diff --git a/bin/json/game_restore.json b/bin/json/game_restore.json
new file mode 100644
index 000000000..cbb6d2da4
--- /dev/null
+++ b/bin/json/game_restore.json
@@ -0,0 +1,50 @@
+[
+ {
+ "key": 1,
+ "tpye": 1,
+ "cycle": 1,
+ "maximums": [
+ {
+ "a": "item",
+ "t": "24022003",
+ "n": 3
+ }
+ ]
+ },
+ {
+ "key": 2,
+ "tpye": 1,
+ "cycle": 1,
+ "maximums": [
+ {
+ "a": "item",
+ "t": "24013003",
+ "n": 8
+ }
+ ]
+ },
+ {
+ "key": 3,
+ "tpye": 1,
+ "cycle": 1,
+ "maximums": [
+ {
+ "a": "item",
+ "t": "18000004",
+ "n": 10
+ }
+ ]
+ },
+ {
+ "key": 4,
+ "tpye": 2,
+ "cycle": 30,
+ "maximums": [
+ {
+ "a": "attr",
+ "t": "consumeexp",
+ "n": 0
+ }
+ ]
+ }
+]
\ No newline at end of file
diff --git a/modules/catchbugs/api_passlevel.go b/modules/catchbugs/api_passlevel.go
index c7a599176..1c665bf91 100644
--- a/modules/catchbugs/api_passlevel.go
+++ b/modules/catchbugs/api_passlevel.go
@@ -37,11 +37,13 @@ func (this *apiComp) PassLevel(session comm.IUserSession, req *pb.CatchbugsPassL
return
}
info.Integral += conf.Points
+ info.Accruedintegral += conf.Points
info.Level[req.Level] = true
this.module.model.Change(session.GetUserId(), map[string]interface{}{
- "integral": info.Integral,
- "level": info.Level,
+ "integral": info.Integral,
+ "accruedintegral": info.Accruedintegral,
+ "level": info.Level,
})
- session.SendMsg(string(this.module.GetType()), "award", &pb.CatchbugsPassLevelResp{Level: req.Level, Integral: info.Integral})
+ session.SendMsg(string(this.module.GetType()), "passlevel", &pb.CatchbugsPassLevelResp{Level: req.Level, Integral: info.Integral})
return
}
diff --git a/modules/user/comp_configure.go b/modules/user/comp_configure.go
index a5bbead22..11b5e8749 100644
--- a/modules/user/comp_configure.go
+++ b/modules/user/comp_configure.go
@@ -17,6 +17,7 @@ const (
game_SignExtra = "game_signextra.json"
game_initial = "game_initial.json" //初始化表
game_playerinfor_overview = "game_playerinfor_overview.json" //皮肤配置表
+ game_restore = "game_restore.json" //资源自动恢复表
)
// /配置管理基础组件
@@ -33,11 +34,12 @@ type configureComp struct {
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*User)
- err = this.LoadConfigure(game_initial, cfg.NewGameInitial)
this._sign = make(map[int32]*cfg.GameSignData, 0)
- configure.RegisterConfigure(game_sign, cfg.NewGameSign, this.LoadSignData)
- this.LoadConfigure(gameOpencond, cfg.NewGameOpencond)
this._signExtra = make(map[int32]*cfg.GameSignExtraData, 0)
+ err = this.LoadConfigure(game_initial, cfg.NewGameInitial)
+ this.LoadConfigure(gameOpencond, cfg.NewGameOpencond)
+ this.LoadConfigure(game_restore, cfg.NewGameRestore)
+ configure.RegisterConfigure(game_sign, cfg.NewGameSign, this.LoadSignData)
configure.RegisterConfigure(game_SignExtra, cfg.NewGameSignExtra, this.LoadSignExtraData)
configure.RegisterConfigure(game_playerinfor_overview, cfg.NewGamePlayerInfor_overview, this.updatePlayerOverview)
return
@@ -197,4 +199,15 @@ func (this *configureComp) GetPlayerOverview(id string, sex int32) (configure *c
return
}
-///////////////////
