This commit is contained in:
meixiongfeng 2023-02-17 11:58:40 +08:00
commit d2c8d44823
4 changed files with 2843 additions and 1 deletions

File diff suppressed because it is too large Load Diff

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@ -147,6 +147,8 @@ type (
AddEquipment(session IUserSession, equip *pb.DB_Equipment) (code pb.ErrorCode)
//出售装备
SellEquipments(session IUserSession, equs []string) (code pb.ErrorCode, atno []*pb.UserAtno)
//回收装备接口
RecycleEquipments(session IUserSession, equs []string, discount int32) (code pb.ErrorCode, atno []*pb.UserAtno)
}
IMainline interface {
ModifyMainlineDataByNanduID(uid string, nandu, id int32) (code pb.ErrorCode)

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@ -229,6 +229,59 @@ func (this *Equipment) SellEquipments(session comm.IUserSession, equs []string)
return
}
//回收装备接口
func (this *Equipment) RecycleEquipments(session comm.IUserSession, equs []string, discount int32) (code pb.ErrorCode, atno []*pb.UserAtno) {
var (
err error
equipments []*pb.DB_Equipment
confs []*cfg.GameEquipData
sale [][]*cfg.Gameatn
)
if equipments, err = this.modelEquipment.QueryUserEquipmentsByIds(session.GetUserId(), equs); err != nil {
code = pb.ErrorCode_ReqParameterError
return
}
confs = make([]*cfg.GameEquipData, len(equipments))
sale = make([][]*cfg.Gameatn, len(equipments))
for i, v := range equipments {
if v.HeroId != "" || v.Islock {
code = pb.ErrorCode_EquipmentNoCanSell
this.Errorf("NoCanSell %v", v)
return
}
if confs[i], err = this.configure.GetEquipmentConfigureById(v.CId); err != nil {
this.Errorln(err)
code = pb.ErrorCode_EquipmentOnFoundEquipment
return
}
if confs[i].SmithySale == nil || len(confs[i].SmithySale) == 0 {
code = pb.ErrorCode_EquipmentNoCanSell
return
}
sale[i] = make([]*cfg.Gameatn, len(confs[i].Sale))
for n, s := range confs[i].SmithySale {
_s := &cfg.Gameatn{
A: s.A,
T: s.T,
N: int32(math.Floor(float64(s.N) * float64(discount) / float64(100))),
}
sale[i][n] = _s
}
}
sales := make([]*cfg.Gameatn, 0)
for _, v := range sale {
sales = append(sales, v...)
}
if code, atno = this.DispenseAtno(session, sales, true); code != pb.ErrorCode_Success {
return
}
if code = this.DelEquipments(session, equs, true); code != pb.ErrorCode_Success {
return
}
return
}
//Evens--------------------------------------------------------------------------------------------------------------------------------
//推送道具变化消息
func (this *Equipment) equipmentsChangePush(session comm.IUserSession, items []*pb.DB_Equipment) (err error) {

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@ -27,6 +27,7 @@ type GameEquipData struct {
Ico string
UseSkip int32
Sale []*Gameatn
SmithySale []*Gameatn
Salecoef float32
}
@ -92,6 +93,20 @@ func (_v *GameEquipData)Deserialize(_buf map[string]interface{}) (err error) {
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["smithy_sale"].([]interface{}); !_ok_ { err = errors.New("smithy_sale error"); return }
_v.SmithySale = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.SmithySale = append(_v.SmithySale, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["salecoef"].(float64); !_ok_ { err = errors.New("salecoef error"); return }; _v.Salecoef = float32(_tempNum_) }
return
}