上传附魔副本

This commit is contained in:
liwei1dao 2024-01-26 17:24:52 +08:00
parent 50533f693c
commit d78dbad65e
25 changed files with 693 additions and 1008 deletions

View File

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@ -24,7 +24,7 @@
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1430002 1430002
@ -95,7 +95,7 @@
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"text": "BOSS攻略描述" "text": "森林泰坦拥有无限血量,玩家必须战斗至足够的回合数之后,才能获得最终胜利。【荆棘窒息】会优先攻击队长目标,队长目标速度越低伤害越高因此队长需要放置速度高的守护者将有利于减少伤害。【盘根错节】会给全体目标附加【疯缠树枝】效果。当森林泰坦释放【藤蔓狂舞】时会引爆所有【疯缠树枝】效果对敌人造成巨大伤害。【疯缠树枝】只能通过行动回合消除在释放【藤蔓狂舞】前尽可能多的消除【疯缠树枝】效果积攒更多花瓣可使得森林泰坦进入破防状态且得分数倍率也将获得提高。因此使用可以改变行动值或者拥有额外回合以及速度提升能力的守护者是取得高分的关键。战斗结束时成功存在的队伍方可获得S级及以上评级。"
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@ -181,7 +181,7 @@
"text": "猫鼠游戏" "text": "猫鼠游戏"
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@ -241,7 +241,7 @@
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"text": "胜者为王" "text": "胜者为王"
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"y": -200
},
"txt": "1000154",
"txtoffset": {
"x": 0,
"y": 0
},
"speakerface": 0,
"sound": "",
"mask": false,
"lock": false,
"uishow": false,
"skiptime": 10000,
"skip": 0,
"skipgroup": false,
"reward": []
},
{ {
"id": 1000501, "id": 1000501,
"group": 5, "group": 5,

View File

@ -18677,7 +18677,7 @@
"ip": 1, "ip": 1,
"sd": 1, "sd": 1,
"handbook": false, "handbook": false,
"prefab": "55005", "prefab": "85001",
"rotation": "0|0|0", "rotation": "0|0|0",
"revolve": 0, "revolve": 0,
"scale": [ "scale": [
@ -18763,7 +18763,7 @@
"ip": 1, "ip": 1,
"sd": 1, "sd": 1,
"handbook": false, "handbook": false,
"prefab": "55006", "prefab": "85002",
"rotation": "0|0|0", "rotation": "0|0|0",
"revolve": 0, "revolve": 0,
"scale": [ "scale": [
@ -18849,7 +18849,7 @@
"ip": 1, "ip": 1,
"sd": 1, "sd": 1,
"handbook": false, "handbook": false,
"prefab": "55007", "prefab": "85003",
"rotation": "0|0|0", "rotation": "0|0|0",
"revolve": 0, "revolve": 0,
"scale": [ "scale": [

