赛季结束时间

This commit is contained in:
meixiongfeng 2023-07-10 21:24:24 +08:00
parent 7130c5141f
commit e5c7e05cb5

View File

@ -83,7 +83,7 @@ func (this *Viking) Start() (err error) {
}
this.battle = module.(comm.IBattle)
this.CheckCurSeasonData()
return
}
@ -234,11 +234,13 @@ func (this *Viking) CompleteAllLevel(session comm.IUserSession) (errdata *pb.Err
// 检查当前赛季是在本服还是在跨服
func (this *Viking) CheckCurSeasonData() (bLocal bool, endSeasonTime int64) {
var subTime int64
var oneSeason int64
openTime := this.service.GetOpentime().Unix()
this.Debugf("%d", openTime)
// 获取第一个赛季结束的时间
endSeasonTime = utils.GetTodayZeroTime(openTime) //+ int64((6-d)*3600*24)
this.Debugf("%d", endSeasonTime)
oneSeason = utils.GetTodayZeroTime(openTime) //+ int64((6-d)*3600*24)
this.Debugf("%d", oneSeason)
var c int32
if Continued%Cycle == 0 {
@ -247,11 +249,18 @@ func (this *Viking) CheckCurSeasonData() (bLocal bool, endSeasonTime int64) {
c = Continued/Cycle + 1
}
if configure.Now().Unix() > oneSeason {
subTime = configure.Now().Unix() - oneSeason
subTime = subTime/(14*3600*24) + 1
}
// 只需判断当前时间是否大于第c个赛季即可
endSeasonTime = oneSeason
endSeasonTime += 14 * 3600 * 24 * int64(c)
if endSeasonTime <= configure.Now().Unix() {
endSeasonTime = oneSeason + subTime*14*3600*24
return false, endSeasonTime
}
endSeasonTime = oneSeason + subTime*14*3600*24
return true, endSeasonTime
}