Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
d2efca4c3e
@ -286,11 +286,11 @@
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"icon": "loading_icon_fc",
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"icon": "loading_icon_fc",
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"title": {
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"title": {
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"key": "loading_Sheet1_title_20",
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"key": "loading_Sheet1_title_20",
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"text": "「主线第2章」"
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"text": "「原始人聚集地」"
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},
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},
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"prompt": {
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"prompt": {
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"key": "loading_Sheet1_prompt_20",
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"key": "loading_Sheet1_prompt_20",
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"text": "想学会功夫,必须要先相信。相信自我,相信爱,相信它们一直都在。"
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"text": "见到咕噜一家之前,中轴城的学者们用了很多手段,来研究这片原野上有没有人类居住。</br>后来……如果不是盖来到中轴城,这里还是一片自然保护区。"
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}
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}
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},
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},
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{
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{
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@ -300,11 +300,11 @@
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"icon": "loading_icon_fc",
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"icon": "loading_icon_fc",
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"title": {
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"title": {
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"key": "loading_Sheet1_title_21",
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"key": "loading_Sheet1_title_21",
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"text": "「主线第3章」"
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"text": "「罪恶都市」"
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},
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},
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"prompt": {
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"prompt": {
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"key": "loading_Sheet1_prompt_21",
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"key": "loading_Sheet1_prompt_21",
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"text": "当尾巴开始不由自主地摆动,便代表一颗善心开始苏醒。"
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"text": "最多的坏人……最近好像都变成了好人?最严密的监狱……最近好像一直被越狱?</br>好吧,或许这座城市该换个名字了。"
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}
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}
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},
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},
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{
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{
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@ -314,11 +314,11 @@
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"icon": "loading_icon_fc",
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"icon": "loading_icon_fc",
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"title": {
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"title": {
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"key": "loading_Sheet1_title_22",
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"key": "loading_Sheet1_title_22",
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"text": "「主线第4章」"
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"text": "「童话王国」"
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},
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},
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"prompt": {
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"prompt": {
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"key": "loading_Sheet1_prompt_22",
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"key": "loading_Sheet1_prompt_22",
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"text": "许多人爱慕美丽的容颜,而我独爱虔诚善良的心。"
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"text": "有公主和王子,有反派和丑角;有英雄救美,有佳偶天成;善良就会美满,作恶总有报应……</br>什么?门票?不不,不好意思,我们不是迪士尼。"
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}
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}
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},
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},
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{
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{
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@ -917,7 +917,7 @@
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],
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],
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"helphero": [],
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"helphero": [],
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"banhero": [
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"banhero": [
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"24008"
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"33005"
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],
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],
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"star": [
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"star": [
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1,
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1,
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@ -9713,7 +9713,7 @@
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"buried": 0,
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"buried": 0,
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"grouptype": [],
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"grouptype": [],
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"Episodetype": 5,
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"Episodetype": 5,
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"stage_param": 10002,
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"stage_param": 60001,
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"inherit": 0,
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"inherit": 0,
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"battle_fail": 0,
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"battle_fail": 0,
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"venturemodelspeed": 0,
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"venturemodelspeed": 0,
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@ -10311,7 +10311,7 @@
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"buried": 0,
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"buried": 0,
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"grouptype": [],
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"grouptype": [],
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"Episodetype": 5,
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"Episodetype": 5,
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"stage_param": 10003,
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"stage_param": 70001,
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"inherit": 0,
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"inherit": 0,
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"battle_fail": 0,
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"battle_fail": 0,
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"venturemodelspeed": 0,
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"venturemodelspeed": 0,
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@ -166,5 +166,11 @@
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"open": true,
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"open": true,
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"routrules": "~/worker",
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"routrules": "~/worker",
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"describe": "犬兔大战"
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"describe": "犬兔大战"
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},
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{
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"msgid": "catchbugs",
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"open": true,
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"routrules": "~/worker",
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"describe": "捉虫子"
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}
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}
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]
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]
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@ -27,9 +27,9 @@ func (this *roomsComp) queryRoom(rid string) (room *Room, err error) {
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var (
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var (
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ok bool
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ok bool
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)
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)
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this.lock.Lock()
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this.lock.RLock()
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room, ok = this.rooms[rid]
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room, ok = this.rooms[rid]
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this.lock.Unlock()
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this.lock.RUnlock()
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if !ok {
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if !ok {
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err = fmt.Errorf("no found room:%s", rid)
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err = fmt.Errorf("no found room:%s", rid)
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return
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return
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