随机我方、敌方buff
This commit is contained in:
parent
cc436054d4
commit
edc0ecf7e9
@ -6,7 +6,7 @@
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"text": "捡垃圾"
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"text": "捡垃圾"
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},
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},
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"EventType": 16,
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"EventType": 16,
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"EventResource": "Treasure",
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"EventResource": "event_rewardbox_1",
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"Value1": 21160001,
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"Value1": 21160001,
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"Value2": 0,
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"Value2": 0,
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"Value3": 0,
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"Value3": 0,
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@ -118,7 +118,7 @@
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"text": "首领"
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"text": "首领"
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},
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},
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"EventType": 28,
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"EventType": 28,
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"EventResource": "",
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"EventResource": "event_boss_1",
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"Value1": 110501,
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"Value1": 110501,
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"Value2": 0,
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"Value2": 0,
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"Value3": 0,
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"Value3": 0,
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@ -6,14 +6,16 @@
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"text": "战斗"
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"text": "战斗"
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},
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},
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"SceneName": "scenesfight_secret_realm_01",
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"SceneName": "scenesfight_secret_realm_01",
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"PortalName": "",
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"PortalName": "portal_1",
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"EventrewardGroup": 16010101,
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"EventrewardGroup": 16010101,
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"EventBattleGroup": 14110100,
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"EventBattleGroup": 14110100,
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"EventStoryNpcGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventTreasureGroup": 0,
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"EventTreasureGroup": 0,
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"EventStoreGroup": 0,
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"EventStoreGroup": 0,
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"BossEvent": 0,
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"BossEvent": 0,
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"Condition": 14110100
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"Condition": [
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14
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]
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},
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},
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{
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{
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"RoomId": 10110102,
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"RoomId": 10110102,
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@ -22,14 +24,16 @@
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"text": "战斗"
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"text": "战斗"
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},
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},
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"SceneName": "scenesfight_secret_realm_02",
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"SceneName": "scenesfight_secret_realm_02",
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"PortalName": "",
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"PortalName": "portal_1",
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"EventrewardGroup": 16010101,
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"EventrewardGroup": 16010101,
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"EventBattleGroup": 14110100,
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"EventBattleGroup": 14110100,
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"EventStoryNpcGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventTreasureGroup": 0,
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"EventTreasureGroup": 0,
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"EventStoreGroup": 0,
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"EventStoreGroup": 0,
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"BossEvent": 0,
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"BossEvent": 0,
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"Condition": 14110100
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"Condition": [
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14
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]
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},
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},
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{
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{
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"RoomId": 10110103,
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"RoomId": 10110103,
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@ -38,14 +42,16 @@
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"text": "战斗"
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"text": "战斗"
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},
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},
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"SceneName": "scenesfight_secret_realm_03",
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"SceneName": "scenesfight_secret_realm_03",
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"PortalName": "",
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"PortalName": "portal_1",
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"EventrewardGroup": 16010101,
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"EventrewardGroup": 16010101,
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"EventBattleGroup": 14110100,
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"EventBattleGroup": 14110100,
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"EventStoryNpcGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventTreasureGroup": 0,
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"EventTreasureGroup": 0,
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"EventStoreGroup": 0,
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"EventStoreGroup": 0,
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"BossEvent": 0,
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"BossEvent": 0,
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"Condition": 14110100
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"Condition": [
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14
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]
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},
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},
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{
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{
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"RoomId": 10110104,
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"RoomId": 10110104,
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@ -54,14 +60,16 @@
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"text": "战斗"
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"text": "战斗"
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},
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},
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"SceneName": "scenesfight_secret_realm_01",
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"SceneName": "scenesfight_secret_realm_01",
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"PortalName": "",
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"PortalName": "portal_1",
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"EventrewardGroup": 16010101,
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"EventrewardGroup": 16010101,
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"EventBattleGroup": 14110100,
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"EventBattleGroup": 14110100,
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"EventStoryNpcGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventTreasureGroup": 0,
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"EventTreasureGroup": 0,
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"EventStoreGroup": 0,
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"EventStoreGroup": 0,
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"BossEvent": 0,
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"BossEvent": 0,
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"Condition": 14110100
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"Condition": [
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14
