修复装备bug

This commit is contained in:
liwei 2023-06-29 18:28:41 +08:00
parent d5b15ce0f7
commit cee377b7cc

View File

@ -276,6 +276,7 @@ func (this *ModelHero) setEquipProperty(hero *pb.DBHero, equip []*pb.DB_Equipmen
} }
for _, v := range hero.Suits { for _, v := range hero.Suits {
if v.Effect {
if configure, err := this.module.configure.GetEquipsuit(v.Suitid); err != nil { if configure, err := this.module.configure.GetEquipsuit(v.Suitid); err != nil {
this.module.Errorln(err) this.module.Errorln(err)
} else { } else {
@ -285,6 +286,8 @@ func (this *ModelHero) setEquipProperty(hero *pb.DBHero, equip []*pb.DB_Equipmen
} }
} }
}
for k, v := range addProperty { for k, v := range addProperty {
switch k { switch k {
case comm.AtkPro: case comm.AtkPro: