Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
d53b0a057a
@ -321,7 +321,7 @@ type (
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CreateStoneBattle(session IUserSession, stoneBattle *pb.StroneBattleReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord)
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CreateStoneBattle(session IUserSession, stoneBattle *pb.StroneBattleReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord)
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// 可以携带debuff 的战斗
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// 可以携带debuff 的战斗
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//CreateDebuffBattle(session IUserSession, req *pb.BattlePVEReq, webuff []int32, dibuff []int32) (errdata *pb.ErrorData, record *pb.DBBattleRecord)
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CreateDebuffBattle(session IUserSession, req *pb.BattlePVEReq, dibuff []int32) (errdata *pb.ErrorData, record *pb.DBBattleRecord)
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}
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}
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IGm interface {
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IGm interface {
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CreateCmd(session IUserSession, cmd string) (errdata *pb.ErrorData)
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CreateCmd(session IUserSession, cmd string) (errdata *pb.ErrorData)
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@ -1159,3 +1159,142 @@ func (this *modelBattleComp) creatStoneBattle(session comm.IUserSession, stoneBa
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}
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}
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return
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return
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}
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}
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// 创建pve 战斗记录
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func (this *modelBattleComp) createAddDebuffPve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq, conf *cfg.GameBattleReadyData, dibuff []int32) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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var (
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heros []*pb.DBHero = make([]*pb.DBHero, 5)
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captain int32
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masters []*pb.BattleRole
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user *pb.DBUserExpand
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err error
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)
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record = &pb.DBBattleRecord{
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Id: primitive.NewObjectID().Hex(),
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Title: req.Title,
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Btype: btype,
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Ptype: req.Ptype,
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State: pb.BBattleState_in,
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RedCompId: session.GetUserId(),
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Redflist: make([]*pb.DBBattleFormt, 1),
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BlueCompId: "",
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Buleflist: make([]*pb.DBBattleFormt, len(req.Mformat)),
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Tasks: conf.BattleEvents,
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}
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record.Redflist[0] = &pb.DBBattleFormt{
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Leadpos: req.Format.Leadpos,
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Team: make([]*pb.BattleRole, len(req.Format.Format)),
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}
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model := db.NewDBModel(comm.TableHero, conn)
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if user, err = this.module.ModuleUser.GetUserExpand(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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//自己的英雄阵营
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for i, v := range req.Format.Format {
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if v != "" {
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heros[i] = &pb.DBHero{}
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if err := model.GetListObj(session.GetUserId(), v, heros[i]); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_HeroNoExist,
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Title: pb.ErrorCode_HeroNoExist.ToString(),
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}
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return
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}
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tid := 100 + i
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], user.Passonlv, tid, i); errdata != nil {
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return
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}
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} else {
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record.Redflist[0].Team[i] = nil
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}
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}
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//好友的英雄阵营
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for i, v := range req.Format.Friendformat {
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if v != "" {
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var (
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err error
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)
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// 获取好友英雄信息
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if this.module.IsCross() {
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if heros[i], err = this.module.friend.UseAssistHero(session.GetUserId(), v); err != nil {
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this.module.Errorln(err)
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_HeroNoExist,
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Title: pb.ErrorCode_HeroNoExist.ToString(),
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}
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return
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}
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} else { //获取跨服数据
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heros[i] = &pb.DBHero{}
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if err = this.module.service.AcrossClusterRpcCall(
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context.Background(),
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this.module.GetCrossTag(),
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comm.Service_Worker,
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string(comm.Rpc_ModuleFriendUseAssitHero),
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pb.RPCGeneralReqA2{Param1: session.GetUserId(), Param2: v},
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heros[i]); err != nil {
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this.module.Errorln(err)
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}
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}
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tid := 100 + i
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], 0, tid, i); errdata != nil {
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return
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}
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record.Redflist[0].Team[i].Ishelp = true
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}
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}
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if conf.DefaultHero != 0 {
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if captain, masters, errdata = this.createMasterRoles(1100, 0, conf.DefaultHero); errdata != nil {
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return
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}
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record.Redflist[0].Systeam = masters
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if record.Redflist[0].Leadpos == -1 && captain != -1 {
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record.Redflist[0].Leadpos = captain
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}
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}
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if conf.RedAssistTeam != 0 {
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if captain, masters, errdata = this.createMasterRoles(1200, 0, conf.RedAssistTeam); errdata != nil {
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return
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}
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record.Redflist[0].Backupteam = masters
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}
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for i, v := range req.Mformat {
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if captain, masters, errdata = this.createMasterRoles(2100, i, v); errdata != nil {
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return
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}
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for _, v1 := range masters {
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if v1 != nil {
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sz := make([]*pb.DySkillData, 0)
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for _, key := range dibuff {