+///读取资源恢复表
+func (this *configureComp) getGameRestoreData() (confs []*cfg.GameRestoreData, err error) {
+ var (
+ v interface{}
+ )
+ if v, err = this.GetConfigure(game_restore); err != nil {
+ this.module.Errorf("err:%v", err)
+ return
+ }
+ confs = v.(*cfg.GameRestore).GetDataList()
+ return
+}
diff --git a/modules/user/model_user.go b/modules/user/model_user.go
index 4df4eaae5..f86340dac 100644
--- a/modules/user/model_user.go
+++ b/modules/user/model_user.go
@@ -4,7 +4,6 @@ import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
- event_v2 "go_dreamfactory/lego/sys/event/v2"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
@@ -350,30 +349,6 @@ func (this *ModelUser) CleanUserMerchantmoney(session comm.IUserSession) (err er
return
}
-// 玩家信息监听
-type UserListen struct {
- event_v2.Event
- session comm.IUserSession
- exp int64
- lv int32
- name string
- vipexp int64
- viplv int32
- Gold int64
- Diamond int64
- Friend int32
- Starcoin int64
- Guildcoin int64
- Arenacoin int32
- Ps int32
- Moongold int32
- Talent1 int32
- Talent2 int32
- Talent3 int32
- Talent4 int32
- Merchantmoney int32
-}
-
func (this *ModelUser) CleanUserConsumeexp(session comm.IUserSession) (err error) {
var (
model *db.DBModel
@@ -406,3 +381,71 @@ func (this *ModelUser) CleanUserConsumeexp(session comm.IUserSession) (err error
return
}
+
+///资源自动恢复
+func (this *ModelUser) ResAutoReplies(session comm.IUserSession, resreplies map[int32]int64) {
+ var (
+ confs []*cfg.GameRestoreData
+ restore []*cfg.GameRestoreData
+ amount int64
+ add []*cfg.Gameatn
+ subtract []*cfg.Gameatn
+ ok bool
+ err error
+ )
+ if confs, err = this.module.configure.getGameRestoreData(); err != nil {
+ return
+ }
+
+ //计算是否有大到重置周期的
+ for _, v := range confs {
+ if configure.Now().Sub(time.Unix(resreplies[v.Key], 0)).Hours() > float64(v.Cycle*24) {
+ restore = append(restore, v)
+ }
+ }
+
+ for _, conf := range restore {
+ ok = false
+ for _, v := range conf.Maximums {
+ amount = 0
+
+ switch v.A {
+ case comm.AttrType:
+ amount = this.module.ModuleUser.QueryAttributeValue(session.GetUserId(), v.T)
+ case comm.ItemType:
+
+ default:
+ this.module.Error("not support res type", log.Field{Key: "Type", Value: v.A})
+ continue
+ }
+ if conf.Tpye == 1 { //恢复
+ if amount < int64(v.N) { //需要补充
+ add = append(add, &cfg.Gameatn{A: v.A, T: v.T, N: int32(int64(v.N) - amount)})
+ ok = true
+ }
+ } else { //重置
+ if amount != int64(v.N) {
+ ok = true
+ if amount < int64(v.N) { //需要补充
+ add = append(add, &cfg.Gameatn{A: v.A, T: v.T, N: int32(int64(v.N) - amount)})
+ } else { //需要消减
+ subtract = append(add, &cfg.Gameatn{A: v.A, T: v.T, N: int32(amount - int64(v.N))})
+ }
+ }
+ }
+ }
+ if ok {
+ resreplies[conf.Key] = configure.Now().Unix()
+ }
+ }
+
+ if len(add) > 0 || len(subtract) > 0 {
+ this.module.DispenseAtno(session, add, true)
+ this.module.ConsumeRes(session, subtract, true)
+ if err = this.Change(session.GetUserId(), map[string]interface{}{
+ "resreplies": resreplies,
+ }); err != nil {
+ this.module.Errorln(err)
+ }
+ }
