Init(service, module, comp, options)
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err = this.LoadConfigure(game_global, cfg.NewGameGlobal)
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err = this.LoadConfigure(game_initial, cfg.NewGameInitial)
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err = this.LoadConfigure(game_gamecolor, cfg.NewGameGameColor)
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err = this.LoadConfigure(new_hero, cfg.NewGameHero)
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err = this.LoadConfigure(game_playerlv, cfg.NewGamePlayerlv)
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@ -67,211 +48,11 @@ func (this *MCompConfigure) Init(service core.IService, module core.IModule, com
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//err = this.LoadConfigure(game_sign, cfg.NewGameSign)
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err = this.LoadConfigure(game_item, cfg.NewGameItem)
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err = this.LoadConfigure(game_vip, cfg.NewGameVip)
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err = this.LoadConfigure(game_lottery, cfg.NewGameLottery)
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this._dropMap = make(map[int32][]*cfg.GameDropData, 0)
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this._sign = make(map[int32]*cfg.GameSignData, 0)
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configure.RegisterConfigure(game_drop, cfg.NewGameDrop, this.LoadDropData)
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configure.RegisterConfigure(game_sign, cfg.NewGameSign, this.LoadSignData)
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this._group = make(map[int64][]int32, 0)
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this._lotteryType1 = make(map[int32][]int32, 0)
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this._lotteryType2 = make(map[int32][]int32, 0)
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this._groupType1 = make(map[int64][]int32, 0)
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this._groupType2 = make(map[int64][]int32, 0)
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this.Btype = make(map[int32]int32, 0)
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this.Stype = make(map[int64]int32, 0)
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this.SNum = make(map[int64]int32, 0)
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configure.RegisterConfigure(game_lottery, cfg.NewGameLottery, this.LoadGroupData)
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return
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}
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func (this *MCompConfigure) LoadGroupData() {
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if v, err := this.GetConfigure(game_lottery); err == nil {
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if configure, ok := v.(*cfg.GameLottery); ok {
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this.hlock.Lock()
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defer this.hlock.Unlock()
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this._group = make(map[int64][]int32, 0)
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this._lotteryType1 = make(map[int32][]int32, 0)
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this._lotteryType2 = make(map[int32][]int32, 0)
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this._groupType1 = make(map[int64][]int32, 0)
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this._groupType2 = make(map[int64][]int32, 0)
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this.Btype = make(map[int32]int32, 0)
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this.Stype = make(map[int64]int32, 0)
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this.SNum = make(map[int64]int32, 0)
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for _, value := range configure.GetDataList() {
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key := int64(value.Lotteryid)<<31 + int64(value.Groupid)
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this._group[key] = append(this._group[key], value.Id)
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if _, ok := this.Btype[value.Lotteryid]; !ok {
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this.Btype[value.Lotteryid] = value.Type
