Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
dde670cbab
@ -350,6 +350,7 @@ const (
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EventOpenCond core.Event_Key = "event_open_cond" //功能开放事件
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EventBuriedComplete core.Event_Key = "event_buried_complete" //埋点系统条件完成事件批处理接口 接口样例 func(uid string,conids []int32)
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EventFriendChange core.Event_Key = "event_friend_change" //加好友
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)
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const (
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@ -463,5 +463,10 @@ func (this *Battle) CheckBattleReport(session comm.IUserSession, report *pb.Batt
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// this.ModuleBuried.SendToRtask(session, comm.Rtype157, int32(report.Info.Ptype), v)
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype157, int32(report.Info.Ptype), v))
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}
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if (report.WinSide == 1 && report.Info.RedCompId == session.GetUserId()) || (report.WinSide == 2 && report.Info.BlueCompId == session.GetUserId()) {
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return nil, true
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} else {
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return nil, false
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}
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}
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@ -2,6 +2,7 @@ package friend
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/sys/event"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/pb"
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"go_dreamfactory/utils"
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@ -150,6 +151,8 @@ func (this *apiComp) Agree(session comm.IUserSession, req *pb.FriendAgreeReq) (e
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}
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return
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}
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event.TriggerEvent(comm.EventFriendChange, uid, len(self.FriendIds))
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}
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// 拥有xx个好友
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@ -276,6 +276,7 @@ func (this *ModelHero) setEquipProperty(hero *pb.DBHero, equip []*pb.DB_Equipmen
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}
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for _, v := range hero.Suits {
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if v.Effect {
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if configure, err := this.module.configure.GetEquipsuit(v.Suitid); err != nil {
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this.module.Errorln(err)
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} else {
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@ -284,6 +285,7 @@ func (this *ModelHero) setEquipProperty(hero *pb.DBHero, equip []*pb.DB_Equipmen
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}
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}
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}
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}
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for k, v := range addProperty {
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switch k {
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@ -105,6 +105,7 @@ func (this *modelPandata) queryrooms(uids []string) (results []*pb.DBPracticeRoo
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// }
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go this.module.atlas.CheckActivatePandaAtlasCollect(v, "100001")
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newdata[v] = temp
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results = append(results, temp)
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}
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if err = this.Adds(newdata); err != nil {
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this.module.Errorln(err)
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@ -135,6 +135,7 @@ func (this *apiComp) Getlist(session comm.IUserSession, req *pb.ShopGetListReq)
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}
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if int(shopData.RefreshnumgoldShop) < refresh {
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isrefresh = true
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shopData.RefreshnumgoldShop++
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}
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}
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if !isrefresh {
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@ -1,6 +1,7 @@
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package smithy
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import (
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"errors"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/utils"
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@ -24,8 +25,17 @@ func (this *apiComp) Customer(session comm.IUserSession, req *pb.SmithyCustomerR
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cus, err := this.module.modelTrade.getDBCustomer(session.GetUserId())
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if err != nil {
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if err == mongo.ErrNoDocuments {
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c, err := this.module.modelTrade.addCustomer(session.GetUserId(), customerCount) //3个顾客
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c, err := this.module.modelTrade.addCustomer(session.GetUserId(), customerCount)
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if err != nil {
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var customErr = new(comm.CustomError)
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if errors.As(err, &customErr) {
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errdata = &pb.ErrorData{
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Code: customErr.Code,
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Title: customErr.Code.ToString(),
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Message: err.Error(),
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}
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return
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} else {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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@ -33,6 +43,7 @@ func (this *apiComp) Customer(session comm.IUserSession, req *pb.SmithyCustomerR
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}
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return
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}
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}
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cus = c
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} else {
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errdata = &pb.ErrorData{
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@ -43,8 +54,7 @@ func (this *apiComp) Customer(session comm.IUserSession, req *pb.SmithyCustomerR
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return
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}
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}
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if utils.IsFirstTody(cus.LastRefreshTime) {
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if utils.IsFirstTody(cus.LastRefreshTime) || (cus.Customers == nil || len(cus.Customers) == 0) {
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this.module.modelTrade.DelByUId(session.GetUserId())
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c, err := this.module.modelTrade.addCustomer(session.GetUserId(), customerCount)
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if err != nil {
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@ -31,21 +31,16 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.SmithySellReq) (err
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if err != nil {
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var customErr = new(comm.CustomError)
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if errors.As(err, &customErr) {
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errdata = &pb.ErrorData{
