This commit is contained in:
wh_zcy 2023-06-01 14:56:40 +08:00
commit e1776f0966
7 changed files with 259 additions and 273 deletions

View File

@ -34,21 +34,20 @@ const (
// 模块名定义处
const (
ModuleSys core.M_Modules = "sys" //系统
ModuleGate core.M_Modules = "gateway" //gate模块 网关服务模块
ModuleWeb core.M_Modules = "web" //后台模块
ModuleUser core.M_Modules = "user" //用户模块
ModulePack core.M_Modules = "pack" //背包模块
ModuleMail core.M_Modules = "mail" //邮件模块
ModuleFriend core.M_Modules = "friend" //好友模块
ModuleMgoLog core.M_Modules = "mgolog" //日志模块
ModuleEquipment core.M_Modules = "equipment" //装备模块
ModuleHero core.M_Modules = "hero" //英雄模块
ModuleForum core.M_Modules = "forum" //论坛模块
ModuleItems core.M_Modules = "items" //道具模块
ModuleShop core.M_Modules = "shop" //商店模块
ModuleTask core.M_Modules = "task" //任务模块
ModuleSys core.M_Modules = "sys" //系统
ModuleGate core.M_Modules = "gateway" //gate模块 网关服务模块
ModuleWeb core.M_Modules = "web" //后台模块
ModuleUser core.M_Modules = "user" //用户模块
ModulePack core.M_Modules = "pack" //背包模块
ModuleMail core.M_Modules = "mail" //邮件模块
ModuleFriend core.M_Modules = "friend" //好友模块
ModuleMgoLog core.M_Modules = "mgolog" //日志模块
ModuleEquipment core.M_Modules = "equipment" //装备模块
ModuleHero core.M_Modules = "hero" //英雄模块
ModuleForum core.M_Modules = "forum" //论坛模块
ModuleItems core.M_Modules = "items" //道具模块
ModuleShop core.M_Modules = "shop" //商店模块
ModuleTask core.M_Modules = "task" //任务模块
ModuleNotify core.M_Modules = "notify" //公告模块
ModuleChat core.M_Modules = "chat" //聊天模块
ModuleGM core.M_Modules = "gm" //gm模块

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@ -184,12 +184,12 @@ func (this *Buried) trigger(uid string, burieds ...*pb.BuriedParam) {
ok bool
change bool
changes []*pb.ConIProgress
// completeConIds []int32 //完成id列表
err error
notify map[string][]*pb.ConIProgress
module core.IModule
nmodule comm.IBuriedUpdateNotify
err error
)
this.Debug("触发埋点!", log.Field{Key: "burieds", Value: burieds})
lock, _ := this.modelBuried.userlock(uid)
err = lock.Lock()
if err != nil {
@ -219,6 +219,7 @@ func (this *Buried) trigger(uid string, burieds ...*pb.BuriedParam) {
return
}
}
notify = make(map[string][]*pb.ConIProgress)
changes = make([]*pb.ConIProgress, 0)
//处理校验通过埋点数据
for buried, conds := range pass {
@ -236,43 +237,62 @@ func (this *Buried) trigger(uid string, burieds ...*pb.BuriedParam) {
}
for _, cond := range conds {
this.Debug("更新埋点数据", log.Field{Key: "埋点类型", Value: buried.TaskType}, log.Field{Key: "条件类型", Value: cond.Id})
autoActivated := false
if cond.Rtype == rtype1 { //创号后入录
if change, bitem, err = this.updateAndCheckBuried(bconf, bdata, buried, cond, true); change {
changes = append(changes, &pb.ConIProgress{
Btype: bdata.Btype,
Conid: cond.Id,
Value: bitem.Value,
Target: cond.Value,
State: bitem.Finish,
})
}
autoActivated = true
} else if cond.Rtype == rtype2 { //任务接取后才会录入 判断用户埋点数据是否存在 不存在等待任务系统调用接口 ActivationBuried 激活
if change, bitem, err = this.updateAndCheckBuried(bconf, bdata, buried, cond, false); change {
changes = append(changes, &pb.ConIProgress{
Btype: bdata.Btype,
Conid: cond.Id,
Value: bitem.Value,
Target: cond.Value,
State: bitem.Finish,
})
}
autoActivated = false
} else {
this.Error("未知的任务类型", log.Field{Key: "埋点类型", Value: buried.TaskType}, log.Field{Key: "条件Id", Value: cond.Id}, log.Field{Key: "条件类型", Value: cond.Rtype})
continue
}
if change, bitem, err = this.updateAndCheckBuried(bconf, bdata, buried, cond, autoActivated); change {
cp := &pb.ConIProgress{
Btype: bdata.Btype,
Conid: cond.Id,
Value: bitem.Value,
Target: cond.Value,
State: bitem.Finish,
}
changes = append(changes, cp)
if len(cond.Notify) > 0 {
for _, mname := range cond.Notify {
if _, ok = notify[mname]; !ok {
notify[mname] = make([]*pb.ConIProgress, 0)
}
notify[mname] = append(notify[mname], cp)
}
}
}
}
change = true
}
if change { //同步数据
if len(changes) > 0 { //同步数据
if err = this.modelBuried.updateUserBurieds(uid, bdatas); err != nil {
this.Error("更新用户埋点数据错误!", log.Field{Key: "err", Value: err.Error()})
return
}
}
if len(notify) > 0 {
for k, v := range notify {
if module, err = this.service.GetModule(core.M_Modules(k)); err != nil {
this.Error("通知条件变化异常 目标模块未找到!", log.Field{Key: "module", Value: k}, log.Field{Key: "err", Value: err.Error()})
continue
}
if nmodule, ok = module.(comm.IBuriedUpdateNotify); !ok {
this.Error("通知条件变化异常 目标模块未实现 IBuriedUpdateNotify 接口 !", log.Field{Key: "module", Value: k})
continue
}
//异步通知指定模块
go nmodule.BuriedsNotify(uid, v)
}
}
//通知事件
if len(changes) > 0 {
this.Debug("条件达成通知", log.Field{Key: "ConIds", Value: changes})
this.Debug("条件变化通知", log.Field{Key: "ConIds", Value: changes})
event.TriggerEvent(comm.EventBuriedComplete, uid, changes)
}
}