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}
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if _, ok := this.Stype[key]; !ok {
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this.Stype[key] = value.Subtype
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}
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if _, ok := this.SNum[key]; !ok {
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this.SNum[key] = value.Groupnum
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}
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if this.Btype[value.Lotteryid] == 1 {
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this._lotteryType1[value.Lotteryid] = append(this._lotteryType1[value.Lotteryid], value.Id)
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} else if this.Btype[value.Lotteryid] == 2 {
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this._lotteryType2[value.Lotteryid] = append(this._lotteryType2[value.Lotteryid], value.Id)
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}
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|
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if this.Stype[key] == 1 { // 小组ID为1
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||||
this._groupType1[key] = append(this._groupType1[key], value.Id)
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||||
} else if this.Stype[key] == 2 {
|
||||
this._groupType2[key] = append(this._groupType2[key], value.Id)
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||||
}
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||||
}
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||||
return
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||||
}
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||||
} else {
|
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log.Errorf("get LoadGroupData conf err:%v", err)
|
||||
}
|
||||
return
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}
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|
||||
// 实际掉落逻辑 (传入 掉落组ID vip等级 玩家等级 返回获得的道具)
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func (this *MCompConfigure) GetGroupDataByLottery(lotteryId int32, vipLv int32, lv int32) (items []*cfg.Gameatn) {
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|
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if _, ok := this._lotteryType1[lotteryId]; !ok {
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if _, ok := this._lotteryType2[lotteryId]; !ok {
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fmt.Printf("not found config lotterId:%d", lotteryId)
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||||
return
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}
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}
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||||
// 优先校验大组ID 的类型
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if this.Btype[lotteryId] == 1 { // 该大组中的小组为权重掉落,必定从N个小组中随机出1个小组
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||||
var (
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||||
szW []int32 // 权重数组
|
||||
szID []int32 // 小组ID 数组
|
||||
groupID int32
|
||||
gourp map[int32]int32 // key 小组ID value 权重
|
||||
)
|
||||
|
||||
gourp = make(map[int32]int32, 0)
|
||||
// 随机小组id
|
||||
for _, v := range this._lotteryType1[lotteryId] {
|
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if _data := this.GetLotterConfById(v); _data != nil {
|
||||
if (_data.Playerlvmax == 0 || _data.Playerlvmin <= lv && lv <= _data.Playerlvmax) && (_data.VIPmax == 0 || _data.VIPmin <= vipLv && vipLv <= _data.VIPmax) { // 过滤等级等条件
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if _, ok := gourp[_data.Groupid]; !ok {
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gourp[_data.Groupid] = _data.Groupwt // 小组ID 权重赋值
|
||||
szW = append(szW, _data.Groupwt)
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||||
szID = append(szID, _data.Groupid)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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||||
|
||||
groupID = szID[comm.GetRandW(szW)] // 获得小组ID
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||||
fmt.Printf("大组类型为1的,获得小组ID :%d,dropID:%d", groupID, lotteryId)
|
||||
key := int64(lotteryId)<<31 + int64(groupID)
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||||
// 小组ID 类型判断
|
||||
if this.Stype[key] == 1 { // 该小组的道具为权重掉落,必定从N个道具中随机出1个道具
