diff --git a/bin/json/game_kungfu_masterworker.json b/bin/json/game_kungfumasterworker.json
similarity index 100%
rename from bin/json/game_kungfu_masterworker.json
rename to bin/json/game_kungfumasterworker.json
diff --git a/bin/json/game_kungfu_unlock.json b/bin/json/game_kungfuunlock.json
similarity index 100%
rename from bin/json/game_kungfu_unlock.json
rename to bin/json/game_kungfuunlock.json
diff --git a/bin/json/game_language.json b/bin/json/game_language.json
deleted file mode 100644
index 66f48206f..000000000
--- a/bin/json/game_language.json
+++ /dev/null
@@ -1,765 +0,0 @@
-[
- {
- "index": "ChineseSimplified",
- "keycode": {
- "key": "ChineseSimplified",
- "text": ""
- }
- },
- {
- "index": "ChineseTraditional",
- "keycode": {
- "key": "ChineseTraditional",
- "text": ""
- }
- },
- {
- "index": "English",
- "keycode": {
- "key": "English",
- "text": ""
- }
- },
- {
- "index": "1",
- "keycode": {
- "key": "1",
- "text": ""
- }
- },
- {
- "index": "2",
- "keycode": {
- "key": "2",
- "text": ""
- }
- },
- {
- "index": "3",
- "keycode": {
- "key": "3",
- "text": ""
- }
- },
- {
- "index": "4",
- "keycode": {
- "key": "4",
- "text": ""
- }
- },
- {
- "index": "5",
- "keycode": {
- "key": "5",
- "text": ""
- }
- },
- {
- "index": "6",
- "keycode": {
- "key": "6",
- "text": ""
- }
- },
- {
- "index": "7",
- "keycode": {
- "key": "7",
- "text": ""
- }
- },
- {
- "index": "8",
- "keycode": {
- "key": "8",
- "text": ""
- }
- },
- {
- "index": "9",
- "keycode": {
- "key": "9",
- "text": ""
- }
- },
- {
- "index": "10",
- "keycode": {
- "key": "10",
- "text": ""
- }
- },
- {
- "index": "Login",
- "keycode": {
- "key": "Login",
- "text": ""
- }
- },
- {
- "index": "MomentDay1",
- "keycode": {
- "key": "MomentDay1",
- "text": ""
- }
- },
- {
- "index": "MomentDay2",
- "keycode": {
- "key": "MomentDay2",
- "text": ""
- }
- },
- {
- "index": "MomentHour1",
- "keycode": {
- "key": "MomentHour1",
- "text": ""
- }
- },
- {
- "index": "MomentHour2",
- "keycode": {
- "key": "MomentHour2",
- "text": ""
- }
- },
- {
- "index": "MomentMinutes1",
- "keycode": {
- "key": "MomentMinutes1",
- "text": ""
- }
- },
- {
- "index": "MomentMinutes2",
- "keycode": {
- "key": "MomentMinutes2",
- "text": ""
- }
- },
- {
- "index": "MomentSeconds1",
- "keycode": {
- "key": "MomentSeconds1",
- "text": ""
- }
- },
- {
- "index": "MomentSeconds2",
- "keycode": {
- "key": "MomentSeconds2",
- "text": ""
- }
- },
- {
- "index": "Tuijian",
- "keycode": {
- "key": "Tuijian",
- "text": ""
- }
- },
- {
- "index": "Juese",
- "keycode": {
- "key": "Juese",
- "text": ""
- }
- },
- {
- "index": "star_2",
- "keycode": {
- "key": "star_2",
- "text": ""
- }
- },
- {
- "index": "star_3",
- "keycode": {
- "key": "star_3",
- "text": ""
- }
- },
- {
- "index": "star_4",
- "keycode": {
- "key": "star_4",
- "text": ""
- }
- },
- {
- "index": "star_5",
- "keycode": {
- "key": "star_5",
- "text": ""
- }
- },
- {
- "index": "color_1",
- "keycode": {
- "key": "color_1",
- "text": ""
- }
- },
- {
- "index": "color_2",
- "keycode": {
- "key": "color_2",
- "text": ""
- }
- },
- {
- "index": "color_3",
- "keycode": {
- "key": "color_3",
- "text": ""
- }
- },
- {
- "index": "color_4",
- "keycode": {
- "key": "color_4",
- "text": ""
- }
- },
- {
- "index": "color_5",
- "keycode": {
- "key": "color_5",
- "text": ""
- }
- },
- {
- "index": "color_6",
- "keycode": {
- "key": "color_6",
- "text": ""
- }
- },
- {
- "index": "race_1",
- "keycode": {
- "key": "race_1",
- "text": ""
- }
- },
- {
- "index": "race_2",
- "keycode": {
- "key": "race_2",
- "text": ""
- }
- },
- {
- "index": "race_3",
- "keycode": {
- "key": "race_3",
- "text": ""
- }
- },
- {
- "index": "race_4",
- "keycode": {
- "key": "race_4",
- "text": ""
- }
- },
- {
- "index": "job_1",
- "keycode": {
- "key": "job_1",
- "text": ""
- }
- },
- {
- "index": "job_2",
- "keycode": {
- "key": "job_2",
- "text": ""
- }
- },
- {
- "index": "job_3",
- "keycode": {
- "key": "job_3",
- "text": ""
- }
- },
- {
- "index": "job_4",
- "keycode": {
- "key": "job_4",
- "text": ""
- }
- },
- {
- "index": "job_5",
- "keycode": {
- "key": "job_5",
- "text": ""
- }
- },
- {
- "index": "equip_10001",
- "keycode": {
- "key": "equip_10001",
- "text": ""
- }
- },
- {
- "index": "equip_10002",
- "keycode": {
- "key": "equip_10002",
- "text": ""
- }
- },
- {
- "index": "equip_10003",
- "keycode": {
- "key": "equip_10003",
- "text": ""
- }
- },
- {
- "index": "equip_10004",
- "keycode": {
- "key": "equip_10004",
- "text": ""
- }
- },
- {
- "index": "equip_10005",
- "keycode": {
- "key": "equip_10005",
- "text": ""
- }
- },
- {
- "index": "hero_10001",
- "keycode": {
- "key": "hero_10001",
- "text": ""
- }
- },
- {
- "index": "hero_10002",
- "keycode": {
- "key": "hero_10002",
- "text": ""
- }
- },
- {
- "index": "hero_10003",
- "keycode": {
- "key": "hero_10003",
- "text": ""
- }
- },
- {
- "index": "hero_10004",
- "keycode": {
- "key": "hero_10004",
- "text": ""
- }
- },
- {
- "index": "hero_10005",
- "keycode": {
- "key": "hero_10005",
- "text": ""
- }
- },
- {
- "index": "hero_10006",
- "keycode": {
- "key": "hero_10006",
- "text": ""
- }
- },
- {
- "index": "hero_10007",
- "keycode": {
- "key": "hero_10007",
- "text": ""
- }
- },
- {
- "index": "hero_10008",
- "keycode": {
- "key": "hero_10008",
- "text": ""
- }
- },
- {
- "index": "nonactivated",
- "keycode": {
- "key": "nonactivated",
- "text": ""
- }
- },
- {
- "index": "activated",
- "keycode": {
- "key": "activated",
- "text": ""
- }
- },
- {
- "index": "tips_1001",
- "keycode": {
- "key": "tips_1001",
- "text": ""
- }
- },
- {
- "index": "tips_1002",
- "keycode": {
- "key": "tips_1002",
- "text": ""
- }
- },
- {
- "index": "tips_1003",
- "keycode": {
- "key": "tips_1003",
- "text": ""
- }
- },
- {
- "index": "tips_1004",
- "keycode": {
- "key": "tips_1004",
- "text": ""
- }
- },
- {
- "index": "num_1001",
- "keycode": {
- "key": "num_1001",
- "text": ""
- }
- },
- {
- "index": "num_1002",
- "keycode": {
- "key": "num_1002",
- "text": ""
- }
- },
- {
- "index": "num_1003",
- "keycode": {
- "key": "num_1003",
- "text": ""
- }
- },
- {
- "index": "num_1004",
- "keycode": {
- "key": "num_1004",
- "text": ""
- }
- },
- {
- "index": "num_1005",
- "keycode": {
- "key": "num_1005",
- "text": ""
- }
- },
- {
- "index": "num_1006",
- "keycode": {
- "key": "num_1006",
- "text": ""
- }
- },
- {
- "index": "num_1007",
- "keycode": {
- "key": "num_1007",
- "text": ""
- }
- },
- {
- "index": "num_1008",
- "keycode": {
- "key": "num_1008",
- "text": ""
- }
- },
- {
- "index": "num_1009",
- "keycode": {
- "key": "num_1009",
- "text": ""
- }
- },
- {
- "index": "num_1010",
- "keycode": {
- "key": "num_1010",
- "text": ""
- }
- },
- {
- "index": "num_1011",
- "keycode": {
- "key": "num_1011",
- "text": ""
- }
- },
- {
- "index": "num_1012",
- "keycode": {
- "key": "num_1012",
- "text": ""
- }
- },
- {
- "index": "num_1013",
- "keycode": {
- "key": "num_1013",
- "text": ""
- }
- },
- {
- "index": "num_1014",
- "keycode": {
- "key": "num_1014",
- "text": ""
- }
- },
- {
- "index": "num_1015",
- "keycode": {
- "key": "num_1015",
- "text": ""
- }
- },
- {
- "index": "num_1016",
- "keycode": {
- "key": "num_1016",
- "text": ""
- }
- },
- {
- "index": "num_1017",
- "keycode": {
- "key": "num_1017",
- "text": ""
- }
- },
- {
- "index": "num_1018",
- "keycode": {
- "key": "num_1018",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10001",
- "keycode": {
- "key": "opencond_name_10001",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10002",
- "keycode": {
- "key": "opencond_name_10002",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10003",
- "keycode": {
- "key": "opencond_name_10003",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10004",
- "keycode": {
- "key": "opencond_name_10004",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10005",
- "keycode": {
- "key": "opencond_name_10005",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10006",
- "keycode": {
- "key": "opencond_name_10006",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10007",
- "keycode": {
- "key": "opencond_name_10007",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10008",
- "keycode": {
- "key": "opencond_name_10008",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10009",
- "keycode": {
- "key": "opencond_name_10009",
- "text": ""
- }
- },
- {
- "index": "opencond_name_10010",
- "keycode": {
- "key": "opencond_name_10010",
- "text": ""
- }
- },
- {
- "index": "skill_190011000",
- "keycode": {
- "key": "skill_190011000",
- "text": ""
- }
- },
- {
- "index": "skill_190012000",
- "keycode": {
- "key": "skill_190012000",
- "text": ""
- }
- },
- {
- "index": "skill_190013000",
- "keycode": {
- "key": "skill_190013000",
- "text": ""
- }
- },
- {
- "index": "skill_190014000",
- "keycode": {
- "key": "skill_190014000",
- "text": ""
- }
- },
- {
- "index": "skill_190015000",
- "keycode": {
- "key": "skill_190015000",
- "text": ""
- }
- },
- {
- "index": "skill_190016000",
- "keycode": {
- "key": "skill_190016000",
- "text": ""
- }
- },
- {
- "index": "skill_190017000",
- "keycode": {
- "key": "skill_190017000",
- "text": ""
- }
- },
- {
- "index": "skill_190018000",
- "keycode": {
- "key": "skill_190018000",
- "text": ""
- }
- },
- {
- "index": "skill_190011001",
- "keycode": {
- "key": "skill_190011001",
- "text": ""
- }
- },
- {
- "index": "skill_190011002",
- "keycode": {
- "key": "skill_190011002",
- "text": ""
- }
- },
- {
- "index": "skill_190011003",
- "keycode": {
- "key": "skill_190011003",
- "text": ""
- }
- },
- {
- "index": "skill_190011004",
- "keycode": {
- "key": "skill_190011004",
- "text": ""
- }
- },
- {
- "index": "hero_help_10001",
- "keycode": {
- "key": "hero_help_10001",
- "text": ""
- }
- },
- {
- "index": "hero_help_10002",
- "keycode": {
- "key": "hero_help_10002",
- "text": ""
- }
- },
- {
- "index": "hero_help_10003",
- "keycode": {
- "key": "hero_help_10003",
- "text": ""
- }
- },
- {
- "index": "hero_help_10004",
- "keycode": {
- "key": "hero_help_10004",
- "text": ""
- }
- },
- {
- "index": "hero_help_10005",
- "keycode": {
- "key": "hero_help_10005",
- "text": ""
- }
- },
- {
- "index": "hero_help_10006",
- "keycode": {
- "key": "hero_help_10006",
- "text": ""
- }
- },
- {
- "index": "hero_help_10007",
- "keycode": {
- "key": "hero_help_10007",
- "text": ""
- }
- }
-]
\ No newline at end of file
diff --git a/bin/json/game_rdtaskall.json b/bin/json/game_rdtaskall.json
index 64cbcf8ce..d5ce93913 100644
--- a/bin/json/game_rdtaskall.json
+++ b/bin/json/game_rdtaskall.json
@@ -2,12 +2,12 @@
{
"id": 1001,
"type": 2,
- "lastend": 0,
- "rdtaks_num": [
+ "lasttask": 0,
+ "rdtasknum": [
101
],
- "aftertaks": 1002,
- "icetime": 0,
+ "aftertask": 1002,
+ "taskcd": 0,
"tag": 1,
"story": 3,
"completetask": 0,
@@ -32,13 +32,13 @@
{
"id": 1002,
"type": 2,
- "lastend": 1001,
- "rdtaks_num": [
+ "lasttask": 1001,
+ "rdtasknum": [
101,
102
],
- "aftertaks": 1003,
- "icetime": 0,
+ "aftertask": 1003,
+ "taskcd": 0,
"tag": 2,
"story": 3,
"completetask": 0,
@@ -63,13 +63,13 @@
{
"id": 1003,
"type": 2,
- "lastend": 1002,
- "rdtaks_num": [
+ "lasttask": 1002,
+ "rdtasknum": [
101,
103
],
- "aftertaks": 1004,
- "icetime": 0,
+ "aftertask": 1004,
+ "taskcd": 0,
"tag": 1,
"story": 3,
"completetask": 0,
@@ -90,13 +90,13 @@
{
"id": 1004,
"type": 2,
- "lastend": 1003,
- "rdtaks_num": [
+ "lasttask": 1003,
+ "rdtasknum": [
101,
103
],
- "aftertaks": 1005,
- "icetime": 0,
+ "aftertask": 1005,
+ "taskcd": 0,
"tag": 1,
"story": 3,
"completetask": 0,
@@ -117,13 +117,13 @@
{
"id": 1005,
"type": 2,
- "lastend": 1004,
- "rdtaks_num": [
+ "lasttask": 1004,
+ "rdtasknum": [
104,
105
],
- "aftertaks": 1006,
- "icetime": 0,
+ "aftertask": 1006,
+ "taskcd": 0,
"tag": 1,
"story": 3,
"completetask": 0,
@@ -144,12 +144,12 @@
{
"id": 1006,
"type": 2,
- "lastend": 1005,
- "rdtaks_num": [
+ "lasttask": 1005,
+ "rdtasknum": [
106
],
- "aftertaks": 0,
- "icetime": 0,
+ "aftertask": 0,
+ "taskcd": 0,