View File

@ -1,11 +1,12 @@
[ [
{ {
"skillid": 310001001, "skillid": 823011421,
"showGroup": 1,
"type": 1, "type": 1,
"val": 1, "val": 1,
"show": 1, "show": 1,
"incompatibility": [ "incompatibility": [
310001002 823011422
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_01", "key": "IntegralBoss_Integralbuff_name_01",
@ -18,12 +19,13 @@
} }
}, },
{ {
"skillid": 310001002, "skillid": 823011422,
"showGroup": 1,
"type": 1, "type": 1,
"val": 2, "val": 2,
"show": 1, "show": 1,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_02", "key": "IntegralBoss_Integralbuff_name_02",
@ -36,12 +38,13 @@
} }
}, },
{ {
"skillid": 310001003, "skillid": 823011423,
"showGroup": 1,
"type": 1, "type": 1,
"val": 3, "val": 3,
"show": 1, "show": 1,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_03", "key": "IntegralBoss_Integralbuff_name_03",
@ -54,12 +57,13 @@
} }
}, },
{ {
"skillid": 310001004, "skillid": 923011431,
"showGroup": 2,
"type": 2, "type": 2,
"val": 1, "val": 1,
"show": 1, "show": 1,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_04", "key": "IntegralBoss_Integralbuff_name_04",
@ -72,12 +76,13 @@
} }
}, },
{ {
"skillid": 310001005, "skillid": 923011432,
"showGroup": 2,
"type": 2, "type": 2,
"val": 2, "val": 2,
"show": 1, "show": 1,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_05", "key": "IntegralBoss_Integralbuff_name_05",
@ -90,12 +95,13 @@
} }
}, },
{ {
"skillid": 310001006, "skillid": 923011433,
"showGroup": 2,
"type": 2, "type": 2,
"val": 3, "val": 3,
"show": 1, "show": 1,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_06", "key": "IntegralBoss_Integralbuff_name_06",
@ -108,12 +114,13 @@
} }
}, },
{ {
"skillid": 310001007, "skillid": 835003421,
"showGroup": 2,
"type": 2, "type": 2,
"val": 1, "val": 1,
"show": 2, "show": 2,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_07", "key": "IntegralBoss_Integralbuff_name_07",
@ -126,12 +133,13 @@
} }
}, },
{ {
"skillid": 310001008, "skillid": 835003422,
"showGroup": 2,
"type": 2, "type": 2,
"val": 2, "val": 2,
"show": 2, "show": 2,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_08", "key": "IntegralBoss_Integralbuff_name_08",
@ -144,12 +152,13 @@
} }
}, },
{ {
"skillid": 310001009, "skillid": 835003423,
"showGroup": 2,
"type": 2, "type": 2,
"val": 3, "val": 3,
"show": 2, "show": 2,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_09", "key": "IntegralBoss_Integralbuff_name_09",
@ -162,12 +171,13 @@
} }
}, },
{ {
"skillid": 310001010, "skillid": 935003431,
"showGroup": 2,
"type": 2, "type": 2,
"val": 1, "val": 1,
"show": 3, "show": 3,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_10", "key": "IntegralBoss_Integralbuff_name_10",
@ -180,12 +190,13 @@
} }
}, },
{ {
"skillid": 310001011, "skillid": 935003432,
"showGroup": 2,
"type": 2, "type": 2,
"val": 2, "val": 2,
"show": 3, "show": 3,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_11", "key": "IntegralBoss_Integralbuff_name_11",
@ -198,12 +209,13 @@
} }
}, },
{ {
"skillid": 310001012, "skillid": 935003433,
"showGroup": 2,
"type": 2, "type": 2,
"val": 3, "val": 3,
"show": 3, "show": 3,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_12", "key": "IntegralBoss_Integralbuff_name_12",
@ -216,12 +228,13 @@
} }
}, },
{ {
"skillid": 310001013, "skillid": 833005421,
"showGroup": 2,
"type": 2, "type": 2,
"val": 1, "val": 1,
"show": 4, "show": 4,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_13", "key": "IntegralBoss_Integralbuff_name_13",
@ -234,12 +247,13 @@
} }
}, },
{ {
"skillid": 310001014, "skillid": 833005422,
"showGroup": 2,
"type": 2, "type": 2,
"val": 1, "val": 1,
"show": 5, "show": 5,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_14", "key": "IntegralBoss_Integralbuff_name_14",
@ -252,12 +266,13 @@
} }
}, },
{ {
"skillid": 310001015, "skillid": 833005413,
"showGroup": 2,
"type": 2, "type": 2,
"val": 2, "val": 2,
"show": 5, "show": 5,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_15", "key": "IntegralBoss_Integralbuff_name_15",
@ -270,12 +285,13 @@
} }
}, },
{ {
"skillid": 310001016, "skillid": 933005431,
"showGroup": 2,
"type": 2, "type": 2,
"val": 3, "val": 3,
"show": 5, "show": 5,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_16", "key": "IntegralBoss_Integralbuff_name_16",
@ -288,12 +304,13 @@
} }
}, },
{ {
"skillid": 310001017, "skillid": 933005432,
"showGroup": 2,
"type": 2, "type": 2,
"val": 1, "val": 1,
"show": 6, "show": 6,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_17", "key": "IntegralBoss_Integralbuff_name_17",
@ -306,12 +323,13 @@
} }
}, },
{ {
"skillid": 310001018, "skillid": 933005433,
"showGroup": 2,
"type": 2, "type": 2,
"val": 2, "val": 2,
"show": 6, "show": 6,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_18", "key": "IntegralBoss_Integralbuff_name_18",
@ -324,12 +342,13 @@
} }
}, },
{ {
"skillid": 310001019, "skillid": 843004421,
"showGroup": 2,
"type": 2, "type": 2,
"val": 3, "val": 3,
"show": 6, "show": 6,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_19", "key": "IntegralBoss_Integralbuff_name_19",
@ -342,12 +361,13 @@
} }
}, },
{ {
"skillid": 310001020, "skillid": 843004422,
"showGroup": 2,
"type": 2, "type": 2,
"val": 1, "val": 1,
"show": 7, "show": 7,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_20", "key": "IntegralBoss_Integralbuff_name_20",
@ -360,12 +380,13 @@
} }
}, },
{ {
"skillid": 310001021, "skillid": 843004423,
"showGroup": 2,
"type": 2, "type": 2,
"val": 1, "val": 1,
"show": 8, "show": 8,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_21", "key": "IntegralBoss_Integralbuff_name_21",
@ -378,12 +399,13 @@
} }
}, },
{ {
"skillid": 310001022, "skillid": 943004431,
"showGroup": 2,
"type": 2, "type": 2,
"val": 2, "val": 2,
"show": 8, "show": 8,
"incompatibility": [ "incompatibility": [
310001001 823011421
], ],
"name": { "name": {
"key": "IntegralBoss_Integralbuff_name_22", "key": "IntegralBoss_Integralbuff_name_22",

View File

@ -9,7 +9,8 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001001 933005433,
823011423
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_01", "key": "IntegralBoss_Integralcondition_des_01",
@ -26,7 +27,8 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001002 843004421,
923011432
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_02", "key": "IntegralBoss_Integralcondition_des_02",
@ -43,7 +45,8 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001003 843004422,
923011433
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_03", "key": "IntegralBoss_Integralcondition_des_03",
@ -60,7 +63,8 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001004 943004431,
835003422
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_04", "key": "IntegralBoss_Integralcondition_des_04",
@ -77,7 +81,7 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001005 835003423
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_05", "key": "IntegralBoss_Integralcondition_des_05",
@ -94,7 +98,7 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001006 935003432
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_06", "key": "IntegralBoss_Integralcondition_des_06",
@ -111,7 +115,7 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001007 935003433
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_07", "key": "IntegralBoss_Integralcondition_des_07",
@ -128,7 +132,7 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001008 833005413
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_08", "key": "IntegralBoss_Integralcondition_des_08",
@ -145,7 +149,7 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001009 933005431
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_09", "key": "IntegralBoss_Integralcondition_des_09",
@ -162,7 +166,7 @@
"iType": 1, "iType": 1,
"jumpto": 150, "jumpto": 150,
"skillid": [ "skillid": [
310001010 933005432
], ],
"des": { "des": {
"key": "IntegralBoss_Integralcondition_des_10", "key": "IntegralBoss_Integralcondition_des_10",

