新增任务埋点

This commit is contained in:
meixiongfeng 2023-05-22 15:02:18 +08:00
parent c7752a6abe
commit d417eec3ce
12 changed files with 58308 additions and 279 deletions

View File

@ -1,7 +1,7 @@
[ [
{ {
"key": 1, "key": 1,
"moneystart": 0, "moneystart": -1,
"moneyend": 10000, "moneyend": 10000,
"reward": [ "reward": [
{ {
@ -38,7 +38,7 @@
{ {
"key": 4, "key": 4,
"moneystart": 30000, "moneystart": 30000,
"moneyend": -1, "moneyend": 50000,
"reward": [ "reward": [
{ {
"a": "attr", "a": "attr",
@ -49,8 +49,8 @@
}, },
{ {
"key": 5, "key": 5,
"moneystart": 1000, "moneystart": 50000,
"moneyend": 0, "moneyend": -1,
"reward": [ "reward": [
{ {
"a": "attr", "a": "attr",

View File

@ -1,6 +1,7 @@
[ [
{ {
"key": "gold", "key": "gold",
"keyint": 1,
"name": { "name": {
"key": "item_coin_name_1", "key": "item_coin_name_1",
"text": "金币" "text": "金币"
@ -18,6 +19,7 @@
}, },
{ {
"key": "diamond", "key": "diamond",
"keyint": 2,
"name": { "name": {
"key": "item_coin_name_2", "key": "item_coin_name_2",
"text": "钻石" "text": "钻石"
@ -36,6 +38,7 @@
}, },
{ {
"key": "exp", "key": "exp",
"keyint": 3,
"name": { "name": {
"key": "item_coin_name_3", "key": "item_coin_name_3",
"text": "角色经验" "text": "角色经验"
@ -53,6 +56,7 @@
}, },
{ {
"key": "friendPoint", "key": "friendPoint",
"keyint": 4,
"name": { "name": {
"key": "item_coin_name_4", "key": "item_coin_name_4",
"text": "友情点" "text": "友情点"
@ -70,6 +74,7 @@
}, },
{ {
"key": "palyexp", "key": "palyexp",
"keyint": 5,
"name": { "name": {
"key": "item_coin_name_5", "key": "item_coin_name_5",
"text": "废弃角色经验" "text": "废弃角色经验"
@ -87,6 +92,7 @@
}, },
{ {
"key": "guildexp", "key": "guildexp",
"keyint": 6,
"name": { "name": {
"key": "item_coin_name_6", "key": "item_coin_name_6",
"text": "公会经验" "text": "公会经验"
@ -104,6 +110,7 @@
}, },
{ {
"key": "guildactive", "key": "guildactive",
"keyint": 7,
"name": { "name": {
"key": "item_coin_name_7", "key": "item_coin_name_7",
"text": "公会活跃度" "text": "公会活跃度"
@ -121,6 +128,7 @@
}, },
{ {
"key": "guildcoin", "key": "guildcoin",
"keyint": 8,
"name": { "name": {
"key": "item_coin_name_8", "key": "item_coin_name_8",
"text": "公会币" "text": "公会币"
@ -138,6 +146,7 @@
}, },
{ {
"key": "starcoin", "key": "starcoin",
"keyint": 9,
"name": { "name": {
"key": "item_coin_name_9", "key": "item_coin_name_9",
"text": "星图币" "text": "星图币"
@ -155,6 +164,7 @@
}, },
{ {
"key": "vipexp", "key": "vipexp",
"keyint": 10,
"name": { "name": {
"key": "item_coin_name_10", "key": "item_coin_name_10",
"text": "商会经验" "text": "商会经验"
@ -172,6 +182,7 @@
}, },
{ {
"key": "arenacoin", "key": "arenacoin",
"keyint": 11,
"name": { "name": {
"key": "item_coin_name_11", "key": "item_coin_name_11",
"text": "竞技场币" "text": "竞技场币"
@ -189,6 +200,7 @@
}, },
{ {
"key": "ps", "key": "ps",
"keyint": 12,
"name": { "name": {
"key": "item_coin_name_12", "key": "item_coin_name_12",
"text": "体力值" "text": "体力值"
@ -206,6 +218,7 @@
}, },
{ {
"key": "heroexp", "key": "heroexp",
"keyint": 13,
"name": { "name": {
"key": "item_coin_name_13", "key": "item_coin_name_13",
"text": "英雄经验" "text": "英雄经验"
@ -221,6 +234,7 @@
}, },
{ {
"key": "moongold", "key": "moongold",
"keyint": 14,
"name": { "name": {
"key": "item_coin_name_14", "key": "item_coin_name_14",
"text": "荣耀值" "text": "荣耀值"
@ -238,6 +252,7 @@
}, },
{ {
"key": "merchantmoney", "key": "merchantmoney",
"keyint": 15,
"name": { "name": {
"key": "item_coin_name_15", "key": "item_coin_name_15",
"text": "虚拟币" "text": "虚拟币"

