From da4b238cb969cdfae9b49aa7e652058eaab95105 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Mon, 23 Oct 2023 16:52:15 +0800 Subject: [PATCH 1/4] =?UTF-8?q?=E4=B8=8D=E8=83=BD=E4=BA=A4=E6=8D=A2?= =?UTF-8?q?=E7=9A=84=E6=83=85=E5=86=B5=E5=A4=84=E7=90=86?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- modules/entertainment/room.go | 113 ++++++++++++++---------------- modules/entertainment/xxlPlat.go | 9 ++- modules/entertainment/xxl_test.go | 4 +- modules/modulebase.go | 34 +++++++++ 4 files changed, 93 insertions(+), 67 deletions(-) diff --git a/modules/entertainment/room.go b/modules/entertainment/room.go index bbbec812b..6e6e4d8ab 100644 --- a/modules/entertainment/room.go +++ b/modules/entertainment/room.go @@ -15,7 +15,7 @@ const ( MaxPs = 2 // 最大体力 MaxRound = 7 // 最大回合数 MaxTime = 1800 // 游戏操作时间 - AITime = 4 // AI延迟操作时间操作时间 随机+-3 +// AITime = 4 // AI延迟操作时间操作时间 随机+-3 ) //游戏房间 @@ -29,9 +29,9 @@ type Room struct { module *Entertainment round int32 // 轮数 operatetimer *timewheel.Task //操作倒计时定时器 - aiTimer *timewheel.Task //AI操作随机做个延时 - curPower string // 当前操作的玩家 - NexPower string // 下一个操作的玩家 + //aiTimer *timewheel.Task //AI操作随机做个延时 + curPower string // 当前操作的玩家 + NexPower string // 下一个操作的玩家 } func (this *Room) operateTimeOut(task *timewheel.Task, args ...interface{}) { @@ -56,16 +56,12 @@ func (this *Room) operateTimeOut(task *timewheel.Task, args ...interface{}) { } // 回合+1 this.operatetimer = timewheel.Add(time.Second*MaxTime, this.operateTimeOut) // 开启新的定时器 } - if this.round > MaxRound { // 游戏结束 - this.GameOver() - return - } var szMap []*pb.MapData szMap = append(szMap, &pb.MapData{ Data: this.chessboard.Plat, }) - if err := this.module.SendMsgToSession(string(this.module.GetType()), "operatorrst", &pb.EntertainOperatorRstPush{ + if err := this.module.SendMsgSyncToSession(string(this.module.GetType()), "operatorrst", &pb.EntertainOperatorRstPush{ Mpadata: szMap, Power: this.NexPower, Curpower: this.curPower, @@ -78,6 +74,10 @@ func (this *Room) operateTimeOut(task *timewheel.Task, args ...interface{}) { } // 变更权限 this.curPower = this.NexPower + if this.round > MaxRound { // 游戏结束 + this.GameOver() + return + } } func (this *Room) InitRoom(module *Entertainment, s1 comm.IUserSession, s2 comm.IUserSession, p1 *pb.PlayerData, p2 *pb.PlayerData) *Room { @@ -103,7 +103,7 @@ func (this *Room) InitRoom(module *Entertainment, s1 comm.IUserSession, s2 comm. } // AI 操作了 -func (this *Room) AiTimeOut(task *timewheel.Task, args ...interface{}) { +func (this *Room) AiOperator() { var ( curScore int32 szMap []*pb.MapData @@ -115,49 +115,43 @@ func (this *Room) AiTimeOut(task *timewheel.Task, args ...interface{}) { this.NexPower = this.player1.Uid } this.player1.Ps = MaxPs - if this.aiTimer != nil { - timewheel.Remove(this.aiTimer) - } // 交换元素 if bSwap, m := this.chessboard.AiSwapGirde(); bSwap { szMap = append(szMap, m...) } - if this.NexPower != this.curPower { - // 清理旧的计时器 开启一个新的 - if this.operatetimer != nil { - timewheel.Remove(this.operatetimer) - } - this.operatetimer = timewheel.Add(time.Second*MaxTime, this.operateTimeOut) // 开启新的定时器 - this.round++ - if this.round > MaxRound { // 游戏结束 - this.GameOver() - return - } } - this.player2.Score += curScore - // 广播消息 - if err := this.module.SendMsgToSession(string(this.module.GetType()), "operatorrst", &pb.EntertainOperatorRstPush{ - Mpadata: szMap, - Power: this.curPower, - Score: curScore, - Round: this.round, - User1: this.player1, - User2: this.player2, + if err := this.module.SendMsgSyncToSession(string(this.module.GetType()), "operatorrst", &pb.EntertainOperatorRstPush{ + Mpadata: szMap, + Power: this.NexPower, + Curpower: this.curPower, + Score: curScore, + Round: this.round, + User1: this.player1, + User2: this.player2, }, this.szSession...); err != nil { this.Errorln(err) } + if this.round > MaxRound { // 游戏结束 + this.GameOver() + return + } + this.curPower = this.NexPower + if len(this.szSession) == 1 && this.curPower == this.player2.Uid { + this.AiOperator() + } } func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg proto.Message) (errdata *pb.ErrorData) { switch stype { case "operator": // 操作消息 var ( - curScore int32 + curScore int32 + AIOperator bool ) var szMap []*pb.MapData req := msg.