上传商店装备价格

This commit is contained in:
liwei1dao 2023-08-17 15:37:49 +08:00
parent 78b87913c0
commit d1ca1a5e94
2 changed files with 83 additions and 13 deletions

View File

@ -23,15 +23,18 @@ func (this *apiComp) BuyCheck(session comm.IUserSession, req *pb.ShopBuyReq) (er
// /获取用户商品列表
func (this *apiComp) Buy(session comm.IUserSession, req *pb.ShopBuyReq) (errdata *pb.ErrorData) {
var (
err error
conf *cfg.GameShopitemData
shopData *pb.DBShop
good *pb.UserShopGood
filed string
record *pb.UserShopData
need []*cfg.Gameatn
give []*cfg.Gameatn
tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
err error
conf *cfg.GameShopitemData
shopData *pb.DBShop
good *pb.UserShopGood
filed string
record *pb.UserShopData
need []*cfg.Gameatn
give []*cfg.Gameatn
tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
equi *pb.DB_Equipment
equiconf *cfg.GameEquipData
equibuyconf *cfg.GameShopBuyequiCosData
)
if errdata = this.BuyCheck(session, req); errdata != nil {
return
@ -141,8 +144,31 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.ShopBuyReq) (errdata
return
}
good.Buy += req.BuyNum
if errdata = this.module.ConsumeRes(session, need, true); errdata != nil {
return
if !conf.Preview {
if errdata = this.module.ConsumeRes(session, need, true); errdata != nil {
return
}
} else { //装备价格采用计算价格
equi = record.Preview[req.Gid]
if equiconf, err = this.module.configure.getGameEquipData(equi.CId); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if equibuyconf, err = this.module.configure.getShopBuyequiCosData(equiconf.InitLv, equi.Lv); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if errdata = this.module.ConsumeRes(session, equibuyconf.Suittype, true); errdata != nil {
return
}
}
this.module.modelShop.Change(session.GetUserId(), map[string]interface{}{filed: record})
if !conf.Preview {

View File

@ -10,8 +10,10 @@ import (
)
const (
game_shop = "game_shop.json"
game_shopitem = "game_shopitem.json"
game_shop = "game_shop.json"
game_shopitem = "game_shopitem.json"
game_shopbuyequicos = "game_shopbuyequicos.json"
game_equip = "game_equip.json" //装备信息表
)
// /背包配置管理组件
@ -26,6 +28,8 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
this.module = module.(*Shop)
this.LoadConfigure(game_shop, cfg.NewGameShop)
this.LoadConfigure(game_shopitem, cfg.NewGameShopitem)
this.LoadConfigure(game_shopbuyequicos, cfg.NewGameShopBuyequiCos)
this.LoadConfigure(game_equip, cfg.NewGameEquip)
return
}
@ -118,3 +122,43 @@ func (this *configureComp) GetShopItemsConfigureByIds(keys ...int32) (result []*
}
return
}
// 获取装备套装配置
func (this *configureComp) getShopBuyequiCosData(intlv, lv int32) (conf *cfg.GameShopBuyequiCosData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_shopbuyequicos); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
for _, v := range v.(*cfg.GameShopBuyequiCos).GetDataList() {
if v.InitLv == intlv && v.UpLv == lv {
conf = v
return
}
}
}
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_shopbuyequicos, fmt.Sprintf("intlv:%d lv:%d", intlv, lv))
this.module.Errorln(err)
return
}
// 获取装备配置数据
func (this *configureComp) getGameEquipData(equipmentId string) (configure *cfg.GameEquipData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_equip); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
if configure, ok = v.(*cfg.GameEquip).GetDataMap()[equipmentId]; !ok {
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_equip, equipmentId)
this.module.Errorln(err)
return
}
}
return
}