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@ -43,24 +43,15 @@ func (this *apiComp) StrengthenUpSkill(session comm.IUserSession, req *pb.HeroSt
}
return
}
for _, v1 := range req.Item {
bFind := false
for _, v := range heroCfg.Heroskillup {
if v == v1 {
bFind = true
lvUpCount++ // 升级次数
break
}
for _, v := range heroCfg.Heroskillup {
if v1, ok := req.Item[v]; ok {
lvUpCount += v1 // 升级次数
cost = append(cost, &cfg.Gameatn{
A: "item",
T: v,
N: v1,
})
}
if !bFind {
code = pb.ErrorCode_ReqParameterError
return
}
cost = append(cost, &cfg.Gameatn{
A: "item",
T: v1,
N: 1,
})
}
// 消耗获取
for i := 0; i < int(lvUpCount); i++ {

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@ -33,6 +33,10 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.HuntingChallen
cfgData, err := this.module.configure.GetHuntingBossConfigData(req.BossType, req.Difficulty)
if err != nil {
code = pb.ErrorCode_ConfigNoFound
data = &pb.ErrorData{
Title: pb.GetErrorCodeMsg(code),
Message: err.Error(),
}
return
}
if v1, ok := hunting.Ps[req.BossType]; ok && v1 == 0 {