(*pb.EntertainOperatorReq) @@ -171,7 +165,7 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr } // 交换元素 - if b, _ := this.chessboard.SwapGirde(req.Curid, req.Targetid, 1); !b { // 交换格子 + if b := this.chessboard.SwapGirde(req.Curid, req.Targetid); !b { // 交换格子 errdata = &pb.ErrorData{ Code: pb.ErrorCode_EntertainCantSwap, // 不能交换 直接返回 Title: pb.ErrorCode_EntertainCantSwap.ToString(), @@ -182,54 +176,49 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr if score, m, _ := this.chessboard.CheckMap(1); score > 0 { curScore += score szMap = append(szMap, m...) + } else { // 不能消除 + this.chessboard.SwapGirde(req.Targetid, req.Curid) // 换到原来的位置 + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_EntertainCantSwap, // 不能交换 直接返回 + Title: pb.ErrorCode_EntertainCantSwap.ToString(), + } + return } - //this.player2.Score += curScore - // 开启新的定时器 - - if this.NexPower == this.player1.Uid { //权限校验 + if this.curPower == this.player1.Uid { //权限校验 this.player1.Score += curScore this.player1.Ps-- if this.player1.Ps <= 0 { // 权限给下一个人 this.NexPower = this.player2.Uid - this.curPower = this.player1.Uid if len(this.szSession) == 1 { // 校验2号玩家是不是AI - // 起一个定时器 - if this.aiTimer != nil { - timewheel.Remove(this.aiTimer) - } - this.aiTimer = timewheel.Add(time.Second*AITime, this.AiTimeOut) + AIOperator = true } } this.player2.Ps = MaxPs - } else if this.NexPower == this.player2.Uid { + } else if this.curPower == this.player2.Uid { this.player2.Score += curScore this.player2.Ps-- if this.player2.Ps <= 0 { // 权限给下一个人 this.NexPower = this.player1.Uid - this.curPower = this.player2.Uid //当前操作的玩家 } this.player1.Ps = MaxPs } else { // err 未知权限 return } - if this.NexPower == this.curPower { + if this.NexPower != this.curPower { this.round++ if this.operatetimer != nil { timewheel.Remove(this.operatetimer) this.operatetimer = timewheel.Add(time.Second*MaxTime, this.operateTimeOut) // 开启新的定时器 } } - if this.round > MaxRound { // 游戏结束 - this.GameOver() - return - } + // 广播消息 - if err := this.module.SendMsgToSession(string(this.module.GetType()), "operatorrst", &pb.EntertainOperatorRstPush{ + if err := this.module.SendMsgSyncToSession(string(this.module.GetType()), "operatorrst", &pb.EntertainOperatorRstPush{ Mpadata: szMap, - Power: this.curPower, - Curpower: this.NexPower, + Power: this.NexPower, + Curpower: this.curPower, Score: curScore, Round: this.round, User1: this.player1, @@ -237,15 +226,22 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr }, this.szSession...); err != nil { this.Errorln(err) } + if this.round > MaxRound { // 游戏结束 + this.GameOver() + return + } // 变更权限 this.curPower = this.NexPower + if AIOperator { // AI操作 + this.AiOperator() + } case "ready": if len(this.szSession) == 1 { // AI对战的话直接开始游戏 this.NexPower = this.player1.Uid this.curPower = this.player1.Uid this.player1.Ps = MaxPs this.player2.Ps = MaxPs - if err := this.module.SendMsgToSession(string(this.module.GetType()), "startgame", &pb.EntertainStartGamePush{ + if err := this.module.SendMsgSyncToSession(string(this.module.GetType()), "startgame", &pb.EntertainStartGamePush{ User1: this.player1, User2: this.player2, Mpadata: &pb.MapData{Data: this.chessboard.Plat}, @@ -265,13 +261,10 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr // 游戏结束 func (this *Room) GameOver() (errdata *pb.ErrorData) { - if this.aiTimer != nil { - timewheel.Remove(this.aiTimer) - } if this.operatetimer != nil { timewheel.Remove(this.operatetimer) } - this.module.SendMsgToSession(string(this.module.GetType()), "gameover", &pb.EntertainGameOverPush{ + this.module.SendMsgSyncToSession(string(this.module.GetType()), "gameover", &pb.EntertainGameOverPush{ User1: this.player1, User2: this.player2, Mpadata: &pb.MapData{ diff --git a/modules/entertainment/xxlPlat.go b/modules/entertainment/xxlPlat.go index 333bfae24..12c808b4e 100644 --- a/modules/entertainment/xxlPlat.go +++ b/modules/entertainment/xxlPlat.go @@ -64,7 +64,7 @@ func (this *MapData) InitMap(module *Entertainment) { } // 交换2个元素(参数 oid ) -func (this *MapData) SwapGirde(oldId, newId int32, color int32) (bSwap bool, xCount int32) { +func (this *MapData) SwapGirde(oldId, newId int32) (bSwap bool) { this.operElem = []int32{} // 初始化 if (oldId%Height+1 < Total && oldId+1 == newId) || (oldId%Height > 0 && oldId-1 == newId) || @@ -499,9 +499,8 @@ func (this *MapData) AiSwapGirde() (bSwap bool, szMap []*pb.MapData) { for pos := 0; pos < Total; pos++ { y := pos % Height if y < Height-1 { - if b, _ := this.SwapGirde(int32(pos), int32(pos+1), 2); b { + if b := this.SwapGirde(int32(pos), int32(pos+1)); b { if s, m, _ := this.CheckMap(2); s == 0 { - this.SwapGirde(int32(pos+1), int32(pos), 2) this.operElem = []int32{} } else { szMap = append(szMap, m...) @@ -512,9 +511,9 @@ func (this *MapData) AiSwapGirde() (bSwap bool, szMap []*pb.MapData) { } } if pos/Width+1 < Width { - if b, _ := this.SwapGirde(int32(pos), int32(pos+Width), 2); b { + if b := this.SwapGirde(int32(pos), int32(pos+Width)); b { if s, m, _ := this.CheckMap(2); s == 0 { - this.SwapGirde(int32(pos+Width), int32(pos), 2) + this.SwapGirde(int32(pos+Width), int32(pos)) this.operElem = []int32{} } else { szMap = append(szMap, m...) diff --git a/modules/entertainment/xxl_test.go b/modules/entertainment/xxl_test.go index 26a543085..546349b10 100644 --- a/modules/entertainment/xxl_test.go +++ b/modules/entertainment/xxl_test.go @@ -90,7 +90,7 @@ func Test_Main(t *testing.T) { if bSwap, m := m.AiSwapGirde(); bSwap { szMap = append(szMap, m...) } - m.SwapGirde(1, 8, 1) + m.SwapGirde(1, 8) m.DropGirde() @@ -98,7 +98,7 @@ func Test_Main(t *testing.T) { szMap = append(szMap, m...) } - m.SwapGirde(1, 11, 1) + m.SwapGirde(1, 11) m.DropGirde() m.CheckMap(1) diff --git a/modules/modulebase.go b/modules/modulebase.go index c8f3c92f9..a38ab6c6c 100644 --- a/modules/modulebase.go +++ b/modules/modulebase.go @@ -308,6 +308,40 @@ func (this *ModuleBase) SendMsgToSession(mainType, subType string, msg proto.Mes } return } +func (this *ModuleBase) SendMsgSyncToSession(mainType, subType string, msg proto.Message, users ...comm.IUserSession) (err error) { + var ( + gateways map[string]map[string][]string = make(map[string]map[string][]string) + cluster map[string][]string = make(map[string][]string) + gateway []string + ok bool + ) + for _, v := range users { + if cluster, ok = gateways[v.GetServiecTag()]; !ok { + cluster = make(map[string][]string) + gateways[v.GetServiecTag()] = cluster + } + if gateway, ok = cluster[v.GetGatewayServiceId()]; !ok { + gateway = make([]string, 0) + cluster[v.GetGatewayServiceId()] = gateway + } + cluster[v.GetGatewayServiceId()] = append(cluster[v.GetGatewayServiceId()], v.GetSessionId()) + } + data, _ := anypb.New(msg) + for k, v := range gateways { + for k1, v1 := range v { + ctx, _ := context.WithTimeout(context.Background(), time.Second*5) + if err = this.service.AcrossClusterRpcCall(ctx, k, fmt.Sprintf("%s/%s", comm.Service_Gateway, k1), string(comm.Rpc_GatewaySendBatchMsg), &pb.BatchMessageReq{ + UserSessionIds: v1, + MainType: mainType, + SubType: subType, + Data: data, + }, nil); err != nil { + log.Errorf("SendMsgToUsers:%s.%s->%s.%s err:%v", k1, k, mainType, subType, err) + } + } + } + return +} // 只校验资源 参数 atn格式 func (this *ModuleBase) CheckRes(session comm.IUserSession, res []*cfg.Gameatn) (errdata *pb.ErrorData) { From 9057112fda29bd0381426e6c2e124853857c4242 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Mon, 23 Oct 2023 19:05:13 +0800 Subject: [PATCH 2/4] =?UTF-8?q?=E6=93=8D=E4=BD=9C=E7=BB=93=E6=9E=9C?= =?UTF-8?q?