"tag": 1,
"story": 3,
"completetask": 0,
@@ -173,12 +173,12 @@
{
"id": 1007,
"type": 1,
- "lastend": 0,
- "rdtaks_num": [
+ "lasttask": 0,
+ "rdtasknum": [
107
],
- "aftertaks": 1002,
- "icetime": 1,
+ "aftertask": 1002,
+ "taskcd": 1,
"tag": 1,
"story": 3,
"completetask": 0,
@@ -199,12 +199,12 @@
{
"id": 1008,
"type": 1,
- "lastend": 0,
- "rdtaks_num": [
+ "lasttask": 0,
+ "rdtasknum": [
108
],
- "aftertaks": 1002,
- "icetime": -1,
+ "aftertask": 1002,
+ "taskcd": -1,
"tag": 1,
"story": 3,
"completetask": 0,
diff --git a/bin/json/game_rdtaskchoose.json b/bin/json/game_rdtaskchoose.json
index 68e98b36d..19887bb52 100644
--- a/bin/json/game_rdtaskchoose.json
+++ b/bin/json/game_rdtaskchoose.json
@@ -2,7 +2,7 @@
{
"chooseid": 10001,
"num": 1,
- "rdtaks_num": 101,
+ "rdtaksnum": 101,
"need": [
0
]
@@ -10,7 +10,7 @@
{
"chooseid": 10002,
"num": 2,
- "rdtaks_num": 107,
+ "rdtaksnum": 107,
"need": [
0
]
@@ -18,7 +18,7 @@
{
"chooseid": 10003,
"num": 3,
- "rdtaks_num": 101,
+ "rdtaksnum": 101,
"need": [
0
]
@@ -26,7 +26,7 @@
{
"chooseid": 10011,
"num": 1,
- "rdtaks_num": 101,
+ "rdtaksnum": 101,
"need": [
0
]
@@ -34,7 +34,7 @@
{
"chooseid": 10012,
"num": 2,
- "rdtaks_num": 101,
+ "rdtaksnum": 101,
"need": [
0
]
@@ -42,7 +42,7 @@
{
"chooseid": 10013,
"num": 3,
- "rdtaks_num": 101,
+ "rdtaksnum": 101,
"need": [
0
]
@@ -50,7 +50,7 @@
{
"chooseid": 10021,
"num": 1,
- "rdtaks_num": 101,
+ "rdtaksnum": 101,
"need": [
0
]
@@ -58,7 +58,7 @@
{
"chooseid": 10022,
"num": 2,
- "rdtaks_num": 101,
+ "rdtaksnum": 101,
"need": [
0
]
@@ -66,7 +66,7 @@
{
"chooseid": 10031,
"num": 1,
- "rdtaks_num": 0,
+ "rdtaksnum": 0,
"need": [
10012
]
@@ -74,7 +74,7 @@
{
"chooseid": 10032,
"num": 2,
- "rdtaks_num": 0,
+ "rdtaksnum": 0,
"need": [
0
]
@@ -82,7 +82,7 @@
{
"chooseid": 10041,
"num": 1,
- "rdtaks_num": 0,
+ "rdtaksnum": 0,
"need": [
10010
]
@@ -90,7 +90,7 @@
{
"chooseid": 10042,
"num": 2,
- "rdtaks_num": 0,
+ "rdtaksnum": 0,
"need": [
0
]
diff --git a/bin/json/game_rdtasktype.json b/bin/json/game_rdtasktype.json
index 6a8ba67cc..ba552fccf 100644
--- a/bin/json/game_rdtasktype.json
+++ b/bin/json/game_rdtasktype.json
@@ -1,72 +1,72 @@
[
{
- "rdtaks_num": 101,
+ "rdtaksnum": 101,
"typdes": 2,
"datatime": 1,
- "typtask_id": 1,
+ "typtaskid": 1,
"data1": 90001,
"data2": 0,
"data3": 0
},
{
- "rdtaks_num": 102,
+ "rdtaksnum": 102,
"typdes": 2,
"datatime": 1,
- "typtask_id": 2,
+ "typtaskid": 2,
"data1": 3,
"data2": 0,
"data3": 0
},
{
- "rdtaks_num": 103,
+ "rdtaksnum": 103,
"typdes": 2,
"datatime": 1,
- "typtask_id": 3,
+ "typtaskid": 3,
"data1": 2,
"data2": 0,
"data3": 0
},
{
- "rdtaks_num": 104,
+ "rdtaksnum": 104,
"typdes": 2,
"datatime": 1,
- "typtask_id": 4,
+ "typtaskid": 4,
"data1": 90001,
"data2": 15,
"data3": 0
},
{
- "rdtaks_num": 105,
+ "rdtaksnum": 105,
"typdes": 2,
"datatime": 1,
- "typtask_id": 4,
+ "typtaskid": 4,
"data1": 25001,
"data2": 10,
"data3": 0
},
{
- "rdtaks_num": 106,
+ "rdtaksnum": 106,
"typdes": 2,
"datatime": 1,
- "typtask_id": 5,
+ "typtaskid": 5,
"data1": 90001,
"data2": 2,
"data3": 0
},
{
- "rdtaks_num": 107,
+ "rdtaksnum": 107,
"typdes": 2,
"datatime": 1,
- "typtask_id": 4,
+ "typtaskid": 4,
"data1": 25001,
"data2": 20,
"data3": 0
},
{
- "rdtaks_num": 108,
+ "rdtaksnum": 108,
"typdes": 2,
"datatime": 1,
- "typtask_id": 6,
+ "typtaskid": 6,
"data1": 90001,
"data2": 5,
"data3": 0
diff --git a/bin/json/game_ui.json b/bin/json/game_ui.json
deleted file mode 100644
index 6a7d64ccd..000000000
--- a/bin/json/game_ui.json
+++ /dev/null
@@ -1,926 +0,0 @@
-[
- {
- "id": "loading",
- "file": "LoadingWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "loading/loading",
- "packagename": "loading",
- "comname": "main",
- "des": "加载界面"
- },
- {
- "id": "login",
- "file": "LoginWindow",
- "unloadpkg": 1,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "login/login",
- "packagename": "login",
- "comname": "main",
- "des": "登录界面"
- },
- {
- "id": "useragreement",
- "file": "LoginUseragreementWindow",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "login/login",
- "packagename": "login",
- "comname": "useragreement",
- "des": "登录界面用户隐私协议"
- },
- {
- "id": "serverlist",
- "file": "ServerListWindow",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 2,
- "blur": 0,
- "package": "login/login",
- "packagename": "login",
- "comname": "serverlist",
- "des": "服务器列表"
- },
- {
- "id": "loginaccountpopup",
- "file": "LoginAccountPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "login/login",
- "packagename": "login",
- "comname": "loginaccountnumber",
- "des": "账号登录"
- },
- {
- "id": "mobilephonelogin",
- "file": "MobilePhoneLoginPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "login/login",
- "packagename": "login",
- "comname": "mobilephonelogin",
- "des": "手机号登录"
- },
- {
- "id": "gameadvice",
- "file": "GameAdviceWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "login/login",
- "packagename": "login",
- "comname": "gameadvice",
- "des": "游戏logo"
- },
- {
- "id": "tanxian",
- "file": "TanXianWindow",
- "unloadpkg": 1,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "tanxian/tanxian",
- "packagename": "tanxian",
- "comname": "main",
- "des": "探险界面"
- },
- {
- "id": "bigmap",
- "file": "BigmapWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "bigmap/bigmap",
- "packagename": "bigmap",
- "comname": "main",
- "des": "大地图界面"
- },
- {
- "id": "starup_hero",
- "file": "HeroStarUpWindow",
- "unloadpkg": 0,
- "loadtype": 0,
- "full": 0,
- "blur": 0,
- "package": "hero/hero",
- "packagename": "hero",
- "comname": "heroCultivatePanel",
- "des": "英雄升星界面(临时)"
- },
- {
- "id": "heropanel",
- "file": "HeroPanelWindow",
- "unloadpkg": 1,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "hero/hero",
- "packagename": "hero",
- "comname": "heroPanel",
- "des": "英雄界面"
- },
- {
- "id": "exhibition2",
- "file": "Exhibition2Window",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "exhibition/exhibition",
- "packagename": "exhibition",
- "comname": "main2",
- "des": "临时展示界面"
- },
- {
- "id": "exhibition3",
- "file": "Exhibition3Window",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "exhibition/exhibition",
- "packagename": "exhibition",
- "comname": "main1",
- "des": "临时展示界面"
- },
- {
- "id": "exhibition_back1",
- "file": "ExhibitionBack1Window",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "exhibition/exhibition",
- "packagename": "exhibition",
- "comname": "back",
- "des": "临时展示界面-屏幕滑动"
- },
- {
- "id": "exhibition_back2",
- "file": "ExhibitionBack2Window",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "exhibition/exhibition",
- "packagename": "exhibition",
- "comname": "back",
- "des": "临时展示界面-左下按钮返回"
- },
- {
- "id": "exhibition_back3",
- "file": "ExhibitionBack3Window",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "exhibition/exhibition",
- "packagename": "exhibition",
- "comname": "back",
- "des": "临时展示界面-模型旋转"
- },
- {
- "id": "exhibition_back4",
- "file": "ExhibitionBack4Window",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "exhibition/exhibition",
- "packagename": "exhibition",
- "comname": "back_up",
- "des": "临时展示界面-左上按钮返回"
- },
- {
- "id": "generaltips",
- "file": "GeneralTipsWindow",
- "unloadpkg": 0,
- "loadtype": 0,
- "full": 0,
- "blur": 0,
- "package": "tips/tips",
- "packagename": "tips",
- "comname": "GeneralTips",
- "des": "跑马灯"
- },
- {
- "id": "noticetips",
- "file": "NoticeTipsWindow",
- "unloadpkg": 0,
- "loadtype": 0,
- "full": 0,
- "blur": 0,
- "package": "tips/tips",
- "packagename": "tips",
- "comname": "NoticeTips",
- "des": "通用提示"
- },
- {
- "id": "zhandou",
- "file": "FightWindow",
- "unloadpkg": 1,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "main2",
- "des": "战斗界面"
- },
- {
- "id": "koshow",
- "file": "KOPanel",
- "unloadpkg": 0,
- "loadtype": 0,
- "full": 1,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "KOInterface",
- "des": "KO界面"
- },
- {
- "id": "settlement",
- "file": "SettlementWindow",
- "unloadpkg": 1,
- "loadtype": 0,
- "full": 0,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "main_account",
- "des": "战斗结算界面"
- },
- {
- "id": "pausebattle",
- "file": "PauseBattleWindow",
- "unloadpkg": 0,
- "loadtype": 0,
- "full": 1,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "pausewindow",
- "des": "战斗暂停界面"
- },
- {
- "id": "campties",
- "file": "CampTiesWindow",
- "unloadpkg": 0,
- "loadtype": 0,
- "full": 0,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "campties",
- "des": "阵营加成"
- },
- {
- "id": "battleopen",
- "file": "BattleOpenWindow",
- "unloadpkg": 0,
- "loadtype": 0,
- "full": 1,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "battleopenwindow",
- "des": "战斗开始界面"
- },
- {
- "id": "embattle",
- "file": "EmbattleWindow",
- "unloadpkg": 1,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "Embattle",
- "des": "布阵界面"
- },
- {
- "id": "battlestatistics",
- "file": "BattleStatisticsWindow",
- "unloadpkg": 0,
- "loadtype": 0,
- "full": 0,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "battlestatisticswindow",
- "des": "战斗信息界面"
- },
- {
- "id": "battleinfo",
- "file": "BattleInfoWindow",
- "unloadpkg": 0,
- "loadtype": 0,
- "full": 0,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "battleinfo",
- "des": "战斗信息设置界面"
- },
- {
- "id": "maincity",
- "file": "MainCityWindow",
- "unloadpkg": 1,
- "loadtype": 0,
- "full": 1,
- "blur": 0,
- "package": "maincity/maincity",
- "packagename": "maincity",
- "comname": "main",
- "des": "主城界面"
- },
- {
- "id": "flagstonefunc",
- "file": "FlagstoneFuncWindow",
- "unloadpkg": 1,
- "loadtype": 0,
- "full": 1,
- "blur": 0,
- "package": "maincity/maincity",
- "packagename": "maincity",
- "comname": "flagstonewindow",
- "des": "交互场景石板功能界面"
- },
- {
- "id": "interactionui",
- "file": "InteractionEventWindow",
- "unloadpkg": 1,
- "loadtype": 0,
- "full": 1,
- "blur": 0,
- "package": "maincity/maincity",
- "packagename": "maincity",
- "comname": "interactioneventwindow",
- "des": "交互UI"
- },
- {
- "id": "messagebox",
- "file": "MessageBoxWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "public/public",
- "packagename": "public",
- "comname": "messagebox",
- "des": "默认弹出框"
- },
- {
- "id": "heronewlist",
- "file": "HeroNewListWindow",
- "unloadpkg": 1,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "heronew/heronew",
- "packagename": "heronew",
- "comname": "heriopanel",
- "des": "英雄列表"
- },
- {
- "id": "heronewinfo",
- "file": "HeroNewInfoWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "heronew/heronew",
- "packagename": "heronew",
- "comname": "heroinfo",
- "des": "英雄详情"
- },
- {
- "id": "heronewstart",
- "file": "HeroNewStartWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "heronew/heronew",
- "packagename": "heronew",
- "comname": "herostarup",
- "des": "升星-选择材料"
- },
- {
- "id": "battleready",
- "file": "BattleReadyWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "battlereadywindow2",
- "des": "战斗布阵界面"
- },
- {
- "id": "roledetail",
- "file": "RoleDetailWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 3,
- "blur": 0,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "roledetails",
- "des": "英雄详细信息"
- },
- {
- "id": "bag",
- "file": "BagWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "bag/bag",
- "packagename": "bag",
- "comname": "main",
- "des": "背包"
- },
- {
- "id": "notice",
- "file": "NoticeWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "notice/notice",
- "packagename": "notice",
- "comname": "main",
- "des": "公告"
- },
- {
- "id": "mainbarrier",
- "file": "MainBarrierWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "mainline/mainline",
- "packagename": "mainline",
- "comname": "battledetails",
- "des": "主线任务关卡界面"
- },
- {
- "id": "mainworld",
- "file": "MainWorldWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "mainline/mainline",
- "packagename": "mainline",
- "comname": "main",
- "des": "主线任务世界界面"
- },
- {
- "id": "rewardTips",
- "file": "GeneralRewardPopup",
