Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
cd5fcefb81
@ -936,25 +936,6 @@ const (
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ChatSystem15 ChatSystemType = 15 ///狩猎 【玩家名称】通关了巨型猩猩难度8!
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)
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// 巨兽列车
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const (
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TrollBuyCount int32 = iota + 1 // 单日最大交易次数
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TrollAIBuyCount //离线最多交易次数
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TrollItemCount //货物最大存储上限
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TrollGridCount //背包格子
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TrollBuy //挂机卖出标准/千分比
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TrollSell //挂机进货标准/千分比
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TrollCantSell //不让交易的前后时间/S
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TrollSurprise //惊喜货物售价系数
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)
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// 邮件ID
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const (
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Yueka_1 string = "Activity_PrivilegeCardDailyReward_lv1" //月卡1
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@ -963,6 +944,7 @@ const (
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Welcomemail string = "Welcomemail" // 欢迎邮件
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Venturegifts string = "Venturegifts" // 转盘活动
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CaravanLvReward string = "CaravanLvReward" // 商队升级
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CaravanReward string = "CaravanReward" // 商队进度
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)
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// open funcName
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@ -51,11 +51,11 @@ type (
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//邮件业务模块对外接口定义 提供给其他模块使用的
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Imail interface {
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IGetReddot
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// 注意 此接口逐步废弃
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SendMailByCid(session IUserSession, cid string, res []*pb.UserAssets) bool
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SendNewMail(mail *pb.DBMailData, uid ...string) bool // 批量发送邮件 支持跨服
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SendMailByUID(uid string, cid string, res []*cfg.Gameatn, Param []string) bool
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IGetReddot
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// 所有邮件奖励统一调这个接口
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SendRewardMailByCid(session IUserSession, cid string, res []*cfg.Gameatn) bool
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// 批量发邮件结果: cid 邮件表ID, 没有附件 res 传空
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@ -54,7 +54,6 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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// special 城市卖给玩家的商品
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// exspecial 城市想要玩家卖给他的商品库
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if !req.IsBuy { // 卖给npc
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for k, v := range req.Items {
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// 校验背包数据够不够
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caravan.Items[k].Count -= v
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@ -92,8 +91,9 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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}
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sellValue += price * v
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addScore = sellValue
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}
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addScore = sellValue
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if errdata = this.module.DispenseRes(session, []*cfg.Gameatn{{
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A: "attr",
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T: "merchantmoney",
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@ -146,15 +146,7 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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if v.Key > 0 {
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if caravan.Profit > int64(v.Key) {
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if _, ok := caravan.Reward[v.Key]; !ok {
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var res []*pb.UserAssets
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for _, v1 := range v.Reward {
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res = append(res, &pb.UserAssets{
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A: v1.A,
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T: v1.T,
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N: v1.N,
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})
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}
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this.module.ModuleMail.SendMailByCid(session, "CaravanProfitRewards", res)
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this.module.mail.SendRewardMailByCid(session, comm.CaravanLvReward, v.Reward)
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caravan.Reward[v.Key] = true
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update["reward"] = caravan.Reward
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}
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@ -255,7 +247,7 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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// Rtype211 TaskType = 211 // 向指定X城市,贩卖价值X虚拟币以上的对应城市急需货物
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szTask = append(szTask, comm.GetBuriedParam(comm.Rtype211, req.City, sellSpValue))
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}
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szTask = append(szTask, comm.GetBuriedParam(comm.Rtype212, req.City)) // 接取任务后,商队抵达指定城市
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go this.module.ModuleBuried.TriggerBuried(session.Clone(), szTask...)
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return
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}
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@ -38,8 +38,10 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.CaravanGetListRe
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if errdata = this.module.InitCaravanTicket(session, conf); errdata != nil {
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return
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}
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// list.Merchantmoney = conf.Moneynumtop.N
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update := make(map[string]interface{})
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// 清除玩家货物信息
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list.Items = make(map[string]*pb.BagInfo, 0)
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update["items"] = list.Items
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list.Reward = make(map[int32]bool, 0)
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list.Profit = 0
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update["reward"] = list.Reward // 初始化利润奖励
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@ -127,5 +127,9 @@ func (this *apiComp) GotoCity(session comm.IUserSession, req *pb.CaravanGotoCity
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resp.Data = list
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resp.Newtask = bNewTask
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session.SendMsg(string(this.module.GetType()), "gotocity", resp)
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// 任务统计
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var szTask []*pb.BuriedParam
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szTask = append(szTask, comm.GetBuriedParam(comm.Rtype212, req.City)) // 接取任务后,商队抵达指定城市
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go this.module.ModuleBuried.TriggerBuried(session.Clone(), szTask...)