|
||||
for i := 0; i < int(this.SNum[key]); i++ {
|
||||
szW = make([]int32, 0)
|
||||
szID = make([]int32, 0)
|
||||
gourp = make(map[int32]int32, 0)
|
||||
for _, v := range this._groupType1[key] {
|
||||
if _data := this.GetLotterConfById(v); _data != nil { // 权重赋值
|
||||
if _, ok := gourp[_data.Groupid]; !ok {
|
||||
szW = append(szW, _data.Itemwt)
|
||||
szID = append(szID, _data.Id)
|
||||
}
|
||||
}
|
||||
}
|
||||
index := comm.GetRandW(szW)
|
||||
_data := this.GetLotterConfById(szID[index])
|
||||
fmt.Printf("获得最终的道具 :%d", _data.Id)
|
||||
count := comm.GetRandNum(_data.Min, _data.Max)
|
||||
// 随机获得的数量
|
||||
items = append(items, &cfg.Gameatn{
|
||||
A: _data.Itemid.A,
|
||||
T: _data.Itemid.T,
|
||||
N: _data.Itemid.N * count,
|
||||
})
|
||||
}
|
||||
return
|
||||
} else if this.Stype[key] == 2 { // 该小组中的道具为概率掉落,每个道具都会随机一次是否会掉落(单位为千分比)
|
||||
for _, v := range this._groupType2[key] {
|
||||
if _data := this.GetLotterConfById(v); _data != nil { // 权重赋值
|
||||
fmt.Printf("大组类型1小组类型2获得道具 :%v, 该道具Cid:%d", _data.Itemid, v)
|
||||
if _data.Itemwt >= comm.GetRandNum(1, 1000) { // 命中
|
||||
count := comm.GetRandNum(_data.Min, _data.Max)
|
||||
items = append(items, &cfg.Gameatn{
|
||||
A: _data.Itemid.A,
|
||||
T: _data.Itemid.T,
|
||||
N: _data.Itemid.N * count, // 小组产出数量
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
} else if this.Btype[lotteryId] == 2 { // 该大组中的小组为概率掉落,每个小组都会随机一次是否会掉落(单位为千分比)
|
||||
// 每个小组id 都随机取一次
|
||||
var szGroupID []int32 // 获得的权重数组
|
||||
gourp := make(map[int32]*cfg.GameLotteryData, 0) // key 小组ID value 权重
|
||||
for _, v := range this._lotteryType2[lotteryId] {
|
||||
if _data := this.GetLotterConfById(v); _data != nil {
|
||||
if (_data.Playerlvmax == 0 || _data.Playerlvmin <= lv && lv <= _data.Playerlvmax) && (_data.VIPmax == 0 || _data.VIPmin <= vipLv && vipLv <= _data.VIPmax) { // 过滤等级等条件
|
||||
if _, ok := gourp[_data.Groupid]; !ok {
|
||||
gourp[_data.Groupid] = _data // 小组ID 权重赋值
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 类型为2 可能会同时获得多个组id
|
||||
for k, v := range gourp {
|
||||
fmt.Printf("大组类型为2的,获得小组ID :%d,dropID:%d", k, v.Id)
|
||||
if v.Itemwt >= comm.GetRandNum(0, 1000) { // 命中
|
||||
szGroupID = append(szGroupID, k)
|
||||
key := int64(lotteryId)<<31 + int64(k)
|
||||
if this.Stype[key] == 1 { // 随机一组数据
|
||||
for i := 0; i < int(this.SNum[key]); i++ {
|
||||
szW := make([]int32, 0)
|
||||
szID := make([]int32, 0)
|
||||
gourp := make(map[int32]int32, 0)
|
||||
for _, v := range this._groupType1[key] {
|
||||
if _data := this.GetLotterConfById(v); _data != nil { // 权重赋值
|
||||
if _, ok := gourp[_data.Groupid]; !ok {
|
||||
szW = append(szW, _data.Itemwt)
|
||||
szID = append(szID, _data.Id)
|
||||
}
|
||||
}
|
||||
}
|
||||
index := comm.GetRandW(szW)
|
||||
_data := this.GetLotterConfById(szID[index])
|
||||
fmt.Printf("获得最终的道具 :%d", _data.Id)
|
||||
count := comm.GetRandNum(_data.Min, _data.Max)
|
||||
// 随机获得的数量
|
||||
items = append(items, &cfg.Gameatn{
|
||||
A: _data.Itemid.A,
|
||||
T: _data.Itemid.T,
|
||||
N: _data.Itemid.N * count,
|
||||
})
|
||||
}
|
||||
} else if this.Stype[key] == 2 {
|
||||
for _, v := range this._groupType2[key] {
|
||||
if _data := this.GetLotterConfById(v); _data != nil { // 权重赋值
|
||||
fmt.Printf("大组类型2小组类型2获得道具 :%v,该道具Cid:%d", _data.Itemid, v)
|
||||
if _data.Itemwt >= comm.GetRandNum(1, 1000) { // 命中
|
||||
count := comm.GetRandNum(_data.Min, _data.Max)
|
||||
items = append(items, &cfg.Gameatn{
|
||||
A: _data.Itemid.A,
|
||||
T: _data.Itemid.T,
|
||||
N: _data.Itemid.N * count, // 小组产出数量
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
@ -323,38 +104,6 @@ func (this *MCompConfigure) GetConfigure(name string) (v interface{}, err error)
|
||||
return configure.GetConfigure(name)
|
||||
}
|
||||
|
||||
//全局配置
|
||||
// func (this *MCompConfigure) GetGlobalConf() *cfg.GameGlobalData {
|
||||
// var (
|
||||
// configure *cfg.GameGlobal
|
||||
// ok bool
|
||||
// )
|
||||
// if v, err := this.GetConfigure(game_global); err != nil {
|
||||
// log.Errorf("get global conf err:%v", err)
|
||||
// return nil
|
||||
// } else {
|
||||
// if configure, ok = v.(*cfg.GameGlobal); !ok {
|
||||
// log.Errorf("%T no is *cfg.Game_global", v)
|
||||
// return nil
|
||||
// }
|
||||
// }
|
||||
// return configure.GetDataList()[0] // 返回对象信息
|
||||
// }
|
||||
|
||||