- "unloadpkg": 5,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "tips/tips",
- "packagename": "tips",
- "comname": "rewardTips",
- "des": "奖励预览弹窗"
- },
- {
- "id": "roleupgrade",
- "file": "RoleUpGradeWindow",
- "unloadpkg": 5,
- "loadtype": 1,
- "full": 0,
- "blur": 1,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "roleupgrade",
- "des": "英雄升级升星详情"
- },
- {
- "id": "manual",
- "file": "HeroManualWindow",
- "unloadpkg": 2,
- "loadtype": 0,
- "full": 1,
- "blur": 0,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "manual",
- "des": "英雄图鉴"
- },
- {
- "id": "manual_grow",
- "file": "ManualAttrGrowPopup",
- "unloadpkg": 3,
- "loadtype": 0,
- "full": 0,
- "blur": 1,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "role_grow",
- "des": "英雄图鉴属性弹窗"
- },
- {
- "id": "task",
- "file": "TaskWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "task/task",
- "packagename": "task",
- "comname": "main",
- "des": "任务"
- },
- {
- "id": "store",
- "file": "StoreWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "store/store",
- "packagename": "store",
- "comname": "main",
- "des": "商店"
- },
- {
- "id": "storebuypopup",
- "file": "StoreBuyPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "store/store",
- "packagename": "store",
- "comname": "popwindow",
- "des": "商店数量选择"
- },
- {
- "id": "maininterface",
- "file": "MainInterFaceWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 3,
- "blur": 0,
- "package": "maininterface/maininterface",
- "packagename": "maininterface",
- "comname": "main",
- "des": "主界面"
- },
- {
- "id": "mail",
- "file": "EmailWindow",
- "unloadpkg": 1,
- "loadtype": 0,
- "full": 0,
- "blur": 0,
- "package": "mail/mail",
- "packagename": "mail",
- "comname": "main",
- "des": "邮件界面"
- },
- {
- "id": "confirmpopup",
- "file": "ConfirmPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "tips/tips",
- "packagename": "tips",
- "comname": "storetips",
- "des": " 确认框"
- },
- {
- "id": "taskrewardpreview",
- "file": "TaskRewardPreviewPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "task/task",
- "packagename": "task",
- "comname": "rewardPreview",
- "des": "任务奖励预览"
- },
- {
- "id": "generalitempopup",
- "file": "GeneralItemPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 1,
- "package": "tips/tips",
- "packagename": "tips",
- "comname": "GeneralItem",
- "des": "通用奖励获取弹框"
- },
- {
- "id": "userset",
- "file": "UserSetWindow",
- "unloadpkg": 2,
- "loadtype": 0,
- "full": 1,
- "blur": 0,
- "package": "userset/userset",
- "packagename": "userset",
- "comname": "main",
- "des": "用户设置"
- },
- {
- "id": "skillinfotips",
- "file": "SkillInfoTipsWindow",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "skillnametips",
- "des": "技能描述提示框"
- },
- {
- "id": "captainskillinfotips",
- "file": "CaptainSkillInfoTipsWindow",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "skillnametips3",
- "des": "队长技描述提示框"
- },
- {
- "id": "equistrengthen",
- "file": "EquiStrengthenWindow",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "equistrengthen",
- "des": "装备强化"
- },
- {
- "id": "equistrengthenup",
- "file": "EquiStrengthenUpPopup",
- "unloadpkg": 5,
- "loadtype": 1,
- "full": 0,
- "blur": 1,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "equistrengthenup",
- "des": "装备强化成功弹窗"
- },
- {
- "id": "croppingwindow",
- "file": "CroppingWindow",
- "unloadpkg": 0,
- "loadtype": 1,
- "full": 2,
- "blur": 0,
- "package": "zhandou/zhandou",
- "packagename": "zhandou",
- "comname": "cropping",
- "des": "遮幅"
- },
- {
- "id": "saleconfirmpopup",
- "file": "SaleConfirmPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 1,
- "package": "tips/tips",
- "packagename": "tips",
- "comname": "SaleTips",
- "des": "出售确认弹窗"
- },
- {
- "id": "accesstopopup",
- "file": "AccessToPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 1,
- "package": "tips/tips",
- "packagename": "tips",
- "comname": "AccessTo",
- "des": "跳转弹窗"
- },
- {
- "id": "rolestrategy",
- "file": "RoleStrategyWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 3,
- "blur": 0,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "rolestrategy",
- "des": "角色攻略"
- },
- {
- "id": "examine",
- "file": "ExaminePopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 1,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "examine",
- "des": "战术考核"
- },
- {
- "id": "plotwindow",
- "file": "PlotWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "plotsystem/plotsystem",
- "packagename": "plotsystem",
- "comname": "main",
- "des": "剧情"
- },
- {
- "id": "recruit",
- "file": "RecruitWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "recruit/recruit",
- "packagename": "recruit",
- "comname": "main",
- "des": "招募"
- },
- {
- "id": "recruittendraw",
- "file": "RecruitTenDrawWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "recruit/recruit",
- "packagename": "recruit",
- "comname": "tendraw",
- "des": "招募十连抽"
- },
- {
- "id": "recruitonedraw",
- "file": "RecruitOneDrawWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "recruit/recruit",
- "packagename": "recruit",
- "comname": "onedraw",
- "des": "招募单抽"
- },
- {
- "id": "resonancepopup",
- "file": "ResonancePopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 1,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "com_resonance",
- "des": "共鸣弹窗"
- },
- {
- "id": "materialsynthesispopup",
- "file": "MaterialSynthesisPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 1,
- "package": "roledetails/roledetails",
- "packagename": "roledetails",
- "comname": "com_synthesis",
- "des": "材料合成弹窗"
- },
- {
- "id": "chatsystem",
- "file": "ChatSystemWindow",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 2,
- "blur": 0,
- "package": "chatsystem/chatsystem",
- "packagename": "chatsystem",
- "comname": "main",
- "des": "聊天"
- },
- {
- "id": "pagoda",
- "file": "PagodaWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "pagoda/pagoda",
- "packagename": "pagoda",
- "comname": "main",
- "des": "心魔之塔"
- },
- {
- "id": "pagodaadoptreward",
- "file": "PagodaAdoptRewardPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "pagoda/pagoda",
- "packagename": "pagoda",
- "comname": "pagodaadoptreward",
- "des": "心魔之塔奖励弹窗"
- },
- {
- "id": "pagodalineup",
- "file": "PagodaLineupPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "pagoda/pagoda",
- "packagename": "pagoda",
- "comname": "pagodalineup",
- "des": "心魔之塔推荐阵容弹窗"
- },
- {
- "id": "pagodarankingpopup",
- "file": "PagodaRankingPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "pagoda/pagoda",
- "packagename": "pagoda",
- "comname": "pagodaranking",
- "des": "心魔之塔排行弹窗"
- },
- {
- "id": "pagodaseasonpopup",
- "file": "PagodaRankingPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "pagoda/pagoda",
- "packagename": "pagoda",
- "comname": "pagodaranking",
- "des": "心魔之塔排行弹窗"
- },
- {
- "id": "friendsystemwin",
- "file": "FriendSystemWindow",
- "unloadpkg": 2,
- "loadtype": 1,
- "full": 1,
- "blur": 0,
- "package": "friendsystem/friendsystem",
- "packagename": "friendsystem",
- "comname": "main",
- "des": "好友系统"
- },
- {
- "id": "frienddetailspop",
- "file": "FriendDetailsPopup",
- "unloadpkg": 3,
- "loadtype": 1,
- "full": 0,
- "blur": 0,
- "package": "friendsystem/friendsystem",
- "packagename": "friendsystem",
- "comname": "details",
- "des": "好详细信息"
- }
-]
\ No newline at end of file
diff --git a/modules/chat/configure.go b/modules/chat/configure.go
index 26aefdbd2..954a1b9cf 100644
--- a/modules/chat/configure.go
+++ b/modules/chat/configure.go
@@ -25,10 +25,10 @@ type configureComp struct {
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.ModuleCompBase.Init(service, module, comp, options)
this.module = module.(*Chat)
- this.LoadConfigure(game_chatchannel, cfg.NewGamechatChannel)
- this.LoadConfigure(game_chatsystem, cfg.NewGamechatSystem)
+ this.LoadConfigure(game_chatchannel, cfg.NewGameChatChannel)
+ this.LoadConfigure(game_chatsystem, cfg.NewGameChatSystem)
- this.LoadConfigure(game_chatchannelcom, cfg.NewGamechatChannelCom)
+ this.LoadConfigure(game_chatchannelcom, cfg.NewGameChatChannelCom)
return
}
@@ -36,14 +36,14 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
func (this *configureComp) GetAutoIntoChannelMax() (max int32, err error) {
var (
v interface{}
- configure *cfg.GamechatChannelComData
+ configure *cfg.GameChatChannelComData
ok bool
)
if v, err = this.GetConfigure(game_chatchannelcom); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.GamechatChannelCom).GetDataMap()["channel_allocation_max"]; !ok {
+ if configure, ok = v.(*cfg.GameChatChannelCom).GetDataMap()["channel_allocation_max"]; !ok {
err = fmt.Errorf("cfg.Game_chatServerGroupData on found channel_allocation_max")
this.module.Errorf("err:%v", err)
return
@@ -60,14 +60,14 @@ func (this *configureComp) GetAutoIntoChannelMax() (max int32, err error) {
func (this *configureComp) GetChanageChannelMax() (max int32, err error) {
var (
v interface{}
- configure *cfg.GamechatChannelComData
+ configure *cfg.GameChatChannelComData
ok bool
)
if v, err = this.GetConfigure(game_chatchannelcom); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.GamechatChannelCom).GetDataMap()["channel_switching_max"]; !ok {
+ if configure, ok = v.(*cfg.GameChatChannelCom).GetDataMap()["channel_switching_max"]; !ok {
err = fmt.Errorf("cfg.Game_chatServerGroupData on found channel_switching_max")
this.module.Errorf("err:%v", err)
return
@@ -84,14 +84,14 @@ func (this *configureComp) GetChanageChannelMax() (max int32, err error) {
func (this *configureComp) GetChannelRecordMax() (max int32, err error) {
var (
v interface{}
- configure *cfg.GamechatChannelComData
+ configure *cfg.GameChatChannelComData
ok bool
)
if v, err = this.GetConfigure(game_chatchannelcom); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.GamechatChannelCom).GetDataMap()["max_chat"]; !ok {
+ if configure, ok = v.(*cfg.GameChatChannelCom).GetDataMap()["max_chat"]; !ok {
err = fmt.Errorf("cfg.Game_chatServerGroupData on found max_chat")
this.module.Errorf("err:%v", err)
return
@@ -108,14 +108,14 @@ func (this *configureComp) GetChannelRecordMax() (max int32, err error) {
func (this *configureComp) GetChannelReadRecordNum() (max int32, err error) {
var (
v interface{}
- configure *cfg.GamechatChannelComData
+ configure *cfg.GameChatChannelComData
ok bool
)
if v, err = this.GetConfigure(game_chatchannelcom); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.GamechatChannelCom).GetDataMap()["load_chat"]; !ok {
+ if configure, ok = v.(*cfg.GameChatChannelCom).GetDataMap()["load_chat"]; !ok {
err = fmt.Errorf("cfg.Game_chatServerGroupData on found max_chat")
this.module.Errorf("err:%v", err)
return
diff --git a/modules/comp_configure.go b/modules/comp_configure.go
index 78e0a334a..6ec99b3df 100644
--- a/modules/comp_configure.go
+++ b/modules/comp_configure.go
@@ -24,10 +24,10 @@ type MCompConfigure struct {
//组件初始化接口
func (this *MCompConfigure) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.ModuleCompBase.Init(service, module, comp, options)
- err = this.LoadConfigure(game_global, cfg.NewGameglobal)
- err = this.LoadConfigure(game_initial, cfg.NewGameinitial)
- err = this.LoadConfigure(game_playerlv, cfg.NewGameplayerlv)
- err = this.LoadConfigure(game_facemod, cfg.NewGamefacemod)
+ err = this.LoadConfigure(game_global, cfg.NewGameGlobal)
+ err = this.LoadConfigure(game_initial, cfg.NewGameInitial)
+ err = this.LoadConfigure(game_playerlv, cfg.NewGamePlayerlv)
+ err = this.LoadConfigure(game_facemod, cfg.NewGameFacemod)
return
}
@@ -54,22 +54,22 @@ func (this *MCompConfigure) GetConfigure(name string) (v interface{}, err error)
}
//全局配置
-func (this *MCompConfigure) GetGlobalConf() *cfg.GameglobalData {
+func (this *MCompConfigure) GetGlobalConf() *cfg.GameGlobalData {
var (
- configure *cfg.Gameglobal
+ configure *cfg.GameGlobal
ok bool
)
if v, err := this.GetConfigure(game_global); err != nil {
log.Errorf("get global conf err:%v", err)
} else {
- if configure, ok = v.(*cfg.Gameglobal); !ok {