View File

@ -34,30 +34,24 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
return
}
switch itemcf.Usetype {
case comm.UseType1: //英雄碎片
if prop = this.module.configure.GetDropData(itemcf.BoxId); prop == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if itemcf.SynthetizeNum*int32(req.Amount) > int32(item.Amount) { //碎片数量不够
code = pb.ErrorCode_ItemsNoEnough
return
}
if code = this.module.AddItemforGrid(session, req.GridId, -1*itemcf.SynthetizeNum*int32(req.Amount), true); code != pb.ErrorCode_Success {
return
}
sale := RandomProps(prop)
var res []*cfg.Gameatn
res = append(res, &cfg.Gameatn{
A: "hero",
T: sale.Prize[0].T,
N: int32(req.Amount),
})
if code = this.module.DispenseRes(session, res, true); code != pb.ErrorCode_Success {
return
}
case itemuse_exchange: //分解(体力,兑换
sale := make([]*cfg.Gameatn, 0, len(prop))
for _, v := range itemcf.DecomposeDeplete {
sale = append(sale, &cfg.Gameatn{
A: v.A,
T: v.T,
N: v.N * int32(req.Amount),
})
case 4: //自选宝箱
}
if code = this.module.AddItemforGrid(session, req.GridId, -1*int32(req.Amount), true); code != pb.ErrorCode_Success {
return
}
if code = this.module.DispenseRes(session, sale, true); code != pb.ErrorCode_Success {
return
}
break
case itemuse_optionalbox: //自选宝箱
if prop = this.module.configure.GetDropData(itemcf.BoxId); prop == nil {
code = pb.ErrorCode_ConfigNoFound
return
@ -86,7 +80,7 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
if code = this.module.DispenseRes(session, sale, true); code != pb.ErrorCode_Success {
return
}
case 5: //随机宝箱
case itemuse_randombox: //宝箱
if prop = this.module.configure.GetDropData(itemcf.BoxId); prop == nil {
code = pb.ErrorCode_ConfigNoFound
return
@ -101,30 +95,7 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
if code = this.module.DispenseRes(session, sale, true); code != pb.ErrorCode_Success {
return
}
case 6: //箱子
if prop = this.module.configure.GetDropData(itemcf.BoxId); prop == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
sale := make([]*cfg.Gameatn, 0, len(prop))
for _, v := range prop {
for _, v1 := range v.Prize {
sale = append(sale, &cfg.Gameatn{
A: v1.A,
T: v1.T,
N: v1.N * int32(req.Amount),
})
}
}
if code = this.module.AddItemforGrid(session, req.GridId, -1*int32(req.Amount), true); code != pb.ErrorCode_Success {
return
}
if code = this.module.DispenseRes(session, sale, true); code != pb.ErrorCode_Success {
return
}
break
case comm.UseType8: //觉醒材料合成
case itemuse_synthesis: //合成
if prop = this.module.configure.GetDropData(itemcf.BoxId); prop == nil {
code = pb.ErrorCode_ConfigNoFound
return
@ -161,23 +132,7 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
if code = this.module.DispenseRes(session, sale, true); code != pb.ErrorCode_Success {
return
}
case 11: //药剂使用
sale := make([]*cfg.Gameatn, 0, len(prop))
for _, v := range itemcf.DecomposeDeplete {
sale = append(sale, &cfg.Gameatn{
A: v.A,
T: v.T,
N: v.N * int32(req.Amount),
})
}
if code = this.module.AddItemforGrid(session, req.GridId, -1*int32(req.Amount), true); code != pb.ErrorCode_Success {
return
}
if code = this.module.DispenseRes(session, sale, true); code != pb.ErrorCode_Success {
return
}
break
default:
code = pb.ErrorCode_ItemsUseNotSupported
return

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@ -19,6 +19,15 @@ const (
Pack_Expiration = -1 //背包缓存数据过期时间
)
const (
itemuse_nouse int32 = 1 //不可使用
itemuse_jump int32 = 2 //跳转
itemuse_exchange int32 = 3 //分解(体力,兑换)
itemuse_optionalbox int32 = 4 //自选宝箱
itemuse_randombox int32 = 5 //随机宝箱
itemuse_synthesis int32 = 6 //合成(英雄,觉醒)
)
var (
NoFoundItemConfig = errors.New("no found itemconfig!") //道具配置未找到
ItemNotEnoughError = errors.New("item not enough!") //物品不足