func (this *MCompConfigure) GetGlobalInitConf() (configure *cfg.GameInitial, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_initial); err == nil {
|
||||
if configure, ok = v.(*cfg.GameInitial); !ok {
|
||||
err = fmt.Errorf("%T no is *cfg.Game_comInitial", v)
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// 主角等级经验配置列表
|
||||
func (this *MCompConfigure) GetPlayerlvConfList() (list []*cfg.GamePlayerlvData) {
|
||||
if v, err := this.GetConfigure(game_playerlv); err != nil {
|
||||
@ -578,12 +327,3 @@ func (this *MCompConfigure) GetAllEquipmentConfigure() (configure []*cfg.GameEqu
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *MCompConfigure) GetLotterConfById(id int32) (data *cfg.GameLotteryData) {
|
||||
if v, err := this.GetConfigure(game_lottery); err == nil {
|
||||
if configure, ok := v.(*cfg.GameLottery); ok {
|
||||
return configure.Get(id)
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
@ -37,6 +37,7 @@ import (
|
||||
21、bingo:chat,1
|
||||
22、bingo:itemtype,1,1 // 获取某种类型所有道具(道具类型,数量)
|
||||
23、bingo:viplv,50
|
||||
24、bingo:cleannpc
|
||||
*/
|
||||
//参数校验
|
||||
func (this *apiComp) CmdCheck(session comm.IUserSession, req *pb.GMCmdReq) (code pb.ErrorCode) {
|
||||
|
@ -463,6 +463,18 @@ func (this *GM) CreateCmd(session comm.IUserSession, cmd string) (code pb.ErrorC
|
||||
log.Field{Key: "0", Value: datas[0]},
|
||||
log.Field{Key: "N", Value: int32(num)},
|
||||
)
|
||||
} else if len(datas) == 1 && (datas[0] == "cleannpc") { // 充值次数
|
||||
module1, err := this.service.GetModule(comm.ModulePractice)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
module1.(comm.IPractice).CleanUpNpc(session.GetUserId())
|
||||
|
||||
this.Debug("使用bingo命令:uid = %s ",
|
||||
log.Field{Key: "uid", Value: session.GetUserId()},
|
||||
log.Field{Key: "0", Value: datas[0]},
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -319,3 +319,11 @@ func (this *Library) TaskFinishNotify(uid string, taskId, fetterId int32) error
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// 获取阵营的好感度
|
||||
func (this *Library) QueryFavorabilityByRace(uid string, race int32) int32 {
|
||||
if rst, err := this.ModuleUser.GetUserExpand(uid); err == nil { // 统计主线进度
|
||||
return rst.Race[race]
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
@ -42,8 +42,10 @@ func (this *apiComp) NPCBattkleFinish(session comm.IUserSession, req *pb.Practic
|
||||
if code = this.module.DispenseRes(session, conf.Award, true); code != pb.ErrorCode_Success {
|
||||
return
|
||||
}
|
||||
room.Refresh = configure.Now().Unix()
|
||||
this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
|
||||
"npcstate": room.Npcstate,
|
||||
"refresh": room.Refresh,
|
||||
})
|
||||
} else {
|
||||
room.Npcstate = 1
|
||||
|
@ -12,7 +12,7 @@ func (this *apiComp) NPCDialogCheck(session comm.IUserSession, req *pb.PracticeN
|
||||
return
|
||||
}
|
||||
|
||||
///npc 领取对白奖励
|
||||
///npc 此协议废弃 不用
|
||||
func (this *apiComp) NPCDialog(session comm.IUserSession, req *pb.PracticeNPCDialogReq) (code pb.ErrorCode, data *pb.ErrorData) {
|
||||
var (
|
||||
err error
|
||||
|
@ -402,3 +402,19 @@ func (this *Practice) RPC_ModulePracticeUnLockPillar(ctx context.Context, args *
|
||||
// }
|
||||
return
|
||||
}
|
||||
|
||||
// 一键踢馆 (跨服)
|
||||
func (this *Practice) CleanUpNpc(uid string) {
|
||||
conn_, _ := db.Cross() // 获取跨服数据库对象
|
||||
model := db.NewDBModel(comm.TablePandata, time.Hour, conn_)
|
||||
result := &pb.DBPracticeRoom{}
|
||||
if err := model.Get(uid, result); err != nil && err != mgo.MongodbNil {
|
||||
return
|
||||
}
|
||||
|
||||
result.Refresh = configure.Now().Unix()
|
||||
this.modelPandata.Change(uid, map[string]interface{}{ // 同步状态即可
|
||||
"npcstate": 3,
|
||||
"refresh": result.Refresh,
|
||||
})
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ const (
|
||||
game_sign = "game_sign.json"
|
||||
gameOpencond = "game_opencond.json"
|
||||
game_SignExtra = "game_signextra.json"
|
||||
game_initial = "game_initial.json" //初始化表
|
||||
)
|
||||
|
||||
///配置管理基础组件
|
||||
@ -28,7 +29,7 @@ type configureComp struct {
|
||||
//组件初始化接口
|
||||
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.MCompConfigure.Init(service, module, comp, options)
|
||||
|
||||
err = this.LoadConfigure(game_initial, cfg.NewGameInitial)
|
||||
this._sign = make(map[int32]*cfg.GameSignData, 0)
|
||||
configure.RegisterConfigure(game_sign, cfg.NewGameSign, this.LoadSignData)
|
||||
this.LoadConfigure(gameOpencond, cfg.NewGameOpencond)