+}
diff --git a/pb/catchbugs_db.pb.go b/pb/catchbugs_db.pb.go
index 0ac018723..992dfab88 100644
--- a/pb/catchbugs_db.pb.go
+++ b/pb/catchbugs_db.pb.go
@@ -29,7 +29,7 @@ type DBCatchBugs struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
Integral int32 `protobuf:"varint,3,opt,name=integral,proto3" json:"integral"`
- Accruedintegral int32 `protobuf:"varint,4,opt,name=Accruedintegral,proto3" json:"Accruedintegral"` //累计积分
+ Accruedintegral int32 `protobuf:"varint,4,opt,name=accruedintegral,proto3" json:"accruedintegral"` //累计积分
Books map[int32]int32 `protobuf:"bytes,5,rep,name=books,proto3" json:"books" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //图鉴
Weekaward map[int32]bool `protobuf:"bytes,6,rep,name=weekaward,proto3" json:"weekaward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //周奖励
Allaward map[int32]bool `protobuf:"bytes,7,rep,name=allaward,proto3" json:"allaward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //累计奖励
@@ -470,9 +470,9 @@ var file_catchbugs_catchbugs_db_proto_rawDesc = []byte{
0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69,
0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69, 0x64, 0x12, 0x1a, 0x0a, 0x08,
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+ 0x69, 0x6e, 0x74, 0x65, 0x67, 0x72, 0x61, 0x6c, 0x12, 0x28, 0x0a, 0x0f, 0x61, 0x63, 0x63, 0x72,
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- 0x05, 0x52, 0x0f, 0x41, 0x63, 0x63, 0x72, 0x75, 0x65, 0x64, 0x69, 0x6e, 0x74, 0x65, 0x67, 0x72,
+ 0x05, 0x52, 0x0f, 0x61, 0x63, 0x63, 0x72, 0x75, 0x65, 0x64, 0x69, 0x6e, 0x74, 0x65, 0x67, 0x72,
0x61, 0x6c, 0x12, 0x2d, 0x0a, 0x05, 0x62, 0x6f, 0x6f, 0x6b, 0x73, 0x18, 0x05, 0x20, 0x03, 0x28,
0x0b, 0x32, 0x17, 0x2e, 0x44, 0x42, 0x43, 0x61, 0x74, 0x63, 0x68, 0x42, 0x75, 0x67, 0x73, 0x2e,
0x42, 0x6f, 0x6f, 0x6b, 0x73, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x05, 0x62, 0x6f, 0x6f, 0x6b,
diff --git a/pb/catchbugs_msg.pb.go b/pb/catchbugs_msg.pb.go
index 40887922d..781e95741 100644
--- a/pb/catchbugs_msg.pb.go
+++ b/pb/catchbugs_msg.pb.go
@@ -158,8 +158,9 @@ type CatchbugsPassLevelResp struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
- Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
- Integral int32 `protobuf:"varint,2,opt,name=integral,proto3" json:"integral"` //红方积分
+ Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
+ Integral int32 `protobuf:"varint,2,opt,name=integral,proto3" json:"integral"` //周积分
+ Accruedintegral int32 `protobuf:"varint,3,opt,name=accruedintegral,proto3" json:"accruedintegral"` //累计积分
}
func (x *CatchbugsPassLevelResp) Reset() {
@@ -208,6 +209,13 @@ func (x *CatchbugsPassLevelResp) GetIntegral() int32 {
return 0
}
+func (x *CatchbugsPassLevelResp) GetAccruedintegral() int32 {
+ if x != nil {
+ return x.Accruedintegral
+ }
+ return 0
+}
+
//领奖
type CatchbugsAwardReq struct {
state protoimpl.MessageState
@@ -1073,91 +1081,93 @@ var file_catchbugs_catchbugs_msg_proto_rawDesc = []byte{
0x69, 0x6e, 0x66, 0x6f, 0x22, 0x2d, 0x0a, 0x15, 0x43, 0x61, 0x74, 0x63, 0x68, 0x62, 0x75, 0x67,
