上传配置
This commit is contained in:
parent
8e97e8d84e
commit
dc1a28339b
@ -656,4 +656,10 @@ type (
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// Gm 调整龙的等级
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GMModifyDragonLv(uid string, cid string, lv int32) (dragon *pb.DBDragon, err error)
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}
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IMainCity interface {
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//添加好友
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AddFriends(user1 *pb.BaseUserInfo, user2 *pb.BaseUserInfo)
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//更新关联用户
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UpdateRelatedUser(uid string, users []*pb.BaseUserInfo)
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}
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)
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@ -13,11 +13,18 @@ func (this *apiComp) SynchPosCheck(session comm.IUserSession, req *pb.MainCitySy
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// 查看某一封邮件
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func (this *apiComp) SynchPos(session comm.IUserSession, req *pb.MainCitySynchPosPeek) (errdata *pb.ErrorData) {
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var (
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user *pb.DBUser
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friends []*pb.BaseUserInfo
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groupUser map[string][]*pb.BaseUserInfo = make(map[string][]*pb.BaseUserInfo)
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ok bool
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err error
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)
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if user, err = this.module.ModuleUser.GetUser(session.GetUserId()); err != nil {
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return
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}
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self := comm.GetUserBaseInfo(user)
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friends = this.module.model.getplayerPos(session.GetUserId())
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friends = append(friends, self)
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for _, v := range friends {
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if _, ok = groupUser[v.Sid]; !ok {
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groupUser[v.Sid] = make([]*pb.BaseUserInfo, 0)
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@ -31,7 +31,7 @@ func (this *modelComp) Init(service core.IService, module core.IModule, comp cor
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func (this *modelComp) setplayerPos(uid string, friends []*pb.BaseUserInfo) {
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this.lock.Lock()
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this.onlines[uid] = friends
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this.onlines[uid] = append(this.onlines[uid], friends...)
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this.lock.Unlock()
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}
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func (this *modelComp) getplayerPos(uid string) (friends []*pb.BaseUserInfo) {
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@ -95,6 +95,14 @@ func (this *MainCity) EventUserLogin(session comm.IUserSession) {
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func (this *MainCity) EventUserOffline(uid string, sessionid string) {
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this.model.removelayerPos(uid)
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}
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func (this *MainCity) AddFriends(user1 *pb.BaseUserInfo, user2 *pb.BaseUserInfo) {
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this.model.setplayerPos(user1.Uid, []*pb.BaseUserInfo{user2})
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this.model.setplayerPos(user2.Uid, []*pb.BaseUserInfo{user1})
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}
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func (this *MainCity) UpdateRelatedUser(uid string, users []*pb.BaseUserInfo) {
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this.model.setplayerPos(uid, users)
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}
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// 向多个用户发送消息
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func (this *MainCity) SendMsgToSession(mainType, subType string, msg proto.Message, users map[string][]*pb.BaseUserInfo) (err error) {
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@ -23,19 +23,22 @@ const (
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type MainCityScene int32
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const (
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MainCityScene_MainCity MainCityScene = 0 //主城
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MainCityScene_WUGUAN MainCityScene = 1 //武馆
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MainCityScene_Scene_None MainCityScene = 0
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MainCityScene_Scene_MainCity MainCityScene = 1 //主城
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MainCityScene_Scene_WUGUAN MainCityScene = 2 //武馆
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)
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// Enum value maps for MainCityScene.
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var (
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MainCityScene_name = map[int32]string{
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0: "MainCity",
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1: "WUGUAN",
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0: "Scene_None",
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1: "Scene_MainCity",
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2: "Scene_WUGUAN",
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}
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MainCityScene_value = map[string]int32{
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"MainCity": 0,
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"WUGUAN": 1,
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"Scene_None": 0,
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"Scene_MainCity": 1,
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"Scene_WUGUAN": 2,
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}
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)
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@ -66,6 +69,52 @@ func (MainCityScene) EnumDescriptor() ([]byte, []int) {
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return file_maincity_maincity_db_proto_rawDescGZIP(), []int{0}
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}
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type MainCitySyncType int32
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const (
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MainCitySyncType_Target MainCitySyncType = 0
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MainCitySyncType_Direction MainCitySyncType = 1
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)
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// Enum value maps for MainCitySyncType.
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var (
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MainCitySyncType_name = map[int32]string{
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0: "Target",
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1: "Direction",
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}
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MainCitySyncType_value = map[string]int32{
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"Target": 0,
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"Direction": 1,
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}
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)
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func (x MainCitySyncType) Enum() *MainCitySyncType {
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p := new(MainCitySyncType)
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*p = x
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return p
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}
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func (x MainCitySyncType) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (MainCitySyncType) Descriptor() protoreflect.EnumDescriptor {
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return file_maincity_maincity_db_proto_enumTypes[1].Descriptor()
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}
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func (MainCitySyncType) Type() protoreflect.EnumType {
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return &file_maincity_maincity_db_proto_enumTypes[1]
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}
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func (x MainCitySyncType) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use MainCitySyncType.Descriptor instead.