|
||||
@ -130,3 +131,17 @@ func (this *configureComp) GetSignExtarConf(day, group int32) *cfg.GameSignExtra
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (this *configureComp) GetGlobalInitConf() (configure *cfg.GameInitial, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_initial); err == nil {
|
||||
if configure, ok = v.(*cfg.GameInitial); !ok {
|
||||
err = fmt.Errorf("%T no is *cfg.Game_comInitial", v)
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ type DBLibrary struct {
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
|
||||
Fid int32 `protobuf:"varint,3,opt,name=fid,proto3" json:"fid"` // 配置表id 羁绊id
|
||||
Hero map[string]int32 `protobuf:"bytes,4,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key: hid value: favorlv
|
||||
Hero map[string]int32 `protobuf:"bytes,4,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key: hid value: id
|
||||
Prize map[int32]int32 `protobuf:"bytes,5,rep,name=prize,proto3" json:"prize" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //是否领奖 key 好感度等级
|
||||
Fetterlv int32 `protobuf:"varint,6,opt,name=fetterlv,proto3" json:"fetterlv"` // 当前羁绊等级
|
||||
Storyid int32 `protobuf:"varint,7,opt,name=storyid,proto3" json:"storyid"` // 故事id 用来判断是否领奖
|
||||
|
@ -300,6 +300,180 @@ func (x *DBTrollRecord) GetTime() int64 {
|
||||
return 0
|
||||
}
|
||||
|
||||
type DBGoods struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
|
||||
Period int32 `protobuf:"varint,2,opt,name=period,proto3" json:"period"` // 变动周期
|
||||
CurPeriod int32 `protobuf:"varint,3,opt,name=curPeriod,proto3" json:"curPeriod"` // 当前变动周期
|
||||
Weight int32 `protobuf:"varint,4,opt,name=weight,proto3" json:"weight"` // 周期权重
|
||||
Price int32 `protobuf:"varint,5,opt,name=price,proto3" json:"price"` // 当前价格
|
||||
Time int32 `protobuf:"varint,6,opt,name=time,proto3" json:"time"` // 刷新时间
|
||||
}
|
||||
|
||||
func (x *DBGoods) Reset() {
|
||||
*x = DBGoods{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_troll_troll_db_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBGoods) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBGoods) ProtoMessage() {}
|
||||
|
||||
func (x *DBGoods) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_troll_troll_db_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBGoods.ProtoReflect.Descriptor instead.
|
||||
func (*DBGoods) Descriptor() ([]byte, []int) {
|
||||
return file_troll_troll_db_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *DBGoods) GetId() string {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBGoods) GetPeriod() int32 {
|
||||
if x != nil {
|
||||
return x.Period
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBGoods) GetCurPeriod() int32 {
|
||||
if x != nil {
|
||||
return x.CurPeriod
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBGoods) GetWeight() int32 {
|
||||
if x != nil {
|
||||
return x.Weight
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBGoods) GetPrice() int32 {
|
||||
if x != nil {
|
||||
return x.Price
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBGoods) GetTime() int32 {
|
||||
if x != nil {
|
||||
return x.Time
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type DBTroll struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
|
||||
UseCount int32 `protobuf:"varint,3,opt,name=useCount,proto3" json:"useCount"` // 当前背包使用的数量
|
||||
Items map[int32]int32 `protobuf:"bytes,4,rep,name=items,proto3" json:"items" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 背包数据
|
||||
Goods map[int32]*DBGoods `protobuf:"bytes,5,rep,name=goods,proto3" json:"goods" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 货物 key 货物ID
|
||||
Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 商队等级
|
||||
}
|
||||
|
||||
func (x *DBTroll) Reset() {
|
||||
*x = DBTroll{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_troll_troll_db_proto_msgTypes[3]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBTroll) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBTroll) ProtoMessage() {}
|
||||
|
||||
func (x *DBTroll) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_troll_troll_db_proto_msgTypes[3]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBTroll.ProtoReflect.Descriptor instead.
|
||||
func (*DBTroll) Descriptor() ([]byte, []int) {
|
||||
return file_troll_troll_db_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *DBTroll) GetId() string {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBTroll) GetUid() string {
