上传消息频率处理
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@ -56,7 +56,6 @@ type Agent struct {
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closeSignal chan bool
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closeSignal chan bool
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state int32 //状态 0 关闭 1 运行 2 关闭中
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state int32 //状态 0 关闭 1 运行 2 关闭中
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wg sync.WaitGroup
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wg sync.WaitGroup
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hlock sync.RWMutex
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protoMsg map[string]int64
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protoMsg map[string]int64
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}
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}
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@ -97,32 +96,27 @@ locp:
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code, err = this.secAuth(msg)
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code, err = this.secAuth(msg)
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if err == nil {
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if err == nil {
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this.gateway.Debugf("----------2 agent:%s uId:%s MainType:%s SubType:%s ", this.sessionId, this.uId, msg.MainType, msg.SubType)
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this.gateway.Debugf("----------2 agent:%s uId:%s MainType:%s SubType:%s ", this.sessionId, this.uId, msg.MainType, msg.SubType)
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if this.uId != "" {
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key := this.uId + msg.MainType + msg.SubType // 加锁
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if v, ok := this.protoMsg[key]; ok {
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if v != 0 && configure.Now().Unix()-v < 2 {
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// 返回错误码
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this.hlock.Lock()
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this.protoMsg[key] = configure.Now().Unix()
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this.hlock.Unlock()
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data, _ := anypb.New(&pb.NotifyErrorNotifyPush{
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ReqMainType: msg.MainType,
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ReqSubType: msg.SubType,
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Arg: msg.Data,
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Code: pb.ErrorCode_InsufficientPermissions})
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err = this.WriteMsg(&pb.UserMessage{
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MainType: comm.MainTypeNotify,
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SubType: comm.SubTypeErrorNotify,
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Data: data,
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})
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continue
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}
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}
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this.hlock.Lock()
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this.protoMsg[key] = configure.Now().Unix()
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this.hlock.Unlock()
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key := msg.MainType + msg.SubType // 加锁
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if v, ok := this.protoMsg[key]; ok {
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if v != 0 && configure.Now().Unix()-v < 2 {
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// 返回错误码
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this.protoMsg[key] = configure.Now().Unix()
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data, _ := anypb.New(&pb.NotifyErrorNotifyPush{
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ReqMainType: msg.MainType,
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ReqSubType: msg.SubType,
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Arg: msg.Data,
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Code: pb.ErrorCode_InsufficientPermissions})
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err = this.WriteMsg(&pb.UserMessage{
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MainType: comm.MainTypeNotify,
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SubType: comm.SubTypeErrorNotify,
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Data: data,
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})
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continue
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}
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}
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}
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this.protoMsg[key] = configure.Now().Unix()
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if err := this.messageDistribution(msg); err != nil {
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if err := this.messageDistribution(msg); err != nil {
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this.gateway.Errorf("messageDistribution err:%v", err)
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this.gateway.Errorf("messageDistribution err:%v", err)
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go this.Close()
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go this.Close()
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@ -372,14 +366,9 @@ func (this *Agent) messageDistribution(msg *pb.UserMessage) (err error) {
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log.Field{Key: "req", Value: fmt.Sprintf("%s:%s %v", req.MainType, req.SubType, req.Message.String())},
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log.Field{Key: "req", Value: fmt.Sprintf("%s:%s %v", req.MainType, req.SubType, req.Message.String())},
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log.Field{Key: "reply", Value: reply.String()},
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log.Field{Key: "reply", Value: reply.String()},
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)
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)
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key := msg.MainType + msg.SubType
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if this.uId != "" {
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if v, ok := this.protoMsg[key]; ok && v != 0 { // 发送消息 协议解锁
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key := this.uId + msg.MainType + msg.SubType
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v = 0
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this.hlock.Lock()
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if v, ok := this.protoMsg[key]; ok && v != 0 { // 发送消息 协议解锁
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v = 0
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}
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this.hlock.Unlock()
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}
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}
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if reply.Code != pb.ErrorCode_Success {
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if reply.Code != pb.ErrorCode_Success {
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data, _ := anypb.New(&pb.NotifyErrorNotifyPush{
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data, _ := anypb.New(&pb.NotifyErrorNotifyPush{
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