跑商修改

This commit is contained in:
meixiongfeng 2023-05-18 19:42:24 +08:00
parent 275ee9e1b1
commit e586f872f1
15 changed files with 360 additions and 134 deletions

View File

@ -0,0 +1,33 @@
[
{
"id": 1001,
"eventtype": 1,
"mustdo": 1,
"citystory": 101,
"citynormal": 102,
"cityabnormal": 103,
"worldtask": 210,
"traintips": {
"key": "caravan_caravan_event_traintips_1",
"text": "列车上来了外人,这个人看上去有很急切的事情,我们必须先解决这个再离开这里。"
},
"trainstory": 888,
"trainstorybad": 777,
"trainstorygood": 888,
"reword": [
{
"a": "item",
"t": "141001",
"n": 10
}
],
"exreword": [
10001
],
"unreword": [
1,
40
],
"eventtime": 500
}
]

View File

@ -8541,9 +8541,40 @@
"decompose_deplete": [] "decompose_deplete": []
}, },
{ {
"id": "151001", "id": "141002",
"name": { "name": {
"key": "item_item_name_234", "key": "item_item_name_234",
"text": "车票"
},
"usetype": 14,
"color": 4,
"bagtype": 0,
"index": 99,
"special_type": 200,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"access": [
107
],
"use_skip": 166,
"upper_limit": -1,
"img": "icon_mcs",
"intr": {
"key": "item_item_intr_233",
"text": "缺少流通货币"
},
"sale": [],
"synthetize_deplete": [],
"decompose_deplete": []
},
{
"id": "151001",
"name": {
"key": "item_item_name_235",
"text": "提示道具" "text": "提示道具"
}, },
"usetype": 15, "usetype": 15,
@ -8580,7 +8611,7 @@
{ {
"id": "14010101", "id": "14010101",
"name": { "name": {
"key": "item_item_name_235", "key": "item_item_name_236",
"text": "豪猪刺" "text": "豪猪刺"
}, },
"usetype": 8, "usetype": 8,
@ -8617,7 +8648,7 @@
{ {
"id": "14010102", "id": "14010102",
"name": { "name": {
"key": "item_item_name_236", "key": "item_item_name_237",
"text": "火鸡胃" "text": "火鸡胃"
}, },
"usetype": 8, "usetype": 8,
@ -8654,7 +8685,7 @@
{ {
"id": "14010203", "id": "14010203",
"name": { "name": {
"key": "item_item_name_237", "key": "item_item_name_238",
"text": "蟾蜍卵" "text": "蟾蜍卵"
}, },
"usetype": 8, "usetype": 8,
@ -8691,7 +8722,7 @@
{ {
"id": "14010204", "id": "14010204",
"name": { "name": {
"key": "item_item_name_238", "key": "item_item_name_239",
"text": "蚂蟥汁" "text": "蚂蟥汁"
}, },
"usetype": 8, "usetype": 8,
@ -8728,7 +8759,7 @@
{ {
"id": "14010305", "id": "14010305",
"name": { "name": {
"key": "item_item_name_239", "key": "item_item_name_240",
"text": "白鲜" "text": "白鲜"
}, },
"usetype": 8, "usetype": 8,
@ -8765,7 +8796,7 @@
{ {
"id": "14010306", "id": "14010306",
"name": { "name": {
"key": "item_item_name_240", "key": "item_item_name_241",
"text": "荨麻" "text": "荨麻"
}, },
"usetype": 8, "usetype": 8,
@ -8802,7 +8833,7 @@
{ {
"id": "14010407", "id": "14010407",
"name": { "name": {
"key": "item_item_name_241", "key": "item_item_name_242",
"text": "粪石" "text": "粪石"
}, },
"usetype": 8, "usetype": 8,
@ -8839,7 +8870,7 @@
{ {
"id": "14010408", "id": "14010408",
"name": { "name": {
"key": "item_item_name_242", "key": "item_item_name_243",
"text": "屎壳郎粉" "text": "屎壳郎粉"
}, },
"usetype": 8, "usetype": 8,
@ -8876,7 +8907,7 @@
{ {
"id": "14020101", "id": "14020101",
"name": { "name": {