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func (MainCitySyncType) EnumDescriptor() ([]byte, []int) {
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return file_maincity_maincity_db_proto_rawDescGZIP(), []int{1}
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}
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type DBVector3 struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -134,10 +183,11 @@ type DBMainCityPos struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Player *BaseUserInfo `protobuf:"bytes,1,opt,name=player,proto3" json:"player"`
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Pos *DBVector3 `protobuf:"bytes,2,opt,name=pos,proto3" json:"pos"`
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Target *DBVector3 `protobuf:"bytes,3,opt,name=target,proto3" json:"target"`
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Scene MainCityScene `protobuf:"varint,4,opt,name=scene,proto3,enum=MainCityScene" json:"scene"`
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Player *BaseUserInfo `protobuf:"bytes,1,opt,name=player,proto3" json:"player"`
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Stype MainCitySyncType `protobuf:"varint,2,opt,name=stype,proto3,enum=MainCitySyncType" json:"stype"`
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Pos *DBVector3 `protobuf:"bytes,3,opt,name=pos,proto3" json:"pos"`
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Target *DBVector3 `protobuf:"bytes,4,opt,name=target,proto3" json:"target"`
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Scene MainCityScene `protobuf:"varint,5,opt,name=scene,proto3,enum=MainCityScene" json:"scene"`
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}
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func (x *DBMainCityPos) Reset() {
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@ -179,6 +229,13 @@ func (x *DBMainCityPos) GetPlayer() *BaseUserInfo {
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return nil
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}
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func (x *DBMainCityPos) GetStype() MainCitySyncType {
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if x != nil {
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return x.Stype
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}
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return MainCitySyncType_Target
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}
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func (x *DBMainCityPos) GetPos() *DBVector3 {
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if x != nil {
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return x.Pos
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@ -197,7 +254,7 @@ func (x *DBMainCityPos) GetScene() MainCityScene {
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if x != nil {
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return x.Scene
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}
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return MainCityScene_MainCity
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return MainCityScene_Scene_None
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}
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var File_maincity_maincity_db_proto protoreflect.FileDescriptor
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@ -209,20 +266,27 @@ var file_maincity_maincity_db_proto_rawDesc = []byte{
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}
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var (
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@ -237,24 +301,26 @@ func file_maincity_maincity_db_proto_rawDescGZIP() []byte {
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return file_maincity_maincity_db_proto_rawDescData
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}
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var file_maincity_maincity_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
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var file_maincity_maincity_db_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
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var file_maincity_maincity_db_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
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var file_maincity_maincity_db_proto_goTypes = []interface{}{
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(MainCityScene)(0), // 0: MainCityScene
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(*DBVector3)(nil), // 1: DBVector3
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(*DBMainCityPos)(nil), // 2: DBMainCityPos
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(*BaseUserInfo)(nil), // 3: BaseUserInfo
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(MainCitySyncType)(0), // 1: MainCitySyncType
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(*DBVector3)(nil), // 2: DBVector3
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(*DBMainCityPos)(nil), // 3: DBMainCityPos
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(*BaseUserInfo)(nil), // 4: BaseUserInfo
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}
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var file_maincity_maincity_db_proto_depIdxs = []int32{
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3, // 0: DBMainCityPos.player:type_name -> BaseUserInfo
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1, // 1: DBMainCityPos.pos:type_name -> DBVector3
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1, // 2: DBMainCityPos.target:type_name -> DBVector3
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0, // 3: DBMainCityPos.scene:type_name -> MainCityScene
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4, // [4:4] is the sub-list for method output_type
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4, // [4:4] is the sub-list for method input_type
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4, // [4:4] is the sub-list for extension type_name
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4, // [4:4] is the sub-list for extension extendee
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0, // [0:4] is the sub-list for field type_name
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4, // 0: DBMainCityPos.player:type_name -> BaseUserInfo
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1, // 1: DBMainCityPos.stype:type_name -> MainCitySyncType
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2, // 2: DBMainCityPos.pos:type_name -> DBVector3
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2, // 3: DBMainCityPos.target:type_name -> DBVector3
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0, // 4: DBMainCityPos.scene:type_name -> MainCityScene
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5, // [5:5] is the sub-list for method output_type
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5, // [5:5] is the sub-list for method input_type
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5, // [5:5] is the sub-list for extension type_name
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5, // [5:5] is the sub-list for extension extendee
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0, // [0:5] is the sub-list for field type_name
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}
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func init() { file_maincity_maincity_db_proto_init() }
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@ -294,7 +360,7 @@ func file_maincity_maincity_db_proto_init() {
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File: protoimpl.DescBuilder{
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GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
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RawDescriptor: file_maincity_maincity_db_proto_rawDesc,
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NumEnums: 1,
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NumEnums: 2,
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NumMessages: 2,
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NumExtensions: 0,
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NumServices: 0,
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