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}
var (
diff --git a/pb/user_db.pb.go b/pb/user_db.pb.go
index bc9cfe50a..5bf8e545d 100644
--- a/pb/user_db.pb.go
+++ b/pb/user_db.pb.go
@@ -133,38 +133,39 @@ type DBUser struct {
Vip int32 `protobuf:"varint,19,opt,name=vip,proto3" json:"vip" bson:"vip"` // vip等级
Diamond int64 `protobuf:"varint,20,opt,name=diamond,proto3" json:"diamond" bson:"diamond"` // 钻石
//int32 title = 21; //@go_tags(`bson:"title"`) 头衔
- Offlinetime int64 `protobuf:"varint,22,opt,name=offlinetime,proto3" json:"offlinetime" bson:"offlinetime"` //离线时间
- Figure int32 `protobuf:"varint,23,opt,name=figure,proto3" json:"figure" bson:"figure"` //主角形象
- Bgp string `protobuf:"bytes,24,opt,name=bgp,proto3" json:"bgp" bson:"bgp"` //背景
- Ps int32 `protobuf:"varint,25,opt,name=ps,proto3" json:"ps" bson:"ps"` //体力
- LastRecoverPsSec int64 `protobuf:"varint,26,opt,name=lastRecoverPsSec,proto3" json:"lastRecoverPsSec" bson:"lastRecoverPsSec"` // 上次体会恢复时间
- Moongold int32 `protobuf:"varint,27,opt,name=moongold,proto3" json:"moongold" bson:"moongold"` //纯净月髓
- Talent1 int32 `protobuf:"varint,28,opt,name=talent1,proto3" json:"talent1" bson:"talent1"` //阵营1天赋点
- Talent2 int32 `protobuf:"varint,29,opt,name=talent2,proto3" json:"talent2" bson:"talent2"` //阵营2天赋点
- Talent3 int32 `protobuf:"varint,30,opt,name=talent3,proto3" json:"talent3" bson:"talent3"` //阵营3天赋点
- Talent4 int32 `protobuf:"varint,31,opt,name=talent4,proto3" json:"talent4" bson:"talent4"` //阵营4天赋点
- Merchantmoney int32 `protobuf:"varint,32,opt,name=merchantmoney,proto3" json:"merchantmoney" bson:"merchantmoney"` //虚拟币利润(商队)
- Skins []string `protobuf:"bytes,33,rep,name=skins,proto3" json:"skins" bson:"skins"` //皮肤,动作,背景,头像框
- CurSkin string `protobuf:"bytes,34,opt,name=curSkin,proto3" json:"curSkin" bson:"curSkin"` //默认皮肤
- CurAction string `protobuf:"bytes,35,opt,name=curAction,proto3" json:"curAction" bson:"curAction"` //默认动作
- CurBg string `protobuf:"bytes,36,opt,name=curBg,proto3" json:"curBg" bson:"curBg"` //默认背景
- Area string `protobuf:"bytes,37,opt,name=area,proto3" json:"area"` //@go_tags(`bson:"area"`)区域
- Channel string `protobuf:"bytes,38,opt,name=channel,proto3" json:"channel"` //@go_tags(`bson:"channel"`)渠道
- Vcode int32 `protobuf:"varint,39,opt,name=vcode,proto3" json:"vcode"` //@go_tags(`bson:"vcode"`)版本号
- Vname string `protobuf:"bytes,40,opt,name=vname,proto3" json:"vname"` //@go_tags(`bson:"vname"`)版本名
- Deposit int64 `protobuf:"varint,42,opt,name=deposit,proto3" json:"deposit" bson:"deposit"` //储蓄
- Profit int64 `protobuf:"varint,43,opt,name=profit,proto3" json:"profit" bson:"profit"` //商队盈利
- Integral int64 `protobuf:"varint,44,opt,name=integral,proto3" json:"integral" bson:"integral"` //充值积分
- Nologindays int32 `protobuf:"varint,45,opt,name=nologindays,proto3" json:"nologindays" bson:"nologindays"` //连续多少天未登录
- Caravanlv int32 `protobuf:"varint,46,opt,name=caravanlv,proto3" json:"caravanlv"`
- Titles []string `protobuf:"bytes,47,rep,name=titles,proto3" json:"titles"` // 称号
