维京 狩猎 改体力消耗

This commit is contained in:
meixiongfeng 2023-05-30 16:08:49 +08:00
parent 15a4177778
commit ecfe9acdda
8 changed files with 251 additions and 160 deletions

View File

@ -3,6 +3,7 @@ package hunting
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
@ -16,7 +17,9 @@ func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.HuntingCh
///挑战主线关卡
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.HuntingChallengeReq) (code pb.ErrorCode, data *pb.ErrorData) {
var (
ps int32
)
code = this.ChallengeCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
@ -32,22 +35,55 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.HuntingChallen
code = pb.ErrorCode_ConfigNoFound
return
}
if code = this.module.CheckRes(session, cfgData.PsConsume); code != pb.ErrorCode_Success {
if req.AutoBuy { // 不够的时候看是否能自动购买
var count int32
for _, v := range cfgData.PsConsume {
if v.N > 0 {
count += v.N
}
}
if code = this.module.ModuleItems.BuyUnifiedTicket(session, count); code != pb.ErrorCode_Success {
if v1, ok := hunting.Ps[req.BossType]; ok && v1 == 0 {
if code = this.module.ConsumeRes(session, cfgData.PsMg, true); code != pb.ErrorCode_Success { // 扣1点
data.Message = err.Error()
return
}
} else {
code = pb.ErrorCode_VikingMaxChallengeCount
for _, v := range cfgData.PsConsume {
if v.A == "attr" && v.T == "ps" {
ps += v.N
}
}
for _, v := range cfgData.PsMg {
if v.A == "attr" && v.T == "ps" {
ps += v.N
}
}
psAnt := &cfg.Gameatn{ // 构建一个atn 对象
A: "attr",
T: "ps",
N: ps,
}
if code = this.module.ConsumeRes(session, []*cfg.Gameatn{psAnt}, true); code != pb.ErrorCode_Success {
data.Message = err.Error()
return
}
hunting.Ps[req.BossType] = ps
this.module.modelHunting.modifyHuntingDataByObjId(session.GetUserId(), map[string]interface{}{
"ps": hunting.Ps,
})
}
// if code = this.module.CheckRes(session, cfgData.PsConsume); code != pb.ErrorCode_Success {
// if req.AutoBuy { // 不够的时候看是否能自动购买
// var count int32
// for _, v := range cfgData.PsConsume {
// if v.N > 0 {
// count += v.N
// }
// }
// if code = this.module.ModuleItems.BuyUnifiedTicket(session, count); code != pb.ErrorCode_Success {
// return
// }
// } else {
// code = pb.ErrorCode_VikingMaxChallengeCount
// return
// }
// }
value, ok := hunting.Boss[req.BossType]
if !ok { // 类型校验

View File

@ -71,19 +71,24 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
}
mapData["boss"] = hunting.Boss
code, bWin = this.module.battle.CheckBattleReport(session, req.Report)
if code = this.module.ModuleItems.RecoverTicket(session); code != pb.ErrorCode_Success {
return
}
// if code = this.module.ModuleItems.RecoverTicket(session); code != pb.ErrorCode_Success {
// return
// }
if !bWin { // 战斗失败了 直接返回
if code = this.module.ConsumeRes(session, cfgHunting.PsMg, true); code != pb.ErrorCode_Success {
if v, ok := hunting.Ps[req.BossType]; ok && v > 0 {
if code = this.module.DispenseRes(session, cfgHunting.PsConsume, true); code != pb.ErrorCode_Success { // 返还预扣体力
return
}
}
hunting.Ps[req.BossType] = 0 // 清空预扣体力值
mapData["ps"] = hunting.Ps
code = this.module.ModifyHuntingData(session.GetUserId(), mapData)
session.SendMsg(string(this.module.GetType()), HuntingChallengeOverResp, &pb.HuntingChallengeOverResp{Data: hunting})
return
}
if code = this.module.ConsumeRes(session, cfgHunting.PsConsume, true); code != pb.ErrorCode_Success {
return
}
// if code = this.module.ConsumeRes(session, cfgHunting.PsConsume, true); code != pb.ErrorCode_Success {
// return
// }
key := strconv.Itoa(int(req.BossType)) + "_" + strconv.Itoa(int(req.Difficulty))
if hunting.BossTime[key] == 0 { // 新关卡挑战通过 发放首通奖励
mapData["boss"] = hunting.Boss
@ -135,11 +140,11 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
mapData["bossTime"] = hunting.BossTime
code = this.module.ModifyHuntingData(session.GetUserId(), mapData)
if session.GetUserId() != "" { // 恢复时间
if userexpand, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil {
hunting.RecoveryTime = userexpand.Recovertimeunifiedticket
}
}
// if session.GetUserId() != "" { // 恢复时间
// if userexpand, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil {
// hunting.RecoveryTime = userexpand.Recovertimeunifiedticket
// }
// }
session.SendMsg(string(this.module.GetType()), HuntingChallengeOverResp, &pb.HuntingChallengeOverResp{
Data: hunting,
Asset: atno,