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@ -478,8 +478,8 @@ type HeroStrengthenUpSkillReq struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
HeroObjID string `protobuf:"bytes,1,opt,name=heroObjID,proto3" json:"heroObjID"` // 英雄对象ID
Item []string `protobuf:"bytes,2,rep,name=item,proto3" json:"item"` //
HeroObjID string `protobuf:"bytes,1,opt,name=heroObjID,proto3" json:"heroObjID"` // 英雄对象ID
Item map[string]int32 `protobuf:"bytes,2,rep,name=item,proto3" json:"item" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key itemid value 数量
}
func (x *HeroStrengthenUpSkillReq) Reset() {
@ -521,7 +521,7 @@ func (x *HeroStrengthenUpSkillReq) GetHeroObjID() string {
return ""
}
func (x *HeroStrengthenUpSkillReq) GetItem() []string {
func (x *HeroStrengthenUpSkillReq) GetItem() map[string]int32 {
if x != nil {
return x.Item
}
@ -1870,127 +1870,133 @@ var file_hero_hero_msg_proto_rawDesc = []byte{
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}
var (
@ -2005,7 +2011,7 @@ func file_hero_hero_msg_proto_rawDescGZIP() []byte {
return file_hero_hero_msg_proto_rawDescData
}
var file_hero_hero_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 39)
var file_hero_hero_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 40)
var file_hero_hero_msg_proto_goTypes = []interface{}{
(*HeroInfoReq)(nil), // 0: HeroInfoReq
(*HeroInfoResp)(nil), // 1: HeroInfoResp
@ -2043,37 +2049,39 @@ var file_hero_hero_msg_proto_goTypes = []interface{}{
(*HeroBuyResp)(nil), // 33: HeroBuyResp
(*HeroFirstGetPush)(nil), // 34: HeroFirstGetPush
nil, // 35: HeroStrengthenUplvReq.ItemEntry
nil, // 36: HeroPropertyPush.PropertyEntry
nil, // 37: HeroPropertyPush.AddPropertyEntry
nil, // 38: HeroFusionReq.HerosEntry
(*DBHero)(nil), // 39: DBHero
(*UserAtno)(nil), // 40: UserAtno
(*DBHeroTalent)(nil), // 41: DBHeroTalent
nil, // 36: HeroStrengthenUpSkillReq.ItemEntry
nil, // 37: HeroPropertyPush.PropertyEntry
nil, // 38: HeroPropertyPush.AddPropertyEntry
nil, // 39: HeroFusionReq.HerosEntry
(*DBHero)(nil), // 40: DBHero
(*UserAtno)(nil), // 41: UserAtno
(*DBHeroTalent)(nil), // 42: DBHeroTalent
}
var file_hero_hero_msg_proto_depIdxs = []int32{
39, // 0: HeroInfoResp.base:type_name -> DBHero
39, // 1: HeroListResp.list:type_name -> DBHero
40, // 0: HeroInfoResp.base:type_name -> DBHero
40, // 1: HeroListResp.list:type_name -> DBHero
35, // 2: HeroStrengthenUplvReq.item:type_name -> HeroStrengthenUplvReq.ItemEntry
39, // 3: HeroStrengthenUplvResp.hero:type_name -> DBHero
39, // 4: HeroStrengthenUpStarResp.hero:type_name -> DBHero
39, // 5: HeroStrengthenUpSkillResp.hero:type_name -> DBHero
39, // 6: HeroAwakenResp.hero:type_name -> DBHero
36, // 7: HeroPropertyPush.property:type_name -> HeroPropertyPush.PropertyEntry
37, // 8: HeroPropertyPush.addProperty:type_name -> HeroPropertyPush.AddPropertyEntry
39, // 9: HeroLockResp.hero:type_name -> DBHero
39, // 10: HeroGetSpecifiedResp.hero:type_name -> DBHero
40, // 11: AtnoData.atno:type_name -> UserAtno
19, // 12: HeroDrawCardResp.data:type_name -> AtnoData
39, // 13: HeroChangePush.list:type_name -> DBHero
38, // 14: HeroFusionReq.heros:type_name -> HeroFusionReq.HerosEntry
41, // 15: HeroTalentListResp.telnet:type_name -> DBHeroTalent
41, // 16: HeroTalentLearnResp.telnet:type_name -> DBHeroTalent
41, // 17: HeroTalentResetResp.telnet:type_name -> DBHeroTalent
18, // [18:18] is the sub-list for method output_type
18, // [18:18] is the sub-list for method input_type
18, // [18:18] is the sub-list for extension type_name
18, // [18:18] is the sub-list for extension extendee
0, // [0:18] is the sub-list for field type_name
40, // 3: HeroStrengthenUplvResp.hero:type_name -> DBHero
40, // 4: HeroStrengthenUpStarResp.hero:type_name -> DBHero
36, // 5: HeroStrengthenUpSkillReq.item:type_name -> HeroStrengthenUpSkillReq.ItemEntry
40, // 6: HeroStrengthenUpSkillResp.hero:type_name -> DBHero
40, // 7: HeroAwakenResp.hero:type_name -> DBHero
37, // 8: HeroPropertyPush.property:type_name -> HeroPropertyPush.PropertyEntry
38, // 9: HeroPropertyPush.addProperty:type_name -> HeroPropertyPush.AddPropertyEntry
40, // 10: HeroLockResp.hero:type_name -> DBHero
40, // 11: HeroGetSpecifiedResp.hero:type_name -> DBHero
41, // 12: AtnoData.atno:type_name -> UserAtno
19, // 13: HeroDrawCardResp.data:type_name -> AtnoData
40, // 14: HeroChangePush.list:type_name -> DBHero
39, // 15: HeroFusionReq.heros:type_name -> HeroFusionReq.HerosEntry
42, // 16: HeroTalentListResp.telnet:type_name -> DBHeroTalent
42, // 17: HeroTalentLearnResp.telnet:type_name -> DBHeroTalent
42, // 18: HeroTalentResetResp.telnet:type_name -> DBHeroTalent
19, // [19:19] is the sub-list for method output_type
19, // [19:19] is the sub-list for method input_type
19, // [19:19] is the sub-list for extension type_name
19, // [19:19] is the sub-list for extension extendee
0, // [0:19] is the sub-list for field type_name
}
func init() { file_hero_hero_msg_proto_init() }
@ -2511,7 +2519,7 @@ func file_hero_hero_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_hero_hero_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 39,
NumMessages: 40,
NumExtensions: 0,
NumServices: 0,
},