上传道具修改

This commit is contained in:
liwei 2023-06-21 17:20:21 +08:00
parent 1a37c06dcd
commit e6a573d2ac
4 changed files with 28 additions and 27 deletions

View File

@ -17,13 +17,13 @@ import (
"go.mongodb.org/mongo-driver/x/bsonx"
)
///背包缓存数据管理组件
// /背包缓存数据管理组件
type ModelItemsComp struct {
modules.MCompModel
module *Items
}
//组件初始化接口
// 组件初始化接口
func (this *ModelItemsComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
this.TableName = comm.TableItems
this.MCompModel.Init(service, module, comp, opt)
@ -35,7 +35,7 @@ func (this *ModelItemsComp) Init(service core.IService, module core.IModule, com
return
}
///查询用户背包数据
// /查询用户背包数据
func (this *ModelItemsComp) QueryUserPack(uId string) (itmes []*pb.DB_UserItemData, err error) {
var (
model *db.DBModel
@ -58,7 +58,7 @@ func (this *ModelItemsComp) QueryUserPack(uId string) (itmes []*pb.DB_UserItemDa
return
}
///查询用户指定格子的物品数据
// /查询用户指定格子的物品数据
func (this *ModelItemsComp) QueryUserPackByGridId(uId string, grid string) (itme *pb.DB_UserItemData, err error) {
var (
model *db.DBModel
@ -82,7 +82,7 @@ func (this *ModelItemsComp) QueryUserPackByGridId(uId string, grid string) (itme
return
}
///查询用户指定格子的物品数据
// /查询用户指定格子的物品数据
func (this *ModelItemsComp) QueryUserPackByGridIds(uId string, grids []string) (itme []*pb.DB_UserItemData, err error) {
var (
model *db.DBModel
@ -106,7 +106,7 @@ func (this *ModelItemsComp) QueryUserPackByGridIds(uId string, grids []string) (
return
}
//更新用户的背包信息
// 更新用户的背包信息
func (this *ModelItemsComp) AddUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
data := make(map[string]*pb.DB_UserItemData)
for _, v := range itmes {
@ -132,7 +132,7 @@ func (this *ModelItemsComp) AddUserPack(uId string, itmes ...*pb.DB_UserItemData
return
}
//更新用户的背包信息
// 更新用户的背包信息
func (this *ModelItemsComp) UpdateUserPack(uid string, itmes ...*pb.DB_UserItemData) (err error) {
var (
model *db.DBModel
@ -162,7 +162,7 @@ func (this *ModelItemsComp) UpdateUserPack(uid string, itmes ...*pb.DB_UserItemD
return
}
//更新用户的背包信息
// 更新用户的背包信息
func (this *ModelItemsComp) DeleteUserPack(uid string, itmes ...*pb.DB_UserItemData) (err error) {
var (
model *db.DBModel
@ -191,7 +191,7 @@ func (this *ModelItemsComp) DeleteUserPack(uid string, itmes ...*pb.DB_UserItemD
return
}
//查询用户背包物品数量
// 查询用户背包物品数量
func (this *ModelItemsComp) QueryUserPackItemsAmount(uId string, itemid ...string) (result map[string]uint32) {
var (
itmes []*pb.DB_UserItemData
@ -213,7 +213,7 @@ func (this *ModelItemsComp) QueryUserPackItemsAmount(uId string, itemid ...strin
return
}
///添加或则减少物品到用户背包
// /添加或则减少物品到用户背包
func (this *ModelItemsComp) AddItemToUserPack(uId string, itemId string, addnum int32) (change []*pb.DB_UserItemData, err error) {
var (
itmes []*pb.DB_UserItemData
@ -264,7 +264,7 @@ func (this *ModelItemsComp) AddItemToUserPack(uId string, itemId string, addnum
return
}
///添加或则减少多个物品到用户背包
// /添加或则减少多个物品到用户背包
func (this *ModelItemsComp) AddItemsToUserPack(uId string, items map[string]int32) (change []*pb.DB_UserItemData, err error) {
var (
itmes []*pb.DB_UserItemData
@ -316,7 +316,7 @@ func (this *ModelItemsComp) AddItemsToUserPack(uId string, items map[string]int3
return
}
///修改指定格子的物品数量
// /修改指定格子的物品数量
func (this *ModelItemsComp) AddItemToUserPackByGrid(uId string, gridid string, addnum int32) (change []*pb.DB_UserItemData, err error) {
var (
conf *cfg.GameItemData
@ -359,7 +359,7 @@ func (this *ModelItemsComp) AddItemToUserPackByGrid(uId string, gridid string, a
return
}
///添加移除物品到用户背包
// /添加移除物品到用户背包
func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserItemData, itemId string, addnum int32) (add, update, del []*pb.DB_UserItemData, leftnum int64, err error) {
var (
conf *cfg.GameItemData
@ -374,10 +374,10 @@ func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserIte
err = NoFoundItemConfig
return
}
if conf.UpperLimit == 0 {
err = fmt.Errorf("item UpperLimit is 0")
return
}
// if conf.UpperLimit == 0 {
// err = fmt.Errorf("item UpperLimit is 0")
// return
// }
isNew = true
leftnum = int64(addnum)
add = make([]*pb.DB_UserItemData, 0)
@ -429,7 +429,7 @@ func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserIte
if leftnum > 0 { //还没有放完 寻找空的格子填充
index := int32(len(items))
for leftnum > 0 { //需要补充格子
if conf.UpperLimit < 0 || (conf.UpperLimit > 0 && leftnum <= int64(conf.UpperLimit)) {
if conf.UpperLimit == 0 || (conf.UpperLimit > 0 && leftnum <= int64(conf.UpperLimit)) {
grid := &pb.DB_UserItemData{
GridId: primitive.NewObjectID().Hex(),
UId: uid,
@ -470,7 +470,7 @@ func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserIte
return
}
//购买门票
// 购买门票
func (this *ModelItemsComp) buyTicket(session comm.IUserSession, buy int32) (info *pb.DBUserExpand, errdata *pb.ErrorData) {
var (
need *cfg.Gameatn
@ -538,7 +538,7 @@ func (this *ModelItemsComp) buyTicket(session comm.IUserSession, buy int32) (inf
return
}
///回复门票
// /回复门票
func (this *ModelItemsComp) recoverTicket(session comm.IUserSession) (errdata *pb.ErrorData) {
var (
user *pb.DBUser
@ -599,7 +599,7 @@ func (this *ModelItemsComp) recoverTicket(session comm.IUserSession) (errdata *p
return
}
///使用道具
// /使用道具
func (this *ModelItemsComp) useitem(session comm.IUserSession, gid string, amount int32, slt int32) (errdata *pb.ErrorData) {
var (
item *pb.DB_UserItemData