View File

@ -18,16 +18,16 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.HuntingGetListRe
return // 参数校验失败直接返回
}
// 刷新挑战卷
if code = this.module.ModuleItems.RecoverTicket(session); code != pb.ErrorCode_Success {
return
}
// if code = this.module.ModuleItems.RecoverTicket(session); code != pb.ErrorCode_Success {
// return
// }
list, _ := this.module.modelHunting.getHuntingList(session.GetUserId())
if session.GetUserId() != "" { // 恢复时间
if userexpand, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil {
list.RecoveryTime = userexpand.Recovertimeunifiedticket
}
}
// if session.GetUserId() != "" { // 恢复时间
// if userexpand, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil {
// list.RecoveryTime = userexpand.Recovertimeunifiedticket
// }
// }
session.SendMsg(string(this.module.GetType()), HuntingGetListResp, &pb.HuntingGetListResp{Data: list})
return
}

View File

@ -3,6 +3,7 @@ package viking
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
@ -16,6 +17,9 @@ func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.VikingCha
///挑战主线关卡
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChallengeReq) (code pb.ErrorCode, data *pb.ErrorData) {
var (
ps int32
)
code = this.ChallengeCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
@ -32,23 +36,57 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
return
}
if code = this.module.CheckRes(session, cfgData.PsConsume); code != pb.ErrorCode_Success {
if req.AutoBuy { // 不够的时候看是否能自动购买
var count int32
for _, v := range cfgData.PsConsume {
if v.N > 0 {
count += v.N
}
}
if code = this.module.ModuleItems.BuyUnifiedTicket(session, count); code != pb.ErrorCode_Success {
if v1, ok := viking.Ps[req.BossId]; ok && v1 == 0 {
if code = this.module.ConsumeRes(session, cfgData.PsMg, true); code != pb.ErrorCode_Success { // 扣1点
data.Message = err.Error()
return
}
} else {
code = pb.ErrorCode_VikingMaxChallengeCount
for _, v := range cfgData.PsConsume {
if v.A == "attr" && v.T == "ps" {
ps += v.N
}
}
for _, v := range cfgData.PsMg {
if v.A == "attr" && v.T == "ps" {
ps += v.N
}
}
psAnt := &cfg.Gameatn{ // 构建一个atn 对象
A: "attr",
T: "ps",
N: ps,
}
if code = this.module.ConsumeRes(session, []*cfg.Gameatn{psAnt}, true); code != pb.ErrorCode_Success {
data.Message = err.Error()
return
}
viking.Ps[req.BossId] = ps
this.module.modelViking.modifyVikingDataByObjId(session.GetUserId(), map[string]interface{}{
"ps": viking.Ps,
})
}
// if code = this.module.CheckRes(session, cfgData.PsConsume); code != pb.ErrorCode_Success {
// if req.AutoBuy { // 不够的时候自动使用
// var count int32
// for _, v := range cfgData.PsConsume {
// if v.N > 0 {
// count += v.N
// }
// }
// if code = this.module.ModuleItems.BuyUnifiedTicket(session, count); code != pb.ErrorCode_Success {
// return
// }
// } else {
// code = pb.ErrorCode_VikingMaxChallengeCount
// return
// }
// }
if req.Difficulty == 1 && viking.Boss[req.BossId] == 0 { // 当前难度第一次打
viking.Boss[req.BossId] = 1
}

