上传自动恢复机制
This commit is contained in:
parent
4e9bebde19
commit
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50
bin/json/game_restore.json
Normal file
50
bin/json/game_restore.json
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@ -0,0 +1,50 @@
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[
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{
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"key": 1,
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"tpye": 1,
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"cycle": 1,
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"maximums": [
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{
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"a": "item",
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"t": "24022003",
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"n": 3
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}
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]
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},
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{
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"key": 2,
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"tpye": 1,
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"cycle": 1,
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"maximums": [
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{
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"a": "item",
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"t": "24013003",
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"n": 8
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}
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]
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},
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{
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"key": 3,
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"tpye": 1,
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"cycle": 1,
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"maximums": [
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{
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"a": "item",
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"t": "18000004",
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"n": 10
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}
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]
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},
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{
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"key": 4,
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"tpye": 2,
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"cycle": 30,
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"maximums": [
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{
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"a": "attr",
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"t": "consumeexp",
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"n": 0
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}
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]
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}
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]
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@ -37,11 +37,13 @@ func (this *apiComp) PassLevel(session comm.IUserSession, req *pb.CatchbugsPassL
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return
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}
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info.Integral += conf.Points
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info.Accruedintegral += conf.Points
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info.Level[req.Level] = true
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this.module.model.Change(session.GetUserId(), map[string]interface{}{
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"integral": info.Integral,
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"level": info.Level,
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"integral": info.Integral,
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"accruedintegral": info.Accruedintegral,
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"level": info.Level,
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})
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session.SendMsg(string(this.module.GetType()), "award", &pb.CatchbugsPassLevelResp{Level: req.Level, Integral: info.Integral})
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session.SendMsg(string(this.module.GetType()), "passlevel", &pb.CatchbugsPassLevelResp{Level: req.Level, Integral: info.Integral})
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return
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}
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@ -17,6 +17,7 @@ const (
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game_SignExtra = "game_signextra.json"
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game_initial = "game_initial.json" //初始化表
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game_playerinfor_overview = "game_playerinfor_overview.json" //皮肤配置表
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game_restore = "game_restore.json" //资源自动恢复表
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)
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// /配置管理基础组件
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@ -33,11 +34,12 @@ type configureComp struct {
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.MCompConfigure.Init(service, module, comp, options)
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this.module = module.(*User)
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err = this.LoadConfigure(game_initial, cfg.NewGameInitial)
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this._sign = make(map[int32]*cfg.GameSignData, 0)
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configure.RegisterConfigure(game_sign, cfg.NewGameSign, this.LoadSignData)
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this.LoadConfigure(gameOpencond, cfg.NewGameOpencond)
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this._signExtra = make(map[int32]*cfg.GameSignExtraData, 0)
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err = this.LoadConfigure(game_initial, cfg.NewGameInitial)
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this.LoadConfigure(gameOpencond, cfg.NewGameOpencond)
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this.LoadConfigure(game_restore, cfg.NewGameRestore)
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configure.RegisterConfigure(game_sign, cfg.NewGameSign, this.LoadSignData)
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configure.RegisterConfigure(game_SignExtra, cfg.NewGameSignExtra, this.LoadSignExtraData)
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configure.RegisterConfigure(game_playerinfor_overview, cfg.NewGamePlayerInfor_overview, this.updatePlayerOverview)
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return
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@ -197,4 +199,15 @@ func (this *configureComp) GetPlayerOverview(id string, sex int32) (configure *c
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return
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}
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///////////////////
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///读取资源恢复表
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func (this *configureComp) getGameRestoreData() (confs []*cfg.GameRestoreData, err error) {
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var (
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v interface{}
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)
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if v, err = this.GetConfigure(game_restore); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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confs = v.(*cfg.GameRestore).GetDataList()
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return
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}
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@ -4,7 +4,6 @@ import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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event_v2 "go_dreamfactory/lego/sys/event/v2"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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@ -350,30 +349,6 @@ func (this *ModelUser) CleanUserMerchantmoney(session comm.IUserSession) (err er
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return
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}
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// 玩家信息监听
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type UserListen struct {
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event_v2.Event
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session comm.IUserSession
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exp int64
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lv int32
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name string
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vipexp int64
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viplv int32
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Gold int64
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Diamond int64
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Friend int32
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Starcoin int64
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Guildcoin int64
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Arenacoin int32
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Ps int32
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Moongold int32
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Talent1 int32
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Talent2 int32
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Talent3 int32
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Talent4 int32
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Merchantmoney int32
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}
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func (this *ModelUser) CleanUserConsumeexp(session comm.IUserSession) (err error) {
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var (