- Curtitle string `protobuf:"bytes,48,opt,name=curtitle,proto3" json:"curtitle"` // 默认称号
- Curaframe string `protobuf:"bytes,49,opt,name=curaframe,proto3" json:"curaframe"` //默认头像框
- Consumeexp int32 `protobuf:"varint,50,opt,name=consumeexp,proto3" json:"consumeexp"` //消消乐赛季进度积分
- Consumemoney int32 `protobuf:"varint,51,opt,name=consumemoney,proto3" json:"consumemoney"` //三消专属货币
- Ban bool `protobuf:"varint,52,opt,name=ban,proto3" json:"ban"` // 封号标识
- Prohibition int32 `protobuf:"varint,53,opt,name=prohibition,proto3" json:"prohibition"` // 禁言
- Moonlv int32 `protobuf:"varint,54,opt,name=moonlv,proto3" json:"moonlv"` // 月明度等级
+ Offlinetime int64 `protobuf:"varint,22,opt,name=offlinetime,proto3" json:"offlinetime" bson:"offlinetime"` //离线时间
+ Figure int32 `protobuf:"varint,23,opt,name=figure,proto3" json:"figure" bson:"figure"` //主角形象
+ Bgp string `protobuf:"bytes,24,opt,name=bgp,proto3" json:"bgp" bson:"bgp"` //背景
+ Ps int32 `protobuf:"varint,25,opt,name=ps,proto3" json:"ps" bson:"ps"` //体力
+ LastRecoverPsSec int64 `protobuf:"varint,26,opt,name=lastRecoverPsSec,proto3" json:"lastRecoverPsSec" bson:"lastRecoverPsSec"` // 上次体会恢复时间
+ Moongold int32 `protobuf:"varint,27,opt,name=moongold,proto3" json:"moongold" bson:"moongold"` //纯净月髓
+ Talent1 int32 `protobuf:"varint,28,opt,name=talent1,proto3" json:"talent1" bson:"talent1"` //阵营1天赋点
+ Talent2 int32 `protobuf:"varint,29,opt,name=talent2,proto3" json:"talent2" bson:"talent2"` //阵营2天赋点
+ Talent3 int32 `protobuf:"varint,30,opt,name=talent3,proto3" json:"talent3" bson:"talent3"` //阵营3天赋点
+ Talent4 int32 `protobuf:"varint,31,opt,name=talent4,proto3" json:"talent4" bson:"talent4"` //阵营4天赋点
+ Merchantmoney int32 `protobuf:"varint,32,opt,name=merchantmoney,proto3" json:"merchantmoney" bson:"merchantmoney"` //虚拟币利润(商队)
+ Skins []string `protobuf:"bytes,33,rep,name=skins,proto3" json:"skins" bson:"skins"` //皮肤,动作,背景,头像框
+ CurSkin string `protobuf:"bytes,34,opt,name=curSkin,proto3" json:"curSkin" bson:"curSkin"` //默认皮肤
+ CurAction string `protobuf:"bytes,35,opt,name=curAction,proto3" json:"curAction" bson:"curAction"` //默认动作
+ CurBg string `protobuf:"bytes,36,opt,name=curBg,proto3" json:"curBg" bson:"curBg"` //默认背景
+ Area string `protobuf:"bytes,37,opt,name=area,proto3" json:"area"` //@go_tags(`bson:"area"`)区域
+ Channel string `protobuf:"bytes,38,opt,name=channel,proto3" json:"channel"` //@go_tags(`bson:"channel"`)渠道
+ Vcode int32 `protobuf:"varint,39,opt,name=vcode,proto3" json:"vcode"` //@go_tags(`bson:"vcode"`)版本号
+ Vname string `protobuf:"bytes,40,opt,name=vname,proto3" json:"vname"` //@go_tags(`bson:"vname"`)版本名
+ Deposit int64 `protobuf:"varint,42,opt,name=deposit,proto3" json:"deposit" bson:"deposit"` //储蓄
+ Profit int64 `protobuf:"varint,43,opt,name=profit,proto3" json:"profit" bson:"profit"` //商队盈利
+ Integral int64 `protobuf:"varint,44,opt,name=integral,proto3" json:"integral" bson:"integral"` //充值积分
+ Nologindays int32 `protobuf:"varint,45,opt,name=nologindays,proto3" json:"nologindays" bson:"nologindays"` //连续多少天未登录