=E8=BF=94=E5=9B=9E=E6=93=8D=E4=BD=9C=E5=8A=A8=E4=BD=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- modules/entertainment/room.go | 24 ++++++-- modules/entertainment/xxlPlat.go | 93 +++++++++++++++++++------------ modules/entertainment/xxl_test.go | 7 ++- pb/entertain_msg.pb.go | 56 ++++++++++++++----- 4 files changed, 123 insertions(+), 57 deletions(-) diff --git a/modules/entertainment/room.go b/modules/entertainment/room.go index 6e6e4d8ab..dc4180158 100644 --- a/modules/entertainment/room.go +++ b/modules/entertainment/room.go @@ -69,6 +69,9 @@ func (this *Room) operateTimeOut(task *timewheel.Task, args ...interface{}) { Round: this.round, User1: this.player1, User2: this.player2, + Itype: 0, + Curid: 0, + Targetid: 0, }, this.szSession...); err != nil { this.Errorln(err) } @@ -107,6 +110,10 @@ func (this *Room) AiOperator() { var ( curScore int32 szMap []*pb.MapData + curid int32 + targetid int32 + oid1 int32 + oid2 int32 ) this.module.Debugf("AI 操作\n") @@ -117,12 +124,12 @@ func (this *Room) AiOperator() { this.player1.Ps = MaxPs // 交换元素 - if bSwap, m := this.chessboard.AiSwapGirde(); bSwap { - szMap = append(szMap, m...) - } + _, szMap, curid, targetid = this.chessboard.AiSwapGirde() if this.NexPower != this.curPower { this.round++ } + oid1 = this.chessboard.Plat[targetid].Oid + oid2 = this.chessboard.Plat[curid].Oid this.player2.Score += curScore // 广播消息 if err := this.module.SendMsgSyncToSession(string(this.module.GetType()), "operatorrst", &pb.EntertainOperatorRstPush{ @@ -133,6 +140,9 @@ func (this *Room) AiOperator() { Round: this.round, User1: this.player1, User2: this.player2, + Itype: 0, + Curid: oid1, + Targetid: oid2, }, this.szSession...); err != nil { this.Errorln(err) } @@ -152,6 +162,8 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr var ( curScore int32 AIOperator bool + oid1 int32 // 唯一id + oid2 int32 ) var szMap []*pb.MapData req := msg.(*pb.EntertainOperatorReq) @@ -163,7 +175,8 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr } return } - + oid1 = this.chessboard.Plat[req.Curid].Oid + oid2 = this.chessboard.Plat[req.Targetid].Oid // 交换元素 if b := this.chessboard.SwapGirde(req.Curid, req.Targetid); !b { // 交换格子 errdata = &pb.ErrorData{ @@ -223,6 +236,9 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr Round: this.round, User1: this.player1, User2: this.player2, + Itype: req.Itype, + Curid: oid1, + Targetid: oid2, }, this.szSession...); err != nil { this.Errorln(err) } diff --git a/modules/entertainment/xxlPlat.go b/modules/entertainment/xxlPlat.go index 12c808b4e..d6a5270de 100644 --- a/modules/entertainment/xxlPlat.go +++ b/modules/entertainment/xxlPlat.go @@ -46,7 +46,7 @@ func (this *MapData) CreateGride(index int32) *pb.GirdeData { return &pb.GirdeData{ Oid: this.oid, Color: t, - Cid: GetRandType(), + Cid: t, Score: 1, Special: 0, } @@ -69,7 +69,7 @@ func (this *MapData) SwapGirde(oldId, newId int32) (bSwap bool) { if (oldId%Height+1 < Total && oldId+1 == newId) || (oldId%Height > 0 && oldId-1 == newId) || (oldId+Width < Total && oldId+Width == newId) || - (oldId-Width > 0 && oldId-Width == newId) { + (oldId-Width >= 0 && oldId-Width == newId) { bSwap = true tmp := new(pb.GirdeData) *tmp = *this.Plat[newId] @@ -78,6 +78,7 @@ func (this *MapData) SwapGirde(oldId, newId int32) (bSwap bool) { this.operElem = append(this.operElem, newId) this.operElem = append(this.operElem, oldId) } + this.Debugf() //this.CheckMap(color) return } @@ -222,26 +223,37 @@ func (this *MapData) Check4X(color int32) (bEliminate bool, score int32, count i var ( newElem int // 生成的一个新的元素CID ) + + fmt.Printf("=====开始检测消除4x===========\n") + this.Debugf() var xiaochu []int // 即将消除的key for k, v := range this.Plat { if v.Color == 0 { continue } x := int32(k % Height) // x - + newElem = 0 if x+3 < Height { k1 := this.Plat[k].Color k2 := this.Plat[k+1].Color k3 := this.Plat[k+2].Color k4 := this.Plat[k+3].Color - newElem = k + 2 + if k1 == k2 && k3 == k4 && k2 == k3 { for _, v1 := range this.operElem { - if v1 == k2 { - newElem = k + 1 + for i := 0; i <= 3; i++ { + if int(v1) == k+i { + newElem = int(v1) + break + } + } + if newElem != 0 { break } } + if newElem == 0 { + newElem = k + 2 // 给个默认值 + } this.oid++ // 生成一个新的类型元素 if this.module != nil { @@ -277,41 +289,47 @@ func (this *MapData) Check4X(color int32) (bEliminate bool, score int32, count i k4 := this.Plat[k+3*Width].Color if k1 == k2 && k3 == k4 && k2 == k3 { - newElem = k + 2*Width - if k1 == k2 && k3 == k4 && k2 == k3 { - for _, v1 := range this.operElem { - if v1 == k2 { - newElem = k + Width + for _, v1 := range this.operElem { + for i := 0; i <= 3; i++ { + if int(v1) == k+i*Width { + newElem = int(v1) // 创建一个特殊的元素 break } } - this.oid++ - if this.module != nil { - // 生成一个新的类型元素 - if conf, err := this.module.configure.GetGameBlock(k1, FourLType); err != nil { // 左右类型 - this.Plat[newElem] = &pb.GirdeData{ - Oid: this.oid, - Color: k1, - Cid: conf.Key, - Score: conf.Score, - Special: conf.Type, - } - if k1 == color { - count++ - } - } else { - xiaochu = append(xiaochu, k+Width) + if newElem != 0 { + break + } + } + if newElem != 0 { + newElem = k + 2*Width // 给个默认值 + } + + this.oid++ + if this.module != nil { + // 生成一个新的类型元素 + if conf, err := this.module.configure.GetGameBlock(k1, FourLType); err != nil { // 左右类型 + this.Plat[newElem] = &pb.GirdeData{ + Oid: this.oid, + Color: k1, + Cid: conf.Key, + Score: conf.Score, + Special: conf.Type, + } + if k1 == color { + count++ } } else { xiaochu = append(xiaochu, k+Width) } - if newElem == k+Width { - xiaochu = append(xiaochu, []int{k, k + 2*Width, k + 3*Width}...) - } else { - xiaochu = append(xiaochu, []int{k, k + Width, k + 3*Width}...) - } - bEliminate = true + } else { + xiaochu = append(xiaochu, k+Width) } + if newElem == k+Width { + xiaochu = append(xiaochu, []int{k, k + 2*Width, k + 3*Width}...) + } else { + xiaochu = append(xiaochu, []int{k, k + Width, k + 3*Width}...) + } + bEliminate = true } } } @@ -460,7 +478,7 @@ func (this *MapData) CheckMap(color int32) (score int32, szMap []*pb.MapData, co break } } - //this.Debugf() + this.Debugf() return } @@ -494,7 +512,7 @@ func (this *MapData) DropGirde() { } // ai操作 -func (this *MapData) AiSwapGirde() (bSwap bool, szMap []*pb.MapData) { +func (this *MapData) AiSwapGirde() (bSwap bool, szMap []*pb.MapData, pre int32, aft int32) { for pos := 0; pos < Total; pos++ { y := pos % Height @@ -503,11 +521,12 @@ func (this *MapData) AiSwapGirde() (bSwap bool, szMap []*pb.MapData) { if s, m, _ := this.CheckMap(2); s == 0 { this.operElem = []int32{} } else { + pre = int32(pos) + aft = int32(pos + 1) szMap = append(szMap, m...) bSwap = true break } - } } if pos/Width+1 < Width { @@ -516,6 +535,8 @@ func (this *MapData) AiSwapGirde() (bSwap bool, szMap []*pb.MapData) { this.SwapGirde(int32(pos+Width), int32(pos)) this.operElem = []int32{} } else { + pre = int32(pos) + aft = int32(pos + Width) szMap = append(szMap, m...) bSwap = true break diff --git a/modules/entertainment/xxl_test.go b/modules/entertainment/xxl_test.go index 546349b10..4daa094c7 100644 --- a/modules/entertainment/xxl_test.go +++ b/modules/entertainment/xxl_test.go @@ -87,10 +87,11 @@ func Test_Main(t *testing.T) { m.SetMap() var szMap []*pb.MapData - if bSwap, m := m.AiSwapGirde(); bSwap { - szMap = append(szMap, m...) - } + // if bSwap, m := m.AiSwapGirde(); bSwap { + // szMap = append(szMap, m...) + // } m.SwapGirde(1, 8) + m.CheckMap(1) m.DropGirde() diff --git a/pb/entertain_msg.pb.go b/pb/entertain_msg.pb.go index 6971b6220..d9b2f7554 100644 --- a/pb/entertain_msg.pb.go +++ b/pb/entertain_msg.pb.go @@ -448,6 +448,9 @@ type EntertainOperatorRstPush struct { Round int32 `protobuf:"varint,5,opt,name=round,proto3" json:"round"` // 轮数 User1 *PlayerData `protobuf:"bytes,6,opt,name=user1,proto3" json:"user1"` // 玩家数据也需要同步 User2 *PlayerData `protobuf:"bytes,7,opt,name=user2,proto3" json:"user2"` + Itype