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sz = append(sz, &pb.DySkillData{
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SkillID: key,
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SkillLv: 0,
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Param: 0,
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})
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}
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v1.BattleBeforeSkill = append(v1.BattleBeforeSkill)
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}
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}
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record.Buleflist[i] = &pb.DBBattleFormt{
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Leadpos: captain,
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Team: masters,
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}
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}
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if conf.BlueAssistTeam != 0 {
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if captain, masters, errdata = this.createMasterRoles(2200, 0, conf.BlueAssistTeam); errdata != nil {
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return
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}
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record.Buleflist[0].Backupteam = masters
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}
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return
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}
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@ -604,3 +604,72 @@ func (this *Battle) CreateStoneBattle(session comm.IUserSession, stoneBattle *pb
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return
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return
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}
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}
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// 创建pve战斗
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func (this *Battle) CreateDebuffBattle(session comm.IUserSession, req *pb.BattlePVEReq, dibuff []int32) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conf *cfg.GameBattleReadyData
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conn *db.DBConn
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err error
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tasks []*pb.BuriedParam
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)
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if !this.IsCross() {
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conn, err = db.Local()
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} else {
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conn, err = db.ServerDBConn(session.GetServiecTag())
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}
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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this.Errorf("session:%v err:", session, err)
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return
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}
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if conf, err = this.configure.GetBattleReady(req.Rulesid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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if req.Format == nil || req.Format.Format == nil || len(req.Format.Format) != 5 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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Message: "Format data err!",
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}
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return
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}
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if req.Format.Friendformat != nil && len(req.Format.Friendformat) != 5 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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}
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var flag bool
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for _, v := range req.Format.Friendformat {
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if v != "" {
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flag = true
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype108, 1))
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break
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}
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}
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if record, errdata = this.modelBattle.createAddDebuffPve(session, conn, pb.BattleType_pve, req, conf, dibuff); errdata != nil {
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return
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}
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if flag {
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype12, 1))
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}
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if len(tasks) > 0 {
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go this.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
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this.ModuleBuried.TriggerBuried(session, tasks...)
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})
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}
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return
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}
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@ -4,6 +4,7 @@ import (
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"go_dreamfactory/comm"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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"go_dreamfactory/modules"
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"go_dreamfactory/sys/db"
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)
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)
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type StoryLine struct {
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type StoryLine struct {
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@ -40,6 +41,9 @@ func (this *StoryLine) Start() (err error) {
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return
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return
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}
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}
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this.battle = module.(comm.IBattle)
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this.battle = module.(comm.IBattle)
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this.modeltask.Add("", nil, db.SetDBMgoLog(false))
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this.modeltask.DBModel.Add("", nil)
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return
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return
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}
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}
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@ -16,6 +16,7 @@ type GameIntegralBossData struct {
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Difficulty int32
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Difficulty int32
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Itype int32
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Itype int32
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Difficultytext string
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Difficultytext string
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Coefficient string
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Unlock int32
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Unlock int32
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Unlockval int32
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Unlockval int32
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Name string
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Name string
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@ -43,6 +44,7 @@ func (_v *GameIntegralBossData)Deserialize(_buf map[string]interface{}) (err err
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["difficulty"].(float64); !_ok_ { err = errors.New("difficulty error"); return }; _v.Difficulty = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["difficulty"].(float64); !_ok_ { err = errors.New("difficulty error"); return }; _v.Difficulty = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["itype"].(float64); !_ok_ { err = errors.New("itype error"); return }; _v.Itype = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["itype"].(float64); !_ok_ { err = errors.New("itype error"); return }; _v.Itype = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Difficultytext, _ok_ = _buf["difficultytext"].(string); !_ok_ { err = errors.New("difficultytext error"); return } }
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{ var _ok_ bool; if _v.Difficultytext, _ok_ = _buf["difficultytext"].(string); !_ok_ { err = errors.New("difficultytext error"); return } }
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{ var _ok_ bool; if _v.Coefficient, _ok_ = _buf["coefficient"].(string); !_ok_ { err = errors.New("coefficient error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unlock"].(float64); !_ok_ { err = errors.New("unlock error"); return }; _v.Unlock = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unlock"].(float64); !_ok_ { err = errors.New("unlock error"); return }; _v.Unlock = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unlockval"].(float64); !_ok_ { err = errors.New("unlockval error"); return }; _v.Unlockval = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unlockval"].(float64); !_ok_ { err = errors.New("unlockval error"); return }; _v.Unlockval = int32(_tempNum_) }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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Reference in New Issue
Block a user