"key": "item_item_name_243", "key": "item_item_name_244",
"text": "火蜥蜴皮" "text": "火蜥蜴皮"
}, },
"usetype": 8, "usetype": 8,
@ -8913,7 +8944,7 @@
{ {
"id": "14020102", "id": "14020102",
"name": { "name": {
"key": "item_item_name_244", "key": "item_item_name_245",
"text": "奇美拉牙" "text": "奇美拉牙"
}, },
"usetype": 8, "usetype": 8,
@ -8950,7 +8981,7 @@
{ {
"id": "14020203", "id": "14020203",
"name": { "name": {
"key": "item_item_name_245", "key": "item_item_name_246",
"text": "河豚眼" "text": "河豚眼"
}, },
"usetype": 8, "usetype": 8,
@ -8987,7 +9018,7 @@
{ {
"id": "14020204", "id": "14020204",
"name": { "name": {
"key": "item_item_name_246", "key": "item_item_name_247",
"text": "章鱼水" "text": "章鱼水"
}, },
"usetype": 8, "usetype": 8,
@ -9024,7 +9055,7 @@
{ {
"id": "14020305", "id": "14020305",
"name": { "name": {
"key": "item_item_name_247", "key": "item_item_name_248",
"text": "曼德拉草" "text": "曼德拉草"
}, },
"usetype": 8, "usetype": 8,
@ -9061,7 +9092,7 @@
{ {
"id": "14020306", "id": "14020306",
"name": { "name": {
"key": "item_item_name_248", "key": "item_item_name_249",
"text": "乌头" "text": "乌头"
}, },
"usetype": 8, "usetype": 8,
@ -9098,7 +9129,7 @@
{ {
"id": "14020407", "id": "14020407",
"name": { "name": {
"key": "item_item_name_249", "key": "item_item_name_250",
"text": "月长石" "text": "月长石"
}, },
"usetype": 8, "usetype": 8,
@ -9135,7 +9166,7 @@
{ {
"id": "14020408", "id": "14020408",
"name": { "name": {
"key": "item_item_name_250", "key": "item_item_name_251",
"text": "蛇王蛋" "text": "蛇王蛋"
}, },
"usetype": 8, "usetype": 8,
@ -9172,7 +9203,7 @@
{ {
"id": "14030101", "id": "14030101",
"name": { "name": {
"key": "item_item_name_251", "key": "item_item_name_252",
"text": "火龙血" "text": "火龙血"
}, },
"usetype": 8, "usetype": 8,
@ -9209,7 +9240,7 @@
{ {
"id": "14030102", "id": "14030102",
"name": { "name": {
"key": "item_item_name_252", "key": "item_item_name_253",
"text": "凤凰胆" "text": "凤凰胆"
}, },
"usetype": 8, "usetype": 8,
@ -9246,7 +9277,7 @@
{ {
"id": "14030203", "id": "14030203",
"name": { "name": {
"key": "item_item_name_253", "key": "item_item_name_254",
"text": "独角兽血" "text": "独角兽血"
}, },
"usetype": 8, "usetype": 8,
@ -9283,7 +9314,7 @@
{ {
"id": "14030204", "id": "14030204",
"name": { "name": {
"key": "item_item_name_254", "key": "item_item_name_255",
"text": "美人鱼泪" "text": "美人鱼泪"
}, },
"usetype": 8, "usetype": 8,
@ -9320,7 +9351,7 @@
{ {
"id": "14030305", "id": "14030305",
"name": { "name": {
"key": "item_item_name_255", "key": "item_item_name_256",
"text": "接骨木" "text": "接骨木"
}, },
"usetype": 8, "usetype": 8,
@ -9357,7 +9388,7 @@
{ {
"id": "14030306", "id": "14030306",
"name": { "name": {
"key": "item_item_name_256", "key": "item_item_name_257",
"text": "复活草" "text": "复活草"
}, },
"usetype": 8, "usetype": 8,
@ -9394,7 +9425,7 @@
{ {
"id": "14030407", "id": "14030407",
"name": { "name": {
"key": "item_item_name_257", "key": "item_item_name_258",
"text": "贤者之石" "text": "贤者之石"
}, },
"usetype": 8, "usetype": 8,
@ -9431,7 +9462,7 @@
{ {
"id": "14030408", "id": "14030408",