+ if configure, ok = v.(*cfg.GameGlobal); !ok {
log.Errorf("%T no is *cfg.Game_global", v)
}
}
return configure.GetDataList()[0] // 返回对象信息
}
-func (this *MCompConfigure) GetGlobalInitConf() (configure *cfg.Gameinitial, err error) {
+func (this *MCompConfigure) GetGlobalInitConf() (configure *cfg.GameInitial, err error) {
var (
v interface{}
ok bool
@@ -77,7 +77,7 @@ func (this *MCompConfigure) GetGlobalInitConf() (configure *cfg.Gameinitial, err
if v, err = this.GetConfigure(game_initial); err != nil {
return
} else {
- if configure, ok = v.(*cfg.Gameinitial); !ok {
+ if configure, ok = v.(*cfg.GameInitial); !ok {
err = fmt.Errorf("%T no is *cfg.Game_comInitial", v)
return
}
@@ -86,11 +86,11 @@ func (this *MCompConfigure) GetGlobalInitConf() (configure *cfg.Gameinitial, err
}
// 主角等级经验配置列表
-func (this *MCompConfigure) GetPlayerlvConfList() (list []*cfg.GameplayerlvData) {
+func (this *MCompConfigure) GetPlayerlvConfList() (list []*cfg.GamePlayerlvData) {
if v, err := this.GetConfigure(game_playerlv); err != nil {
return
} else {
- if configure, ok := v.(*cfg.Gameplayerlv); !ok {
+ if configure, ok := v.(*cfg.GamePlayerlv); !ok {
err = fmt.Errorf("%T no is *cfg.Game_playerlv", v)
return
} else {
@@ -103,11 +103,11 @@ func (this *MCompConfigure) GetPlayerlvConfList() (list []*cfg.GameplayerlvData)
}
// 玩家等级经验配置表
-func (this *MCompConfigure) GetPlayerlvConf(lv int32) (data *cfg.GameplayerlvData) {
+func (this *MCompConfigure) GetPlayerlvConf(lv int32) (data *cfg.GamePlayerlvData) {
if v, err := this.GetConfigure(game_playerlv); err != nil {
return
} else {
- if configure, ok := v.(*cfg.Gameplayerlv); !ok {
+ if configure, ok := v.(*cfg.GamePlayerlv); !ok {
err = fmt.Errorf("%T no is *cfg.Game_playerlv", v)
return
} else {
@@ -120,11 +120,11 @@ func (this *MCompConfigure) GetPlayerlvConf(lv int32) (data *cfg.GameplayerlvDat
}
// 玩家形象预设配置
-func (this *MCompConfigure) GetPlayerFigureConf() (list []*cfg.GamefacemodData) {
+func (this *MCompConfigure) GetPlayerFigureConf() (list []*cfg.GameFacemodData) {
if v, err := this.GetConfigure(game_facemod); err != nil {
return
} else {
- if configure, ok := v.(*cfg.Gamefacemod); !ok {
+ if configure, ok := v.(*cfg.GameFacemod); !ok {
err = fmt.Errorf("%T no is *cfg.Game_playerlv", v)
return
} else {
diff --git a/modules/equipment/api_equip.go b/modules/equipment/api_equip.go
index 2c46db421..630b943d6 100644
--- a/modules/equipment/api_equip.go
+++ b/modules/equipment/api_equip.go
@@ -22,7 +22,7 @@ func (this *apiComp) EquipCheck(session comm.IUserSession, req *pb.EquipmentEqui
func (this *apiComp) Equip(session comm.IUserSession, req *pb.EquipmentEquipReq) (code pb.ErrorCode, data proto.Message) {
var (
err error
- confs []*cfg.GameequipData
+ confs []*cfg.GameEquipData
equipment *pb.DB_Equipment
equipments []*pb.DB_Equipment
updatequipment []*pb.DB_Equipment
@@ -33,7 +33,7 @@ func (this *apiComp) Equip(session comm.IUserSession, req *pb.EquipmentEquipReq)
return
}
//校验数据
- confs = make([]*cfg.GameequipData, len(req.EquipmentId))
+ confs = make([]*cfg.GameEquipData, len(req.EquipmentId))
equipments = make([]*pb.DB_Equipment, len(req.EquipmentId))
//获取英雄数据
diff --git a/modules/equipment/api_upgrade.go b/modules/equipment/api_upgrade.go
index b3beab476..e656c36e0 100644
--- a/modules/equipment/api_upgrade.go
+++ b/modules/equipment/api_upgrade.go
@@ -27,8 +27,8 @@ func (this *apiComp) UpgradeCheck(session comm.IUserSession, req *pb.EquipmentUp
func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgradeReq) (code pb.ErrorCode, data proto.Message) {
var (
err error
- conf *cfg.GameequipData
- intensify *cfg.GameequipIntensifyData
+ conf *cfg.GameEquipData
+ intensify *cfg.GameEquipIntensifyData
equipment *pb.DB_Equipment
modifyequipments []*pb.DB_Equipment
hero *pb.DBHero
diff --git a/modules/equipment/configure.go b/modules/equipment/configure.go
index be82e3cbb..1a80671d7 100644
--- a/modules/equipment/configure.go
+++ b/modules/equipment/configure.go
@@ -25,15 +25,15 @@ type configureComp struct {
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.ModuleCompBase.Init(service, module, comp, options)
this.module = module.(*Equipment)
- this.LoadConfigure(game_equip, cfg.NewGameequip)
- this.LoadConfigure(equip_attrlibrary, cfg.NewGameequipAttrlibrary)
- this.LoadConfigure(equip_intensify, cfg.NewGameequipIntensify)
- this.LoadConfigure(equip_suit, cfg.NewGameequipSuit)
+ this.LoadConfigure(game_equip, cfg.NewGameEquip)
+ this.LoadConfigure(equip_attrlibrary, cfg.NewGameEquipAttrlibrary)
+ this.LoadConfigure(equip_intensify, cfg.NewGameEquipIntensify)
+ this.LoadConfigure(equip_suit, cfg.NewGameEquipSuit)
return
}
//获取装备配置数据
-func (this *configureComp) GetEquipmentConfigure() (configure *cfg.Gameequip, err error) {
+func (this *configureComp) GetEquipmentConfigure() (configure *cfg.GameEquip, err error) {
var (
v interface{}
ok bool
@@ -42,7 +42,7 @@ func (this *configureComp) GetEquipmentConfigure() (configure *cfg.Gameequip, er
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.Gameequip); !ok {
+ if configure, ok = v.(*cfg.GameEquip); !ok {
err = fmt.Errorf("%T no is *cfg.Game_equipment", v)
this.module.Errorf("err:%v", err)
return
@@ -52,7 +52,7 @@ func (this *configureComp) GetEquipmentConfigure() (configure *cfg.Gameequip, er
}
//获取装备配置数据
-func (this *configureComp) GetEquipmentConfigureById(equipmentId string) (configure *cfg.GameequipData, err error) {
+func (this *configureComp) GetEquipmentConfigureById(equipmentId string) (configure *cfg.GameEquipData, err error) {
var (
v interface{}
ok bool
@@ -61,7 +61,7 @@ func (this *configureComp) GetEquipmentConfigureById(equipmentId string) (config
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.Gameequip).GetDataMap()[equipmentId]; !ok {
+ if configure, ok = v.(*cfg.GameEquip).GetDataMap()[equipmentId]; !ok {
err = fmt.Errorf("EquipmentConfigure not found:%s ", equipmentId)
this.module.Errorf("err:%v", err)
return
@@ -71,7 +71,7 @@ func (this *configureComp) GetEquipmentConfigureById(equipmentId string) (config
}
//获取装备属性表
-func (this *configureComp) GetEquipmentAttrlibraryConfigure() (configure *cfg.GameequipAttrlibrary, err error) {
+func (this *configureComp) GetEquipmentAttrlibraryConfigure() (configure *cfg.GameEquipAttrlibrary, err error) {
var (
v interface{}
ok bool
@@ -80,7 +80,7 @@ func (this *configureComp) GetEquipmentAttrlibraryConfigure() (configure *cfg.Ga
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.GameequipAttrlibrary); !ok {
+ if configure, ok = v.(*cfg.GameEquipAttrlibrary); !ok {
err = fmt.Errorf("%T no is *cfg.Game_equipment", v)
this.module.Errorf("err:%v", err)
return
@@ -90,7 +90,7 @@ func (this *configureComp) GetEquipmentAttrlibraryConfigure() (configure *cfg.Ga
}
//获取属性词列表
-func (this *configureComp) GetEquipmentAttrlibraryConfigureByKey(key int32) (configure *cfg.GameequipAttrlibraryData, err error) {
+func (this *configureComp) GetEquipmentAttrlibraryConfigureByKey(key int32) (configure *cfg.GameEquipAttrlibraryData, err error) {
var (
v interface{}
ok bool
@@ -99,7 +99,7 @@ func (this *configureComp) GetEquipmentAttrlibraryConfigureByKey(key int32) (con
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.GameequipAttrlibrary).GetDataMap()[key]; !ok {
+ if configure, ok = v.(*cfg.GameEquipAttrlibrary).GetDataMap()[key]; !ok {
err = fmt.Errorf("EquipmentConfigure GetEquipmentAttrlibraryConfigureByKey not found:%d ", key)
this.module.Errorf("err:%v", err)
return
@@ -109,7 +109,7 @@ func (this *configureComp) GetEquipmentAttrlibraryConfigureByKey(key int32) (con
}
//获取属性词列表
-func (this *configureComp) GetEquipmentAttrlibraryConfigureById(Id int32) (configure []*cfg.GameequipAttrlibraryData, err error) {
+func (this *configureComp) GetEquipmentAttrlibraryConfigureById(Id int32) (configure []*cfg.GameEquipAttrlibraryData, err error) {
var (
v interface{}
)
@@ -117,8 +117,8 @@ func (this *configureComp) GetEquipmentAttrlibraryConfigureById(Id int32) (confi
this.module.Errorf("err:%v", err)
return
} else {
- configure = make([]*cfg.GameequipAttrlibraryData, 0)
- for _, v1 := range v.(*cfg.GameequipAttrlibrary).GetDataList() {
+ configure = make([]*cfg.GameEquipAttrlibraryData, 0)
+ for _, v1 := range v.(*cfg.GameEquipAttrlibrary).GetDataList() {
if v1.Libraryid == Id {
configure = append(configure, v1)
}
@@ -128,7 +128,7 @@ func (this *configureComp) GetEquipmentAttrlibraryConfigureById(Id int32) (confi
}
//获取武器等级消耗表
-func (this *configureComp) GetEquipmentIntensifyConfigure() (configure *cfg.GameequipIntensify, err error) {
+func (this *configureComp) GetEquipmentIntensifyConfigure() (configure *cfg.GameEquipIntensify, err error) {
var (
v interface{}
ok bool
@@ -137,7 +137,7 @@ func (this *configureComp) GetEquipmentIntensifyConfigure() (configure *cfg.Game
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.GameequipIntensify); !ok {
+ if configure, ok = v.(*cfg.GameEquipIntensify); !ok {
err = fmt.Errorf("%T no is *cfg.Game_equipment", v)
this.module.Errorf("err:%v", err)
return
@@ -147,7 +147,7 @@ func (this *configureComp) GetEquipmentIntensifyConfigure() (configure *cfg.Game
}
//获取武器等级消耗表
-func (this *configureComp) GetEquipmentIntensifyConfigureById(star, lv int32) (configure *cfg.GameequipIntensifyData, err error) {
+func (this *configureComp) GetEquipmentIntensifyConfigureById(star, lv int32) (configure *cfg.GameEquipIntensifyData, err error) {
var (
v interface{}
)
@@ -155,7 +155,7 @@ func (this *configureComp) GetEquipmentIntensifyConfigureById(star, lv int32) (c
this.module.Errorf("err:%v", err)
return
} else {
- for _, v1 := range v.(*cfg.GameequipIntensify).GetDataList() {
+ for _, v1 := range v.(*cfg.GameEquipIntensify).GetDataList() {
if v1.Star == star && v1.Level == lv {
configure = v1
diff --git a/modules/equipment/modelEquipment.go b/modules/equipment/modelEquipment.go
index 466a9fbb7..7cfa99372 100644
--- a/modules/equipment/modelEquipment.go
+++ b/modules/equipment/modelEquipment.go
@@ -70,7 +70,7 @@ func (this *modelEquipmentComp) QueryEquipmentAmount(uid string, equipmentId str
//添加装备
func (this *modelEquipmentComp) AddEquipments(uId string, cIds map[string]uint32) (change []*pb.DB_Equipment, err error) {
var (
- configure *cfg.Gameequip
+ configure *cfg.GameEquip
equipments []*pb.DB_Equipment
iskeep bool
add map[string]*pb.DB_Equipment
@@ -137,10 +137,10 @@ func (this *modelEquipmentComp) UpdateByHeroId(uid string, equipments ...*pb.DB_
}
//创建新的武器对象
-func (this *modelEquipmentComp) newEquipment(uid string, conf *cfg.GameequipData, num uint32) (equipment *pb.DB_Equipment, err error) {
+func (this *modelEquipmentComp) newEquipment(uid string, conf *cfg.GameEquipData, num uint32) (equipment *pb.DB_Equipment, err error) {
var (
- mattr []*cfg.GameequipAttrlibraryData
- sattr []*cfg.GameequipAttrlibraryData
+ mattr []*cfg.GameEquipAttrlibraryData
+ sattr []*cfg.GameEquipAttrlibraryData
total int
satterNum int32
)
@@ -193,7 +193,7 @@ func (this *modelEquipmentComp) newEquipment(uid string, conf *cfg.GameequipData
}
//升级武器
-func (this *modelEquipmentComp) upgradeEquipment(equipment *pb.DB_Equipment, equip *cfg.GameequipData, intensify *cfg.GameequipIntensifyData) (err error) {
+func (this *modelEquipmentComp) upgradeEquipment(equipment *pb.DB_Equipment, equip *cfg.GameEquipData, intensify *cfg.GameEquipIntensifyData) (err error) {
equipment.Lv++
equipment.MainEntry.Lv++
equipment.MainEntry.Value += int32(float64(equipment.MainEntry.Value) * float64(intensify.Bonus) / 1000.0)
@@ -201,8 +201,8 @@ func (this *modelEquipmentComp) upgradeEquipment(equipment *pb.DB_Equipment, equ
return
}
if len(equipment.AdverbEntry) < 4 { //去随机副词条
- var temp []*cfg.GameequipAttrlibraryData
- var sattr []*cfg.GameequipAttrlibraryData
+ var temp []*cfg.GameEquipAttrlibraryData
+ var sattr []*cfg.GameEquipAttrlibraryData
if temp, err = this.module.configure.GetEquipmentAttrlibraryConfigureById(equip.Addlibrary); err != nil || len(temp) == 0 {
log.Errorf("升级服务错误 读取副词条配置错误!")