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@ -10007,5 +10007,227 @@
], ],
"synthetize_deplete": [], "synthetize_deplete": [],
"decompose_deplete": [] "decompose_deplete": []
},
{
"id": "16001001",
"name": {
"key": "item_item_name_274",
"text": "记忆碎片1"
},
"usetype": 16,
"color": 4,
"bagtype": 0,
"index": 1,
"special_type": 0,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"access": [
902
],
"use_skip": 902,
"upper_limit": 999,
"img": "",
"intr": {
"key": "item_item_intr_273",
"text": "旧时光用测试道具1"
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
],
"synthetize_deplete": [],
"decompose_deplete": []
},
{
"id": "16001002",
"name": {
"key": "item_item_name_275",
"text": "记忆碎片2"
},
"usetype": 16,
"color": 4,
"bagtype": 0,
"index": 1,
"special_type": 0,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"access": [
902
],
"use_skip": 902,
"upper_limit": 999,
"img": "",
"intr": {
"key": "item_item_intr_274",
"text": "旧时光用测试道具2"
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
],
"synthetize_deplete": [],
"decompose_deplete": []
},
{
"id": "16001003",
"name": {
"key": "item_item_name_276",
"text": "记忆碎片3"
},
"usetype": 16,
"color": 4,
"bagtype": 0,
"index": 1,
"special_type": 0,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"access": [
902
],
"use_skip": 902,
"upper_limit": 999,
"img": "",
"intr": {
"key": "item_item_intr_275",
"text": "旧时光用测试道具3"
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
],
"synthetize_deplete": [],
"decompose_deplete": []
},
{
"id": "16001004",
"name": {
"key": "item_item_name_277",
"text": "记忆碎片4"
},
"usetype": 16,
"color": 4,
"bagtype": 0,
"index": 1,
"special_type": 0,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"access": [
902
],
"use_skip": 902,
"upper_limit": 999,
"img": "",
"intr": {
"key": "item_item_intr_276",
"text": "旧时光用测试道具4"
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
],
"synthetize_deplete": [],
"decompose_deplete": []
},
{
"id": "16001005",
"name": {
"key": "item_item_name_278",
"text": "记忆碎片5"
},
"usetype": 16,
"color": 4,
"bagtype": 0,
"index": 1,
"special_type": 0,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"access": [
902
],
"use_skip": 902,
"upper_limit": 999,
"img": "",
"intr": {
"key": "item_item_intr_277",
"text": "旧时光用测试道具5"
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
],
"synthetize_deplete": [],
"decompose_deplete": []
},
{
"id": "16001006",
"name": {
"key": "item_item_name_279",
"text": "记忆碎片6"
},
"usetype": 16,
"color": 4,
"bagtype": 0,
"index": 1,
"special_type": 0,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"access": [
902
],
"use_skip": 902,
"upper_limit": 999,
"img": "",
"intr": {
"key": "item_item_intr_278",
"text": "旧时光用测试道具6"
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
],
"synthetize_deplete": [],
"decompose_deplete": []
} }
] ]

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@ -637,7 +637,22 @@ const (
Rtype168 TaskType = 168 //完成功夫大师挑战塔第X层 Rtype168 TaskType = 168 //完成功夫大师挑战塔第X层
Rtype169 TaskType = 169 //触发指定套装的套装效果 Rtype169 TaskType = 169 //触发指定套装的套装效果
Rtype170 TaskType = 170 //获得指定材料X个 Rtype170 TaskType = 170 //获得指定材料X个
Rtype171 TaskType = 171
Rtype172 TaskType = 172 //连续战斗X次接取任务后在任意战斗内使用连续战斗一次进度便加一
Rtype173 TaskType = 173
Rtype174 TaskType = 174
Rtype175 TaskType = 175
Rtype176 TaskType = 176
Rtype177 TaskType = 177
Rtype178 TaskType = 178
Rtype179 TaskType = 179
Rtype180 TaskType = 180
Rtype181 TaskType = 181
Rtype182 TaskType = 182
Rtype183 TaskType = 183
Rtype184 TaskType = 184
Rtype185 TaskType = 185
Rtype186 TaskType = 186
) )
const ( const (