"name": { "name": {
"key": "item_item_name_258", "key": "item_item_name_259",
"text": "大还丹" "text": "大还丹"
}, },
"usetype": 8, "usetype": 8,
@ -9468,7 +9499,7 @@
{ {
"id": "14010111", "id": "14010111",
"name": { "name": {
"key": "item_item_name_259", "key": "item_item_name_260",
"text": "热火药剂" "text": "热火药剂"
}, },
"usetype": 8, "usetype": 8,
@ -9505,7 +9536,7 @@
{ {
"id": "14010212", "id": "14010212",
"name": { "name": {
"key": "item_item_name_260", "key": "item_item_name_261",
"text": "冷水药剂" "text": "冷水药剂"
}, },
"usetype": 8, "usetype": 8,
@ -9542,7 +9573,7 @@
{ {
"id": "14010313", "id": "14010313",
"name": { "name": {
"key": "item_item_name_261", "key": "item_item_name_262",
"text": "古木药剂" "text": "古木药剂"
}, },
"usetype": 8, "usetype": 8,
@ -9579,7 +9610,7 @@
{ {
"id": "14010414", "id": "14010414",
"name": { "name": {
"key": "item_item_name_262", "key": "item_item_name_263",
"text": "微尘药剂" "text": "微尘药剂"
}, },
"usetype": 8, "usetype": 8,
@ -9616,7 +9647,7 @@
{ {
"id": "14020111", "id": "14020111",
"name": { "name": {
"key": "item_item_name_263", "key": "item_item_name_264",
"text": "烈焰精华" "text": "烈焰精华"
}, },
"usetype": 8, "usetype": 8,
@ -9653,7 +9684,7 @@
{ {
"id": "14020212", "id": "14020212",
"name": { "name": {
"key": "item_item_name_264", "key": "item_item_name_265",
"text": "凝露精华" "text": "凝露精华"
}, },
"usetype": 8, "usetype": 8,
@ -9690,7 +9721,7 @@
{ {
"id": "14020313", "id": "14020313",
"name": { "name": {
"key": "item_item_name_265", "key": "item_item_name_266",
"text": "荆棘精华" "text": "荆棘精华"
}, },
"usetype": 8, "usetype": 8,
@ -9727,7 +9758,7 @@
{ {
"id": "14020414", "id": "14020414",
"name": { "name": {
"key": "item_item_name_266", "key": "item_item_name_267",
"text": "曙光精华" "text": "曙光精华"
}, },
"usetype": 8, "usetype": 8,
@ -9764,7 +9795,7 @@
{ {
"id": "14030111", "id": "14030111",
"name": { "name": {
"key": "item_item_name_267", "key": "item_item_name_268",
"text": "爆炸神水" "text": "爆炸神水"
}, },
"usetype": 8, "usetype": 8,
@ -9801,7 +9832,7 @@
{ {
"id": "14030212", "id": "14030212",
"name": { "name": {
"key": "item_item_name_268", "key": "item_item_name_269",
"text": "深渊神水" "text": "深渊神水"
}, },
"usetype": 8, "usetype": 8,
@ -9838,7 +9869,7 @@
{ {
"id": "14030313", "id": "14030313",
"name": { "name": {
"key": "item_item_name_269", "key": "item_item_name_270",
"text": "魔森神水" "text": "魔森神水"
}, },
"usetype": 8, "usetype": 8,
@ -9875,7 +9906,7 @@
{ {
"id": "14030414", "id": "14030414",
"name": { "name": {
"key": "item_item_name_270", "key": "item_item_name_271",
"text": "秘境神水" "text": "秘境神水"
}, },
"usetype": 8, "usetype": 8,
@ -9912,7 +9943,7 @@
{ {
"id": "15010101", "id": "15010101",
"name": { "name": {
"key": "item_item_name_271", "key": "item_item_name_272",
"text": "活跃度" "text": "活跃度"
}, },
"usetype": 15, "usetype": 15,
@ -9943,7 +9974,7 @@
{ {
"id": "9999999", "id": "9999999",
"name": { "name": {
"key": "item_item_name_272", "key": "item_item_name_273",
"text": "时限道具(测试)" "text": "时限道具(测试)"
}, },
"usetype": 3, "usetype": 3,