return
@@ -229,7 +229,7 @@ func (this *modelEquipmentComp) upgradeEquipment(equipment *pb.DB_Equipment, equ
Value: sattr[index].Attrvar,
})
} else { //随机一个副词条 强化
- var attrlibrary *cfg.GameequipAttrlibraryData
+ var attrlibrary *cfg.GameEquipAttrlibraryData
r := rand.New(rand.NewSource(time.Now().Unix()))
index := r.Perm(len(equipment.AdverbEntry))[0]
diff --git a/modules/gateway/configure_comp.go b/modules/gateway/configure_comp.go
index 13b879c22..fdc9cab50 100644
--- a/modules/gateway/configure_comp.go
+++ b/modules/gateway/configure_comp.go
@@ -19,7 +19,7 @@ type configureComp struct {
// Init 组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.ModuleCompBase.Init(service, module, comp, options)
- this.LoadConfigure(game_msgdistrib, cfg.NewGamemsgdistrib)
+ this.LoadConfigure(game_msgdistrib, cfg.NewGameMsgdistrib)
return
}
@@ -28,13 +28,13 @@ func (this *configureComp) GetMsgDistribute(msgid string) (rule string, ok bool)
var (
err error
v interface{}
- item *cfg.GamemsgdistribData
+ item *cfg.GameMsgdistribData
)
if v, err = this.GetConfigure(game_msgdistrib); err != nil {
ok = false
return
} else {
- if item, ok = v.(*cfg.Gamemsgdistrib).GetDataMap()[msgid]; ok {
+ if item, ok = v.(*cfg.GameMsgdistrib).GetDataMap()[msgid]; ok {
rule = item.Routrules
}
}
diff --git a/modules/hero/api_awaken.go b/modules/hero/api_awaken.go
index 34f52a672..9e1a782e8 100644
--- a/modules/hero/api_awaken.go
+++ b/modules/hero/api_awaken.go
@@ -22,7 +22,7 @@ func (this *apiComp) AwakenCheck(session comm.IUserSession, req *pb.HeroAwakenRe
/// 英雄觉醒
func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (code pb.ErrorCode, data proto.Message) {
var (
- awakenData *cfg.GameheroAwakenData
+ awakenData *cfg.GameHeroAwakenData
_hero *pb.DBHero
chanegCard []*pb.DBHero // change
)
diff --git a/modules/hero/api_drawCard.go b/modules/hero/api_drawCard.go
index 7106ed0fe..909221422 100644
--- a/modules/hero/api_drawCard.go
+++ b/modules/hero/api_drawCard.go
@@ -24,7 +24,7 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
costRes []*cfg.Gameatn
star4Max int32 // 10连抽最大4星数量
star5Max int32 // 10连抽最大5星数量
- cfgDraw *cfg.GameglobalData
+ cfgDraw *cfg.GameGlobalData
costAtn *cfg.Gameatn
heroRecord *pb.DBHeroRecord
pool string
diff --git a/modules/hero/api_strengthenUpStar.go b/modules/hero/api_strengthenUpStar.go
index d066f854a..eeb98a9ee 100644
--- a/modules/hero/api_strengthenUpStar.go
+++ b/modules/hero/api_strengthenUpStar.go
@@ -33,7 +33,7 @@ func (this *apiComp) StrengthenUpStarCheck(session comm.IUserSession, req *pb.He
/// 英雄升星
func (this *apiComp) StrengthenUpStar(session comm.IUserSession, req *pb.HeroStrengthenUpStarReq) (code pb.ErrorCode, data proto.Message) {
var (
- target *cfg.GameheroStarupData // 配置表目标升星英雄信息
+ target *cfg.GameHeroStarupData // 配置表目标升星英雄信息
costNeedHeroCount int32 // 消耗指定英雄的数量
costRaceHeroCount int32 // 消耗种族英雄的数量
_hero *pb.DBHero // 目标英雄
diff --git a/modules/hero/configure_comp.go b/modules/hero/configure_comp.go
index b88f23993..85f3d3eca 100644
--- a/modules/hero/configure_comp.go
+++ b/modules/hero/configure_comp.go
@@ -29,7 +29,7 @@ const (
///配置管理组件
type configureComp struct {
modules.MCompConfigure
- drawCardCfg map[string]map[int32][]*cfg.GamedrawCardData // 第一个key 卡池id 第二个key 星级
+ drawCardCfg map[string]map[int32][]*cfg.GameDrawCardData // 第一个key 卡池id 第二个key 星级
//map["base_pool1"]map[3]*cfg.Game_drawCardData
}
@@ -38,22 +38,22 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.MCompConfigure.Init(service, module, comp, options)
err = this.LoadMultiConfigure(map[string]interface{}{
- new_hero: cfg.NewGamehero,
- hero_stargrow: cfg.NewGameheroStargrow,
- hero_levelgrow: cfg.NewGameheroLevelgrow,
- hero_starup: cfg.NewGameheroStarup,
- hero_levelup: cfg.NewGameheroLevelup,
- hero_exp: cfg.NewGameheroExp,
- hero_skillup: cfg.NewGameheroSkillLevel,
- game_skillatk: cfg.NewGameskillAtk,
- hero_resonance: cfg.NewGameheroResonance,
- hero_comatn: cfg.NewGamecomAtn,
- hero_awaken: cfg.NewGameheroAwaken,
- hero_drawcard: cfg.NewGamedrawCard,
+ new_hero: cfg.NewGameHero,
+ hero_stargrow: cfg.NewGameHeroStargrow,
+ hero_levelgrow: cfg.NewGameHeroLevelgrow,
+ hero_starup: cfg.NewGameHeroStarup,
+ hero_levelup: cfg.NewGameHeroLevelup,
+ hero_exp: cfg.NewGameHeroExp,
+ hero_skillup: cfg.NewGameHeroSkillLevel,
+ game_skillatk: cfg.NewGameSkillAtk,
+ hero_resonance: cfg.NewGameHeroResonance,
+ hero_comatn: cfg.NewGameComAtn,
+ hero_awaken: cfg.NewGameHeroAwaken,
+ hero_drawcard: cfg.NewGameDrawCard,
})
- this.drawCardCfg = make(map[string]map[int32][]*cfg.GamedrawCardData, 0)
+ this.drawCardCfg = make(map[string]map[int32][]*cfg.GameDrawCardData, 0)
- configure.RegisterConfigure(hero_drawcard, cfg.NewGamedrawCard, func() {
+ configure.RegisterConfigure(hero_drawcard, cfg.NewGameDrawCard, func() {
this.SetHeroDrawConfig()
})
return
@@ -65,16 +65,16 @@ func (this *configureComp) SetHeroDrawConfig() (err error) {
v interface{}
)
if v, err = this.GetConfigure(hero_drawcard); err == nil {
- if _configure, ok := v.(*cfg.GamedrawCard); !ok {
+ if _configure, ok := v.(*cfg.GameDrawCard); !ok {
err = fmt.Errorf("%T no is *cfg.Game_drawCard", v)
return
} else {
for _, v := range _configure.GetDataList() {
if _, ok := this.drawCardCfg[v.CardPoolType]; !ok {
- this.drawCardCfg[v.CardPoolType] = make(map[int32][]*cfg.GamedrawCardData, 0)
+ this.drawCardCfg[v.CardPoolType] = make(map[int32][]*cfg.GameDrawCardData, 0)
}
if _, ok := this.drawCardCfg[v.CardPoolType][v.Star]; !ok {
- this.drawCardCfg[v.CardPoolType][v.Star] = make([]*cfg.GamedrawCardData, 0)
+ this.drawCardCfg[v.CardPoolType][v.Star] = make([]*cfg.GameDrawCardData, 0)
}
this.drawCardCfg[v.CardPoolType][v.Star] = append(this.drawCardCfg[v.CardPoolType][v.Star], v)
}
@@ -85,12 +85,12 @@ func (this *configureComp) SetHeroDrawConfig() (err error) {
return
}
-func (this *configureComp) GetPollByType(poosType string) map[int32][]*cfg.GamedrawCardData {
+func (this *configureComp) GetPollByType(poosType string) map[int32][]*cfg.GameDrawCardData {
return this.drawCardCfg[poosType]
}
//获取英雄配置数据
-func (this *configureComp) getHeroConfigure() (configure *cfg.Gamehero, err error) {
+func (this *configureComp) getHeroConfigure() (configure *cfg.GameHero, err error) {
var (
v interface{}
ok bool
@@ -99,40 +99,40 @@ func (this *configureComp) getHeroConfigure() (configure *cfg.Gamehero, err erro
if v, err = this.GetConfigure(new_hero); err != nil {
return
} else {
- if configure, ok = v.(*cfg.Gamehero); !ok {
- err = fmt.Errorf("%T no is *cfg.Gamehero", v)
+ if configure, ok = v.(*cfg.GameHero); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHero", v)
}
}
return
}
// 获取英雄强化增加属性配置数据
-func (this *configureComp) GetHeroStargrowConfig() (configure *cfg.GameheroStargrow, err error) {
+func (this *configureComp) GetHeroStargrowConfig() (configure *cfg.GameHeroStargrow, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(hero_stargrow); err == nil {
- if configure, ok = v.(*cfg.GameheroStargrow); !ok {
- err = fmt.Errorf("%T no is *cfg.Gamehero", v)
+ if configure, ok = v.(*cfg.GameHeroStargrow); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHero", v)
return
}
} else {
- err = fmt.Errorf("%T no is *cfg.Gamehero", v)
+ err = fmt.Errorf("%T no is *cfg.GameHero", v)
}
return
}
// 获取英雄升级属性变化相关配置数据
-func (this *configureComp) GetHeroLevelgrowConfig() (configure *cfg.GameheroLevelgrow, err error) {
+func (this *configureComp) GetHeroLevelgrowConfig() (configure *cfg.GameHeroLevelgrow, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(hero_levelgrow); err == nil {
- if configure, ok = v.(*cfg.GameheroLevelgrow); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroLevelgrow", v)
+ if configure, ok = v.(*cfg.GameHeroLevelgrow); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroLevelgrow", v)
return
}
@@ -141,71 +141,71 @@ func (this *configureComp) GetHeroLevelgrowConfig() (configure *cfg.GameheroLeve
}
// 获取英雄升星相关配置数据
-func (this *configureComp) GetHeroStarupConfig() (configure *cfg.GameheroStarup, err error) {
+func (this *configureComp) GetHeroStarupConfig() (configure *cfg.GameHeroStarup, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(hero_starup); err == nil {
- if configure, ok = v.(*cfg.GameheroStarup); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroStarup", v)
+ if configure, ok = v.(*cfg.GameHeroStarup); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroStarup", v)
return
}
} else {
- err = fmt.Errorf("%T no is *cfg.GameheroStarup", v)
+ err = fmt.Errorf("%T no is *cfg.GameHeroStarup", v)
}
return
}
// 获取英雄升级相关配置数据
-func (this *configureComp) GetHeroLevelUpConfig() (configure *cfg.GameheroLevelup, err error) {
+func (this *configureComp) GetHeroLevelUpConfig() (configure *cfg.GameHeroLevelup, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(hero_levelup); err == nil {
- if configure, ok = v.(*cfg.GameheroLevelup); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroLevelup", v)
+ if configure, ok = v.(*cfg.GameHeroLevelup); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroLevelup", v)
return
}
} else {
- err = fmt.Errorf("%T no is *cfg.GameheroLevelup", v)
+ err = fmt.Errorf("%T no is *cfg.GameHeroLevelup", v)
}
return
}
-func (this *configureComp) GetHeroExpConfig() (configure *cfg.GameheroExp, err error) {
+func (this *configureComp) GetHeroExpConfig() (configure *cfg.GameHeroExp, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(hero_exp); err == nil {
- if configure, ok = v.(*cfg.GameheroExp); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroExp", v)
+ if configure, ok = v.(*cfg.GameHeroExp); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroExp", v)
return
}
} else {
- err = fmt.Errorf("%T no is *cfg.GameheroExp", v)
+ err = fmt.Errorf("%T no is *cfg.GameHeroExp", v)
}
return
}
-func (this *configureComp) GetHeroExp(hid string) *cfg.GameheroExpData {
+func (this *configureComp) GetHeroExp(hid string) *cfg.GameHeroExpData {
if v, err := this.GetConfigure(hero_exp); err == nil {
- if configure, ok := v.(*cfg.GameheroExp); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroExp", v)
+ if configure, ok := v.(*cfg.GameHeroExp); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroExp", v)
return nil
} else {
return configure.Get(hid)
}
} else {
- err = fmt.Errorf("%T no is *cfg.GameheroExp", v)
+ err = fmt.Errorf("%T no is *cfg.GameHeroExp", v)
}
return nil
}
//英雄等级基础属性
-func (this *configureComp) GetHeroLevelup() (configure *cfg.GameheroLevelup, err error) {
+func (this *configureComp) GetHeroLevelup() (configure *cfg.GameHeroLevelup, err error) {
var (
v interface{}
ok bool
@@ -213,8 +213,8 @@ func (this *configureComp) GetHeroLevelup() (configure *cfg.GameheroLevelup, err
if v, err = this.GetConfigure(hero_levelup); err != nil {
return
} else {
- if configure, ok = v.(*cfg.GameheroLevelup); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroLevelup", v)
+ if configure, ok = v.(*cfg.GameHeroLevelup); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroLevelup", v)