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model *db.DBModel
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@ -406,3 +381,71 @@ func (this *ModelUser) CleanUserConsumeexp(session comm.IUserSession) (err error
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return
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}
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///资源自动恢复
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func (this *ModelUser) ResAutoReplies(session comm.IUserSession, resreplies map[int32]int64) {
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var (
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confs []*cfg.GameRestoreData
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restore []*cfg.GameRestoreData
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amount int64
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add []*cfg.Gameatn
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subtract []*cfg.Gameatn
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ok bool
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err error
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)
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if confs, err = this.module.configure.getGameRestoreData(); err != nil {
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return
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}
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//计算是否有大到重置周期的
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for _, v := range confs {
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if configure.Now().Sub(time.Unix(resreplies[v.Key], 0)).Hours() > float64(v.Cycle*24) {
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restore = append(restore, v)
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}
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}
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for _, conf := range restore {
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ok = false
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for _, v := range conf.Maximums {
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amount = 0
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switch v.A {
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case comm.AttrType:
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amount = this.module.ModuleUser.QueryAttributeValue(session.GetUserId(), v.T)
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case comm.ItemType:
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default:
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this.module.Error("not support res type", log.Field{Key: "Type", Value: v.A})
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continue
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}
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if conf.Tpye == 1 { //恢复
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if amount < int64(v.N) { //需要补充
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add = append(add, &cfg.Gameatn{A: v.A, T: v.T, N: int32(int64(v.N) - amount)})
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ok = true
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}
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} else { //重置
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if amount != int64(v.N) {
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ok = true
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if amount < int64(v.N) { //需要补充
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add = append(add, &cfg.Gameatn{A: v.A, T: v.T, N: int32(int64(v.N) - amount)})
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} else { //需要消减
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subtract = append(add, &cfg.Gameatn{A: v.A, T: v.T, N: int32(amount - int64(v.N))})
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}
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}
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}
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}
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if ok {
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resreplies[conf.Key] = configure.Now().Unix()
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}
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}
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if len(add) > 0 || len(subtract) > 0 {
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this.module.DispenseAtno(session, add, true)
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this.module.ConsumeRes(session, subtract, true)
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if err = this.Change(session.GetUserId(), map[string]interface{}{
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"resreplies": resreplies,
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}); err != nil {
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this.module.Errorln(err)
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}
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}
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}
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@ -29,7 +29,7 @@ type DBCatchBugs struct {