View File

@ -259,7 +259,7 @@ const (
//旧时光 //旧时光
TableOldtimes = "oldtimes" TableOldtimes = "oldtimes"
// 巨怪商队 // 巨怪商队
TableCaravan = "varavan" TableCaravan = "caravan"
) )
// RPC服务接口定义处 // RPC服务接口定义处

View File

@ -50,7 +50,7 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
this.module.Errorf("背包道具数量不足%s,道具ID:%d,背包数量:%d", session.GetUserId(), k, v) this.module.Errorf("背包道具数量不足%s,道具ID:%d,背包数量:%d", session.GetUserId(), k, v)
continue continue
} }
for _, k1 := range cityInfo.Like { for _, k1 := range cityInfo.Special {
if k == k1 { if k == k1 {
if v <= caravan.Items[k].Count { if v <= caravan.Items[k].Count {
caravan.Items[k].Count -= v caravan.Items[k].Count -= v
@ -63,7 +63,7 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
// 找到城市想要收购的物品 // 找到城市想要收购的物品
var price int32 var price int32
price = items.Price price = items.Price
for _, v := range cityInfo.Unlike { for _, v := range cityInfo.Exspecial {
if v == k { if v == k {
if cityConf := this.module.configure.GetCaravanCity(req.City); cityConf != nil { if cityConf := this.module.configure.GetCaravanCity(req.City); cityConf != nil {
price = cityConf.Exspecialnum * items.Price / 1000 price = cityConf.Exspecialnum * items.Price / 1000
@ -111,7 +111,7 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
var price int32 var price int32
price = items.Price price = items.Price
for _, v := range cityInfo.Like { for _, v := range cityInfo.Special {
if v == k { if v == k {
if cityConf := this.module.configure.GetCaravanCity(req.City); cityConf != nil { if cityConf := this.module.configure.GetCaravanCity(req.City); cityConf != nil {
price = cityConf.Specialnum * items.Price / 1000 price = cityConf.Specialnum * items.Price / 1000

View File

@ -15,6 +15,7 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.CaravanGetListRe
var ( var (
resp *pb.CaravanGetListResp resp *pb.CaravanGetListResp
) )
resp = &pb.CaravanGetListResp{}
if code = this.GetListCheck(session, req); code != pb.ErrorCode_Success { if code = this.GetListCheck(session, req); code != pb.ErrorCode_Success {
return // 参数校验失败直接返回 return // 参数校验失败直接返回
} }

View File

@ -21,7 +21,7 @@ func (this *apiComp) GotoCity(session comm.IUserSession, req *pb.CaravanGotoCity
res *cfg.Gameatn res *cfg.Gameatn
bNewTask bool bNewTask bool
) )
bNewTask = true bNewTask = false
if code = this.GotoCityCheck(session, req); code != pb.ErrorCode_Success { if code = this.GotoCityCheck(session, req); code != pb.ErrorCode_Success {
return // 参数校验失败直接返回 return // 参数校验失败直接返回
} }

View File

@ -9,11 +9,11 @@ import (
) )
const ( const (
game_caravan = "game_caravan_city.json" game_caravan = "game_caravancity.json"
game_caravan_lv = "game_caravan_lv.json" game_caravan_lv = "game_caravanlv.json"
game_caravan_reward = "game_caravan_reward.json" game_caravan_reward = "game_caravanreward.json"
game_caravan_thing = "game_caravan_thing.json" game_caravan_thing = "game_caravanthing.json"
game_caravan_event = "game_caravan_event.json" game_caravan_event = "game_caravanevent.json"
) )
///配置管理基础组件 ///配置管理基础组件
@ -128,3 +128,18 @@ func (this *configureComp) GetCaravanEventById(id int32) (data *cfg.GameCaravanR
} }
return return
} }
// 初始城市取配置表第一条数据
func (this *configureComp) GetCaravanInitCity() (initcity int32) {
if v, err := this.GetConfigure(game_caravan); err == nil {
if configure, ok := v.(*cfg.GameCaravanCity); ok {
for _, v := range configure.GetDataList() {
return v.Id
}
}
} else {
log.Errorf("get GetCaravanInitCity conf err:%v", err)
}
return
}