View File

@ -149,7 +149,7 @@
"text": "「冰岛龙穴」" "text": "「冰岛龙穴」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_10", "key": "loading_Sheet1_prompt_11",
"text": "冰岛内部隐藏的溶洞区域,听说这里里面好像有些……宝藏?" "text": "冰岛内部隐藏的溶洞区域,听说这里里面好像有些……宝藏?"
} }
}, },
@ -163,7 +163,7 @@
"text": "「冰岛龙穴」" "text": "「冰岛龙穴」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_39", "key": "loading_Sheet1_prompt_12",
"text": "冰岛内部隐藏的溶洞区域,听说这里里面好像有些……宝藏?" "text": "冰岛内部隐藏的溶洞区域,听说这里里面好像有些……宝藏?"
} }
}, },
@ -177,7 +177,7 @@
"text": "「卡梅洛特城堡」" "text": "「卡梅洛特城堡」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_40", "key": "loading_Sheet1_prompt_13",
"text": "由阿瓦隆之心驱动着的浮游城堡,守护联盟的「智囊研究所」隐秘于此,在那里布兰奇等研究员进行着各种秘密研究。" "text": "由阿瓦隆之心驱动着的浮游城堡,守护联盟的「智囊研究所」隐秘于此,在那里布兰奇等研究员进行着各种秘密研究。"
} }
}, },
@ -191,7 +191,7 @@
"text": "「疯狂原始人」" "text": "「疯狂原始人」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_12", "key": "loading_Sheet1_prompt_14",
"text": "疯狂原始人 力气大是原始人的特点之一。" "text": "疯狂原始人 力气大是原始人的特点之一。"
} }
}, },
@ -205,7 +205,7 @@
"text": "「功夫熊猫」" "text": "「功夫熊猫」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_13", "key": "loading_Sheet1_prompt_15",
"text": "相信自己是特别的,是习得绝世神功的秘钥。" "text": "相信自己是特别的,是习得绝世神功的秘钥。"
} }
}, },
@ -219,7 +219,7 @@
"text": "「坏蛋联盟」" "text": "「坏蛋联盟」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_14", "key": "loading_Sheet1_prompt_16",
"text": "坏蛋联盟心中有一朵善良之花,花开时,全身蔓延着愉快的刺激感。" "text": "坏蛋联盟心中有一朵善良之花,花开时,全身蔓延着愉快的刺激感。"
} }
}, },
@ -233,7 +233,7 @@
"text": "「巨型猩猩BOSS战」" "text": "「巨型猩猩BOSS战」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_15", "key": "loading_Sheet1_prompt_17",
"text": "困兽在狂风中嘶吼,罪恶的灵魂浑然不知末日即将来临。" "text": "困兽在狂风中嘶吼,罪恶的灵魂浑然不知末日即将来临。"
} }
}, },
@ -247,7 +247,7 @@
"text": "「森林泰坦BOSS战」" "text": "「森林泰坦BOSS战」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_16", "key": "loading_Sheet1_prompt_18",
"text": "漫长的远征到了尽头,巨大的阴影笼罩在众人的心头上。" "text": "漫长的远征到了尽头,巨大的阴影笼罩在众人的心头上。"
} }
}, },
@ -261,7 +261,7 @@
"text": "「普通战斗」" "text": "「普通战斗」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_17", "key": "loading_Sheet1_prompt_19",
"text": "伟大守护者的第一次成就,往往是一场看似平平无奇的战斗。" "text": "伟大守护者的第一次成就,往往是一场看似平平无奇的战斗。"
} }
}, },
@ -275,7 +275,7 @@
"text": "「神龙大侠」" "text": "「神龙大侠」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_19", "key": "loading_Sheet1_prompt_20",
"text": "在翡翠宫接受传承,获得神龙卷轴,就会成为神龙大侠。</br>嗯……没人规定神龙大侠不能是熊猫吧?" "text": "在翡翠宫接受传承,获得神龙卷轴,就会成为神龙大侠。</br>嗯……没人规定神龙大侠不能是熊猫吧?"
} }
}, },
@ -289,7 +289,7 @@
"text": "「极北龙岛群」" "text": "「极北龙岛群」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_31", "key": "loading_Sheet1_prompt_21",
"text": "伟大守护者的第一次成就,往往是一场看似平平无奇的战斗。" "text": "伟大守护者的第一次成就,往往是一场看似平平无奇的战斗。"
} }
}, },
@ -303,7 +303,7 @@
"text": "「恐惧灵」" "text": "「恐惧灵」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_33", "key": "loading_Sheet1_prompt_22",
"text": "由人们的恐惧转化而来,人们越恐惧,它们就越强,应对它们的最好办法是……</br>别怕!" "text": "由人们的恐惧转化而来,人们越恐惧,它们就越强,应对它们的最好办法是……</br>别怕!"
} }
}, },
@ -317,7 +317,7 @@
"text": "「博克岛」" "text": "「博克岛」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_11", "key": "loading_Sheet1_prompt_23",
"text": "这里是博克岛。</br>一般来说,这个板块会介绍气候、风土、民俗什么的;但提起博克岛,你需要知道的只有——龙!" "text": "这里是博克岛。</br>一般来说,这个板块会介绍气候、风土、民俗什么的;但提起博克岛,你需要知道的只有——龙!"