return
}
}
@@ -222,7 +222,7 @@ func (this *configureComp) GetHeroLevelup() (configure *cfg.GameheroLevelup, err
}
//英雄品质系数
-func (this *configureComp) GetHeroStargrow() (configure *cfg.GameheroStargrow, err error) {
+func (this *configureComp) GetHeroStargrow() (configure *cfg.GameHeroStargrow, err error) {
var (
v interface{}
ok bool
@@ -230,8 +230,8 @@ func (this *configureComp) GetHeroStargrow() (configure *cfg.GameheroStargrow, e
if v, err = this.GetConfigure(hero_stargrow); err != nil {
return
} else {
- if configure, ok = v.(*cfg.GameheroStargrow); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroStargrow", v)
+ if configure, ok = v.(*cfg.GameHeroStargrow); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroStargrow", v)
return
}
}
@@ -239,7 +239,7 @@ func (this *configureComp) GetHeroStargrow() (configure *cfg.GameheroStargrow, e
}
//获取英雄配置
-func (this *configureComp) GetHero(heroCfgId string) *cfg.GameheroData {
+func (this *configureComp) GetHero(heroCfgId string) *cfg.GameHeroData {
cfg, err := this.getHeroConfigure()
if err != nil {
return nil
@@ -251,7 +251,7 @@ func (this *configureComp) GetHero(heroCfgId string) *cfg.GameheroData {
}
//获取英雄星级配置
-func (this *configureComp) GetHeroStar(star int32) *cfg.GameheroStargrowData {
+func (this *configureComp) GetHeroStar(star int32) *cfg.GameHeroStargrowData {
cfg, err := this.GetHeroStargrow()
if err != nil {
return nil
@@ -264,7 +264,7 @@ func (this *configureComp) GetHeroStar(star int32) *cfg.GameheroStargrowData {
}
//获取英雄等级配置
-func (this *configureComp) GetHeroLv(lv int32) *cfg.GameheroLevelupData {
+func (this *configureComp) GetHeroLv(lv int32) *cfg.GameHeroLevelupData {
cfg, err := this.GetHeroLevelup()
if err != nil {
return nil
@@ -276,7 +276,7 @@ func (this *configureComp) GetHeroLv(lv int32) *cfg.GameheroLevelupData {
}
// 英雄成长系数
-func (this *configureComp) GetHeroLevelgrow() (configure *cfg.GameheroLevelgrow, err error) {
+func (this *configureComp) GetHeroLevelgrow() (configure *cfg.GameHeroLevelgrow, err error) {
var (
v interface{}
ok bool
@@ -284,8 +284,8 @@ func (this *configureComp) GetHeroLevelgrow() (configure *cfg.GameheroLevelgrow,
if v, err = this.GetConfigure(hero_levelgrow); err != nil {
return
} else {
- if configure, ok = v.(*cfg.GameheroLevelgrow); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroLevelgrow", v)
+ if configure, ok = v.(*cfg.GameHeroLevelgrow); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroLevelgrow", v)
return
}
}
@@ -293,7 +293,7 @@ func (this *configureComp) GetHeroLevelgrow() (configure *cfg.GameheroLevelgrow,
}
//英雄成长配置
-func (this *configureComp) GetHeroLvgrow(heroId string) *cfg.GameheroLevelgrowData {
+func (this *configureComp) GetHeroLvgrow(heroId string) *cfg.GameHeroLevelgrowData {
cfg, err := this.GetHeroLevelgrow()
if err != nil {
return nil
@@ -305,10 +305,10 @@ func (this *configureComp) GetHeroLvgrow(heroId string) *cfg.GameheroLevelgrowDa
}
// 获取英雄技能升级相关信息
-func (this *configureComp) GetHeroSkillUpConfig(skillid int32) (data *cfg.GameheroSkillLevelData) {
+func (this *configureComp) GetHeroSkillUpConfig(skillid int32) (data *cfg.GameHeroSkillLevelData) {
if v, err := this.GetConfigure(hero_skillup); err == nil {
- if conf, ok := v.(*cfg.GameheroSkillLevel); ok {
+ if conf, ok := v.(*cfg.GameHeroSkillLevel); ok {
data = conf.Get(skillid)
return
}
@@ -321,7 +321,7 @@ func (this *configureComp) GetHeroSkillUpConfig(skillid int32) (data *cfg.Gamehe
func (this *configureComp) GetHeroSkillMaxLvConfig(skillId uint32) int32 {
if v, err := this.GetConfigure(game_skillatk); err == nil {
- if configure, ok := v.(*cfg.GameskillAtk); ok {
+ if configure, ok := v.(*cfg.GameSkillAtk); ok {
return configure.Get(int32(skillId)).MaxLV
}
}
@@ -330,30 +330,30 @@ func (this *configureComp) GetHeroSkillMaxLvConfig(skillId uint32) int32 {
}
// 通过英雄配置ID获取共鸣配置信息
-func (this *configureComp) GetHeroResonanceConfig(cardConfigID string) (data *cfg.GameheroResonanceData, err error) {
+func (this *configureComp) GetHeroResonanceConfig(cardConfigID string) (data *cfg.GameHeroResonanceData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(hero_resonance); err == nil {
- if configure, ok := v.(*cfg.GameheroResonance); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroResonance", v)
+ if configure, ok := v.(*cfg.GameHeroResonance); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroResonance", v)
return
} else {
data = configure.Get(cardConfigID)
}
} else {
- err = fmt.Errorf("%T no is *cfg.GameheroResonance", v)
+ err = fmt.Errorf("%T no is *cfg.GameHeroResonance", v)
}
return
}
-func (this *configureComp) GetHeroResonanceRestConfig() (data *cfg.GamecomAtnData, err error) {
+func (this *configureComp) GetHeroResonanceRestConfig() (data *cfg.GameComAtnData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(hero_comatn); err == nil {
- if configure, ok := v.(*cfg.GamecomAtn); !ok {
+ if configure, ok := v.(*cfg.GameComAtn); !ok {
err = fmt.Errorf("%T no is *cfg.GamecomAtn", v)
return
} else {
@@ -365,18 +365,18 @@ func (this *configureComp) GetHeroResonanceRestConfig() (data *cfg.GamecomAtnDat
return
}
-func (this *configureComp) GetHeroAwakenConfig() (configure *cfg.GameheroAwaken, err error) {
+func (this *configureComp) GetHeroAwakenConfig() (configure *cfg.GameHeroAwaken, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(hero_awaken); err == nil {
- if configure, ok = v.(*cfg.GameheroAwaken); !ok {
- err = fmt.Errorf("%T no is *cfg.GameheroAwaken", v)
+ if configure, ok = v.(*cfg.GameHeroAwaken); !ok {
+ err = fmt.Errorf("%T no is *cfg.GameHeroAwaken", v)
return
}
} else {
- err = fmt.Errorf("%T no is *cfg.GameheroAwaken", v)
+ err = fmt.Errorf("%T no is *cfg.GameHeroAwaken", v)
}
return
diff --git a/modules/hero/model_hero.go b/modules/hero/model_hero.go
index f1c4220b1..db9da9775 100644
--- a/modules/hero/model_hero.go
+++ b/modules/hero/model_hero.go
@@ -550,7 +550,7 @@ func (this *ModelHero) FloorDrawCard(Cardpool int32) (cardId string) {
return
}
-func (this *ModelHero) CheckPool(drawCount int32, config *cfg.GameglobalData) (pools string) {
+func (this *ModelHero) CheckPool(drawCount int32, config *cfg.GameGlobalData) (pools string) {
if config.BasePool1.S <= drawCount && config.BasePool1.E >= drawCount {
return config.BasePool1.P
} else if config.BasePool2.S <= drawCount && config.BasePool2.E >= drawCount {
diff --git a/modules/items/api_sellItem.go b/modules/items/api_sellItem.go
index 3e710e4b5..525c230c3 100644
--- a/modules/items/api_sellItem.go
+++ b/modules/items/api_sellItem.go
@@ -21,7 +21,7 @@ func (this *apiComp) SellItem(session comm.IUserSession, req *pb.ItemsSellItemRe
var (
err error
item *pb.DB_UserItemData
- itemcf *cfg.GameitemData
+ itemcf *cfg.GameItemData
sale []*cfg.Gameatn
)
if code = this.SellItemCheck(session, req); code != pb.ErrorCode_Success {
diff --git a/modules/items/api_useItem.go b/modules/items/api_useItem.go
index 968f3feba..f824b9e3d 100644
--- a/modules/items/api_useItem.go
+++ b/modules/items/api_useItem.go
@@ -21,8 +21,8 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
var (
err error
item *pb.DB_UserItemData
- itemcf *cfg.GameitemData
- prop []*cfg.GamepropsgroupData
+ itemcf *cfg.GameItemData
+ prop []*cfg.GamePropsgroupData
)
if code = this.UseitemCheck(session, req); code != pb.ErrorCode_Success {
return
diff --git a/modules/items/configure.go b/modules/items/configure.go
index 6b878c735..bf81b8e8b 100644
--- a/modules/items/configure.go
+++ b/modules/items/configure.go
@@ -22,23 +22,23 @@ type ConfigureComp struct {
modules.MCompConfigure
module *Items
lock sync.RWMutex
- propsgroup map[int32][]*cfg.GamepropsgroupData
+ propsgroup map[int32][]*cfg.GamePropsgroupData
}
//组件初始化接口
func (this *ConfigureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Items)
- this.propsgroup = make(map[int32][]*cfg.GamepropsgroupData)
- err = this.LoadConfigure(game_item, cfg.NewGameitem)
- err = configure.RegisterConfigure(game_propsgroup, cfg.NewGamepropsgroup, func() {
+ this.propsgroup = make(map[int32][]*cfg.GamePropsgroupData)
+ err = this.LoadConfigure(game_item, cfg.NewGameItem)
+ err = configure.RegisterConfigure(game_propsgroup, cfg.NewGamePropsgroup, func() {
if v, err := this.GetConfigure(game_propsgroup); err == nil {
- if configure, ok := v.(*cfg.Gamepropsgroup); ok {
+ if configure, ok := v.(*cfg.GamePropsgroup); ok {
this.lock.Lock()
defer this.lock.Unlock()
for _, value := range configure.GetDataList() {
if _, ok = this.propsgroup[value.Group]; !ok {
- this.propsgroup[value.Group] = make([]*cfg.GamepropsgroupData, 0)
+ this.propsgroup[value.Group] = make([]*cfg.GamePropsgroupData, 0)
}
this.propsgroup[value.Group] = append(this.propsgroup[value.Group], value)
}
@@ -52,7 +52,7 @@ func (this *ConfigureComp) Init(service core.IService, module core.IModule, comp
}
//读取物品配置
-func (this *ConfigureComp) GetItemsConfigure() (items map[string]*cfg.GameitemData, err error) {
+func (this *ConfigureComp) GetItemsConfigure() (items map[string]*cfg.GameItemData, err error) {
var (
v interface{}
)
@@ -60,13 +60,13 @@ func (this *ConfigureComp) GetItemsConfigure() (items map[string]*cfg.GameitemDa
this.module.Errorf("err:%v", err)
return
} else {
- items = v.(*cfg.Gameitem).GetDataMap()
+ items = v.(*cfg.GameItem).GetDataMap()
}
return
}
//读取物品配置
-func (this *ConfigureComp) GetItemConfigure(id string) (item *cfg.GameitemData, err error) {
+func (this *ConfigureComp) GetItemConfigure(id string) (item *cfg.GameItemData, err error) {
var (
v interface{}
ok bool
@@ -75,7 +75,7 @@ func (this *ConfigureComp) GetItemConfigure(id string) (item *cfg.GameitemData,
this.module.Errorf("err:%v", err)
return
} else {
- if item, ok = v.(*cfg.Gameitem).GetDataMap()[id]; !ok {
+ if item, ok = v.(*cfg.GameItem).GetDataMap()[id]; !ok {
err = fmt.Errorf("no found item:%s configure", id)
this.module.Errorf("err:%v", err)
return
@@ -89,8 +89,8 @@ func (this *ConfigureComp) GetPackItemByType(itmes []*pb.DB_UserItemData, bagtyp
result = make([]*pb.DB_UserItemData, 0, len(itmes))
var (
v interface{}
- table *cfg.Gameitem
- item *cfg.GameitemData
+ table *cfg.GameItem
+ item *cfg.GameItemData
ok bool
err error
)
@@ -98,7 +98,7 @@ func (this *ConfigureComp) GetPackItemByType(itmes []*pb.DB_UserItemData, bagtyp
this.module.Errorf("err:%v", err)
return
} else {
- table = v.(*cfg.Gameitem)
+ table = v.(*cfg.GameItem)
for _, v := range itmes {
if item, ok = table.GetDataMap()[v.ItemId]; ok {
if item.Bagtype == bagtype {
@@ -113,7 +113,7 @@ func (this *ConfigureComp) GetPackItemByType(itmes []*pb.DB_UserItemData, bagtyp
}
//获取道具礼包组
-func (this *ConfigureComp) GetPropsgroupConfigure(gid int32) (result []*cfg.GamepropsgroupData, err error) {
+func (this *ConfigureComp) GetPropsgroupConfigure(gid int32) (result []*cfg.GamePropsgroupData, err error) {
var ok bool
this.lock.RLock()
result, ok = this.propsgroup[gid]
diff --git a/modules/items/core.go b/modules/items/core.go
index f12586f62..882e25b83 100644
