Merge branch 'meixiongfeng' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev

This commit is contained in:
meixiongfeng 2022-09-22 16:06:00 +08:00
commit cc955cc160
3 changed files with 45 additions and 9 deletions

View File

@ -89,12 +89,14 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
return return
} }
} else { // 加属性 } else { // 加属性
property := make(map[string]int32, 0)
// property := make(map[string]int32, 0)
value, err := strconv.Atoi(awakenData.Phasebonus[1]) value, err := strconv.Atoi(awakenData.Phasebonus[1])
if err == nil { if err == nil {
property[awakenData.Phasebonus[0]] += int32(value) this.module.modelHero.setJuexingProperty(_hero, awakenData.Phasebonus[0], int32(value))
//property[awakenData.Phasebonus[0]] += int32(value)
} }
this.module.modelHero.mergeMainProperty(session.GetUserId(), _hero, property) // this.module.modelHero.mergeMainProperty(session.GetUserId(), _hero, property)
_hero.JuexingLv += 1 _hero.JuexingLv += 1
_heroMap := map[string]interface{}{ _heroMap := map[string]interface{}{
"juexingLv": _hero.JuexingLv, "juexingLv": _hero.JuexingLv,

View File

@ -60,11 +60,7 @@ func (this *apiComp) ResonanceReset(session comm.IUserSession, req *pb.HeroReson
if code != pb.ErrorCode_Success { if code != pb.ErrorCode_Success {
return return
} }
property := make(map[string]int32, 0) _hero.EnergyProperty = nil
property[comm.HpPro] -= _hero.AddProperty[comm.HpPro]
property[comm.AtkPro] -= _hero.AddProperty[comm.AtkPro]
property[comm.DefPro] -= _hero.AddProperty[comm.DefPro]
this.module.modelHero.mergeMainProperty(session.GetUserId(), _hero, property)
for k := range _hero.Energy { // 清除玩家选择的共鸣属性 for k := range _hero.Energy { // 清除玩家选择的共鸣属性
delete(_hero.Energy, k) delete(_hero.Energy, k)
} }
@ -73,6 +69,7 @@ func (this *apiComp) ResonanceReset(session comm.IUserSession, req *pb.HeroReson
"distributionResonate": _hero.DistributionResonate, "distributionResonate": _hero.DistributionResonate,
"energy": _hero.Energy, "energy": _hero.Energy,
"isOverlying": false, "isOverlying": false,
"energyProperty": _hero.EnergyProperty,
} }
err1 = this.module.modelHero.ChangeList(session.GetUserId(), req.HeroObjID, _heroMap) // 修改英雄信息 err1 = this.module.modelHero.ChangeList(session.GetUserId(), req.HeroObjID, _heroMap) // 修改英雄信息
@ -82,7 +79,7 @@ func (this *apiComp) ResonanceReset(session comm.IUserSession, req *pb.HeroReson
return return
} }
// 计算属性 // 计算属性
this.module.modelHero.setEnergyProperty(_hero) //this.module.modelHero.setEnergyProperty(_hero)
//session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: []*pb.DBHero{_hero}}) //session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: []*pb.DBHero{_hero}})
session.SendMsg(string(this.module.GetType()), ResonanceReset, &pb.HeroResonanceResetResp{Hero: _hero, Energy: _hero.ResonateNum}) session.SendMsg(string(this.module.GetType()), ResonanceReset, &pb.HeroResonanceResetResp{Hero: _hero, Energy: _hero.ResonateNum})
return return

View File

@ -261,6 +261,43 @@ func (this *ModelHero) getHeroList(uid string) []*pb.DBHero {
return heroes return heroes
} }
// 觉醒
func (this *ModelHero) setJuexingProperty(hero *pb.DBHero, key string, value int32) {
if hero.JuexProperty == nil {
hero.JuexProperty = make(map[string]int32)
}
JuexingProperty := make(map[string]int32) //副属性
switch key {
case comm.Hp:
hero.JuexProperty[comm.Hp] += value
case comm.Def:
hero.JuexProperty[comm.Def] += value
case comm.Atk:
hero.JuexProperty[comm.Atk] += value
case comm.Speed:
hero.JuexProperty[comm.Speed] += value
case comm.ResonanceHpPro:
hero.JuexProperty[comm.Hp] += int32(math.Floor((1.0 + float64(value)/1000) * float64(hero.Property[comm.Hp])))
case comm.ResonanceAtkPro:
hero.JuexProperty[comm.Atk] += int32(math.Floor((1.0 + float64(value)/1000) * float64(hero.Property[comm.Atk])))
case comm.ResonanceDefPro:
hero.JuexProperty[comm.Def] += int32(math.Floor((1.0 + float64(value)/1000) * float64(hero.Property[comm.Def])))
}
for k, v := range hero.JuexProperty {
JuexingProperty[k] = v
}
this.mergeJuexingProperty(hero.Uid, hero, JuexingProperty)
}
func (this *ModelHero) mergeJuexingProperty(uid string, hero *pb.DBHero, data map[string]int32) {
hero.EnergyProperty = data
if err := this.ChangeList(uid, hero.Id, map[string]interface{}{
"juexProperty": data,
}); err != nil {
this.moduleHero.Errorf("mergeAddProperty err %v", err)
}
}
// 设置共鸣能量点数属性 // 设置共鸣能量点数属性
func (this *ModelHero) setEnergyProperty(hero *pb.DBHero) { func (this *ModelHero) setEnergyProperty(hero *pb.DBHero) {
resonConfig := this.moduleHero.configure.GetHeroResonanceConfig(hero.HeroID, hero.Star) resonConfig := this.moduleHero.configure.GetHeroResonanceConfig(hero.HeroID, hero.Star)