|
||||
if x != nil {
|
||||
return x.Uid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBTroll) GetUseCount() int32 {
|
||||
if x != nil {
|
||||
return x.UseCount
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBTroll) GetItems() map[int32]int32 {
|
||||
if x != nil {
|
||||
return x.Items
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBTroll) GetGoods() map[int32]*DBGoods {
|
||||
if x != nil {
|
||||
return x.Goods
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBTroll) GetLv() int32 {
|
||||
if x != nil {
|
||||
return x.Lv
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_troll_troll_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_troll_troll_db_proto_rawDesc = []byte{
|
||||
@ -370,8 +544,36 @@ var file_troll_troll_db_proto_rawDesc = []byte{
|
||||
0x0a, 0x04, 0x67, 0x6f, 0x6c, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x67, 0x6f,
|
||||
0x6c, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x70, 0x6f, 0x73, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x03, 0x70, 0x6f, 0x73, 0x12, 0x12, 0x0a, 0x04, 0x74, 0x69, 0x6d, 0x65, 0x18, 0x05, 0x20, 0x01,
|
||||
0x28, 0x03, 0x52, 0x04, 0x74, 0x69, 0x6d, 0x65, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62,
|
||||
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
0x28, 0x03, 0x52, 0x04, 0x74, 0x69, 0x6d, 0x65, 0x22, 0x91, 0x01, 0x0a, 0x07, 0x44, 0x42, 0x47,
|
||||
0x6f, 0x6f, 0x64, 0x73, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09,
|
||||
0x52, 0x02, 0x69, 0x64, 0x12, 0x16, 0x0a, 0x06, 0x70, 0x65, 0x72, 0x69, 0x6f, 0x64, 0x18, 0x02,
|
||||
0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x70, 0x65, 0x72, 0x69, 0x6f, 0x64, 0x12, 0x1c, 0x0a, 0x09,
|
||||
0x63, 0x75, 0x72, 0x50, 0x65, 0x72, 0x69, 0x6f, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x09, 0x63, 0x75, 0x72, 0x50, 0x65, 0x72, 0x69, 0x6f, 0x64, 0x12, 0x16, 0x0a, 0x06, 0x77, 0x65,
|
||||
0x69, 0x67, 0x68, 0x74, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x77, 0x65, 0x69, 0x67,
|
||||
0x68, 0x74, 0x12, 0x14, 0x0a, 0x05, 0x70, 0x72, 0x69, 0x63, 0x65, 0x18, 0x05, 0x20, 0x01, 0x28,
|
||||
0x05, 0x52, 0x05, 0x70, 0x72, 0x69, 0x63, 0x65, 0x12, 0x12, 0x0a, 0x04, 0x74, 0x69, 0x6d, 0x65,
|
||||
0x18, 0x06, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x74, 0x69, 0x6d, 0x65, 0x22, 0xab, 0x02, 0x0a,
|
||||
0x07, 0x44, 0x42, 0x54, 0x72, 0x6f, 0x6c, 0x6c, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01,
|
||||
0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18,
|
||||
0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69, 0x64, 0x12, 0x1a, 0x0a, 0x08, 0x75, 0x73,
|
||||
0x65, 0x43, 0x6f, 0x75, 0x6e, 0x74, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x75, 0x73,
|
||||
0x65, 0x43, 0x6f, 0x75, 0x6e, 0x74, 0x12, 0x29, 0x0a, 0x05, 0x69, 0x74, 0x65, 0x6d, 0x73, 0x18,
|
||||
0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x13, 0x2e, 0x44, 0x42, 0x54, 0x72, 0x6f, 0x6c, 0x6c, 0x2e,
|
||||
0x49, 0x74, 0x65, 0x6d, 0x73, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x05, 0x69, 0x74, 0x65, 0x6d,
|
||||
0x73, 0x12, 0x29, 0x0a, 0x05, 0x67, 0x6f, 0x6f, 0x64, 0x73, 0x18, 0x05, 0x20, 0x03, 0x28, 0x0b,
|
||||
0x32, 0x13, 0x2e, 0x44, 0x42, 0x54, 0x72, 0x6f, 0x6c, 0x6c, 0x2e, 0x47, 0x6f, 0x6f, 0x64, 0x73,
|
||||
0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x05, 0x67, 0x6f, 0x6f, 0x64, 0x73, 0x12, 0x0e, 0x0a, 0x02,
|
||||
0x6c, 0x76, 0x18, 0x06, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x6c, 0x76, 0x1a, 0x38, 0x0a, 0x0a,
|
||||
0x49, 0x74, 0x65, 0x6d, 0x73, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65,
|
||||
0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05,
|
||||
0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c,
|
||||
0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x1a, 0x42, 0x0a, 0x0a, 0x47, 0x6f, 0x6f, 0x64, 0x73, 0x45,
|
||||
0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28,
|
||||
0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x1e, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18,
|
||||
0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x08, 0x2e, 0x44, 0x42, 0x47, 0x6f, 0x6f, 0x64, 0x73, 0x52,
|
||||
0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b,
|
||||
0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -386,27 +588,34 @@ func file_troll_troll_db_proto_rawDescGZIP() []byte {
