英雄升星 属性刷新问题
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@ -60,8 +60,8 @@ func (this *apiComp) StrengthenUpStar(session comm.IUserSession, req *pb.HeroStr
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this.module.modelHero.PropertyCompute(_hero) // 重新计算属性
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this.module.modelHero.PropertyCompute(_hero) // 重新计算属性
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_heroMap := map[string]interface{}{
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_heroMap := map[string]interface{}{
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"star": _hero.Star,
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"star": _hero.Star,
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"talentProperty": _hero.Property,
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"talentProperty": _hero.TalentProperty,
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"property": _hero.TalentProperty,
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"property": _hero.Property,
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"juexProperty": _hero.JuexProperty,
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"juexProperty": _hero.JuexProperty,
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"horoscopeProperty": _hero.HoroscopeProperty,
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"horoscopeProperty": _hero.HoroscopeProperty,
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}
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}
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