上传任务宝箱领取代码
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@ -98,6 +98,11 @@ func (this *MCompModel) Change(uid string, data map[string]interface{}, opt ...d
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return this.DBModel.Change(uid, data, opt...)
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}
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// 修改数据多个字段 id 作为主键
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func (this *MCompModel) ChangeById(id string, data map[string]interface{}, opt ...db.DBOption) (err error) {
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return this.DBModel.ChangeById(id, data, opt...)
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}
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// 修改数据多个字段 uid 作为主键
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func (this *MCompModel) ChangeList(uid string, _id string, data map[string]interface{}, opt ...db.DBOption) (err error) {
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return this.DBModel.ChangeList(uid, _id, data, opt...)
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@ -39,11 +39,11 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.GuildGveInfoReq) (e
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if !utils.IsToday(member.Refreshtime) {
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if conf, errdata = this.module.ModuleTools.GetPlayerlvConf(session.GetUserId()); errdata != nil {
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return
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}
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member.Boosticket = conf.GuildBossCeiling
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member.Refreshtime = configure.Now().Unix()
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this.module.modelGuildMember.updateGuildMember(member)
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return
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}
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}
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if roulette, err = this.module.modelUnionroulette.getUnionRoulette(req.Guildid); err != nil {
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@ -49,7 +49,7 @@ func (this *ModelUnionroulette) getUnionRoulette(Guildid string) (results *pb.DB
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}
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func (this *ModelUnionroulette) updateUnionRoulette(data *pb.DBGuildRouletteRecord) (err error) {
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if err = this.Change(data.Guildid, map[string]interface{}{
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if err = this.ChangeById(data.Guildid, map[string]interface{}{
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"roulette": data.Roulette,
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}); err != nil {
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this.module.Error("更新用户任务数据 错误!", log.Field{Key: "err", Value: err.Error()})
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@ -91,7 +91,7 @@ func (this *ModelUniongve) getGuildGve(guildid string) (results *pb.DBGuildGve,
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}
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func (this *ModelUniongve) updateGuildGve(data *pb.DBGuildGve) (err error) {
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if err = this.Change(data.Guildid, map[string]interface{}{
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if err = this.ChangeById(data.Guildid, map[string]interface{}{
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"fire": data.Fire,
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"notice": data.Notice,
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"currstage": data.Currstage,
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@ -75,7 +75,7 @@ func (this *apiComp) ReceiveAward(session comm.IUserSession, req *pb.MainlineRec
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}
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return
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}
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awardid = (chapterconf.Starreward)
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awardid = chapterconf.Starreward
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} else {
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if award, ok = info.Groupaward[req.Group]; !ok || award.Stage < req.Stage {
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errdata = &pb.ErrorData{
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@ -46,8 +46,8 @@ func (this *apiComp) BoxReceive(session comm.IUserSession, req *pb.WTaskBoxRecei
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return
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}
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ok = false
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for _, v := range box.Boxs {
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if v == req.Boxid {
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for k, _ := range box.Boxs {
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if k == req.Boxid {
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ok = true
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}
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}
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@ -13,10 +13,21 @@ func (this *apiComp) ExchangeCheck(session comm.IUserSession, req *pb.WTaskExcha
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// /获取系统公告
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func (this *apiComp) Exchange(session comm.IUserSession, req *pb.WTaskExchangeReq) (errdata *pb.ErrorData) {
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var ()
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var (
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err error
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)
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if errdata = this.ExchangeCheck(session, req); errdata != nil {
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return
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}
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if _, err = this.module.modelwtask.getUserWTasks(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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return
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}
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@ -19,7 +19,10 @@ type GameTrendChoseData struct {
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Chosetxt string
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Chosetype int32
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Chosenum int32
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Get []*Gameatn
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Startstory int32
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Constory int32
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Get []int32
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Aginstory int32
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Lose []*Gameatn
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Jump int32
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Num int32
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@ -53,20 +56,23 @@ func (_v *GameTrendChoseData)Deserialize(_buf map[string]interface{}) (err error
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["chosetxt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Chosetxt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Chosetxt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chosetype"].(float64); !_ok_ { err = errors.New("chosetype error"); return }; _v.Chosetype = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chosenum"].(float64); !_ok_ { err = errors.New("chosenum error"); return }; _v.Chosenum = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["startstory"].(float64); !_ok_ { err = errors.New("startstory error"); return }; _v.Startstory = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["constory"].(float64); !_ok_ { err = errors.New("constory error"); return }; _v.Constory = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["get"].([]interface{}); !_ok_ { err = errors.New("get error"); return }
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_v.Get = make([]*Gameatn, 0, len(_arr_))
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_v.Get = make([]int32, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ *Gameatn
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
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var _list_v_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
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_v.Get = append(_v.Get, _list_v_)
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}
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}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["aginstory"].(float64); !_ok_ { err = errors.New("aginstory error"); return }; _v.Aginstory = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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@ -313,6 +313,23 @@ func (this *DBModel) Change(uid string, data map[string]interface{}, opt ...DBOp
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return nil
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}
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// 修改数据多个字段 uid 作为主键
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func (this *DBModel) ChangeById(id string, data map[string]interface{}, opt ...DBOption) (err error) {
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//defer log.Debug("DBModel Change", log.Field{Key: "TableName", Value: this.TableName}, log.Field{Key: "uid", Value: uid}, log.Field{Key: "data", Value: data})
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if err = this.Redis.HMSet(this.ukey(id), data); err != nil {
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return
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}
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option := newDBOption(opt...)
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if option.IsMgoLog {
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err = this.UpdateModelLogs(this.TableName, "", bson.M{"_id": id}, data)
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}
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if this.Expired > 0 {
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this.conn.UpDateModelExpired(this.ukey(id), nil, this.Expired)
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// this.Redis.Expire(this.ukey(uid), option.Expire)
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}
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return nil
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}
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// 修改列表中一个数据
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func (this *DBModel) ChangeList(uid string, _id string, data map[string]interface{}, opt ...DBOption) (err error) {
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//defer log.Debug("DBModel ChangeList", log.Field{Key: "TableName", Value: this.TableName}, log.Field{Key: "uid", Value: uid}, log.Field{Key: "_id", Value: _id}, log.Field{Key: "data", Value: data})
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