|
||||
return file_troll_troll_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_troll_troll_db_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
||||
var file_troll_troll_db_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
|
||||
var file_troll_troll_db_proto_goTypes = []interface{}{
|
||||
(*DBTrollTrain)(nil), // 0: DBTrollTrain
|
||||
(*DBTrollRecord)(nil), // 1: DBTrollRecord
|
||||
nil, // 2: DBTrollTrain.ItemsEntry
|
||||
nil, // 3: DBTrollTrain.PriceEntry
|
||||
nil, // 4: DBTrollTrain.NpcRewardEntry
|
||||
nil, // 5: DBTrollTrain.ShopEntry
|
||||
nil, // 6: DBTrollTrain.SurpriseIDEntry
|
||||
(*DBGoods)(nil), // 2: DBGoods
|
||||
(*DBTroll)(nil), // 3: DBTroll
|
||||
nil, // 4: DBTrollTrain.ItemsEntry
|
||||
nil, // 5: DBTrollTrain.PriceEntry
|
||||
nil, // 6: DBTrollTrain.NpcRewardEntry
|
||||
nil, // 7: DBTrollTrain.ShopEntry
|
||||
nil, // 8: DBTrollTrain.SurpriseIDEntry
|
||||
nil, // 9: DBTroll.ItemsEntry
|
||||
nil, // 10: DBTroll.GoodsEntry
|
||||
}
|
||||
var file_troll_troll_db_proto_depIdxs = []int32{
|
||||
2, // 0: DBTrollTrain.items:type_name -> DBTrollTrain.ItemsEntry
|
||||
3, // 1: DBTrollTrain.price:type_name -> DBTrollTrain.PriceEntry
|
||||
4, // 2: DBTrollTrain.npcReward:type_name -> DBTrollTrain.NpcRewardEntry
|
||||
5, // 3: DBTrollTrain.shop:type_name -> DBTrollTrain.ShopEntry
|
||||
6, // 4: DBTrollTrain.surpriseID:type_name -> DBTrollTrain.SurpriseIDEntry
|
||||
5, // [5:5] is the sub-list for method output_type
|
||||
5, // [5:5] is the sub-list for method input_type
|
||||
5, // [5:5] is the sub-list for extension type_name
|
||||
5, // [5:5] is the sub-list for extension extendee
|
||||
0, // [0:5] is the sub-list for field type_name
|
||||
4, // 0: DBTrollTrain.items:type_name -> DBTrollTrain.ItemsEntry
|
||||
5, // 1: DBTrollTrain.price:type_name -> DBTrollTrain.PriceEntry
|
||||
6, // 2: DBTrollTrain.npcReward:type_name -> DBTrollTrain.NpcRewardEntry
|
||||
7, // 3: DBTrollTrain.shop:type_name -> DBTrollTrain.ShopEntry
|
||||
8, // 4: DBTrollTrain.surpriseID:type_name -> DBTrollTrain.SurpriseIDEntry
|
||||
9, // 5: DBTroll.items:type_name -> DBTroll.ItemsEntry
|
||||
10, // 6: DBTroll.goods:type_name -> DBTroll.GoodsEntry
|
||||
2, // 7: DBTroll.GoodsEntry.value:type_name -> DBGoods
|
||||
8, // [8:8] is the sub-list for method output_type
|
||||
8, // [8:8] is the sub-list for method input_type
|
||||
8, // [8:8] is the sub-list for extension type_name
|
||||
8, // [8:8] is the sub-list for extension extendee
|
||||
0, // [0:8] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_troll_troll_db_proto_init() }
|
||||
@ -439,6 +648,30 @@ func file_troll_troll_db_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_troll_troll_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBGoods); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_troll_troll_db_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBTroll); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -446,7 +679,7 @@ func file_troll_troll_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_troll_troll_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 7,
|
||||
NumMessages: 11,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -58,6 +58,7 @@ type DBUserExpand struct {
|
||||
Mline map[int32]int32 `protobuf:"bytes,34,rep,name=mline,proto3" json:"mline" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"mline"` //主线关卡最大进度 key难度val是关卡ID
|
||||
SuiteId []int32 `protobuf:"varint,35,rep,packed,name=suiteId,proto3" json:"suiteId" bson:"suiteId"` // 套装Id
|
||||
Globalbuff int32 `protobuf:"varint,36,opt,name=globalbuff,proto3" json:"globalbuff" bson:"globalbuff"` // 全局buff
|
||||
Race map[int32]int32 `protobuf:"bytes,37,rep,name=race,proto3" json:"race" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 阵营ID 1~4 value 总好感度
|
||||
}
|
||||
|
||||
func (x *DBUserExpand) Reset() {
|
||||
@ -316,11 +317,18 @@ func (x *DBUserExpand) GetGlobalbuff() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBUserExpand) GetRace() map[int32]int32 {
|
||||
if x != nil {
|
||||
return x.Race
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_userexpand_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_userexpand_proto_rawDesc = []byte{
|
||||
0x0a, 0x10, 0x75, 0x73, 0x65, 0x72, 0x65, 0x78, 0x70, 0x61, 0x6e, 0x64, 0x2e, 0x70, 0x72, 0x6f,
|
||||
0x74, 0x6f, 0x22, 0xac, 0x0a, 0x0a, 0x0c, 0x44, 0x42, 0x55, 0x73, 0x65, 0x72, 0x45, 0x78, 0x70,