View File

@ -43,7 +43,7 @@ func (this *modelCaravan) getCaravanList(uid string) (result *pb.DBCaravan, err
result.Id = primitive.NewObjectID().Hex() result.Id = primitive.NewObjectID().Hex()
result.Resettime = configure.Now().Unix() // 设置起始刷新时间 result.Resettime = configure.Now().Unix() // 设置起始刷新时间
result.Lv = 1 result.Lv = 1
result.Curcity = this.module.configure.GetCaravanInitCity() // 获取默认城市
if conf := this.module.configure.GetCaravanLv(1); conf != nil { if conf := this.module.configure.GetCaravanLv(1); conf != nil {
result.Baglimit = conf.Bagtop result.Baglimit = conf.Bagtop
} }

View File

@ -56,8 +56,8 @@ func (this *Caravan) InitCaravanCityData(uid string, data *pb.DBCaravan) {
data.City = make(map[int32]*pb.CityInfo, 0) data.City = make(map[int32]*pb.CityInfo, 0)
for _, v := range list { for _, v := range list {
city := &pb.CityInfo{ city := &pb.CityInfo{
Like: []int32{}, // 城市卖给玩家的商品 (注意 这里有库存 必须初始化 Count 字段数据) Special: []int32{}, // 城市卖给玩家的商品 (注意 这里有库存 必须初始化 Count 字段数据)
Unlike: []int32{}, // 城市想要玩家卖给他的商品库 Exspecial: []int32{}, // 城市想要玩家卖给他的商品库
Count: map[int32]int32{}, // key 货物ID Count: map[int32]int32{}, // key 货物ID
Rtime: configure.Now().Unix(), // 初始化城市货物刷新时间 Rtime: configure.Now().Unix(), // 初始化城市货物刷新时间
} }
@ -65,16 +65,16 @@ func (this *Caravan) InitCaravanCityData(uid string, data *pb.DBCaravan) {
if len(v.Special) > int(v.Citytypenum) { if len(v.Special) > int(v.Citytypenum) {
ids := utils.RandomNumbers(0, len(v.Special), int(v.Citytypenum)) ids := utils.RandomNumbers(0, len(v.Special), int(v.Citytypenum))
for _, id := range ids { for _, id := range ids {
city.Like = append(city.Like, v.Special[id]) city.Special = append(city.Special, v.Special[id])
} }
} else { } else {
city.Like = append(city.Like, v.Special...) city.Special = append(city.Special, v.Special...)
} }
for _, v := range city.Like { for _, v := range city.Special {
city.Count[v] = 40 // 配置暂无 后面走配置 city.Count[v] = 40 // 配置暂无 后面走配置
} }
city.Unlike = append(city.Like, v.Exspecial...) city.Exspecial = append(city.Special, v.Exspecial...)
data.City[v.Id] = city data.City[v.Id] = city
} }
@ -123,23 +123,23 @@ func (this *Caravan) refreshCaravanCityInfo(uid string, data *pb.DBCaravan) {
if configure.Now().Unix()-v.Rtime >= int64(c.Checktime) { if configure.Now().Unix()-v.Rtime >= int64(c.Checktime) {
v.Rtime = configure.Now().Unix() - (configure.Now().Unix()-v.Rtime)%int64(c.Checktime) v.Rtime = configure.Now().Unix() - (configure.Now().Unix()-v.Rtime)%int64(c.Checktime)
v.Count = make(map[int32]int32) // 初始化城市信息 v.Count = make(map[int32]int32) // 初始化城市信息
v.Like = []int32{} v.Special = []int32{}
v.Unlike = []int32{} v.Exspecial = []int32{}
if len(c.Special) > int(c.Citytypenum) { if len(c.Special) > int(c.Citytypenum) {
ids := utils.RandomNumbers(0, len(c.Special), int(c.Citytypenum)) ids := utils.RandomNumbers(0, len(c.Special), int(c.Citytypenum))
for _, id := range ids { for _, id := range ids {
v.Like = append(v.Like, c.Special[id]) v.Special = append(v.Special, c.Special[id])
} }
} else { } else {
v.Like = append(v.Like, c.Special...) v.Special = append(v.Special, c.Special...)
} }
for _, v1 := range v.Like { for _, v1 := range v.Special {
if itemConf := this.configure.GetCaravanGoods(v1); itemConf != nil { // 更新商店库存 if itemConf := this.configure.GetCaravanGoods(v1); itemConf != nil { // 更新商店库存
v.Count[v1] = itemConf.Goodsnum v.Count[v1] = itemConf.Goodsnum
} }
} }
v.Unlike = append(v.Like, c.Exspecial...) v.Exspecial = append(v.Special, c.Exspecial...)
bChange = true bChange = true
} }
} }