View File

@ -5,13 +5,13 @@ import (
"go_dreamfactory/pb"
)
//参数校验
// 参数校验
func (this *apiComp) GymConfirmCheck(session comm.IUserSession, req *pb.PracticeGymConfirmReq) (errdata *pb.ErrorData) {
return
}
///练功请求
// /每日一练确认
func (this *apiComp) GymConfirm(session comm.IUserSession, req *pb.PracticeGymConfirmReq) (errdata *pb.ErrorData) {
this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{

View File

@ -7,13 +7,13 @@ import (
"time"
)
//参数校验
// 参数校验
func (this *apiComp) GymInfoCheck(session comm.IUserSession, req *pb.PracticeGymInfoReq) (errdata *pb.ErrorData) {
return
}
///练功请求
// /获取每日一练信息
func (this *apiComp) GymInfo(session comm.IUserSession, req *pb.PracticeGymInfoReq) (errdata *pb.ErrorData) {
var (
err error
@ -33,6 +33,7 @@ func (this *apiComp) GymInfo(session comm.IUserSession, req *pb.PracticeGymInfoR
"gymrefresh": room.Gymrefresh,
})
}
go this.module.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype185, 1))
session.SendMsg(string(this.module.GetType()), "gyminfo", &pb.PracticeGymInfoResp{Lastaction: room.Gymaction, Refreshnum: room.Gymrefresh})
return
}

View File

@ -8,13 +8,13 @@ import (
"math/rand"
)
//参数校验
// 参数校验
func (this *apiComp) GymRefreshCheck(session comm.IUserSession, req *pb.PracticeGymRefreshReq) (errdata *pb.ErrorData) {
return
}
///练功请求
// /刷新动作
func (this *apiComp) GymRefresh(session comm.IUserSession, req *pb.PracticeGymRefreshReq) (errdata *pb.ErrorData) {
var (
err error