View File

@ -168,6 +168,9 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
} }
} }
} }
if req.Auto {
tasks = append(tasks, comm.GettaskParam(comm.Rtype172, 1))
}
go this.module.ModuleRtask.TriggerTask(session.GetUserId(), tasks...) go this.module.ModuleRtask.TriggerTask(session.GetUserId(), tasks...)
return return
} }

View File

@ -179,6 +179,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
} }
} }
} }
if req.Auto {
szTask = append(szTask, comm.GettaskParam(comm.Rtype172, 1))
}
go this.module.ModuleRtask.TriggerTask(session.GetUserId(), szTask...) go this.module.ModuleRtask.TriggerTask(session.GetUserId(), szTask...)
return return
} }

View File

@ -249,6 +249,7 @@ type HuntingChallengeOverReq struct {
Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度 Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度
Report *BattleReport `protobuf:"bytes,3,opt,name=report,proto3" json:"report"` //战报 Report *BattleReport `protobuf:"bytes,3,opt,name=report,proto3" json:"report"` //战报
Star []int32 `protobuf:"varint,4,rep,packed,name=star,proto3" json:"star"` // 自动出售装备的星级 Star []int32 `protobuf:"varint,4,rep,packed,name=star,proto3" json:"star"` // 自动出售装备的星级
Auto bool `protobuf:"varint,5,opt,name=auto,proto3" json:"auto"` // 是否是连续自动战斗
} }
func (x *HuntingChallengeOverReq) Reset() { func (x *HuntingChallengeOverReq) Reset() {
@ -311,6 +312,13 @@ func (x *HuntingChallengeOverReq) GetStar() []int32 {
return nil return nil
} }
func (x *HuntingChallengeOverReq) GetAuto() bool {
if x != nil {
return x.Auto
}
return false
}
// 客户端通知服务器打赢了 // 客户端通知服务器打赢了
type HuntingChallengeOverResp struct { type HuntingChallengeOverResp struct {
state protoimpl.MessageState state protoimpl.MessageState
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} }
var ( var (

View File

@ -249,6 +249,7 @@ type VikingChallengeOverReq struct {
Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度 Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度
Report *BattleReport `protobuf:"bytes,3,opt,name=report,proto3" json:"report"` //战报 Report *BattleReport `protobuf:"bytes,3,opt,name=report,proto3" json:"report"` //战报
Star []int32 `protobuf:"varint,4,rep,packed,name=star,proto3" json:"star"` // 自动出售装备的星级 Star []int32 `protobuf:"varint,4,rep,packed,name=star,proto3" json:"star"` // 自动出售装备的星级
Auto bool `protobuf:"varint,5,opt,name=auto,proto3" json:"auto"` // 是否是连续自动战斗
} }
func (x *VikingChallengeOverReq) Reset() { func (x *VikingChallengeOverReq) Reset() {
@ -311,6 +312,13 @@ func (x *VikingChallengeOverReq) GetStar() []int32 {
return nil return nil
} }
func (x *VikingChallengeOverReq) GetAuto() bool {
if x != nil {
return x.Auto
}
return false
}
// 客户端通知服务器打赢了 // 客户端通知服务器打赢了
type VikingChallengeOverResp struct { type VikingChallengeOverResp struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -610,7 +618,7 @@ var file_viking_viking_msg_proto_rawDesc = []byte{
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@ -618,37 +626,38 @@ var file_viking_viking_msg_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -12,6 +12,7 @@ import "errors"
type GameCoinData struct { type GameCoinData struct {
Key string Key string
Keyint int32
Name string Name string
Color int32 Color int32
Effects string Effects string
@ -28,6 +29,7 @@ func (*GameCoinData) GetTypeId() int32 {
func (_v *GameCoinData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameCoinData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } } { var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["keyint"].(float64); !_ok_ { err = errors.New("keyint error"); return }; _v.Keyint = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
{ var _ok_ bool; if _v.Effects, _ok_ = _buf["effects"].(string); !_ok_ { err = errors.New("effects error"); return } } { var _ok_ bool; if _v.Effects, _ok_ = _buf["effects"].(string); !_ok_ { err = errors.New("effects error"); return } }