--- a/modules/items/core.go
+++ b/modules/items/core.go
@@ -27,7 +27,7 @@ var (
)
//随机权重宝箱
-func RandomProps(group []*cfg.GamepropsgroupData) (prop *cfg.GamepropsgroupData) {
+func RandomProps(group []*cfg.GamePropsgroupData) (prop *cfg.GamePropsgroupData) {
if group == nil || len(group) == 0 {
return
}
diff --git a/modules/items/modelitems.go b/modules/items/modelitems.go
index 5b6099d37..a25742d56 100644
--- a/modules/items/modelitems.go
+++ b/modules/items/modelitems.go
@@ -204,7 +204,7 @@ func (this *ModelItemsComp) AddItemsToUserPack(uId string, items map[string]int3
///修改指定格子的物品数量
func (this *ModelItemsComp) AddItemToUserPackByGrid(uId string, gridid string, addnum int32) (change []*pb.DB_UserItemData, err error) {
var (
- conf *cfg.GameitemData
+ conf *cfg.GameItemData
itme *pb.DB_UserItemData
num int64
amount int64
@@ -248,7 +248,7 @@ func (this *ModelItemsComp) AddItemToUserPackByGrid(uId string, gridid string, a
func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserItemData, itemId string, addnum int32) (add, update, del []*pb.DB_UserItemData, leftnum int64) {
var (
err error
- conf *cfg.GameitemData
+ conf *cfg.GameItemData
num int64
isNew bool
)
diff --git a/modules/mainline/comp_configure.go b/modules/mainline/comp_configure.go
index 70308ab6d..45c5b92ae 100644
--- a/modules/mainline/comp_configure.go
+++ b/modules/mainline/comp_configure.go
@@ -25,10 +25,10 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.ModuleCompBase.Init(service, module, comp, options)
this.module = module.(*Mainline)
err = this.LoadMultiConfigure(map[string]interface{}{
- game_mainlinechapter: cfg.NewGamemainlineChapter,
- game_mainlineeasy: cfg.NewGamemainlineEasy,
- game_mainlinehard: cfg.NewGamemainlineHard,
- game_mainlinepurgatory: cfg.NewGamemainlinePurgatory,
+ game_mainlinechapter: cfg.NewGameMainlineChapter,
+ game_mainlineeasy: cfg.NewGameMainlineEasy,
+ game_mainlinehard: cfg.NewGameMainlineHard,
+ game_mainlinepurgatory: cfg.NewGameMainlinePurgatory,
})
return
@@ -39,17 +39,17 @@ func (this *configureComp) GetConfigure(name string) (v interface{}, err error)
return configure.GetConfigure(name)
}
-func (this *configureComp) GetMainlineChapter(id int32) (data *cfg.GamemainlineChapterData) {
+func (this *configureComp) GetMainlineChapter(id int32) (data *cfg.GameMainlineChapterData) {
if v, err := this.GetConfigure(game_mainlinechapter); err != nil {
this.module.Errorf("get global conf err:%v", err)
return
} else {
var (
- configure *cfg.GamemainlineChapter
+ configure *cfg.GameMainlineChapter
ok bool
)
- if configure, ok = v.(*cfg.GamemainlineChapter); !ok {
- this.module.Errorf("%T no is *cfg.Game_mainlineChapterData", v)
+ if configure, ok = v.(*cfg.GameMainlineChapter); !ok {
+ this.module.Errorf("%T no is *cfg.Game_MainlineChapterData", v)
return
}
@@ -61,17 +61,17 @@ func (this *configureComp) GetMainlineChapter(id int32) (data *cfg.GamemainlineC
}
// 获取简单的关卡配置信息
-func (this *configureComp) GetMainlineEasyChapter(id int32) (data *cfg.GamemainlineEasyData) {
+func (this *configureComp) GetMainlineEasyChapter(id int32) (data *cfg.GameMainlineEasyData) {
if v, err := this.GetConfigure(game_mainlineeasy); err != nil {
this.module.Errorf("get global conf err:%v", err)
return
} else {
var (
- configure *cfg.GamemainlineEasy
+ configure *cfg.GameMainlineEasy
ok bool
)
- if configure, ok = v.(*cfg.GamemainlineEasy); !ok {
- this.module.Errorf("%T no is *cfg.Game_mainlineEasyData", v)
+ if configure, ok = v.(*cfg.GameMainlineEasy); !ok {
+ this.module.Errorf("%T no is *cfg.Game_MainlineEasyData", v)
return
}
@@ -83,17 +83,17 @@ func (this *configureComp) GetMainlineEasyChapter(id int32) (data *cfg.Gamemainl
}
// 获取炼狱级别难度的关卡配置
-func (this *configureComp) GetMainlinePurgatoryChapter(id int32) (data *cfg.GamemainlinePurgatoryData) {
+func (this *configureComp) GetMainlinePurgatoryChapter(id int32) (data *cfg.GameMainlinePurgatoryData) {
if v, err := this.GetConfigure(game_mainlinepurgatory); err != nil {
this.module.Errorf("get global conf err:%v", err)
return
} else {
var (
- configure *cfg.GamemainlinePurgatory
+ configure *cfg.GameMainlinePurgatory
ok bool
)
- if configure, ok = v.(*cfg.GamemainlinePurgatory); !ok {
- this.module.Errorf("%T no is *cfg.Game_mainlinePurgatoryData", v)
+ if configure, ok = v.(*cfg.GameMainlinePurgatory); !ok {
+ this.module.Errorf("%T no is *cfg.Game_MainlinePurgatoryData", v)
return
}
@@ -105,17 +105,17 @@ func (this *configureComp) GetMainlinePurgatoryChapter(id int32) (data *cfg.Game
}
// 获取困难的关卡配置
-func (this *configureComp) GetMainlineHardChapter(id int32) (data *cfg.GamemainlineHardData) {
+func (this *configureComp) GetMainlineHardChapter(id int32) (data *cfg.GameMainlineHardData) {
if v, err := this.GetConfigure(game_mainlinehard); err != nil {
this.module.Errorf("get global conf err:%v", err)
return
} else {
var (
- configure *cfg.GamemainlineHard
+ configure *cfg.GameMainlineHard
ok bool
)
- if configure, ok = v.(*cfg.GamemainlineHard); !ok {
- this.module.Errorf("%T no is *cfg.Game_mainlineHardData", v)
+ if configure, ok = v.(*cfg.GameMainlineHard); !ok {
+ this.module.Errorf("%T no is *cfg.Game_MainlineHardData", v)
return
}
diff --git a/modules/martialhall/api_info.go b/modules/martialhall/api_info.go
index 25a4a8609..2630a67a0 100644
--- a/modules/martialhall/api_info.go
+++ b/modules/martialhall/api_info.go
@@ -19,7 +19,7 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.MartialhallInfoReq)
var (
err error
mart *pb.DBMartialhall
- mdata *cfg.Gamekungfu_masterworkerData
+ mdata *cfg.GameKungfuMasterworkerData
)
if mart, err = this.module.modelMartialhall.queryUserMartialhall(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
diff --git a/modules/martialhall/api_practice.go b/modules/martialhall/api_practice.go
index cd6dda87a..6ce89ad22 100644
--- a/modules/martialhall/api_practice.go
+++ b/modules/martialhall/api_practice.go
@@ -21,7 +21,7 @@ func (this *apiComp) Practice(session comm.IUserSession, req *pb.MartialhallPrac
err error
mart *pb.DBMartialhall
pillar *pb.DBPillar
- mdata *cfg.Gamekungfu_masterworkerData
+ mdata *cfg.GameKungfuMasterworkerData
filed string
)
if mart, err = this.module.modelMartialhall.queryUserMartialhall(session.GetUserId()); err != nil {
diff --git a/modules/martialhall/api_receive.go b/modules/martialhall/api_receive.go
index f95a2d72b..f6b4c45e2 100644
--- a/modules/martialhall/api_receive.go
+++ b/modules/martialhall/api_receive.go
@@ -20,7 +20,7 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.MartialhallRecei
err error
mart *pb.DBMartialhall
pillar *pb.DBPillar
- mdata *cfg.Gamekungfu_masterworkerData
+ mdata *cfg.GameKungfuMasterworkerData
filed string
)
if mart, err = this.module.modelMartialhall.queryUserMartialhall(session.GetUserId()); err != nil {
diff --git a/modules/martialhall/api_unlock.go b/modules/martialhall/api_unlock.go
index 5bbb94872..f8201efac 100644
--- a/modules/martialhall/api_unlock.go
+++ b/modules/martialhall/api_unlock.go
@@ -19,7 +19,7 @@ func (this *apiComp) UnLock(session comm.IUserSession, req *pb.MartialhallUnLock
var (
err error
mart *pb.DBMartialhall
- mdata *cfg.Gamekungfu_unlockData
+ mdata *cfg.GameKungfuUnlockData
pillar *pb.DBPillar
filed string
)
diff --git a/modules/martialhall/api_upgrade.go b/modules/martialhall/api_upgrade.go
index d3671d940..632ee3f4e 100644
--- a/modules/martialhall/api_upgrade.go
+++ b/modules/martialhall/api_upgrade.go
@@ -19,7 +19,7 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.MartialhallUpgra
var (
err error
mart *pb.DBMartialhall
- mdata *cfg.Gamekungfu_masterworkerData
+ mdata *cfg.GameKungfuMasterworkerData
)
if mart, err = this.module.modelMartialhall.queryUserMartialhall(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
diff --git a/modules/martialhall/configure.go b/modules/martialhall/configure.go
index ac0af004e..aa722181b 100644
--- a/modules/martialhall/configure.go
+++ b/modules/martialhall/configure.go
@@ -23,12 +23,12 @@ type configureComp struct {
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Martialhall)
- this.LoadConfigure(game_kungfu_unlock, cfg.NewGamekungfu_unlock)
- this.LoadConfigure(game_kungfu_masterworker, cfg.NewGamekungfu_masterworker)
+ this.LoadConfigure(game_kungfu_unlock, cfg.NewGameKungfuUnlock)
+ this.LoadConfigure(game_kungfu_masterworker, cfg.NewGameKungfuMasterworker)
return
}
-func (this *configureComp) getMasterworker(lv int32) (result *cfg.Gamekungfu_masterworkerData, err error) {
+func (this *configureComp) getMasterworker(lv int32) (result *cfg.GameKungfuMasterworkerData, err error) {
var (
v interface{}
ok bool
@@ -37,7 +37,7 @@ func (this *configureComp) getMasterworker(lv int32) (result *cfg.Gamekungfu_mas
this.module.Errorln(err)
return
} else {
- if result, ok = v.(*cfg.Gamekungfu_masterworker).GetDataMap()[lv]; !ok {
+ if result, ok = v.(*cfg.GameKungfuMasterworker).GetDataMap()[lv]; !ok {
err = fmt.Errorf("not found:%d ", lv)
this.module.Errorln(err)
return
@@ -46,7 +46,7 @@ func (this *configureComp) getMasterworker(lv int32) (result *cfg.Gamekungfu_mas
return
}
-func (this *configureComp) getunlock(pillar int32) (result *cfg.Gamekungfu_unlockData, err error) {
+func (this *configureComp) getunlock(pillar int32) (result *cfg.GameKungfuUnlockData, err error) {
var (
v interface{}
ok bool
@@ -55,7 +55,7 @@ func (this *configureComp) getunlock(pillar int32) (result *cfg.Gamekungfu_unloc
this.module.Errorln(err)
return
} else {
- if result, ok = v.(*cfg.Gamekungfu_unlock).GetDataMap()[pillar]; !ok {
+ if result, ok = v.(*cfg.GameKungfuUnlock).GetDataMap()[pillar]; !ok {
err = fmt.Errorf("not found:%d ", pillar)
this.module.Errorln(err)
return
diff --git a/modules/martialhall/core.go b/modules/martialhall/core.go
index e48aa07b0..4eb4aedb2 100644
--- a/modules/martialhall/core.go
+++ b/modules/martialhall/core.go
@@ -7,7 +7,7 @@ import (
)
//结算
-func settlement(pillar *pb.DBPillar, mdata *cfg.Gamekungfu_masterworkerData) {
+func settlement(pillar *pb.DBPillar, mdata *cfg.GameKungfuMasterworkerData) {
if pillar == nil || pillar.State != pb.PillarState_Useing {
return
}
@@ -19,7 +19,7 @@ func settlement(pillar *pb.DBPillar, mdata *cfg.Gamekungfu_masterworkerData) {
}
//结算
-func check(pillar *pb.DBPillar, mdata *cfg.Gamekungfu_masterworkerData) {
+func check(pillar *pb.DBPillar, mdata *cfg.GameKungfuMasterworkerData) {
if pillar == nil || pillar.State != pb.PillarState_Useing {
return
}
diff --git a/modules/pagoda/comp_configure.go b/modules/pagoda/comp_configure.go
index a045e06cc..6b094859a 100644
--- a/modules/pagoda/comp_configure.go
+++ b/modules/pagoda/comp_configure.go
@@ -19,7 +19,7 @@ const (
type configureComp struct {
cbase.ModuleCompBase
hlock sync.RWMutex
- _pagodaMap map[int64]*cfg.GamepagodaData
+ _pagodaMap map[int64]*cfg.GamePagodaData
}
//组件初始化接口
@@ -27,14 +27,14 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.ModuleCompBase.Init(service, module, comp, options)
err = this.LoadMultiConfigure(map[string]interface{}{
