修复竞技场玩家信息同步
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@ -299,6 +299,8 @@ func (this *modelArena) matchePlayer(uid string, dan, num int32) (results []*pb.
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results = append(results, &pb.ArenaPlayer{
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Uid: temp.Uid,
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Name: temp.Name,
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Avatar: temp.Avatar,
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Lv: temp.Lv,
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Dan: temp.Dan,
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Integral: temp.Integral,
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Defend: temp.Defend,
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