From d999e6c81b337ff12ee111fab014e6a06f6b5f42 Mon Sep 17 00:00:00 2001 From: liwei1dao Date: Fri, 9 Sep 2022 16:34:26 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=8A=E4=BC=A0=E8=A3=85=E5=A4=87=E5=8D=8F?= =?UTF-8?q?=E8=AE=AE=20=E5=85=B3=E9=97=ADc#=E5=85=B3=E9=94=AE=E5=AD=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- modules/equipment/api_lock.go | 4 ++-- modules/equipment/api_sellI.go | 2 +- pb/equipment_db.pb.go | 14 +++++++------- 3 files changed, 10 insertions(+), 10 deletions(-) diff --git a/modules/equipment/api_lock.go b/modules/equipment/api_lock.go index 610b09f9e..141745059 100644 --- a/modules/equipment/api_lock.go +++ b/modules/equipment/api_lock.go @@ -29,9 +29,9 @@ func (this *apiComp) Lock(session comm.IUserSession, req *pb.EquipmentLockReq) ( code = pb.ErrorCode_EquipmentOnFoundEquipment return } - equipment.Lock = req.IsLock + equipment.Islock = req.IsLock if err = this.module.modelEquipment.ChangeList(session.GetUserId(), equipment.Id, map[string]interface{}{ - "lock": equipment.Lock, + "islock": equipment.Islock, }); err != nil { this.module.Errorln(err) code = pb.ErrorCode_DBError diff --git a/modules/equipment/api_sellI.go b/modules/equipment/api_sellI.go index 6829e838b..2594b571c 100644 --- a/modules/equipment/api_sellI.go +++ b/modules/equipment/api_sellI.go @@ -33,7 +33,7 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.EquipmentSellReq) ( } confs = make([]*cfg.GameEquipData, len(equipments)) for i, v := range equipments { - if v.HeroId != "" || v.Lock { + if v.HeroId != "" || v.Islock { code = pb.ErrorCode_EquipmentNoCanSell this.module.Errorf("NoCanSell %v", v) return diff --git a/pb/equipment_db.pb.go b/pb/equipment_db.pb.go index d003ad8f3..6597d9fb2 100644 --- a/pb/equipment_db.pb.go +++ b/pb/equipment_db.pb.go @@ -116,7 +116,7 @@ type DB_Equipment struct { AdverbEntry []*EquipmentAttributeEntry `protobuf:"bytes,8,rep,name=adverbEntry,proto3" json:"adverbEntry" bson:"adverbEntry"` //装备副词条 OverlayNum uint32 `protobuf:"varint,9,opt,name=overlayNum,proto3" json:"overlayNum" bson:"overlayNum"` //叠加数量 IsInitialState bool `protobuf:"varint,10,opt,name=isInitialState,proto3" json:"isInitialState" bson:"isInitialState"` //是否初始状态 - Lock bool `protobuf:"varint,11,opt,name=lock,proto3" json:"lock" bson:"lock"` //是否锁 + Islock bool `protobuf:"varint,11,opt,name=islock,proto3" json:"islock" bson:"islock"` //是否锁 } func (x *DB_Equipment) Reset() { @@ -221,9 +221,9 @@ func (x *DB_Equipment) GetIsInitialState() bool { return false } -func (x *DB_Equipment) GetLock() bool { +func (x *DB_Equipment) GetIslock() bool { if x != nil { - return x.Lock + return x.Islock } return false } @@ -241,7 +241,7 @@ var file_equipment_equipment_db_proto_rawDesc = []byte{ 0x4e, 0x61, 0x6d, 0x65, 0x18, 0x03, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x41, 0x74, 0x74, 0x72, 0x4e, 0x61, 0x6d, 0x65, 0x12, 0x0e, 0x0a, 0x02, 0x4c, 0x76, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x4c, 0x76, 0x12, 0x14, 0x0a, 0x05, 0x56, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x05, 0x20, - 0x01, 0x28, 0x05, 0x52, 0x05, 0x56, 0x61, 0x6c, 0x75, 0x65, 0x22, 0xdc, 0x02, 0x0a, 0x0c, 0x44, + 0x01, 0x28, 0x05, 0x52, 0x05, 0x56, 0x61, 0x6c, 0x75, 0x65, 0x22, 0xe0, 0x02, 0x0a, 0x0c, 0x44, 0x42, 0x5f, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x12, 0x0e, 0x0a, 0x02, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x49, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x63, 0x49, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x63, 0x49, 0x64, 0x12, 0x10, 0x0a, @@ -262,9 +262,9 @@ var file_equipment_equipment_db_proto_rawDesc = []byte{ 0x0d, 0x52, 0x0a, 0x6f, 0x76, 0x65, 0x72, 0x6c, 0x61, 0x79, 0x4e, 0x75, 0x6d, 0x12, 0x26, 0x0a, 0x0e, 0x69, 0x73, 0x49, 0x6e, 0x69, 0x74, 0x69, 0x61, 0x6c, 0x53, 0x74, 0x61, 0x74, 0x65, 0x18, 0x0a, 0x20, 0x01, 0x28, 0x08, 0x52, 0x0e, 0x69, 0x73, 0x49, 0x6e, 0x69, 0x74, 0x69, 0x61, 0x6c, - 0x53, 0x74, 0x61, 0x74, 0x65, 0x12, 0x12, 0x0a, 0x04, 0x6c, 0x6f, 0x63, 0x6b, 0x18, 0x0b, 0x20, - 0x01, 0x28, 0x08, 0x52, 0x04, 0x6c, 0x6f, 0x63, 0x6b, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, - 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, + 0x53, 0x74, 0x61, 0x74, 0x65, 0x12, 0x16, 0x0a, 0x06, 0x69, 0x73, 0x6c, 0x6f, 0x63, 0x6b, 0x18, + 0x0b, 0x20, 0x01, 0x28, 0x08, 0x52, 0x06, 0x69, 0x73, 0x6c, 0x6f, 0x63, 0x6b, 0x42, 0x06, 0x5a, + 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var (