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
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Integral int32 `protobuf:"varint,3,opt,name=integral,proto3" json:"integral"`
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Accruedintegral int32 `protobuf:"varint,4,opt,name=Accruedintegral,proto3" json:"Accruedintegral"` //累计积分
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Accruedintegral int32 `protobuf:"varint,4,opt,name=accruedintegral,proto3" json:"accruedintegral"` //累计积分
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Books map[int32]int32 `protobuf:"bytes,5,rep,name=books,proto3" json:"books" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //图鉴
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Weekaward map[int32]bool `protobuf:"bytes,6,rep,name=weekaward,proto3" json:"weekaward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //周奖励
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Allaward map[int32]bool `protobuf:"bytes,7,rep,name=allaward,proto3" json:"allaward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //累计奖励
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@ -470,9 +470,9 @@ var file_catchbugs_catchbugs_db_proto_rawDesc = []byte{
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@ -158,8 +158,9 @@ type CatchbugsPassLevelResp struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
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Integral int32 `protobuf:"varint,2,opt,name=integral,proto3" json:"integral"` //红方积分
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Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
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Integral int32 `protobuf:"varint,2,opt,name=integral,proto3" json:"integral"` //周积分
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Accruedintegral int32 `protobuf:"varint,3,opt,name=accruedintegral,proto3" json:"accruedintegral"` //累计积分
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}
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func (x *CatchbugsPassLevelResp) Reset() {
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@ -208,6 +209,13 @@ func (x *CatchbugsPassLevelResp) GetIntegral() int32 {
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return 0
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}
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func (x *CatchbugsPassLevelResp) GetAccruedintegral() int32 {
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if x != nil {
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return x.Accruedintegral
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}
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return 0
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}
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//领奖
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type CatchbugsAwardReq struct {
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state protoimpl.MessageState
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@ -1073,91 +1081,93 @@ var file_catchbugs_catchbugs_msg_proto_rawDesc = []byte{
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|
||||
}
|
||||
|
||||
var (
|
||||
|
199
pb/user_db.pb.go
199
pb/user_db.pb.go
@ -133,38 +133,39 @@ type DBUser struct {
|
||||
Vip int32 `protobuf:"varint,19,opt,name=vip,proto3" json:"vip" bson:"vip"` // vip等级
|
||||
Diamond int64 `protobuf:"varint,20,opt,name=diamond,proto3" json:"diamond" bson:"diamond"` // 钻石
|
||||
//int32 title = 21; //@go_tags(`bson:"title"`) 头衔
|
||||
Offlinetime int64 `protobuf:"varint,22,opt,name=offlinetime,proto3" json:"offlinetime" bson:"offlinetime"` //离线时间
|
||||
Figure int32 `protobuf:"varint,23,opt,name=figure,proto3" json:"figure" bson:"figure"` //主角形象
|
||||
Bgp string `protobuf:"bytes,24,opt,name=bgp,proto3" json:"bgp" bson:"bgp"` //背景
|
||||
Ps int32 `protobuf:"varint,25,opt,name=ps,proto3" json:"ps" bson:"ps"` //体力
|
||||
LastRecoverPsSec int64 `protobuf:"varint,26,opt,name=lastRecoverPsSec,proto3" json:"lastRecoverPsSec" bson:"lastRecoverPsSec"` // 上次体会恢复时间
|
||||
Moongold int32 `protobuf:"varint,27,opt,name=moongold,proto3" json:"moongold" bson:"moongold"` //纯净月髓
|
||||
Talent1 int32 `protobuf:"varint,28,opt,name=talent1,proto3" json:"talent1" bson:"talent1"` //阵营1天赋点
|
||||
Talent2 int32 `protobuf:"varint,29,opt,name=talent2,proto3" json:"talent2" bson:"talent2"` //阵营2天赋点
|
||||
Talent3 int32 `protobuf:"varint,30,opt,name=talent3,proto3" json:"talent3" bson:"talent3"` //阵营3天赋点
|
||||
Talent4 int32 `protobuf:"varint,31,opt,name=talent4,proto3" json:"talent4" bson:"talent4"` //阵营4天赋点
|
||||
Merchantmoney int32 `protobuf:"varint,32,opt,name=merchantmoney,proto3" json:"merchantmoney" bson:"merchantmoney"` //虚拟币利润(商队)
|
||||
Skins []string `protobuf:"bytes,33,rep,name=skins,proto3" json:"skins" bson:"skins"` //皮肤,动作,背景,头像框
|
||||
CurSkin string `protobuf:"bytes,34,opt,name=curSkin,proto3" json:"curSkin" bson:"curSkin"` //默认皮肤
|
||||
CurAction string `protobuf:"bytes,35,opt,name=curAction,proto3" json:"curAction" bson:"curAction"` //默认动作
|
||||
CurBg string `protobuf:"bytes,36,opt,name=curBg,proto3" json:"curBg" bson:"curBg"` //默认背景
|
||||
Area string `protobuf:"bytes,37,opt,name=area,proto3" json:"area"` //@go_tags(`bson:"area"`)区域