|
||||
0x74, 0x6f, 0x22, 0x92, 0x0b, 0x0a, 0x0c, 0x44, 0x42, 0x55, 0x73, 0x65, 0x72, 0x45, 0x78, 0x70,
|
||||
0x61, 0x6e, 0x64, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52,
|
||||
0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09,
|
||||
0x52, 0x03, 0x75, 0x69, 0x64, 0x12, 0x2c, 0x0a, 0x11, 0x6c, 0x61, 0x73, 0x74, 0x72, 0x65, 0x61,
|
||||
@ -395,16 +403,22 @@ var file_userexpand_proto_rawDesc = []byte{
|
||||
0x65, 0x12, 0x18, 0x0a, 0x07, 0x73, 0x75, 0x69, 0x74, 0x65, 0x49, 0x64, 0x18, 0x23, 0x20, 0x03,
|
||||
0x28, 0x05, 0x52, 0x07, 0x73, 0x75, 0x69, 0x74, 0x65, 0x49, 0x64, 0x12, 0x1e, 0x0a, 0x0a, 0x67,
|
||||
0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x62, 0x75, 0x66, 0x66, 0x18, 0x24, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x0a, 0x67, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x62, 0x75, 0x66, 0x66, 0x1a, 0x3a, 0x0a, 0x0c, 0x45,
|
||||
0x78, 0x70, 0x69, 0x74, 0x65, 0x6d, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b,
|
||||
0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a,
|
||||
0x0a, 0x67, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x62, 0x75, 0x66, 0x66, 0x12, 0x2b, 0x0a, 0x04, 0x72,
|
||||
0x61, 0x63, 0x65, 0x18, 0x25, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x17, 0x2e, 0x44, 0x42, 0x55, 0x73,
|
||||
0x65, 0x72, 0x45, 0x78, 0x70, 0x61, 0x6e, 0x64, 0x2e, 0x52, 0x61, 0x63, 0x65, 0x45, 0x6e, 0x74,
|
||||
0x72, 0x79, 0x52, 0x04, 0x72, 0x61, 0x63, 0x65, 0x1a, 0x3a, 0x0a, 0x0c, 0x45, 0x78, 0x70, 0x69,
|
||||
0x74, 0x65, 0x6d, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18,
|
||||
0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61,
|
||||
0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65,
|
||||
0x3a, 0x02, 0x38, 0x01, 0x1a, 0x38, 0x0a, 0x0a, 0x4d, 0x6c, 0x69, 0x6e, 0x65, 0x45, 0x6e, 0x74,
|
||||
0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20,
|
||||
0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x1a, 0x37,
|
||||
0x0a, 0x09, 0x52, 0x61, 0x63, 0x65, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b,
|
||||
0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a,
|
||||
0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61,
|
||||
0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x1a, 0x38, 0x0a, 0x0a, 0x4d, 0x6c, 0x69, 0x6e, 0x65,
|
||||
0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01,
|
||||
0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65,
|
||||
0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38,
|
||||
0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f,
|
||||
0x33,
|
||||
0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62,
|
||||
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -419,20 +433,22 @@ func file_userexpand_proto_rawDescGZIP() []byte {
|
||||
return file_userexpand_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_userexpand_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
|
||||
var file_userexpand_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
|
||||
var file_userexpand_proto_goTypes = []interface{}{
|
||||
(*DBUserExpand)(nil), // 0: DBUserExpand
|
||||
nil, // 1: DBUserExpand.ExpitemEntry
|
||||
nil, // 2: DBUserExpand.MlineEntry
|
||||
nil, // 3: DBUserExpand.RaceEntry
|
||||
}
|
||||
var file_userexpand_proto_depIdxs = []int32{
|
||||
1, // 0: DBUserExpand.expitem:type_name -> DBUserExpand.ExpitemEntry
|
||||
2, // 1: DBUserExpand.mline:type_name -> DBUserExpand.MlineEntry
|
||||
2, // [2:2] is the sub-list for method output_type
|
||||
2, // [2:2] is the sub-list for method input_type
|
||||
2, // [2:2] is the sub-list for extension type_name
|
||||
2, // [2:2] is the sub-list for extension extendee
|
||||
0, // [0:2] is the sub-list for field type_name
|
||||
3, // 2: DBUserExpand.race:type_name -> DBUserExpand.RaceEntry
|
||||
3, // [3:3] is the sub-list for method output_type
|
||||
3, // [3:3] is the sub-list for method input_type
|
||||
3, // [3:3] is the sub-list for extension type_name
|
||||
3, // [3:3] is the sub-list for extension extendee
|
||||
0, // [0:3] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_userexpand_proto_init() }
|
||||
@ -460,7 +476,7 @@ func file_userexpand_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_userexpand_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 3,
|
||||
NumMessages: 4,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user