View File

@ -376,10 +376,10 @@ func (this *ModuleRtask) TriggerTask(uid string, taskParams ...*comm.TaskParam)
} }
for _, tp := range taskParams { for _, tp := range taskParams {
this.Debug("任务触发", // this.Debug("任务触发",
log.Field{Key: "uid", Value: uid}, // log.Field{Key: "uid", Value: uid},
log.Field{Key: "type", Value: tp.TT}, // log.Field{Key: "type", Value: tp.TT},
log.Field{Key: "params", Value: tp.Params}) // log.Field{Key: "params", Value: tp.Params})
code := this.processOneTask(session, tp.TT, tp.Params...) code := this.processOneTask(session, tp.TT, tp.Params...)
if code != pb.ErrorCode_Success { if code != pb.ErrorCode_Success {

View File

@ -96,8 +96,8 @@ type CityInfo struct {
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Like []int32 `protobuf:"varint,1,rep,packed,name=like,proto3" json:"like"` // 喜欢的货物ID Special []int32 `protobuf:"varint,1,rep,packed,name=special,proto3" json:"special"` // 城市卖给玩家的商品
Unlike []int32 `protobuf:"varint,2,rep,packed,name=unlike,proto3" json:"unlike"` // 不喜欢的货物ID Exspecial []int32 `protobuf:"varint,2,rep,packed,name=exspecial,proto3" json:"exspecial"` // 城市想要玩家卖给他的商品库
Count map[int32]int32 `protobuf:"bytes,3,rep,name=count,proto3" json:"count" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 货物对应的数量 Count map[int32]int32 `protobuf:"bytes,3,rep,name=count,proto3" json:"count" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 货物对应的数量
Rtime int64 `protobuf:"varint,4,opt,name=rtime,proto3" json:"rtime"` // 商店刷新时间 Rtime int64 `protobuf:"varint,4,opt,name=rtime,proto3" json:"rtime"` // 商店刷新时间
} }
@ -134,16 +134,16 @@ func (*CityInfo) Descriptor() ([]byte, []int) {
return file_caravan_caravan_db_proto_rawDescGZIP(), []int{1} return file_caravan_caravan_db_proto_rawDescGZIP(), []int{1}
} }
func (x *CityInfo) GetLike() []int32 { func (x *CityInfo) GetSpecial() []int32 {
if x != nil { if x != nil {
return x.Like return x.Special
} }
return nil return nil
} }
func (x *CityInfo) GetUnlike() []int32 { func (x *CityInfo) GetExspecial() []int32 {
if x != nil { if x != nil {
return x.Unlike return x.Exspecial
} }
return nil return nil
} }
@ -379,61 +379,61 @@ var file_caravan_caravan_db_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -7,6 +7,7 @@ import (
"go_dreamfactory/modules/arena" "go_dreamfactory/modules/arena"
"go_dreamfactory/modules/atlas" "go_dreamfactory/modules/atlas"
"go_dreamfactory/modules/battle" "go_dreamfactory/modules/battle"
"go_dreamfactory/modules/caravan"
"go_dreamfactory/modules/chat" "go_dreamfactory/modules/chat"
"go_dreamfactory/modules/combat" "go_dreamfactory/modules/combat"
"go_dreamfactory/modules/dispatch" "go_dreamfactory/modules/dispatch"
@ -122,6 +123,7 @@ func main() {
tools.NewModule(), tools.NewModule(),
reputation.NewModule(), reputation.NewModule(),
oldtimes.NewModule(), oldtimes.NewModule(),
caravan.NewModule(),
) )
} }

