上传配置

This commit is contained in:
liwei1dao 2023-11-20 15:50:14 +08:00
parent 338faccf2a
commit e37ebb9190
6 changed files with 134 additions and 4 deletions

View File

@ -643,7 +643,7 @@
"x": 0,
"y": 0
},
"txt": "",
"txt": "1000109",
"speakerface": 0,
"sound": "",
"mask": 0,
@ -681,7 +681,7 @@
"x": 0,
"y": 0
},
"txt": "",
"txt": "1000110",
"speakerface": 0,
"sound": "",
"mask": 1,
@ -718,7 +718,7 @@
"x": 0,
"y": 0
},
"txt": "",
"txt": "1000111",
"speakerface": 0,
"sound": "",
"mask": 0,

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@ -0,0 +1,32 @@
[
{
"star": 3,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"star": 4,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"star": 5,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
}
]

View File

@ -14,5 +14,4 @@ const (
GameOpencondType_Maxmapid = 2
GameOpencondType_Worldtaskid = 3
GameOpencondType_Friend = 4
GameOpencondType_MoonLevel = 5
)

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@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GamePuggsyRecruit struct {
_dataMap map[int32]*GamePuggsyRecruitData
_dataList []*GamePuggsyRecruitData
}
func NewGamePuggsyRecruit(_buf []map[string]interface{}) (*GamePuggsyRecruit, error) {
_dataList := make([]*GamePuggsyRecruitData, 0, len(_buf))
dataMap := make(map[int32]*GamePuggsyRecruitData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGamePuggsyRecruitData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Star] = _v
}
}
return &GamePuggsyRecruit{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GamePuggsyRecruit) GetDataMap() map[int32]*GamePuggsyRecruitData {
return table._dataMap
}
func (table *GamePuggsyRecruit) GetDataList() []*GamePuggsyRecruitData {
return table._dataList
}
func (table *GamePuggsyRecruit) Get(key int32) *GamePuggsyRecruitData {
return table._dataMap[key]
}

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@ -0,0 +1,50 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GamePuggsyRecruitData struct {
Star int32
Need []*Gameatn
}
const TypeId_GamePuggsyRecruitData = -648363711
func (*GamePuggsyRecruitData) GetTypeId() int32 {
return -648363711
}
func (_v *GamePuggsyRecruitData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["need"].([]interface{}); !_ok_ { err = errors.New("need error"); return }
_v.Need = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Need = append(_v.Need, _list_v_)
}
}
return
}
func DeserializeGamePuggsyRecruitData(_buf map[string]interface{}) (*GamePuggsyRecruitData, error) {
v := &GamePuggsyRecruitData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -309,6 +309,7 @@ type Tables struct {
TrackType *GameTrackType
PuggsyStar *GamePuggsyStar
PuggsyMake *GamePuggsyMake
PuggsyRecruit *GamePuggsyRecruit
}
func NewTables(loader JsonLoader) (*Tables, error) {
@ -2104,5 +2105,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.PuggsyMake, err = NewGamePuggsyMake(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_puggsyrecruit") ; err != nil {
return nil, err
}
if tables.PuggsyRecruit, err = NewGamePuggsyRecruit(buf) ; err != nil {
return nil, err
}
return tables, nil
}