} }
}, },
@ -331,7 +331,7 @@
"text": "「原始人聚集地」" "text": "「原始人聚集地」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_20", "key": "loading_Sheet1_prompt_24",
"text": "见到咕噜一家之前,中轴城的学者们用了很多手段,来研究这片原野上有没有人类居住。</br>后来……如果不是盖来到中轴城,这里还是一片自然保护区。" "text": "见到咕噜一家之前,中轴城的学者们用了很多手段,来研究这片原野上有没有人类居住。</br>后来……如果不是盖来到中轴城,这里还是一片自然保护区。"
} }
}, },
@ -345,7 +345,7 @@
"text": "「罪恶都市」" "text": "「罪恶都市」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_21", "key": "loading_Sheet1_prompt_25",
"text": "最多的坏人……最近好像都变成了好人?最严密的监狱……最近好像一直被越狱?</br>好吧,或许这座城市该换个名字了。" "text": "最多的坏人……最近好像都变成了好人?最严密的监狱……最近好像一直被越狱?</br>好吧,或许这座城市该换个名字了。"
} }
}, },
@ -359,7 +359,7 @@
"text": "「童话王国」" "text": "「童话王国」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_22", "key": "loading_Sheet1_prompt_26",
"text": "有公主和王子,有反派和丑角;有英雄救美,有佳偶天成;善良就会美满,作恶总有报应……</br>什么?门票?不不,不好意思,我们不是迪士尼。" "text": "有公主和王子,有反派和丑角;有英雄救美,有佳偶天成;善良就会美满,作恶总有报应……</br>什么?门票?不不,不好意思,我们不是迪士尼。"
} }
}, },
@ -373,7 +373,7 @@
"text": "「主线第5章」" "text": "「主线第5章」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_23", "key": "loading_Sheet1_prompt_27",
"text": "山有猛龙,狂嗅薄荷。何意万龙王,化为绕指柔。" "text": "山有猛龙,狂嗅薄荷。何意万龙王,化为绕指柔。"
} }
}, },
@ -387,7 +387,7 @@
"text": "「主线第6章」" "text": "「主线第6章」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_24", "key": "loading_Sheet1_prompt_28",
"text": "天性是不可被束缚的,再幼小的身躯也能爆发出惊人的力量。" "text": "天性是不可被束缚的,再幼小的身躯也能爆发出惊人的力量。"
} }
}, },
@ -401,7 +401,7 @@
"text": "「主线第7章」" "text": "「主线第7章」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_25", "key": "loading_Sheet1_prompt_29",
"text": "我们是魔发精灵,会唱歌,会跳舞,散播欢乐和爱。" "text": "我们是魔发精灵,会唱歌,会跳舞,散播欢乐和爱。"
} }
}, },
@ -415,7 +415,7 @@
"text": "「主线第8章」" "text": "「主线第8章」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_26", "key": "loading_Sheet1_prompt_30",
"text": "很多人并不是我们想象中的那副样子,重要的是,试着多了解对方。" "text": "很多人并不是我们想象中的那副样子,重要的是,试着多了解对方。"
} }
}, },
@ -429,7 +429,7 @@
"text": "「主线第9章」" "text": "「主线第9章」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_27", "key": "loading_Sheet1_prompt_31",
"text": "尽管我们互看不顺眼,总是吵吵闹闹,我还是愿意把所有的爱给你。" "text": "尽管我们互看不顺眼,总是吵吵闹闹,我还是愿意把所有的爱给你。"
} }
}, },
@ -443,7 +443,7 @@
"text": "「主线第10章」" "text": "「主线第10章」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_28", "key": "loading_Sheet1_prompt_32",
"text": "即使有95%的几率会完蛋也不能放弃5%的奇遇和辉煌。" "text": "即使有95%的几率会完蛋也不能放弃5%的奇遇和辉煌。"
} }
}, },
@ -457,7 +457,7 @@
"text": "「主线第11章」" "text": "「主线第11章」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_29", "key": "loading_Sheet1_prompt_33",
"text": "我们已经拯救过世界无数次,这次也是。" "text": "我们已经拯救过世界无数次,这次也是。"
} }
}, },
@ -471,7 +471,7 @@
"text": "「主线第12章」" "text": "「主线第12章」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_30", "key": "loading_Sheet1_prompt_34",
"text": "守护与被守护,永远是相互的。" "text": "守护与被守护,永远是相互的。"
} }
}, },
@ -481,12 +481,12 @@
"image": "ld_mh_bg_fc", "image": "ld_mh_bg_fc",
"icon": "loading_icon_fc", "icon": "loading_icon_fc",
"title": { "title": {
"key": "loading_Sheet1_title_23", "key": "loading_Sheet1_title_35",
"text": "「博克岛」" "text": "「希卡普的故事」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_11", "key": "loading_Sheet1_prompt_35",