+ Caravanlv int32 `protobuf:"varint,46,opt,name=caravanlv,proto3" json:"caravanlv"`
+ Titles []string `protobuf:"bytes,47,rep,name=titles,proto3" json:"titles"` // 称号
+ Curtitle string `protobuf:"bytes,48,opt,name=curtitle,proto3" json:"curtitle"` // 默认称号
+ Curaframe string `protobuf:"bytes,49,opt,name=curaframe,proto3" json:"curaframe"` //默认头像框
+ Consumeexp int32 `protobuf:"varint,50,opt,name=consumeexp,proto3" json:"consumeexp"` //消消乐赛季进度积分
+ Consumemoney int32 `protobuf:"varint,51,opt,name=consumemoney,proto3" json:"consumemoney"` //三消专属货币
+ Ban bool `protobuf:"varint,52,opt,name=ban,proto3" json:"ban"` // 封号标识
+ Prohibition int32 `protobuf:"varint,53,opt,name=prohibition,proto3" json:"prohibition"` // 禁言
+ Moonlv int32 `protobuf:"varint,54,opt,name=moonlv,proto3" json:"moonlv"` // 月明度等级
+ Resreplies map[int32]int64 `protobuf:"bytes,55,rep,name=resreplies,proto3" json:"resreplies" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //资源恢复时间记录表
}
func (x *DBUser) Reset() {
@@ -563,6 +564,13 @@ func (x *DBUser) GetMoonlv() int32 {
return 0
}
+func (x *DBUser) GetResreplies() map[int32]int64 {
+ if x != nil {
+ return x.Resreplies
+ }
+ return nil
+}
+
type DBUserSetting struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@@ -896,7 +904,7 @@ var file_user_user_db_proto_rawDesc = []byte{
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@@ -979,55 +987,62 @@ var file_user_user_db_proto_rawDesc = []byte{
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}
var (
@@ -1042,22 +1057,24 @@ func file_user_user_db_proto_rawDescGZIP() []byte {
return file_user_user_db_proto_rawDescData
}
-var file_user_user_db_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
+var file_user_user_db_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_user_user_db_proto_goTypes = []interface{}{
(*CacheUser)(nil), // 0: CacheUser
(*DBUser)(nil), // 1: DBUser
(*DBUserSetting)(nil), // 2: DBUserSetting
(*DBSign)(nil), // 3: DBSign
(*DBRandomName)(nil), // 4: DBRandomName
- nil, // 5: DBUserSetting.BattleFormatsEntry
+ nil, // 5: DBUser.ResrepliesEntry
+ nil, // 6: DBUserSetting.BattleFormatsEntry
}
var file_user_user_db_proto_depIdxs = []int32{
- 5, // 0: DBUserSetting.battleFormats:type_name -> DBUserSetting.BattleFormatsEntry
- 1, // [1:1] is the sub-list for method output_type
- 1, // [1:1] is the sub-list for method input_type
- 1, // [1:1] is the sub-list for extension type_name
- 1, // [1:1] is the sub-list for extension extendee
- 0, // [0:1] is the sub-list for field type_name
+ 5, // 0: DBUser.resreplies:type_name -> DBUser.ResrepliesEntry
+ 6, // 1: DBUserSetting.battleFormats:type_name -> DBUserSetting.BattleFormatsEntry
+ 2, // [2:2] is the sub-list for method output_type
+ 2, // [2:2] is the sub-list for method input_type
+ 2, // [2:2] is the sub-list for extension type_name
+ 2, // [2:2] is the sub-list for extension extendee
+ 0, // [0:2] is the sub-list for field type_name
}
func init() { file_user_user_db_proto_init() }