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return
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}
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@ -26,7 +26,8 @@ func (this *apiComp) RefreshCity(session comm.IUserSession, req *pb.CaravanRefre
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this.module.refreshCaravanCityInfo(session.GetUserId(), list)
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resp.Goods = list.Goods
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resp.City = list.City
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resp.Resettime = list.Resettime
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resp.Citytime = list.Citystime
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resp.Itemtime = list.Itemtime
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session.SendMsg(string(this.module.GetType()), "refreshcity", resp)
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return
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}
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@ -124,8 +124,6 @@ func (this *Caravan) InitCaravanCityData(uid string, data *pb.DBCaravan) {
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}
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data.Citystime = utils.GetZeroTime(configure.Now().Unix())
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data.Rtime = configure.Now().Unix() // 修改时间
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//data.Itemtime = configure.Now().Unix() +
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}
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// 初始化货物信息
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@ -205,7 +203,7 @@ func (this *Caravan) refreshCaravanCityInfo(uid string, caravan *pb.DBCaravan) {
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changeTime = this.configure.GetCityRefreshTime()
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// 刷新城市货物信息
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if !utils.IsNextToday(caravan.Citystime) {
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if utils.IsNextToday(caravan.Citystime) {
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list := this.configure.GetAllCaravanCity()
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for _, conf := range list {
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if v, ok := caravan.City[conf.Id]; ok {
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@ -227,7 +225,7 @@ func (this *Caravan) refreshCaravanCityInfo(uid string, caravan *pb.DBCaravan) {
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} else { // 初始化今天
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v.Exspecial = make([]string, 0)
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// 初始化下一天的信息
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if len(v.Exspecial) > int(conf.ExspecialNum) {
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if len(conf.Exspecial) > int(conf.ExspecialNum) {
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ids := utils.RandomNumbers(0, len(conf.Exspecial), int(conf.ExspecialNum))
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for _, id := range ids {
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v.Exspecial = append(v.Exspecial, conf.Exspecial[id])
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@ -257,14 +255,12 @@ func (this *Caravan) refreshCaravanCityInfo(uid string, caravan *pb.DBCaravan) {
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update["city"] = caravan.City
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update["citystime"] = caravan.Citystime
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bChange = true
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caravan.Itemtime = curTime
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}
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subTime := int32(curTime - caravan.Itemtime)
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if subTime >= 0 {
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bChange = true
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icount := int32(subTime/changeTime) + 1 // 循环周期
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caravan.Itemtime += int64(changeTime * icount)
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update["itemtime"] = caravan.Itemtime
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for k, v := range caravan.Goods {
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@ -453,7 +449,7 @@ func (this *Caravan) CheckOverweight(data *pb.DBCaravan) (b bool) {
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func (this *Caravan) CheckCaravavLvUp(data *pb.DBCaravan) (curLv int32) {
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curLv = data.Lv
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for {
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if conf, err := this.configure.GetCaravanLv(curLv + 1); err == nil {
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if conf, err := this.configure.GetCaravanLv(curLv); err == nil {
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if conf.Newmoneyexp <= int32(data.Profit) {
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//data.Profit -= int64(conf.Newmoneyexp)
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curLv++
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@ -651,7 +651,8 @@ type CaravanRefreshCityResp struct {
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Goods map[string]*Goods `protobuf:"bytes,1,rep,name=goods,proto3" json:"goods" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // key 货物ID
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City map[int32]*CityInfo `protobuf:"bytes,2,rep,name=city,proto3" json:"city" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 城市信息
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Oldprice map[string]int32 `protobuf:"bytes,3,rep,name=Oldprice,proto3" json:"Oldprice" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
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Resettime int64 `protobuf:"varint,4,opt,name=resettime,proto3" json:"resettime"` // 赛季结算时间
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Itemtime int64 `protobuf:"varint,4,opt,name=itemtime,proto3" json:"itemtime"` // 道具刷新时间
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Citytime int64 `protobuf:"varint,5,opt,name=citytime,proto3" json:"citytime"` // 城市刷新时间
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}
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func (x *CaravanRefreshCityResp) Reset() {
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@ -707,9 +708,16 @@ func (x *CaravanRefreshCityResp) GetOldprice() map[string]int32 {
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return nil
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}
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func (x *CaravanRefreshCityResp) GetResettime() int64 {
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func (x *CaravanRefreshCityResp) GetItemtime() int64 {
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if x != nil {
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return x.Resettime
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return x.Itemtime
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}
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return 0
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}
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func (x *CaravanRefreshCityResp) GetCitytime() int64 {
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if x != nil {
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return x.Citytime
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}
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return 0
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}
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@ -778,7 +786,7 @@ var file_caravan_caravan_msg_proto_rawDesc = []byte{
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@ -791,22 +799,24 @@ var file_caravan_caravan_msg_proto_rawDesc = []byte{
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|
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|
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|
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|
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|
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|
||||
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|
||||
0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
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var (
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|
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Block a user