View File

@ -72,21 +72,27 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
mapData["boss"] = viking.Boss
code, bWin = this.module.battle.CheckBattleReport(session, req.Report)
if code = this.module.ModuleItems.RecoverTicket(session); code != pb.ErrorCode_Success {
return
}
// if code = this.module.ModuleItems.RecoverTicket(session); code != pb.ErrorCode_Success {
// return
// }
if !bWin { // 战斗失败了 直接返回
if code = this.module.ConsumeRes(session, vikingCfg.PsMg, true); code != pb.ErrorCode_Success {
if v, ok := viking.Ps[req.BossId]; ok && v > 0 {
if code = this.module.DispenseRes(session, vikingCfg.PsConsume, true); code != pb.ErrorCode_Success { // 返还预扣体力
return
}
}
viking.Ps[req.BossId] = 0 // 清空预扣体力值
mapData["ps"] = viking.Ps
code = this.module.ModifyVikingData(session.GetUserId(), mapData)
session.SendMsg(string(this.module.GetType()), VikingChallengeOverResp, &pb.VikingChallengeOverResp{
Data: viking,
})
return
}
if code = this.module.ConsumeRes(session, vikingCfg.PsConsume, true); code != pb.ErrorCode_Success {
return
}
// if code = this.module.ConsumeRes(session, vikingCfg.PsConsume, true); code != pb.ErrorCode_Success {
// return
// }
key := strconv.Itoa(int(req.BossId)) + "_" + strconv.Itoa(int(req.Difficulty))
if viking.BossTime[key] == 0 { // 新关卡挑战通过 发放首通奖励
@ -139,12 +145,6 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
code = this.module.ModifyVikingData(session.GetUserId(), mapData)
if session.GetUserId() != "" { // 恢复时间
if userexpand, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil {
viking.RecoveryTime = userexpand.Recovertimeunifiedticket
}
}
// 加经验
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
for _, v := range req.Report.Info.Redflist[0].Team {
@ -156,7 +156,6 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
}
}
}
//给玩家加经验
session.SendMsg(string(this.module.GetType()), VikingChallengeOverResp, &pb.VikingChallengeOverResp{
Data: viking,

View File

@ -17,16 +17,16 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.VikingGetListReq
return // 参数校验失败直接返回
}
// 刷新挑战卷
if code = this.module.ModuleItems.RecoverTicket(session); code != pb.ErrorCode_Success {
return
}
// if code = this.module.ModuleItems.RecoverTicket(session); code != pb.ErrorCode_Success {
// return
// }
list, _ := this.module.modelViking.getVikingList(session.GetUserId())
if session.GetUserId() != "" { // 恢复时间
if userexpand, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil {
list.RecoveryTime = userexpand.Recovertimeunifiedticket
}
}
// if session.GetUserId() != "" { // 恢复时间
// if userexpand, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil {
// list.RecoveryTime = userexpand.Recovertimeunifiedticket
// }
// }
session.SendMsg(string(this.module.GetType()), VikingGetListResp, &pb.VikingGetListResp{Data: list})
return
}