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]
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},
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},
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{
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{
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"RoomId": 14110501,
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"RoomId": 14110501,
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@ -70,14 +78,16 @@
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"text": "首领"
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"text": "首领"
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},
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},
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"SceneName": "scenesfight_secret_realm_04",
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"SceneName": "scenesfight_secret_realm_04",
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"PortalName": "",
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"PortalName": "portal_1",
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"EventrewardGroup": 16010101,
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"EventrewardGroup": 16010101,
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"EventBattleGroup": 0,
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"EventBattleGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventTreasureGroup": 0,
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"EventTreasureGroup": 0,
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"EventStoreGroup": 0,
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"EventStoreGroup": 0,
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"BossEvent": 28110500,
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"BossEvent": 28110501,
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"Condition": 28110500
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"Condition": [
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28
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]
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},
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},
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{
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{
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"RoomId": 14110502,
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"RoomId": 14110502,
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@ -86,14 +96,16 @@
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"text": "首领"
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"text": "首领"
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},
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},
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"SceneName": "scenesfight_secret_realm_04",
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"SceneName": "scenesfight_secret_realm_04",
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"PortalName": "",
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"PortalName": "portal_1",
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"EventrewardGroup": 16010101,
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"EventrewardGroup": 16010101,
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"EventBattleGroup": 0,
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"EventBattleGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventTreasureGroup": 0,
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"EventTreasureGroup": 0,
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"EventStoreGroup": 0,
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"EventStoreGroup": 0,
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"BossEvent": 28110500,
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"BossEvent": 28110501,
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"Condition": 28110500
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"Condition": [
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28
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]
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},
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},
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{
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{
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"RoomId": 14110503,
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"RoomId": 14110503,
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@ -102,14 +114,16 @@
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"text": "首领"
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"text": "首领"
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},
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},
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"SceneName": "scenesfight_secret_realm_04",
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"SceneName": "scenesfight_secret_realm_04",
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"PortalName": "",
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"PortalName": "portal_1",
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"EventrewardGroup": 16010101,
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"EventrewardGroup": 16010101,
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"EventBattleGroup": 0,
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"EventBattleGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventStoryNpcGroup": 0,
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"EventTreasureGroup": 0,
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"EventTreasureGroup": 0,
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"EventStoreGroup": 0,
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"EventStoreGroup": 0,
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"BossEvent": 28110500,
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"BossEvent": 28110501,
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"Condition": 28110500
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"Condition": [
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28
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]
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},
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},
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{
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{
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"RoomId": 99999,
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"RoomId": 99999,
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@ -125,6 +139,6 @@
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"EventTreasureGroup": 0,
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"EventTreasureGroup": 0,
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"EventStoreGroup": 0,
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"EventStoreGroup": 0,
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"BossEvent": 0,
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"BossEvent": 0,
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"Condition": 0
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"Condition": []
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}
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}
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]
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]
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@ -19,6 +19,7 @@ const (
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game_stageconf = "game_stonestage.json"
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game_stageconf = "game_stonestage.json"
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game_buffconf = "game_stonebuff.json"
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game_buffconf = "game_stonebuff.json"
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game_eventconf = "game_stoneevent.json"
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game_eventconf = "game_stoneevent.json"
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game_bossconf = "game_stoneboss.json"
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)
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)
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///背包配置管理组件
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///背包配置管理组件
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@ -80,20 +81,11 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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err = this.LoadConfigure(game_buffconf, cfg.NewGameStoneBuff)
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err = this.LoadConfigure(game_buffconf, cfg.NewGameStoneBuff)
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err = this.LoadConfigure(game_eventconf, cfg.NewGameStoneEvent)
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err = this.LoadConfigure(game_eventconf, cfg.NewGameStoneEvent)
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err = this.LoadConfigure(game_roomconf, cfg.NewGameStoneRoom)
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err = this.LoadConfigure(game_roomconf, cfg.NewGameStoneRoom)
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err = this.LoadConfigure(game_bossconf, cfg.NewGameStoneBoss)
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configure.RegisterConfigure(game_stageconf, cfg.NewGameStoneStage, this.LoadGameStoneStage)
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configure.RegisterConfigure(game_stageconf, cfg.NewGameStoneStage, this.LoadGameStoneStage)
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configure.RegisterConfigure(game_buffconf, cfg.NewGameStoneBuff, this.LoadGameStoneBuff)
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configure.RegisterConfigure(game_buffconf, cfg.NewGameStoneBuff, this.LoadGameStoneBuff)
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// sz := make(map[int32]struct{})
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// sz[125004312] = struct{}{}