|
||||
Channel string `protobuf:"bytes,38,opt,name=channel,proto3" json:"channel"` //@go_tags(`bson:"channel"`)渠道
|
||||
Vcode int32 `protobuf:"varint,39,opt,name=vcode,proto3" json:"vcode"` //@go_tags(`bson:"vcode"`)版本号
|
||||
Vname string `protobuf:"bytes,40,opt,name=vname,proto3" json:"vname"` //@go_tags(`bson:"vname"`)版本名
|
||||
Deposit int64 `protobuf:"varint,42,opt,name=deposit,proto3" json:"deposit" bson:"deposit"` //储蓄
|
||||
Profit int64 `protobuf:"varint,43,opt,name=profit,proto3" json:"profit" bson:"profit"` //商队盈利
|
||||
Integral int64 `protobuf:"varint,44,opt,name=integral,proto3" json:"integral" bson:"integral"` //充值积分
|
||||
Nologindays int32 `protobuf:"varint,45,opt,name=nologindays,proto3" json:"nologindays" bson:"nologindays"` //连续多少天未登录
|
||||
Caravanlv int32 `protobuf:"varint,46,opt,name=caravanlv,proto3" json:"caravanlv"`
|
||||
Titles []string `protobuf:"bytes,47,rep,name=titles,proto3" json:"titles"` // 称号
|
||||
Curtitle string `protobuf:"bytes,48,opt,name=curtitle,proto3" json:"curtitle"` // 默认称号
|
||||
Curaframe string `protobuf:"bytes,49,opt,name=curaframe,proto3" json:"curaframe"` //默认头像框
|
||||
Consumeexp int32 `protobuf:"varint,50,opt,name=consumeexp,proto3" json:"consumeexp"` //消消乐赛季进度积分
|
||||
Consumemoney int32 `protobuf:"varint,51,opt,name=consumemoney,proto3" json:"consumemoney"` //三消专属货币
|
||||
Ban bool `protobuf:"varint,52,opt,name=ban,proto3" json:"ban"` // 封号标识
|
||||
Prohibition int32 `protobuf:"varint,53,opt,name=prohibition,proto3" json:"prohibition"` // 禁言
|
||||
Moonlv int32 `protobuf:"varint,54,opt,name=moonlv,proto3" json:"moonlv"` // 月明度等级
|
||||
Offlinetime int64 `protobuf:"varint,22,opt,name=offlinetime,proto3" json:"offlinetime" bson:"offlinetime"` //离线时间
|
||||
Figure int32 `protobuf:"varint,23,opt,name=figure,proto3" json:"figure" bson:"figure"` //主角形象
|
||||
Bgp string `protobuf:"bytes,24,opt,name=bgp,proto3" json:"bgp" bson:"bgp"` //背景
|
||||
Ps int32 `protobuf:"varint,25,opt,name=ps,proto3" json:"ps" bson:"ps"` //体力
|
||||
LastRecoverPsSec int64 `protobuf:"varint,26,opt,name=lastRecoverPsSec,proto3" json:"lastRecoverPsSec" bson:"lastRecoverPsSec"` // 上次体会恢复时间
|
||||
Moongold int32 `protobuf:"varint,27,opt,name=moongold,proto3" json:"moongold" bson:"moongold"` //纯净月髓
|
||||
Talent1 int32 `protobuf:"varint,28,opt,name=talent1,proto3" json:"talent1" bson:"talent1"` //阵营1天赋点
|
||||
Talent2 int32 `protobuf:"varint,29,opt,name=talent2,proto3" json:"talent2" bson:"talent2"` //阵营2天赋点
|
||||
Talent3 int32 `protobuf:"varint,30,opt,name=talent3,proto3" json:"talent3" bson:"talent3"` //阵营3天赋点
|
||||
Talent4 int32 `protobuf:"varint,31,opt,name=talent4,proto3" json:"talent4" bson:"talent4"` //阵营4天赋点
|
||||
Merchantmoney int32 `protobuf:"varint,32,opt,name=merchantmoney,proto3" json:"merchantmoney" bson:"merchantmoney"` //虚拟币利润(商队)
|
||||
Skins []string `protobuf:"bytes,33,rep,name=skins,proto3" json:"skins" bson:"skins"` //皮肤,动作,背景,头像框
|
||||
CurSkin string `protobuf:"bytes,34,opt,name=curSkin,proto3" json:"curSkin" bson:"curSkin"` //默认皮肤
|
||||
CurAction string `protobuf:"bytes,35,opt,name=curAction,proto3" json:"curAction" bson:"curAction"` //默认动作
|
||||
CurBg string `protobuf:"bytes,36,opt,name=curBg,proto3" json:"curBg" bson:"curBg"` //默认背景
|
||||
Area string `protobuf:"bytes,37,opt,name=area,proto3" json:"area"` //@go_tags(`bson:"area"`)区域
|
||||
Channel string `protobuf:"bytes,38,opt,name=channel,proto3" json:"channel"` //@go_tags(`bson:"channel"`)渠道
|
||||
Vcode int32 `protobuf:"varint,39,opt,name=vcode,proto3" json:"vcode"` //@go_tags(`bson:"vcode"`)版本号
|
||||
Vname string `protobuf:"bytes,40,opt,name=vname,proto3" json:"vname"` //@go_tags(`bson:"vname"`)版本名
|
||||
Deposit int64 `protobuf:"varint,42,opt,name=deposit,proto3" json:"deposit" bson:"deposit"` //储蓄
|
||||
Profit int64 `protobuf:"varint,43,opt,name=profit,proto3" json:"profit" bson:"profit"` //商队盈利
|
||||
Integral int64 `protobuf:"varint,44,opt,name=integral,proto3" json:"integral" bson:"integral"` //充值积分
|
||||
Nologindays int32 `protobuf:"varint,45,opt,name=nologindays,proto3" json:"nologindays" bson:"nologindays"` //连续多少天未登录
|
||||
Caravanlv int32 `protobuf:"varint,46,opt,name=caravanlv,proto3" json:"caravanlv"`
|
||||
Titles []string `protobuf:"bytes,47,rep,name=titles,proto3" json:"titles"` // 称号
|
||||
Curtitle string `protobuf:"bytes,48,opt,name=curtitle,proto3" json:"curtitle"` // 默认称号
|
||||
Curaframe string `protobuf:"bytes,49,opt,name=curaframe,proto3" json:"curaframe"` //默认头像框
|
||||
Consumeexp int32 `protobuf:"varint,50,opt,name=consumeexp,proto3" json:"consumeexp"` //消消乐赛季进度积分
|
||||
Consumemoney int32 `protobuf:"varint,51,opt,name=consumemoney,proto3" json:"consumemoney"` //三消专属货币
|
||||
Ban bool `protobuf:"varint,52,opt,name=ban,proto3" json:"ban"` // 封号标识
|
||||
Prohibition int32 `protobuf:"varint,53,opt,name=prohibition,proto3" json:"prohibition"` // 禁言
|
||||
Moonlv int32 `protobuf:"varint,54,opt,name=moonlv,proto3" json:"moonlv"` // 月明度等级
|
||||
Resreplies map[int32]int64 `protobuf:"bytes,55,rep,name=resreplies,proto3" json:"resreplies" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //资源恢复时间记录表
|
||||
}
|
||||
|
||||
func (x *DBUser) Reset() {
|
||||