@@ -1133,7 +1150,7 @@ func file_user_user_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_user_user_db_proto_rawDesc,
NumEnums: 0,
- NumMessages: 6,
+ NumMessages: 7,
NumExtensions: 0,
NumServices: 0,
},
diff --git a/sys/configure/structs/Game.Restore.go b/sys/configure/structs/Game.Restore.go
new file mode 100644
index 000000000..5aea5a394
--- /dev/null
+++ b/sys/configure/structs/Game.Restore.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameRestore struct {
+ _dataMap map[int32]*GameRestoreData
+ _dataList []*GameRestoreData
+}
+
+func NewGameRestore(_buf []map[string]interface{}) (*GameRestore, error) {
+ _dataList := make([]*GameRestoreData, 0, len(_buf))
+ dataMap := make(map[int32]*GameRestoreData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameRestoreData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Key] = _v
+ }
+ }
+ return &GameRestore{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameRestore) GetDataMap() map[int32]*GameRestoreData {
+ return table._dataMap
+}
+
+func (table *GameRestore) GetDataList() []*GameRestoreData {
+ return table._dataList
+}
+
+func (table *GameRestore) Get(key int32) *GameRestoreData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.RestoreData.go b/sys/configure/structs/Game.RestoreData.go
new file mode 100644
index 000000000..e4cae1d2b
--- /dev/null
+++ b/sys/configure/structs/Game.RestoreData.go
@@ -0,0 +1,54 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameRestoreData struct {
+ Key int32
+ Tpye int32
+ Cycle int32
+ Maximums []*Gameatn
+}
+
+const TypeId_GameRestoreData = -1179593892
+
+func (*GameRestoreData) GetTypeId() int32 {
+ return -1179593892
+}
+
+func (_v *GameRestoreData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tpye"].(float64); !_ok_ { err = errors.New("tpye error"); return }; _v.Tpye = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cycle"].(float64); !_ok_ { err = errors.New("cycle error"); return }; _v.Cycle = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["maximums"].([]interface{}); !_ok_ { err = errors.New("maximums error"); return }
+
+ _v.Maximums = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Maximums = append(_v.Maximums, _list_v_)
+ }
+ }
+
+ return
+}
+
+func DeserializeGameRestoreData(_buf map[string]interface{}) (*GameRestoreData, error) {
+ v := &GameRestoreData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go
index b04fc401b..e7ede6b8a 100644
--- a/sys/configure/structs/Tables.go
+++ b/sys/configure/structs/Tables.go
@@ -319,6 +319,7 @@ type Tables struct {
IntegralReward *GameIntegralReward
IntegralCondition *GameIntegralCondition
IntegralTime *GameIntegralTime
+ Restore *GameRestore
}
func NewTables(loader JsonLoader) (*Tables, error) {
@@ -2174,5 +2175,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.IntegralTime, err = NewGameIntegralTime(buf) ; err != nil {
return nil, err
}
+ if buf, err = loader("game_restore") ; err != nil {
+ return nil, err
+ }
+ if tables.Restore, err = NewGameRestore(buf) ; err != nil {
+ return nil, err
+ }
return tables, nil
}