View File

@ -31,7 +31,8 @@ type DBHunting struct {
BuyCount int32 `protobuf:"varint,4,opt,name=buyCount,proto3" json:"buyCount" bson:"buyCount"` //购买次数
CTime int64 `protobuf:"varint,5,opt,name=cTime,proto3" json:"cTime" bson:"cTime"` //修改时间
BossTime map[string]int32 `protobuf:"bytes,6,rep,name=bossTime,proto3" json:"bossTime" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"bossTime"` //
RecoveryTime int64 `protobuf:"varint,7,opt,name=recoveryTime,proto3" json:"recoveryTime" bson:"recoveryTime"` //// 开始恢复的时间
//int64 recoveryTime = 7; //@go_tags(`bson:"recoveryTime"`) // 开始恢复的时间
Ps map[int32]int32 `protobuf:"bytes,8,rep,name=ps,proto3" json:"ps" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 预扣的体力
}
func (x *DBHunting) Reset() {
@ -108,11 +109,11 @@ func (x *DBHunting) GetBossTime() map[string]int32 {
return nil
}
func (x *DBHunting) GetRecoveryTime() int64 {
func (x *DBHunting) GetPs() map[int32]int32 {
if x != nil {
return x.RecoveryTime
return x.Ps
}
return 0
return nil
}
// 狩猎排行榜
@ -241,7 +242,7 @@ var file_hunting_hunting_db_proto_rawDesc = []byte{
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}
var (
@ -295,23 +299,25 @@ func file_hunting_hunting_db_proto_rawDescGZIP() []byte {
return file_hunting_hunting_db_proto_rawDescData
}
var file_hunting_hunting_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_hunting_hunting_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
var file_hunting_hunting_db_proto_goTypes = []interface{}{
(*DBHunting)(nil), // 0: DBHunting
(*DBHuntingRank)(nil), // 1: DBHuntingRank
nil, // 2: DBHunting.BossEntry
nil, // 3: DBHunting.BossTimeEntry
(*LineUp)(nil), // 4: LineUp
nil, // 4: DBHunting.PsEntry
(*LineUp)(nil), // 5: LineUp
}
var file_hunting_hunting_db_proto_depIdxs = []int32{
2, // 0: DBHunting.boss:type_name -> DBHunting.BossEntry
3, // 1: DBHunting.bossTime:type_name -> DBHunting.BossTimeEntry
4, // 2: DBHuntingRank.line:type_name -> LineUp
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
4, // 2: DBHunting.ps:type_name -> DBHunting.PsEntry
5, // 3: DBHuntingRank.line:type_name -> LineUp
4, // [4:4] is the sub-list for method output_type
4, // [4:4] is the sub-list for method input_type
4, // [4:4] is the sub-list for extension type_name
4, // [4:4] is the sub-list for extension extendee
0, // [0:4] is the sub-list for field type_name
}
func init() { file_hunting_hunting_db_proto_init() }
@ -352,7 +358,7 @@ func file_hunting_hunting_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_hunting_hunting_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 4,
NumMessages: 5,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -32,7 +32,8 @@ type DBViking struct {
BuyCount int32 `protobuf:"varint,4,opt,name=buyCount,proto3" json:"buyCount" bson:"buyCount"` //购买次数
CTime int64 `protobuf:"varint,5,opt,name=cTime,proto3" json:"cTime" bson:"cTime"` //修改时间
BossTime map[string]int32 `protobuf:"bytes,6,rep,name=bossTime,proto3" json:"bossTime" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"bossTime"` //
RecoveryTime int64 `protobuf:"varint,7,opt,name=recoveryTime,proto3" json:"recoveryTime" bson:"recoveryTime"` //// 开始恢复的时间
//int64 recoveryTime = 7; //@go_tags(`bson:"recoveryTime"`) // 开始恢复的时间
Ps map[int32]int32 `protobuf:"bytes,8,rep,name=ps,proto3" json:"ps" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 预扣的体力
}
func (x *DBViking) Reset() {
@ -109,11 +110,11 @@ func (x *DBViking) GetBossTime() map[string]int32 {
return nil
}
func (x *DBViking) GetRecoveryTime() int64 {
func (x *DBViking) GetPs() map[int32]int32 {
if x != nil {
return x.RecoveryTime
return x.Ps
}
return 0
return nil
}
// 维京远征排行榜
@ -242,7 +243,7 @@ var file_viking_viking_db_proto_rawDesc = []byte{
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@ -254,33 +255,37 @@ var file_viking_viking_db_proto_rawDesc = []byte{
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0x6f, 0x33,
}
var (
@ -295,23 +300,25 @@ func file_viking_viking_db_proto_rawDescGZIP() []byte {
return file_viking_viking_db_proto_rawDescData
}
var file_viking_viking_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_viking_viking_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
var file_viking_viking_db_proto_goTypes = []interface{}{
(*DBViking)(nil), // 0: DBViking
(*DBVikingRank)(nil), // 1: DBVikingRank
nil, // 2: DBViking.BossEntry
nil, // 3: DBViking.BossTimeEntry
(*LineUp)(nil), // 4: LineUp
nil, // 4: DBViking.PsEntry
(*LineUp)(nil), // 5: LineUp
}
var file_viking_viking_db_proto_depIdxs = []int32{
2, // 0: DBViking.boss:type_name -> DBViking.BossEntry
3, // 1: DBViking.bossTime:type_name -> DBViking.BossTimeEntry
4, // 2: DBVikingRank.line:type_name -> LineUp
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
4, // 2: DBViking.ps:type_name -> DBViking.PsEntry
5, // 3: DBVikingRank.line:type_name -> LineUp
4, // [4:4] is the sub-list for method output_type
4, // [4:4] is the sub-list for method input_type
4, // [4:4] is the sub-list for extension type_name
4, // [4:4] is the sub-list for extension extendee
0, // [0:4] is the sub-list for field type_name
}
func init() { file_viking_viking_db_proto_init() }
@ -352,7 +359,7 @@ func file_viking_viking_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_viking_viking_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 4,
NumMessages: 5,
NumExtensions: 0,
NumServices: 0,
},