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Code: customErr.Code,
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Title: customErr.Code.ToString(),
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Message: err.Error(),
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}
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this.module.Debug(customErr.Code.String())
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} else {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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}
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return
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}
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}
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conf, err := this.module.configure.GetSmithyCustomerConf(req.CustomerId)
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if err != nil {
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@ -93,13 +93,23 @@ func (s *modelTrade) addCustomer(uid string, num int32) (*pb.DBCustomer, error)
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Total: num,
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LastRefreshTime: configure.Now().Unix(),
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}
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for i := 0; i < int(num); i++ {
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randCustomerId := s.getCustomerRandom()
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conf, err := s.module.configure.GetSmithyCustomerConf(randCustomerId)
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if err != nil {
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return nil, comm.NewCustomError(pb.ErrorCode_ConfigNoFound)
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}
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suitId := s.GetSuitRandom(uid, conf.CustomerType)
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if suitId != 0 {
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customer.Customers = append(customer.Customers, &pb.CustomerInfo{
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CustomerId: s.getCustomerRandom(),
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SuitId: s.GetSuitRandom(uid),
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CustomerId: randCustomerId,
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SuitId: suitId,
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EquipCount: s.module.modelStove.StoveSkillBuyEquip(uid),
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})
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}
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}
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if err := s.Add(uid, customer); err != nil {
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s.module.Errorln(err)
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return nil, err
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@ -139,12 +149,20 @@ func (s *modelTrade) updateCustomer(uid string, customerId int32) (*pb.DBCustome
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if left < 0 {
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return nil, comm.NewCustomError(pb.ErrorCode_SmithyCustomerLimit)
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}
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randCustomerId := s.getCustomerRandom()
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conf, err := s.module.configure.GetSmithyCustomerConf(randCustomerId)
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if err != nil {
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return nil, comm.NewCustomError(pb.ErrorCode_ConfigNoFound)
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}
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suiteId := s.GetSuitRandom(uid, conf.CustomerType)
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if suiteId != 0 {
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cus.Customers = append(cus.Customers, &pb.CustomerInfo{
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CustomerId: s.getCustomerRandom(),
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SuitId: s.GetSuitRandom(uid),
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CustomerId: randCustomerId,
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SuitId: suiteId,
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EquipCount: s.module.modelStove.StoveSkillBuyEquip(uid),
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})
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}
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cus.LastRefreshTime = configure.Now().Unix()
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update := map[string]interface{}{
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"customers": cus.Customers,
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@ -159,7 +177,7 @@ func (s *modelTrade) updateCustomer(uid string, customerId int32) (*pb.DBCustome
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}
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// 返回概率下的套装
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func (s *modelTrade) GetSuitRandom(uid string) (suiteId int32) {
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func (s *modelTrade) GetSuitRandom(uid string, ctype int32) (suiteId int32) {
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//获取玩家所有解锁套装
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uex, err := s.module.ModuleUser.GetUserExpand(uid)
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if err != nil {
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@ -187,7 +205,14 @@ func (s *modelTrade) GetSuitRandom(uid string) (suiteId int32) {
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})
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}
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merge := append(unlockSuiteItems, ownerSuiteItems...)
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var merge []*WeightItem
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if ctype == 1 {
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merge = append(unlockSuiteItems, ownerSuiteItems...)
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} else if ctype == 2 {
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merge = unlockSuiteItems
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}
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// 设置权重
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wr := newWeightedRandom(merge)
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if c := wr.pick(); c != nil {
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@ -90,6 +90,17 @@ func (this *apiComp) Battlefinish(session comm.IUserSession, req *pb.WorldtaskBa
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if errdata, isWin = ibattle.CheckBattleReport(session, req.Report); errdata == nil {
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if isWin {
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if battleConf, ok := battleConf.GetDataMap()[req.BattleConfId]; ok {
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if battleConf.Carexe > 0 {
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if !v.Ishelp { // 助战英雄不加经验
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this.module.ModuleHero.AddHeroExp(session, v.Oid, battleConf.Carexe)
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}
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}
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}
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}
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if errdata = this.module.DispenseRes(session, []*cfg.Gameatn{battleConf.Playexp}, true); errdata != nil {
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this.module.Error("世界任务战斗玩家经验结算",
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log.Field{Key: "uid", Value: uid},
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@ -114,6 +125,7 @@ func (this *apiComp) Battlefinish(session comm.IUserSession, req *pb.WorldtaskBa
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//判断是否配置了通知module
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if len(taskConf.Module) == 0 {
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// 发奖
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// if errdata = this.module.DispenseRes(session, taskConf.Reword, true); errdata != nil {
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// this.module.Error("资源发放",
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