int32 `protobuf:"varint,8,opt,name=itype,proto3" json:"itype"` // 操作类型 0 默认交换元素 + Curid int32 `protobuf:"varint,9,opt,name=curid,proto3" json:"curid"` // 当前key + Targetid int32 `protobuf:"varint,10,opt,name=targetid,proto3" json:"targetid"` // 目标key } func (x *EntertainOperatorRstPush) Reset() { @@ -531,6 +534,27 @@ func (x *EntertainOperatorRstPush) GetUser2() *PlayerData { return nil } +func (x *EntertainOperatorRstPush) GetItype() int32 { + if x != nil { + return x.Itype + } + return 0 +} + +func (x *EntertainOperatorRstPush) GetCurid() int32 { + if x != nil { + return x.Curid + } + return 0 +} + +func (x *EntertainOperatorRstPush) GetTargetid() int32 { + if x != nil { + return x.Targetid + } + return 0 +} + // 游戏结束推送 type EntertainGameOverPush struct { state protoimpl.MessageState @@ -656,7 +680,7 @@ var file_entertain_entertain_msg_proto_rawDesc = []byte{ 0x15, 0x45, 0x6e, 0x74, 0x65, 0x72, 0x74, 0x61, 0x69, 0x6e, 0x4f, 0x70, 0x65, 0x72, 0x61, 0x74, 0x6f, 0x72, 0x52, 0x65, 0x73, 0x70, 0x12, 0x18, 0x0a, 0x07, 0x73, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x18, 0x01, 0x20, 0x01, 0x28, 0x08, 0x52, 0x07, 0x73, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, - 0x22, 0xe2, 0x01, 0x0a, 0x18, 0x45, 0x6e, 0x74, 0x65, 0x72, 0x74, 0x61, 0x69, 0x6e, 0x4f, 0x70, + 0x22, 0xaa, 0x02, 0x0a, 0x18, 0x45, 0x6e, 0x74, 0x65, 0x72, 0x74, 0x61, 0x69, 0x6e, 0x4f, 0x70, 0x65, 0x72, 0x61, 0x74, 0x6f, 0x72, 0x52, 0x73, 0x74, 0x50, 0x75, 0x73, 0x68, 0x12, 0x22, 0x0a, 0x07, 0x6d, 0x70, 0x61, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x08, 0x2e, 0x4d, 0x61, 0x70, 0x44, 0x61, 0x74, 0x61, 0x52, 0x07, 0x6d, 0x70, 0x61, 0x64, 0x61, 0x74, @@ -670,19 +694,23 @@ var file_entertain_entertain_msg_proto_rawDesc = []byte{ 0x2e, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x44, 0x61, 0x74, 0x61, 0x52, 0x05, 0x75, 0x73, 0x65, 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0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( From 7387b376ed5d0ab4b874ae93c4bf27f297672b53 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Mon, 23 Oct 2023 19:49:13 +0800 Subject: [PATCH 3/4] =?UTF-8?q?=E4=B8=8A=E4=BC=A0=E4=BB=A3=E7=A0=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- modules/entertainment/room.go | 12 +++++------- modules/entertainment/xxlPlat.go | 12 +++++++----- 2 files changed, 12 insertions(+), 12 deletions(-) diff --git a/modules/entertainment/room.go b/modules/entertainment/room.go index dc4180158..5113f1169 100644 --- a/modules/entertainment/room.go +++ b/modules/entertainment/room.go @@ -110,10 +110,9 @@ func (this *Room) AiOperator() { var ( curScore int32 szMap []*pb.MapData - curid int32 - targetid int32 - oid1 int32 - oid2 int32 + + oid1 int32 + oid2 int32 ) this.module.Debugf("AI 操作\n") @@ -124,12 +123,11 @@ func (this *Room) AiOperator() { this.player1.Ps = MaxPs // 交换元素 - _, szMap, curid, targetid = this.chessboard.AiSwapGirde() + _, szMap, oid1, oid2 = this.chessboard.AiSwapGirde() if this.NexPower != this.curPower { this.round++ } - oid1 = this.chessboard.Plat[targetid].Oid - oid2 = this.chessboard.Plat[curid].Oid + this.player2.Score += curScore // 广播消息 if err := this.module.SendMsgSyncToSession(string(this.module.GetType()), "operatorrst", &pb.EntertainOperatorRstPush{ diff --git a/modules/entertainment/xxlPlat.go b/modules/entertainment/xxlPlat.go index d6a5270de..e69d5bc1a 100644 --- a/modules/entertainment/xxlPlat.go +++ b/modules/entertainment/xxlPlat.go @@ -512,17 +512,19 @@ func (this *MapData) DropGirde() { } // ai操作 -func (this *MapData) AiSwapGirde() (bSwap bool, szMap []*pb.MapData, pre int32, aft int32) { +func (this *MapData) AiSwapGirde() (bSwap bool, szMap []*pb.MapData, oid1 int32, oid2 int32) { for pos := 0; pos < Total; pos++ { y := pos % Height if y < Height-1 { if b := this.SwapGirde(int32(pos), int32(pos+1)); b { + oid1 = this.Plat[pos+1].Oid + oid2 = this.Plat[pos].Oid if s, m, _ := this.CheckMap(2); s == 0 { + this.SwapGirde(int32(pos+1), int32(pos)) this.operElem = []int32{} } else { - pre = int32(pos) - aft = int32(pos + 1) + szMap = append(szMap, m...) bSwap = true break @@ -531,12 +533,12 @@ func (this *MapData) AiSwapGirde() (bSwap bool, szMap []*pb.MapData, pre int32, } if pos/Width+1 < Width { if b := this.SwapGirde(int32(pos), int32(pos+Width)); b { + oid1 = this.Plat[pos+Width].Oid + oid2 = this.Plat[pos].Oid if s, m, _ := this.CheckMap(2); s == 0 { this.SwapGirde(int32(pos+Width), int32(pos)) this.operElem = []int32{} } else { - pre = int32(pos) - aft = int32(pos + Width) szMap = append(szMap, m...) bSwap = true break From 3f2bf270aeff79391e02e601575391a0649be5bc Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Mon, 23 Oct 2023 20:28:46 +0800 Subject: [PATCH 4/4] =?UTF-8?q?=E4=B8=89=E6=B6=88=E8=B4=A7=E5=B8=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- comm/const.go | 2 + modules/shop/api_buy.go | 4 + modules/user/module.go | 31 ++++ pb/user_db.pb.go | 109 ++++++----- pb/user_msg.pb.go | 401 +++++++++++++++++++++------------------- 5 files changed, 313 insertions(+), 234 deletions(-) diff --git a/comm/const.go b/comm/const.go index 6994f2af8..a0ef409d1 100644 --- a/comm/const.go +++ b/comm/const.go @@ -555,6 +555,8 @@ const ( Integral = "integral" //充值积分 Profit = "profit" Deposit = "deposit" + Consumeexp = "consumeexp" //消消乐赛季进度积分 + Consumemoney = "consumemoney" //三消专属货币 ) const ( Gold int32 = 1 //金币 diff --git a/modules/shop/api_buy.go b/modules/shop/api_buy.go index cc028feb9..c910e3fb2 100644 --- a/modules/shop/api_buy.go +++ b/modules/shop/api_buy.go @@ -218,6 +218,10 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.ShopBuyReq) (errdata case comm.Integral: // tasks = append(tasks, comm.GetBuriedParam(comm.Rtype67, v.N, 15)) break + case comm.Consumeexp: + break + case comm.Consumemoney: + break } // this.module.ModuleRtask.SendToRtask(session, comm.Rtype67, v.N, utils.ToInt32(v.T)) } diff --git a/modules/user/module.go b/modules/user/module.go index 54824e976..c44097af6 100644 --- a/modules/user/module.go +++ b/modules/user/module.go @@ -386,7 +386,12 @@ func (this *User) QueryAttributeValue(uid string, attr string) (value int64) { return int64(user.Integral) case comm.Profit: return int64(user.Profit) + case comm.Consumeexp: + return int64(user.Consumeexp) + case comm.Consumemoney: + return int64(user.Consumemoney) } + return } @@ -448,6 +453,8 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn Integral: user.Integral, Profit: user.Profit, Deposit: user.Deposit, + Consumeexp: user.Consumeexp, + Consumemoney: user.Consumemoney, } atno = make([]*pb.UserAtno, 0, len(attrs)) for attr, add := range attrs { @@ -682,6 +689,28 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn } } change.Profit += int64(add) + case comm.Consumeexp: + if add < 0 { + if user.Consumeexp+add < 0 { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_UserProfitNoEnough, + Title: pb.ErrorCode_UserProfitNoEnough.ToString(), + } + return + } + } + change.Consumeexp += add + case comm.Consumemoney: + if add < 0 { + if user.Consumemoney+add < 0 { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_UserProfitNoEnough, + Title: pb.ErrorCode_UserProfitNoEnough.ToString(), + } + return + } + } + change.Consumemoney += add default: err = errors.New(fmt.Sprintf("%s no supported", attr)) return @@ -720,6 +749,8 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn comm.Integral: change.Integral, comm.Profit: change.Profit, comm.Deposit: change.Deposit, + comm.Consumeexp: change.Consumeexp, + comm.Consumemoney: change.Consumemoney, "lastRecoverPsSec": user.LastRecoverPsSec, } diff --git a/pb/user_db.pb.go b/pb/user_db.pb.go index fe9ad5123..09dbba509 100644 --- a/pb/user_db.pb.go +++ b/pb/user_db.pb.go @@ -157,9 +157,11 @@ type DBUser struct { Integral int64 `protobuf:"varint,44,opt,name=integral,proto3" json:"integral" bson:"integral"` //充值积分 Nologindays