"text": "这里是博克岛。</br>一般来说,这个板块会介绍气候、风土、民俗什么的;但提起博克岛,你需要知道的只有——龙!" "text": "这里是博克岛。维京人的领地。</br>而我们维京人的族长,在这里,发起了新的改革……"
} }
}, },
{ {
@ -495,11 +495,11 @@
"image": "ld_mh_bg_zc02", "image": "ld_mh_bg_zc02",
"icon": "loading_icon_fc", "icon": "loading_icon_fc",
"title": { "title": {
"key": "loading_Sheet1_title_35", "key": "loading_Sheet1_title_36",
"text": "「中轴城」" "text": "「中轴城」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_32", "key": "loading_Sheet1_prompt_36",
"text": "终极之战后,月中人陷入沉睡,为了更好地守护月之大陆,守护者们把力量集中起来,建立了中轴城。</br>这是一座用火球煮咖啡,用扫描仪复制魔法卷轴的神奇城市,坐落于月之大陆的中心,是世界文明交流的枢纽。" "text": "终极之战后,月中人陷入沉睡,为了更好地守护月之大陆,守护者们把力量集中起来,建立了中轴城。</br>这是一座用火球煮咖啡,用扫描仪复制魔法卷轴的神奇城市,坐落于月之大陆的中心,是世界文明交流的枢纽。"
} }
}, },
@ -509,11 +509,11 @@
"image": "ld_mh_bg_sd", "image": "ld_mh_bg_sd",
"icon": "loading_icon_jgsd", "icon": "loading_icon_jgsd",
"title": { "title": {
"key": "loading_Sheet1_title_36", "key": "loading_Sheet1_title_37",
"text": "「商队列车」" "text": "「商队列车」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_34", "key": "loading_Sheet1_prompt_37",
"text": "星辰之下,飞驰的列车在各区间自由穿梭着。" "text": "星辰之下,飞驰的列车在各区间自由穿梭着。"
} }
}, },
@ -523,11 +523,11 @@
"image": "ld_mh_bg_fc", "image": "ld_mh_bg_fc",
"icon": "loading_icon_fc", "icon": "loading_icon_fc",
"title": { "title": {
"key": "loading_Sheet1_title_37", "key": "loading_Sheet1_title_38",
"text": "「石阵秘境」" "text": "「石阵秘境」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_35", "key": "loading_Sheet1_prompt_38",
"text": "走出这里其实很简单,只要先右拐再前进再右拐再左拐……不好意思,是先右拐两次……不,不对,好像是先左拐?呃,算了,给骇客蛛发消息吧……" "text": "走出这里其实很简单,只要先右拐再前进再右拐再左拐……不好意思,是先右拐两次……不,不对,好像是先左拐?呃,算了,给骇客蛛发消息吧……"
} }
}, },
@ -537,11 +537,11 @@
"image": "ld_mh_bg_fc", "image": "ld_mh_bg_fc",
"icon": "loading_icon_fc", "icon": "loading_icon_fc",
"title": { "title": {
"key": "loading_Sheet1_title_38", "key": "loading_Sheet1_title_39",
"text": "「石阵秘境」" "text": "「石阵秘境」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_36", "key": "loading_Sheet1_prompt_39",
"text": "走出这里其实很简单,只要先右拐再前进再右拐再左拐……不好意思,是先右拐两次……不,不对,好像是先左拐?呃,算了,给骇客蛛发消息吧……" "text": "走出这里其实很简单,只要先右拐再前进再右拐再左拐……不好意思,是先右拐两次……不,不对,好像是先左拐?呃,算了,给骇客蛛发消息吧……"
} }
}, },
@ -551,11 +551,11 @@
"image": "ld_mh_bg_fc", "image": "ld_mh_bg_fc",
"icon": "loading_icon_fc", "icon": "loading_icon_fc",
"title": { "title": {
"key": "loading_Sheet1_title_39", "key": "loading_Sheet1_title_40",
"text": "「石阵秘境」" "text": "「石阵秘境」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_37", "key": "loading_Sheet1_prompt_40",
"text": "走出这里其实很简单,只要先右拐再前进再右拐再左拐……不好意思,是先右拐两次……不,不对,好像是先左拐?呃,算了,给骇客蛛发消息吧……" "text": "走出这里其实很简单,只要先右拐再前进再右拐再左拐……不好意思,是先右拐两次……不,不对,好像是先左拐?呃,算了,给骇客蛛发消息吧……"
} }
}, },
@ -565,11 +565,11 @@
"image": "ld_mh_bg_fc", "image": "ld_mh_bg_fc",
"icon": "loading_icon_fc", "icon": "loading_icon_fc",
"title": { "title": {
"key": "loading_Sheet1_title_40", "key": "loading_Sheet1_title_41",
"text": "「石阵秘境」" "text": "「石阵秘境」"
}, },
"prompt": { "prompt": {
"key": "loading_Sheet1_prompt_38", "key": "loading_Sheet1_prompt_41",
"text": "走出这里其实很简单,只要先右拐再前进再右拐再左拐……不好意思,是先右拐两次……不,不对,好像是先左拐?呃,算了,给骇客蛛发消息吧……" "text": "走出这里其实很简单,只要先右拐再前进再右拐再左拐……不好意思,是先右拐两次……不,不对,好像是先左拐?呃,算了,给骇客蛛发消息吧……"
} }
} }

