狩猎购买挑战卷
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@ -47,6 +47,11 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.HuntingBuyReq) (code
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} else {
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curByCount = list.BuyCount
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}
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curByCount += req.Count // 当前需要购买的数量
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if this.configure.GetMaxBuyChallengeCount() < curByCount {
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code = pb.ErrorCode_HuntingBuyMaxCount
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return
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}
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conf := this.module.configure.GetGlobalConf()
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if conf == nil {
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code = pb.ErrorCode_ConfigNoFound
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@ -88,11 +93,6 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.HuntingBuyReq) (code
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list.RecoveryTime = 0
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}
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mapData["recoveryTime"] = list.RecoveryTime
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curByCount += req.Count // 当前需要购买的数量
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if this.configure.GetMaxBuyChallengeCount() < curByCount {
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code = pb.ErrorCode_HuntingBuyMaxCount
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return
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}
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for i := list.BuyCount + 1; i <= curByCount; i++ {
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_cfg := this.configure.GetBuyChallengeCount(i)
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@ -109,6 +109,7 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.HuntingBuyReq) (code
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if v.A == v1.A && v.T == v1.T {
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v1.N += v.N
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bFound = true
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break
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}
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}
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if !bFound {
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