@ -563,6 +564,13 @@ func (x *DBUser) GetMoonlv() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBUser) GetResreplies() map[int32]int64 {
|
||||
if x != nil {
|
||||
return x.Resreplies
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type DBUserSetting struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@ -896,7 +904,7 @@ var file_user_user_db_proto_rawDesc = []byte{
|
||||
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|
||||
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|
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|
||||
@ -979,55 +987,62 @@ var file_user_user_db_proto_rawDesc = []byte{
|
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -1042,22 +1057,24 @@ func file_user_user_db_proto_rawDescGZIP() []byte {
|
||||
return file_user_user_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_user_user_db_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_user_user_db_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
||||
var file_user_user_db_proto_goTypes = []interface{}{
|
||||
(*CacheUser)(nil), // 0: CacheUser
|
||||
(*DBUser)(nil), // 1: DBUser
|
||||
(*DBUserSetting)(nil), // 2: DBUserSetting
|
||||
(*DBSign)(nil), // 3: DBSign
|
||||
(*DBRandomName)(nil), // 4: DBRandomName
|
||||
nil, // 5: DBUserSetting.BattleFormatsEntry
|
||||
nil, // 5: DBUser.ResrepliesEntry
|
||||
nil, // 6: DBUserSetting.BattleFormatsEntry
|
||||
}
|
||||
var file_user_user_db_proto_depIdxs = []int32{
|
||||
5, // 0: DBUserSetting.battleFormats:type_name -> DBUserSetting.BattleFormatsEntry
|
||||
1, // [1:1] is the sub-list for method output_type
|
||||
1, // [1:1] is the sub-list for method input_type
|
||||
1, // [1:1] is the sub-list for extension type_name
|
||||
1, // [1:1] is the sub-list for extension extendee
|
||||
0, // [0:1] is the sub-list for field type_name
|
||||
5, // 0: DBUser.resreplies:type_name -> DBUser.ResrepliesEntry
|
||||
6, // 1: DBUserSetting.battleFormats:type_name -> DBUserSetting.BattleFormatsEntry
|
||||
2, // [2:2] is the sub-list for method output_type
|
||||
2, // [2:2] is the sub-list for method input_type
|
||||
2, // [2:2] is the sub-list for extension type_name
|
||||
2, // [2:2] is the sub-list for extension extendee
|
||||
0, // [0:2] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_user_user_db_proto_init() }
|
||||
@ -1133,7 +1150,7 @@ func file_user_user_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_user_user_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 6,
|
||||
NumMessages: 7,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
42
sys/configure/structs/Game.Restore.go
Normal file
42
sys/configure/structs/Game.Restore.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameRestore struct {
|
||||
_dataMap map[int32]*GameRestoreData
|
||||
_dataList []*GameRestoreData
|
||||
}
|
||||
|
||||
func NewGameRestore(_buf []map[string]interface{}) (*GameRestore, error) {
|
||||
_dataList := make([]*GameRestoreData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameRestoreData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameRestoreData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Key] = _v
|
||||
}
|
||||
}
|
||||
return &GameRestore{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameRestore) GetDataMap() map[int32]*GameRestoreData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameRestore) GetDataList() []*GameRestoreData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameRestore) Get(key int32) *GameRestoreData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
54
sys/configure/structs/Game.RestoreData.go
Normal file
54
sys/configure/structs/Game.RestoreData.go
Normal file
@ -0,0 +1,54 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameRestoreData struct {
|
||||
Key int32
|
||||
Tpye int32
|
||||
Cycle int32
|
||||
Maximums []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameRestoreData = -1179593892
|
||||
|
||||
func (*GameRestoreData) GetTypeId() int32 {
|
||||
return -1179593892
|
||||
}
|
||||
|
||||
func (_v *GameRestoreData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tpye"].(float64); !_ok_ { err = errors.New("tpye error"); return }; _v.Tpye = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cycle"].(float64); !_ok_ { err = errors.New("cycle error"); return }; _v.Cycle = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["maximums"].([]interface{}); !_ok_ { err = errors.New("maximums error"); return }
|
||||
|
||||
_v.Maximums = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Maximums = append(_v.Maximums, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameRestoreData(_buf map[string]interface{}) (*GameRestoreData, error) {
|
||||
v := &GameRestoreData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -319,6 +319,7 @@ type Tables struct {
|
||||
IntegralReward *GameIntegralReward
|
||||
IntegralCondition *GameIntegralCondition
|
||||
IntegralTime *GameIntegralTime
|
||||
Restore *GameRestore
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -2174,5 +2175,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.IntegralTime, err = NewGameIntegralTime(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_restore") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.Restore, err = NewGameRestore(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user