View File

@ -11422,7 +11422,7 @@
"timelineplayer": false, "timelineplayer": false,
"stroyshow": false, "stroyshow": false,
"frontstoryid": 201240, "frontstoryid": 201240,
"afterstoryid": 0, "afterstoryid": 201243,
"maingroupName": { "maingroupName": {
"key": "", "key": "",
"text": "" "text": ""
@ -39964,9 +39964,7 @@
"id": 1201001, "id": 1201001,
"chapterid": 12001, "chapterid": 12001,
"group_id": 200101, "group_id": 200101,
"previous_group_id": [ "previous_group_id": [],
200100
],
"previoustage": 0, "previoustage": 0,
"buried_type": 0, "buried_type": 0,
"buried": 0, "buried": 0,

View File

@ -392200,7 +392200,8 @@
"star": 3, "star": 3,
"equip": [], "equip": [],
"newskill": [ "newskill": [
100000001 100000001,
100000002
], ],
"lv": 100, "lv": 100,
"hppro": 750, "hppro": 750,
@ -392209,7 +392210,7 @@
"skill1": 1, "skill1": 1,
"skill2": 1, "skill2": 1,
"skill3": 1, "skill3": 1,
"speed": 140, "speed": 150,
"modelsize": 1, "modelsize": 1,
"skillSequence": [ "skillSequence": [
1, 1,
@ -392347,7 +392348,8 @@
"star": 3, "star": 3,
"equip": [], "equip": [],
"newskill": [ "newskill": [
100000001 100000001,
100000002
], ],
"lv": 100, "lv": 100,
"hppro": 750, "hppro": 750,
@ -392356,7 +392358,7 @@
"skill1": 1, "skill1": 1,
"skill2": 1, "skill2": 1,
"skill3": 1, "skill3": 1,
"speed": 140, "speed": 150,
"modelsize": 1, "modelsize": 1,
"skillSequence": [ "skillSequence": [
1, 1,
@ -392494,7 +392496,8 @@
"star": 3, "star": 3,
"equip": [], "equip": [],
"newskill": [ "newskill": [
100000001 100000001,
100000002
], ],
"lv": 100, "lv": 100,
"hppro": 750, "hppro": 750,
@ -392503,7 +392506,7 @@
"skill1": 1, "skill1": 1,
"skill2": 1, "skill2": 1,
"skill3": 1, "skill3": 1,
"speed": 140, "speed": 150,
"modelsize": 1, "modelsize": 1,
"skillSequence": [ "skillSequence": [
1, 1,

View File

@ -41,7 +41,7 @@
}, },
"txt": { "txt": {
"key": "consume_consume_playingmethod_txt_04", "key": "consume_consume_playingmethod_txt_04",
"text": "基础方块新增烟火方块,可以消除指定方向所以方块。" "text": "基础方块新增烟火方块,可以消除指定方向。"
}, },
"type": 2, "type": 2,
"detail": 1, "detail": 1,

View File

@ -10153,7 +10153,7 @@
}, },
{ {
"id": 60350, "id": 60350,
"heroid": 35007, "heroid": 34007,
"Levelid": 0, "Levelid": 0,
"datas": [ "datas": [
"GameMain", "GameMain",
@ -10222,7 +10222,7 @@
}, },
{ {
"id": 60380, "id": 60380,
"heroid": 25001, "heroid": 25002,
"Levelid": 0, "Levelid": 0,
"datas": [ "datas": [
"GameMain", "GameMain",
@ -10315,7 +10315,7 @@
}, },
{ {
"id": 60420, "id": 60420,
"heroid": 25001, "heroid": 45004,
"Levelid": 0, "Levelid": 0,
"datas": [ "datas": [
"GameMain", "GameMain",

View File

@ -56069,7 +56069,7 @@
{ {
"Id": 835002217, "Id": 835002217,
"EmitPR": 1000, "EmitPR": 1000,
"From": 12, "From": 3,
"Where": [], "Where": [],
"Order": "", "Order": "",
"Limit": 10, "Limit": 10,

View File

@ -61632,5 +61632,38 @@
}, },
"buffid": [], "buffid": [],
"map": "" "map": ""
},
{
"id": 100000002,
"level": 1,
"MaxLV": 1,
"UnavailablePlayTypes": [],
"SkillFlag": 0,
"EffectFlag": 0,
"Priority": 0,
"Name": {
"key": "skill_skill_atk_Name_100000002",
"text": ""
},
"ico": "",
"CorrectPos": 0,
"IsMelee": 0,
"act": "",
"Type": 4,
"CD": 0,
"Where": [],
"Target": 0,
"ChildSkill": {
"Id": [
255007311
]
},
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_100000002_1",
"text": ""
},
"buffid": [],
"map": ""
} }
] ]