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameCaravanEvent struct {
_dataMap map[int32]*GameCaravanEventData
_dataList []*GameCaravanEventData
}
func NewGameCaravanEvent(_buf []map[string]interface{}) (*GameCaravanEvent, error) {
_dataList := make([]*GameCaravanEventData, 0, len(_buf))
dataMap := make(map[int32]*GameCaravanEventData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameCaravanEventData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameCaravanEvent{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameCaravanEvent) GetDataMap() map[int32]*GameCaravanEventData {
return table._dataMap
}
func (table *GameCaravanEvent) GetDataList() []*GameCaravanEventData {
return table._dataList
}
func (table *GameCaravanEvent) Get(key int32) *GameCaravanEventData {
return table._dataMap[key]
}

View File

@ -0,0 +1,102 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameCaravanEventData struct {
Id int32
Eventtype int32
Mustdo int32
Citystory int32
Citynormal int32
Cityabnormal int32
Worldtask int32
Traintips string
Trainstory int32
Trainstorybad int32
Trainstorygood int32
Reword []*Gameatn
Exreword []int32
Unreword []int32
Eventtime int32
}
const TypeId_GameCaravanEventData = 1366968202
func (*GameCaravanEventData) GetTypeId() int32 {
return 1366968202
}
func (_v *GameCaravanEventData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventtype"].(float64); !_ok_ { err = errors.New("eventtype error"); return }; _v.Eventtype = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["mustdo"].(float64); !_ok_ { err = errors.New("mustdo error"); return }; _v.Mustdo = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citystory"].(float64); !_ok_ { err = errors.New("citystory error"); return }; _v.Citystory = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citynormal"].(float64); !_ok_ { err = errors.New("citynormal error"); return }; _v.Citynormal = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cityabnormal"].(float64); !_ok_ { err = errors.New("cityabnormal error"); return }; _v.Cityabnormal = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["worldtask"].(float64); !_ok_ { err = errors.New("worldtask error"); return }; _v.Worldtask = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["traintips"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Traintips error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Traintips, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trainstory"].(float64); !_ok_ { err = errors.New("trainstory error"); return }; _v.Trainstory = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trainstorybad"].(float64); !_ok_ { err = errors.New("trainstorybad error"); return }; _v.Trainstorybad = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trainstorygood"].(float64); !_ok_ { err = errors.New("trainstorygood error"); return }; _v.Trainstorygood = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return }
_v.Reword = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Reword = append(_v.Reword, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["exreword"].([]interface{}); !_ok_ { err = errors.New("exreword error"); return }
_v.Exreword = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Exreword = append(_v.Exreword, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["unreword"].([]interface{}); !_ok_ { err = errors.New("unreword error"); return }
_v.Unreword = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Unreword = append(_v.Unreword, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventtime"].(float64); !_ok_ { err = errors.New("eventtime error"); return }; _v.Eventtime = int32(_tempNum_) }
return
}
func DeserializeGameCaravanEventData(_buf map[string]interface{}) (*GameCaravanEventData, error) {
v := &GameCaravanEventData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -177,7 +177,7 @@ type Tables struct {
CaravanReward *GameCaravanReward CaravanReward *GameCaravanReward
CaravanRank *GameCaravanRank CaravanRank *GameCaravanRank
CaravanBattle *GameCaravanBattle CaravanBattle *GameCaravanBattle
CaravanRvent *GameCaravanRvent CaravanEvent *GameCaravanEvent
NewRedDot *GameNewRedDot NewRedDot *GameNewRedDot
Talent *GameTalent Talent *GameTalent
Favorability *GameFavorability Favorability *GameFavorability
@ -1200,10 +1200,10 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.CaravanBattle, err = NewGameCaravanBattle(buf) ; err != nil { if tables.CaravanBattle, err = NewGameCaravanBattle(buf) ; err != nil {
return nil, err return nil, err
} }
if buf, err = loader("game_caravanrvent") ; err != nil { if buf, err = loader("game_caravanevent") ; err != nil {
return nil, err return nil, err
} }
if tables.CaravanRvent, err = NewGameCaravanRvent(buf) ; err != nil { if tables.CaravanEvent, err = NewGameCaravanEvent(buf) ; err != nil {
return nil, err return nil, err
} }
if buf, err = loader("game_newreddot") ; err != nil { if buf, err = loader("game_newreddot") ; err != nil {