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@ -41,6 +41,7 @@ func (this *apiComp) Reward(session comm.IUserSession, req *pb.EntertainRewardRe
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Code: pb.ErrorCode_UserRepeadReward,
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Title: pb.ErrorCode_UserRepeadReward.ToString(),
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}
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return
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}
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if _, ok := list.Reward[conf.Key]; !ok {
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if errdata, atno = this.module.DispenseAtno(session, conf.Rewards, true); errdata != nil {
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@ -114,11 +114,13 @@ func (this *MapData) Check5X() (bEliminate bool, xiaochu []int, s map[int]int) {
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k5 := this.Plat[k+4].Color
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if k1 == k2 && k3 == k4 && k5 == k1 && k2 == k3 {
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s[k+2] = FiveType
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xiaochu = append(xiaochu, k+2)
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xiaochu = append(xiaochu, []int{k, k + 1, k + 3, k + 4}...)
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xiaochu = append(xiaochu, []int{k, k + 1, k + 2, k + 3, k + 4}...)
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this.Plat[k].Cid = 0
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this.Plat[k+1].Cid = 0
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this.Plat[k+2].Cid = 0
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this.Plat[k+3].Cid = 0
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this.Plat[k+4].Cid = 0
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bEliminate = true
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}
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}
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@ -130,37 +132,18 @@ func (this *MapData) Check5X() (bEliminate bool, xiaochu []int, s map[int]int) {
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k5 := this.Plat[k+4*Width].Color
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if k1 == k2 && k3 == k4 && k5 == k1 && k2 == k3 {
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this.oid++
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this.Plat[k+2*Width] = &pb.GirdeData{
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Oid: this.oid,
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Color: k1,
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Cid: 1,
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Score: 1,
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Special: 1,
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}
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// 生成一个新的类型元素
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// if conf, err := this.module.configure.GetGameBlock(k1, FiveType); err == nil {
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// this.Plat[k+2*Width] = &pb.GirdeData{
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// Oid: this.oid,
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// Color: k1,
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// Cid: conf.Key,
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// Score: conf.Score,
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// Special: conf.Type,
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// }
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// } else {
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// xiaochu = append(xiaochu, k+2*Width)
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// }
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xiaochu = append(xiaochu, []int{k, k + Width, k + 3*Width, k + 4*Width}...)
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s[k+2*Width] = FiveType
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xiaochu = append(xiaochu, []int{k, k + Width, k + 2*Width, k + 3*Width, k + 4*Width}...)
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this.Plat[k].Cid = 0
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this.Plat[k+Width].Cid = 0
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this.Plat[k+2*Width].Cid = 0
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this.Plat[k+3*Width].Cid = 0
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this.Plat[k+4*Width].Cid = 0
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bEliminate = true
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}
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}
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}
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for _, v := range xiaochu {
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this.Plat[v].Cid = 0
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}
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return
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}
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@ -169,7 +152,7 @@ func (this *MapData) Check4X() (bEliminate bool, xiaochu []int, s map[int]int) {
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newElem int // 生成的一个新的元素CID
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)
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s = make(map[int]int)
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fmt.Printf("=====开始检测消除4x===========\n")
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//var xiaochu []int // 即将消除的key
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for k, v := range this.Plat {
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if v.Cid == 0 {
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@ -201,6 +184,9 @@ func (this *MapData) Check4X() (bEliminate bool, xiaochu []int, s map[int]int) {
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s[newElem] = FourUType
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xiaochu = append(xiaochu, []int{k, k + 1, k + 2, k + 3}...)
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for _, v := range xiaochu {
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this.Plat[v].Cid = 0
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}
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bEliminate = true
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}
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}
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@ -229,15 +215,14 @@ func (this *MapData) Check4X() (bEliminate bool, xiaochu []int, s map[int]int) {
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s[newElem] = FourLType
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xiaochu = append(xiaochu, k+Width)
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xiaochu = append(xiaochu, []int{k, k + Width, k + 2*Width, k + 3*Width}...)
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for _, v := range xiaochu {
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this.Plat[v].Cid = 0
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}
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bEliminate = true
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}
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}
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}
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for _, v := range xiaochu {
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this.Plat[v].Cid = 0
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}
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return
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}
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@ -255,6 +240,9 @@ func (this *MapData) Check3X() (bEliminate bool, xiaochu []int) {
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k3 := this.Plat[k+2].Color
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if k1 == k2 && k2 == k3 {
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xiaochu = append(xiaochu, []int{k, k + 1, k + 2}...)
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this.Plat[k].Cid = 0
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this.Plat[k+1].Cid = 0
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this.Plat[k+2].Cid = 0
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bEliminate = true
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}
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}
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@ -266,13 +254,14 @@ func (this *MapData) Check3X() (bEliminate bool, xiaochu []int) {
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if k1 == k2 && k2 == k3 {
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xiaochu = append(xiaochu, []int{k, k + Width, k + 2*Width}...)
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this.Plat[k].Cid = 0
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this.Plat[k+Width].Cid = 0
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this.Plat[k+2*Width].Cid = 0
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bEliminate = true
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}
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}
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}
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for _, v := range xiaochu {
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this.Plat[v].Cid = 0
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}
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return
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}
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