View File

@ -17,7 +17,7 @@
"text": "公告栏上的任务已完成完毕!现在立马去领取吗?" "text": "公告栏上的任务已完成完毕!现在立马去领取吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10002 "jumpid": 10006
}, },
{ {
"id": 100003, "id": 100003,
@ -34,219 +34,149 @@
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_4", "key": "systemnotice_chattext_talktext_4",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "周常奖励还没领取!现在立马去领取吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10004 "jumpid": 110
}, },
{ {
"id": 100005, "id": 100005,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_5", "key": "systemnotice_chattext_talktext_5",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "跑环任务还没完成,现在去完成吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10005 "jumpid": 0
}, },
{ {
"id": 100006, "id": 100006,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_6", "key": "systemnotice_chattext_talktext_6",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "周常奖励还没领取!现在立马去领取吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10006 "jumpid": 110
}, },
{ {
"id": 100007, "id": 100007,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_7", "key": "systemnotice_chattext_talktext_7",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "周常奖励还没领取!现在立马去领取吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10007 "jumpid": 110
}, },
{ {
"id": 100008, "id": 100008,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_8", "key": "systemnotice_chattext_talktext_8",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗" "text": "冒险之旅还有未完成的主线关卡,是否去挑战"
}, },
"delay": 500, "delay": 500,
"jumpid": 10008 "jumpid": 166
}, },
{ {
"id": 100009, "id": 100009,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_9", "key": "systemnotice_chattext_talktext_9",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗" "text": "本周的捕羊大赛奖励还能继续挑战获得,是否去游玩"
}, },
"delay": 500, "delay": 500,
"jumpid": 10009 "jumpid": 10042
}, },
{ {
"id": 100010, "id": 100010,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_10", "key": "systemnotice_chattext_talktext_10",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "博克岛上好像还存在着未探索的秘密,现在去寻找吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10010 "jumpid": 166
}, },
{ {
"id": 100011, "id": 100011,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_11", "key": "systemnotice_chattext_talktext_11",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "挑战维京远征可以获取打造材料!现在去挑战吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10011 "jumpid": 10022
}, },
{ {
"id": 100012, "id": 100012,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_12", "key": "systemnotice_chattext_talktext_12",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "挑战猎魂副本可以获取回响材料!现在去挑战吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10012 "jumpid": 10024
}, },
{ {
"id": 100013, "id": 100013,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_13", "key": "systemnotice_chattext_talktext_13",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "挑战塔岗监狱可以获取升级经验材料,现在去挑战吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10013 "jumpid": 10005
}, },
{ {
"id": 100014, "id": 100014,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_14", "key": "systemnotice_chattext_talktext_14",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "缤纷乐声的每周积分奖励还没全部获取,要去游玩吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10014 "jumpid": 10062
}, },
{ {
"id": 100015, "id": 100015,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_15", "key": "systemnotice_chattext_talktext_15",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "扑克对决的每周连胜奖励还没全部获取,要去游玩吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10015 "jumpid": 10061
}, },
{ {
"id": 100016, "id": 100016,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_16", "key": "systemnotice_chattext_talktext_16",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "胜者为王现在赛季开启时,要去游玩吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10016 "jumpid": 10073
}, },
{ {
"id": 100017, "id": 100017,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_17", "key": "systemnotice_chattext_talktext_17",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "与驴同行现在赛季开启时,要去游玩吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10017 "jumpid": 10070
}, },
{ {
"id": 100018, "id": 100018,
"talkhero": "44004", "talkhero": "44004",
"talktext": { "talktext": {
"key": "systemnotice_chattext_talktext_18", "key": "systemnotice_chattext_talktext_18",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?" "text": "猎食大冒险的每周积分奖励还没全部获取,要去游玩吗?"
}, },
"delay": 500, "delay": 500,
"jumpid": 10018 "jumpid": 10068
},
{
"id": 100019,
"talkhero": "44004",
"talktext": {
"key": "systemnotice_chattext_talktext_19",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
},
"delay": 500,
"jumpid": 10019
},
{
"id": 100020,
"talkhero": "44004",
"talktext": {
"key": "systemnotice_chattext_talktext_20",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
},
"delay": 500,
"jumpid": 10020
},
{
"id": 100021,
"talkhero": "44004",
"talktext": {
"key": "systemnotice_chattext_talktext_21",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
},
"delay": 500,
"jumpid": 10021
},
{
"id": 100022,
"talkhero": "44004",
"talktext": {
"key": "systemnotice_chattext_talktext_22",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
},
"delay": 500,
"jumpid": 10022
},
{
"id": 100023,
"talkhero": "44004",
"talktext": {
"key": "systemnotice_chattext_talktext_23",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
},
"delay": 500,
"jumpid": 10023
},
{
"id": 100024,
"talkhero": "44004",
"talktext": {
"key": "systemnotice_chattext_talktext_24",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
},
"delay": 500,
"jumpid": 10024
},
{
"id": 100025,
"talkhero": "44004",
"talktext": {
"key": "systemnotice_chattext_talktext_25",
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
},
"delay": 500,
"jumpid": 10025
} }
] ]

View File

@ -178,25 +178,5 @@
"noticetext": [ "noticetext": [
100018 100018
] ]
},
{
"id": 19,
"redid": 12101,
"priority": 19,
"systemtype": 2,
"jumpid": 0,
"noticetext": [
100019
]
},
{
"id": 20,
"redid": 12101,
"priority": 20,
"systemtype": 2,
"jumpid": 0,
"noticetext": [
100020
]
} }
] ]