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// sz[135006211] = struct{}{}
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// sz[135006212] = struct{}{}
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// sz[135006312] = struct{}{}
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// sz[144004311] = struct{}{}
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// sz[144004312] = struct{}{}
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// sz[124006311] = struct{}{}
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// this.GetBuffGroupDataByLottery(100001, 1, sz)
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this.CheckStage()
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this.CheckStage()
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return
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return
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}
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}
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@ -492,7 +484,9 @@ func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32, addType in
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curWt int32 // 是否增加权重
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curWt int32 // 是否增加权重
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sz []*cfg.GameBufflotteryData
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sz []*cfg.GameBufflotteryData
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)
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)
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if ownerbuff == nil {
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ownerbuff = make(map[int32]struct{}, 0)
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}
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if v, ok := this.buffLottery[lotteryId]; ok {
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if v, ok := this.buffLottery[lotteryId]; ok {
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for i := 1; ; i++ {
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for i := 1; ; i++ {
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for k, v1 := range v { // k buffID v1 cfg.GameBufflotteryData
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for k, v1 := range v { // k buffID v1 cfg.GameBufflotteryData
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@ -618,7 +612,7 @@ func (this *configureComp) GetGameStoneBuff(addType int32) (m map[int32]struct{}
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return this.buff[addType]
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return this.buff[addType]
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}
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}
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func (this *configureComp) CheckStage() {
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func (this *configureComp) CheckStage() (friend []int32, enemy []int32) {
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var (
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var (
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boosEvent map[int32]int32 // key stageid value rommid
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boosEvent map[int32]int32 // key stageid value rommid
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)
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)
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@ -628,21 +622,26 @@ func (this *configureComp) CheckStage() {
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// 根据传送门组生成传送门
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// 根据传送门组生成传送门
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if rooms := this.GetRoomGroupDataByLottery(c.PortalGroup); len(rooms) > 0 {
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if rooms := this.GetRoomGroupDataByLottery(c.PortalGroup); len(rooms) > 0 {
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boosEvent[k] = rooms[0]
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boosEvent[k] = rooms[0]
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if roomconf, err := this.GetStoneRoomDataById(rooms[0]); err == nil {
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// buff 组 roomconf.BossEvent
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this.GetEventGroupDataByLottery(roomconf.BossEvent)
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// 生成 我方buff
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if bossConf := this.GetBossConfById(roomconf.BossEvent); bossConf != nil {
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friend = this.GetBuffGroupDataByLottery(bossConf.FriendlyBuffGroup, 0, nil)
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enemy = this.GetBuffGroupDataByLottery(bossConf.EnemyBuffGroup, 0, nil)
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}
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}
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}
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}
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}
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}
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}
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}
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// if v, err := this.GetConfigure(game_stageconf); err == nil {
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// if configure, ok := v.(*cfg.GameStoneStage); ok {
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// this.hlock.Lock()
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// defer this.hlock.Unlock()
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// this.stage = make(map[int64]*cfg.GameStoneStageData, 0)
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// for _, v := range configure.GetDataList() {
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// key := int64(v.StageId)<<16 + int64(v.RoomId)
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// this.stage[key] = v
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// }
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// }
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// }
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return
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return
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}
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}
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func (this *configureComp) GetBossConfById(id int32) (data *cfg.GameStoneBossData) {
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if v, err := this.GetConfigure(game_bossconf); err == nil {
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if configure, ok := v.(*cfg.GameStoneBoss); ok {
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return configure.Get(id)
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}
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}
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return
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}
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@ -21,7 +21,7 @@ type GameStoneRoomData struct {
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EventTreasureGroup int32
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EventTreasureGroup int32
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EventStoreGroup int32
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EventStoreGroup int32
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BossEvent int32
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BossEvent int32
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Condition int32
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Condition []int32
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}
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}
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const TypeId_GameStoneRoomData = -108410450
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const TypeId_GameStoneRoomData = -108410450
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@ -41,7 +41,20 @@ func (_v *GameStoneRoomData)Deserialize(_buf map[string]interface{}) (err error)
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventTreasureGroup"].(float64); !_ok_ { err = errors.New("EventTreasureGroup error"); return }; _v.EventTreasureGroup = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventTreasureGroup"].(float64); !_ok_ { err = errors.New("EventTreasureGroup error"); return }; _v.EventTreasureGroup = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventStoreGroup"].(float64); !_ok_ { err = errors.New("EventStoreGroup error"); return }; _v.EventStoreGroup = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventStoreGroup"].(float64); !_ok_ { err = errors.New("EventStoreGroup error"); return }; _v.EventStoreGroup = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BossEvent"].(float64); !_ok_ { err = errors.New("BossEvent error"); return }; _v.BossEvent = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BossEvent"].(float64); !_ok_ { err = errors.New("BossEvent error"); return }; _v.BossEvent = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Condition"].(float64); !_ok_ { err = errors.New("Condition error"); return }; _v.Condition = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["Condition"].([]interface{}); !_ok_ { err = errors.New("Condition error"); return }
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_v.Condition = make([]int32, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
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_v.Condition = append(_v.Condition, _list_v_)
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}
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}
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return
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return
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}
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}
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