签到小游戏 玩法调整
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@ -658,7 +658,11 @@
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"pandamas_tiguandiaoxiang_cd": 10,
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"Max_breakingbad_recipe": 15,
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"puzzlePromptNum": 5,
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"Daily_Tips": 3,
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"Daily_Tips": {
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"a": "item",
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"t": "151001",
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"n": 1
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},
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"Daily_Num": 2,
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"Week_Num": 2,
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"fitnessModelId": "25001",
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@ -716,20 +720,6 @@
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"n": 1000
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}
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],
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"buzkashi_resurrection": 10,
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"favorability_attenuation": [
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{
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"k": 3,
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"v": 1000
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},
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{
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"k": 6,
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"v": 800
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},
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{
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"k": 9,
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"v": 500
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}
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]
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"buzkashi_resurrection": 10
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}
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]
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@ -8297,7 +8297,49 @@
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"key": "sd_ing_141001",
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"text": "缺少流通货币"
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},
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"sale": [],
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"sale": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1000
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}
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],
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"synthetize_deplete": [],
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"decompose_deplete": []
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},
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{
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"id": "151001",
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"name": {
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"key": "item_name_151001",
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"text": "提示道具"
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},
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"usetype": 15,
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"color": 4,
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"bagtype": 0,
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"index": 99,
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"special_type": 0,
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"time": 0,
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"reddottype": 0,
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"effects": "",
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"box_id": 0,
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"synthetize_num": 0,
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"access": [
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107
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],
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"use_skip": 166,
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"upper_limit": -1,
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"img": "icon_mcs",
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"intr": {
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"key": "item_name_151001",
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"text": "缺少提示道具"
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},
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"sale": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1000
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}
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],
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"synthetize_deplete": [],
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"decompose_deplete": []
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}
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@ -7817,13 +7817,13 @@
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"EmitPR": 1000,
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"From": 1,
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"Where": [],
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"Order": "",
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"Order": "PropertyUp=3",
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"Limit": 2,
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"ExecuteCnt": 1,
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"Type": 5,
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"Argu": [
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1,
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1,
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2,
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50
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],
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"FollowSK": [],
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@ -3,6 +3,7 @@ package user
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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//参数校验
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@ -17,7 +18,12 @@ func (this *apiComp) ChangeTips(session comm.IUserSession, req *pb.UserChangeTip
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update := make(map[string]interface{}, 0)
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if sign, err := this.module.modelSign.GetUserSign(session.GetUserId()); err == nil {
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sign.Tips = req.Tips
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if conf := this.module.ModuleTools.GetGlobalConf().DailyTips; conf.N > 0 {
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if code = this.module.ConsumeRes(session, []*cfg.Gameatn{conf}, true); code != pb.ErrorCode_Success {
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return
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}
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}
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sign.Tips += 1 // 记录总的提示次数
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update["tips"] = sign.Tips
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this.module.modelSign.Change(session.GetUserId(), update)
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@ -22,7 +22,7 @@ func (this *apiComp) PuzzleAward(session comm.IUserSession, req *pb.UserPuzzleAw
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code = pb.ErrorCode_DBError
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return
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}
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if sign.Puzzle[req.Index] != 1 {
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if sign.Puzzle[req.Index] != 0 {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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@ -33,7 +33,7 @@ func (this *apiComp) PuzzleAward(session comm.IUserSession, req *pb.UserPuzzleAw
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}
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}
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sign.Puzzle[req.Index] = 2
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sign.Puzzle[req.Index] = 1
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if err = this.module.modelSign.Change(session.GetUserId(), map[string]interface{}{
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"puzzle": sign.Puzzle,
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}); err != nil {
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@ -541,7 +541,7 @@ type DBSign struct {
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SignCount int32 `protobuf:"varint,4,opt,name=signCount,proto3" json:"signCount" bson:"signCount"` //玩家累计签到次数
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Group int32 `protobuf:"varint,5,opt,name=group,proto3" json:"group"` //记录循环签到值
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Day int32 `protobuf:"varint,6,opt,name=day,proto3" json:"day"` // 今天是这个月第几天
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Puzzle []int32 `protobuf:"varint,7,rep,packed,name=puzzle,proto3" json:"puzzle" bson:"puzzle"` //拼图游戏完成情况 // 0 未签到 1 已签到 2 玩了游戏
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Puzzle []int32 `protobuf:"varint,7,rep,packed,name=puzzle,proto3" json:"puzzle" bson:"puzzle"` //拼图游戏完成情况 // 0 没玩游戏 1 玩了游戏
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Tips int32 `protobuf:"varint,8,opt,name=tips,proto3" json:"tips"` // 提示次数
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}
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@ -199,7 +199,7 @@ type GameGlobalData struct {
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PandamasTiguandiaoxiangCd int32
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MaxBreakingbadRecipe int32
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PuzzlePromptNum int32
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DailyTips int32
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DailyTips *Gameatn
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DailyNum int32
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WeekNum int32
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FitnessModelId string
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@ -222,7 +222,6 @@ type GameGlobalData struct {
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BuzkashiVintegral []*Gameatn
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BuzkashiFintegral []*Gameatn
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BuzkashiResurrection int32
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FavorabilityAttenuation []*Gamekv
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}
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const TypeId_GameGlobalData = 477542761
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@ -836,7 +835,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pandamas_tiguandiaoxiang_cd"].(float64); !_ok_ { err = errors.New("pandamas_tiguandiaoxiang_cd error"); return }; _v.PandamasTiguandiaoxiangCd = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Max_breakingbad_recipe"].(float64); !_ok_ { err = errors.New("Max_breakingbad_recipe error"); return }; _v.MaxBreakingbadRecipe = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["puzzlePromptNum"].(float64); !_ok_ { err = errors.New("puzzlePromptNum error"); return }; _v.PuzzlePromptNum = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Daily_Tips"].(float64); !_ok_ { err = errors.New("Daily_Tips error"); return }; _v.DailyTips = int32(_tempNum_) }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["Daily_Tips"].(map[string]interface{}); !_ok_ { err = errors.New("Daily_Tips error"); return }; if _v.DailyTips, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Daily_Num"].(float64); !_ok_ { err = errors.New("Daily_Num error"); return }; _v.DailyNum = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Week_Num"].(float64); !_ok_ { err = errors.New("Week_Num error"); return }; _v.WeekNum = int32(_tempNum_) }
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{ var _ok_ bool; if _v.FitnessModelId, _ok_ = _buf["fitnessModelId"].(string); !_ok_ { err = errors.New("fitnessModelId error"); return } }
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@ -911,20 +910,6 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
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}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_resurrection"].(float64); !_ok_ { err = errors.New("buzkashi_resurrection error"); return }; _v.BuzkashiResurrection = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["favorability_attenuation"].([]interface{}); !_ok_ { err = errors.New("favorability_attenuation error"); return }
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_v.FavorabilityAttenuation = make([]*Gamekv, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ *Gamekv
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGamekv(_x_); err != nil { return } }
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_v.FavorabilityAttenuation = append(_v.FavorabilityAttenuation, _list_v_)
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}
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}
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return
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}
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