View File

@ -98,9 +98,9 @@
"id": 301, "id": 301,
"name": { "name": {
"key": "worldtask_world_all_name_6", "key": "worldtask_world_all_name_6",
"text": "功夫熊猫" "text": "酋长蜕变"
}, },
"task_icon": "rw_img_ab", "task_icon": "rw_img_xlgs",
"task_txt": { "task_txt": {
"key": "", "key": "",
"text": "" "text": ""
@ -111,9 +111,9 @@
"id": 302, "id": 302,
"name": { "name": {
"key": "worldtask_world_all_name_7", "key": "worldtask_world_all_name_7",
"text": "驯龙高手" "text": "\"伊\"路向前"
}, },
"task_icon": "rw_img_xlgs", "task_icon": "rw_img_fkysr",
"task_txt": { "task_txt": {
"key": "", "key": "",
"text": "" "text": ""
@ -124,9 +124,9 @@
"id": 320, "id": 320,
"name": { "name": {
"key": "worldtask_world_all_name_8", "key": "worldtask_world_all_name_8",
"text": "功能开启" "text": "坏蛋艺术家"
}, },
"task_icon": "rw_img_mdjsj", "task_icon": "rw_img_hdlm",
"task_txt": { "task_txt": {
"key": "", "key": "",
"text": "" "text": ""

View File

@ -38,7 +38,9 @@ func (this *modelEnchant) getEnchantList(uid string) (result *pb.DBEnchant, err
return return
} }
if mgo.MongodbNil == err { if mgo.MongodbNil == err {
result = &pb.DBEnchant{} result = &pb.DBEnchant{
Boss: make(map[int32]*pb.DBEnchantBoos),
}
} }
err = nil err = nil

View File

@ -12,6 +12,7 @@ import "errors"
type GameIntegralBuffData struct { type GameIntegralBuffData struct {
Skillid int32 Skillid int32
ShowGroup int32
Type int32 Type int32
Val int32 Val int32
Show int32 Show int32
@ -29,6 +30,7 @@ func (*GameIntegralBuffData) GetTypeId() int32 {
func (_v *GameIntegralBuffData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameIntegralBuffData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skillid"].(float64); !_ok_ { err = errors.New("skillid error"); return }; _v.Skillid = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skillid"].(float64); !_ok_ { err = errors.New("skillid error"); return }; _v.Skillid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["showGroup"].(float64); !_ok_ { err = errors.New("showGroup error"); return }; _v.ShowGroup = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["val"].(float64); !_ok_ { err = errors.New("val error"); return }; _v.Val = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["val"].(float64); !_ok_ { err = errors.New("val error"); return }; _v.Val = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["show"].(float64); !_ok_ { err = errors.New("show error"); return }; _v.Show = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["show"].(float64); !_ok_ { err = errors.New("show error"); return }; _v.Show = int32(_tempNum_) }

View File

@ -18,4 +18,5 @@ const (
TEnumEChapterGameType_TD = 6 TEnumEChapterGameType_TD = 6
TEnumEChapterGameType_Card = 7 TEnumEChapterGameType_Card = 7
TEnumEChapterGameType_Three = 8 TEnumEChapterGameType_Three = 8
TEnumEChapterGameType_RabbitHound = 9
) )

View File

@ -356,6 +356,7 @@ type Tables struct {
SystemStroyTalk *GameSystemStroyTalk SystemStroyTalk *GameSystemStroyTalk
ActiveKing *GameActiveKing ActiveKing *GameActiveKing
ActiveTask *GameActiveTask ActiveTask *GameActiveTask
EnchantbossReward *GameEnchantbossReward
} }
func NewTables(loader JsonLoader) (*Tables, error) { func NewTables(loader JsonLoader) (*Tables, error) {
@ -2433,5 +2434,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.ActiveTask, err = NewGameActiveTask(buf) ; err != nil { if tables.ActiveTask, err = NewGameActiveTask(buf) ; err != nil {
return nil, err return nil, err
} }
if buf, err = loader("game_enchantbossreward") ; err != nil {
return nil, err
}
if tables.EnchantbossReward, err = NewGameEnchantbossReward(buf) ; err != nil {
return nil, err
}
return tables, nil return tables, nil
} }

View File

@ -287,6 +287,7 @@ type GameGlobalData struct {
PvpEndtime int32 PvpEndtime int32
PvpMaintenancetime int32 PvpMaintenancetime int32
PvpIntegraltool string PvpIntegraltool string
SxReturnspeed float32
} }
const TypeId_GameGlobalData = 477542761 const TypeId_GameGlobalData = 477542761
@ -1105,6 +1106,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pvp_endtime"].(float64); !_ok_ { err = errors.New("pvp_endtime error"); return }; _v.PvpEndtime = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pvp_endtime"].(float64); !_ok_ { err = errors.New("pvp_endtime error"); return }; _v.PvpEndtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pvp_maintenancetime"].(float64); !_ok_ { err = errors.New("pvp_maintenancetime error"); return }; _v.PvpMaintenancetime = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pvp_maintenancetime"].(float64); !_ok_ { err = errors.New("pvp_maintenancetime error"); return }; _v.PvpMaintenancetime = int32(_tempNum_) }
{ var _ok_ bool; if _v.PvpIntegraltool, _ok_ = _buf["pvp_integraltool"].(string); !_ok_ { err = errors.New("pvp_integraltool error"); return } } { var _ok_ bool; if _v.PvpIntegraltool, _ok_ = _buf["pvp_integraltool"].(string); !_ok_ { err = errors.New("pvp_integraltool error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sx_returnspeed"].(float64); !_ok_ { err = errors.New("sx_returnspeed error"); return }; _v.SxReturnspeed = float32(_tempNum_) }
return return
} }