int32 `protobuf:"varint,45,opt,name=nologindays,proto3" json:"nologindays" bson:"nologindays"` //连续多少天未登录 Caravanlv int32 `protobuf:"varint,46,opt,name=caravanlv,proto3" json:"caravanlv"` - Titles []string `protobuf:"bytes,47,rep,name=titles,proto3" json:"titles"` // 称号 - Curtitle string `protobuf:"bytes,48,opt,name=curtitle,proto3" json:"curtitle"` // 默认称号 - Curaframe string `protobuf:"bytes,49,opt,name=curaframe,proto3" json:"curaframe"` //默认头像框 + Titles []string `protobuf:"bytes,47,rep,name=titles,proto3" json:"titles"` // 称号 + Curtitle string `protobuf:"bytes,48,opt,name=curtitle,proto3" json:"curtitle"` // 默认称号 + Curaframe string `protobuf:"bytes,49,opt,name=curaframe,proto3" json:"curaframe"` //默认头像框 + Consumeexp int32 `protobuf:"varint,50,opt,name=consumeexp,proto3" json:"consumeexp"` //消消乐赛季进度积分 + Consumemoney int32 `protobuf:"varint,51,opt,name=consumemoney,proto3" json:"consumemoney"` //三消专属货币 } func (x *DBUser) Reset() { @@ -523,6 +525,20 @@ func (x *DBUser) GetCuraframe() string { return "" } +func (x *DBUser) GetConsumeexp() int32 { + if x != nil { + return x.Consumeexp + } + return 0 +} + +func (x *DBUser) GetConsumemoney() int32 { + if x != nil { + return x.Consumemoney + } + return 0 +} + type DBUserSetting struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -848,7 +864,7 @@ var file_user_user_db_proto_rawDesc = []byte{ 0x74, 0x65, 0x77, 0x61, 0x79, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, 0x49, 0x64, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x70, 0x18, 0x05, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x70, 0x12, 0x1c, 0x0a, 0x09, 0x74, 0x69, 0x6d, 0x65, 0x73, 0x74, 0x61, 0x6d, 0x70, 0x18, 0x06, 0x20, 0x01, 0x28, - 0x03, 0x52, 0x09, 0x74, 0x69, 0x6d, 0x65, 0x73, 0x74, 0x61, 0x6d, 0x70, 0x22, 0xa0, 0x09, 0x0a, + 0x03, 0x52, 0x09, 0x74, 0x69, 0x6d, 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index 8274f266e..9a81c2b1b 100644 --- a/pb/user_msg.pb.go +++ b/pb/user_msg.pb.go @@ -786,6 +786,8 @@ type UserResChangedPush struct { Lv int32 `protobuf:"varint,18,opt,name=lv,proto3" json:"lv"` Vip int32 `protobuf:"varint,19,opt,name=vip,proto3" json:"vip"` Deposit int64 `protobuf:"varint,20,opt,name=deposit,proto3" json:"deposit"` + Consumeexp int32 `protobuf:"varint,21,opt,name=consumeexp,proto3" json:"consumeexp"` + Consumemoney int32 `protobuf:"varint,22,opt,name=consumemoney,proto3" json:"consumemoney"` } func (x *UserResChangedPush) Reset() { @@ -960,6 +962,20 @@ func (x *UserResChangedPush) GetDeposit() int64 { return 0 } +func (x *UserResChangedPush) GetConsumeexp() int32 { + if x != nil { + return x.Consumeexp + } + return 0 +} + +func (x *UserResChangedPush) GetConsumemoney() int32 { + if x != nil { + return x.Consumemoney + } + return 0 +} + // 玩家在其它终端登录的通知 type UserOtherTermLoginPush struct { state protoimpl.MessageState @@ -3740,7 +3756,7 @@ var file_user_user_msg_proto_rawDesc = []byte{ 0x64, 0x65, 0x72, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x67, 0x65, 0x6e, 0x64, 0x65, 0x72, 0x12, 0x1f, 0x0a, 0x05, 0x61, 0x77, 0x61, 0x72, 0x64, 0x18, 0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f, 0x52, 0x05, 0x61, 0x77, 0x61, - 0x72, 0x64, 0x22, 0x86, 0x04, 0x0a, 0x12, 0x55, 0x73, 0x65, 0x72, 0x52, 0x65, 0x73, 0x43, 0x68, + 0x72, 0x64, 0x22, 0xca, 0x04, 0x0a, 0x12, 0x55, 0x73, 0x65, 0x72, 0x52, 0x65, 0x73, 0x43, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x64, 0x50, 0x75, 0x73, 0x68, 0x12, 0x12, 0x0a, 0x04, 0x67, 0x6f, 0x6c, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x67, 0x6f, 0x6c, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x65, 0x78, 0x70, 0x18, 0x02, 0x20, 0x01, 0x28, 0x03, 0x52, 0x03, 0x65, 0x78, 0x70, 0x12, @@ -3772,198 +3788,203 @@ var file_user_user_msg_proto_rawDesc = []byte{ 0x0e, 0x0a, 0x02, 0x6c, 0x76, 0x18, 0x12, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x6c, 0x76, 0x12, 0x10, 0x0a, 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