//game_pagoda: cfg.NewGame_pagoda,
- game_pagodaseasonreward: cfg.NewGamepagodaSeasonReward,
- game_pagodataskreward: cfg.NewGamepagodaTaskReward,
+ game_pagodaseasonreward: cfg.NewGamePagodaSeasonReward,
+ game_pagodataskreward: cfg.NewGamePagodaTaskReward,
})
- this._pagodaMap = make(map[int64]*cfg.GamepagodaData, 0)
- configure.RegisterConfigure(game_pagoda, cfg.NewGamepagoda, func() {
+ this._pagodaMap = make(map[int64]*cfg.GamePagodaData, 0)
+ configure.RegisterConfigure(game_pagoda, cfg.NewGamePagoda, func() {
if v, err := this.GetConfigure(game_pagoda); err == nil {
- if configure, ok := v.(*cfg.Gamepagoda); ok {
+ if configure, ok := v.(*cfg.GamePagoda); ok {
this.hlock.Lock()
defer this.hlock.Unlock()
for _, value := range configure.GetDataList() {
@@ -50,7 +50,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
}
// 获取爬塔信息 参数1 塔类型 参数2 层数
-func (this *configureComp) GetPagodaConfigData(PagodaType int32, floorId int32) (data *cfg.GamepagodaData) {
+func (this *configureComp) GetPagodaConfigData(PagodaType int32, floorId int32) (data *cfg.GamePagodaData) {
return this._pagodaMap[int64(PagodaType<<16)+int64(floorId)]
}
@@ -73,16 +73,16 @@ func (this *configureComp) GetConfigure(name string) (v interface{}, err error)
}
// 获取爬塔配置表数据
-func (this *configureComp) GetPagodaconfig(id int32) (data *cfg.GamepagodaData) {
+func (this *configureComp) GetPagodaconfig(id int32) (data *cfg.GamePagodaData) {
if v, err := this.GetConfigure(game_pagoda); err != nil {
log.Errorf("get global conf err:%v", err)
return
} else {
var (
- configure *cfg.Gamepagoda
+ configure *cfg.GamePagoda
ok bool
)
- if configure, ok = v.(*cfg.Gamepagoda); !ok {
+ if configure, ok = v.(*cfg.GamePagoda); !ok {
log.Errorf("%T no is *cfg.Game_pagodaData", v)
return
}
@@ -95,13 +95,13 @@ func (this *configureComp) GetPagodaconfig(id int32) (data *cfg.GamepagodaData)
}
// 爬塔奖励
-func (this *configureComp) GetPagodaRewardconfig(id int32) (data *cfg.GamepagodaTaskRewardData) {
+func (this *configureComp) GetPagodaRewardconfig(id int32) (data *cfg.GamePagodaTaskRewardData) {
if v, err := this.GetConfigure(game_pagodataskreward); err == nil {
var (
- configure *cfg.GamepagodaTaskReward
+ configure *cfg.GamePagodaTaskReward
ok bool
)
- if configure, ok = v.(*cfg.GamepagodaTaskReward); !ok {
+ if configure, ok = v.(*cfg.GamePagodaTaskReward); !ok {
log.Errorf("%T no is *cfg.Game_pagodaData", v)
return
}
diff --git a/modules/rtask/config.go b/modules/rtask/config.go
index 5b6d6a980..c596a0ee4 100644
--- a/modules/rtask/config.go
+++ b/modules/rtask/config.go
@@ -107,7 +107,7 @@ func (this *configureComp) getFirstTask() *cfg.GameRdtaskAllData {
}
if cfg != nil {
for _, v := range cfg.GetDataList() {
- if v.Aftertaks == 0 {
+ if v.Aftertask == 0 {
return v
}
}
diff --git a/modules/rtask/model_rtask.go b/modules/rtask/model_rtask.go
index d4c57e34f..f93ffe911 100644
--- a/modules/rtask/model_rtask.go
+++ b/modules/rtask/model_rtask.go
@@ -41,7 +41,7 @@ func (this *ModelRtask) doRtaskHandle(uid string, param *pb.RtaskParam) (rtaskId
if len(rtask.FrtaskIds) == 0 {
conf := this.moduleRtask.configure.getFirstTask()
if conf != nil {
- taskId = conf.Aftertaks
+ taskId = conf.Aftertask
}
} else {
//TODO
diff --git a/modules/rtask/module.go b/modules/rtask/module.go
index 48beb246b..f1c9e6767 100644
--- a/modules/rtask/module.go
+++ b/modules/rtask/module.go
@@ -73,7 +73,7 @@ func (this *ModuleRtask) initRtaskHandle() {
}
//遍历任务的限定条件
- for _, rtaskTypeId := range v.RdtaksNum {
+ for _, rtaskTypeId := range v.Rdtasknum {
// 获取每个限定条件配置
if typeCfg, err2 := this.configure.getRtaskTypeById(rtaskTypeId); err2 == nil {
if typeCfg != nil {
diff --git a/modules/shop/api_buy.go b/modules/shop/api_buy.go
index 58373cf43..21c6eb538 100644
--- a/modules/shop/api_buy.go
+++ b/modules/shop/api_buy.go
@@ -24,7 +24,7 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.ShopBuyReq) (code pb
var (
err error
ok bool
- conf *cfg.GameshopitemData
+ conf *cfg.GameShopitemData
shopitem *pb.DBShopItem
need []*cfg.Gameatn
give []*cfg.Gameatn
diff --git a/modules/shop/api_getlist.go b/modules/shop/api_getlist.go
index 7db41f356..3bb70a39c 100644
--- a/modules/shop/api_getlist.go
+++ b/modules/shop/api_getlist.go
@@ -23,11 +23,11 @@ func (this *apiComp) Getlist(session comm.IUserSession, req *pb.ShopGetListReq)
var (
err error
filed string
- shopconf *cfg.GameshopData
+ shopconf *cfg.GameShopData
shopData *pb.DBShop
udata *pb.DBUser
sdata *pb.UserShopData
- items []*cfg.GameshopitemData
+ items []*cfg.GameShopitemData
ushoputem map[int32]*pb.DBShopItem
goods []*pb.ShopItem
tdata time.Duration
@@ -112,7 +112,7 @@ func (this *apiComp) Getlist(session comm.IUserSession, req *pb.ShopGetListReq)
if code = this.module.ConsumeRes(session, shopconf.Rneed, true); code != pb.ErrorCode_Success {
return
}
- var _items []*cfg.GameshopitemData
+ var _items []*cfg.GameShopitemData
for _, v := range shopconf.Shopitem {
if _items, err = this.module.configure.GetShopItemsConfigureByGroups(v, udata); err != nil || len(_items) == 0 {
code = pb.ErrorCode_SystemError
@@ -130,7 +130,7 @@ func (this *apiComp) Getlist(session comm.IUserSession, req *pb.ShopGetListReq)
this.module.modelShop.Change(session.GetUserId(), map[string]interface{}{filed: sdata})
} else if !req.IsManualRefresh {
if tdata > ltime { //达到刷新时间 可以刷新商品列表
- var _items []*cfg.GameshopitemData
+ var _items []*cfg.GameShopitemData
for _, v := range shopconf.Shopitem {
if _items, err = this.module.configure.GetShopItemsConfigureByGroups(v, udata); err != nil || len(_items) == 0 {
code = pb.ErrorCode_SystemError
diff --git a/modules/shop/configure.go b/modules/shop/configure.go
index fbd59f097..832bf5aee 100644
--- a/modules/shop/configure.go
+++ b/modules/shop/configure.go
@@ -23,13 +23,13 @@ type configureComp struct {
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.ModuleCompBase.Init(service, module, comp, options)
this.module = module.(*Shop)
- this.LoadConfigure(game_shop, cfg.NewGameshop)
- this.LoadConfigure(game_shopitem, cfg.NewGameshopitem)
+ this.LoadConfigure(game_shop, cfg.NewGameShop)
+ this.LoadConfigure(game_shopitem, cfg.NewGameShopitem)
return
}
//获取装备配置数据
-func (this *configureComp) GetShopConfigure(id int32) (configure *cfg.GameshopData, err error) {
+func (this *configureComp) GetShopConfigure(id int32) (configure *cfg.GameShopData, err error) {
var (
v interface{}
ok bool
@@ -38,7 +38,7 @@ func (this *configureComp) GetShopConfigure(id int32) (configure *cfg.GameshopDa
this.module.Errorf("err:%v", err)
return
} else {
- if configure, ok = v.(*cfg.Gameshop).GetDataMap()[id]; !ok {
+ if configure, ok = v.(*cfg.GameShop).GetDataMap()[id]; !ok {
err = fmt.Errorf("ShopConfigure not found:%d ", id)
this.module.Errorf("err:%v", err)
return
@@ -48,7 +48,7 @@ func (this *configureComp) GetShopConfigure(id int32) (configure *cfg.GameshopDa
}
//读取商品
-func (this *configureComp) GetShopItemsConfigure(key int32) (result *cfg.GameshopitemData, err error) {
+func (this *configureComp) GetShopItemsConfigure(key int32) (result *cfg.GameShopitemData, err error) {
var (
v interface{}
ok bool
@@ -57,7 +57,7 @@ func (this *configureComp) GetShopItemsConfigure(key int32) (result *cfg.Gamesho
this.module.Errorf("err:%v", err)
return
} else {
- if result, ok = v.(*cfg.Gameshopitem).GetDataMap()[key]; !ok {
+ if result, ok = v.(*cfg.GameShopitem).GetDataMap()[key]; !ok {
err = fmt.Errorf("ShopConfigure not found:%d ", key)
this.module.Errorf("err:%v", err)
return
@@ -67,17 +67,17 @@ func (this *configureComp) GetShopItemsConfigure(key int32) (result *cfg.Gamesho
}
//读取商品组
-func (this *configureComp) GetShopItemsConfigureByGroups(groupid int32, user *pb.DBUser) (result []*cfg.GameshopitemData, err error) {
- result = make([]*cfg.GameshopitemData, 0, 10)
+func (this *configureComp) GetShopItemsConfigureByGroups(groupid int32, user *pb.DBUser) (result []*cfg.GameShopitemData, err error) {
+ result = make([]*cfg.GameShopitemData, 0, 10)
var (
v interface{}
- table *cfg.Gameshopitem
+ table *cfg.GameShopitem
)
if v, err = this.GetConfigure(game_shopitem); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
- table = v.(*cfg.Gameshopitem)
+ table = v.(*cfg.GameShopitem)
for _, v := range table.GetDataMap() {
if v.Id == groupid &&
user.Lv >= v.Lvmin &&
@@ -91,19 +91,19 @@ func (this *configureComp) GetShopItemsConfigureByGroups(groupid int32, user *pb
}
//读取商品
-func (this *configureComp) GetShopItemsConfigureByIds(keys ...int32) (result []*cfg.GameshopitemData, err error) {
- result = make([]*cfg.GameshopitemData, 0, len(keys))
+func (this *configureComp) GetShopItemsConfigureByIds(keys ...int32) (result []*cfg.GameShopitemData, err error) {
+ result = make([]*cfg.GameShopitemData, 0, len(keys))
var (
v interface{}
- table *cfg.Gameshopitem
- item *cfg.GameshopitemData
+ table *cfg.GameShopitem
+ item *cfg.GameShopitemData
ok bool
)
if v, err = this.GetConfigure(game_shopitem); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
- table = v.(*cfg.Gameshopitem)
+ table = v.(*cfg.GameShopitem)
for _, v := range keys {
if item, ok = table.GetDataMap()[v]; ok {
result = append(result, item)
diff --git a/modules/shop/core.go b/modules/shop/core.go
index f43e44324..87c1a5755 100644
--- a/modules/shop/core.go
+++ b/modules/shop/core.go
@@ -9,7 +9,7 @@ import (
)
//随机商品列表
-func randomGoods(goods []*cfg.GameshopitemData) (result *cfg.GameshopitemData) {
+func randomGoods(goods []*cfg.GameShopitemData) (result *cfg.GameShopitemData) {
var (
totle int64
curr int64
@@ -31,7 +31,7 @@ func randomGoods(goods []*cfg.GameshopitemData) (result *cfg.GameshopitemData) {
}
//转换商品对象
-func transGoods(stype pb.ShopType, goods []*cfg.GameshopitemData, ushoputem map[int32]*pb.DBShopItem) (result []*pb.ShopItem) {
+func transGoods(stype pb.ShopType, goods []*cfg.GameShopitemData, ushoputem map[int32]*pb.DBShopItem) (result []*pb.ShopItem) {
result = make([]*pb.ShopItem, len(goods))
ok := false
uitem := &pb.DBShopItem{}
diff --git a/modules/task/config.go b/modules/task/config.go
index 3c3c0385a..a2dc15305 100644
--- a/modules/task/config.go
+++ b/modules/task/config.go
@@ -22,14 +22,14 @@ type configureComp struct {
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
this.LoadMultiConfigure(map[string]interface{}{
- gameTaskRound: cfg.NewGametaskRound,
- gameActiveReward: cfg.NewGameactiveReward,
+ gameTaskRound: cfg.NewGameTaskRound,
+ gameActiveReward: cfg.NewGameActiveReward,
})
return
}
//获取活跃度奖励配置
-func (this *configureComp) getActiveRewardCfg() (data *cfg.GameactiveReward, err error) {
+func (this *configureComp) getActiveRewardCfg() (data *cfg.GameActiveReward, err error) {
var (
v interface{}
ok bool
@@ -37,7 +37,7 @@ func (this *configureComp) getActiveRewardCfg() (data *cfg.GameactiveReward, err
if v, err = this.GetConfigure(gameActiveReward); err != nil {
return
} else {
- if data, ok = v.(*cfg.GameactiveReward); !ok {
+ if data, ok = v.(*cfg.GameActiveReward); !ok {
err = fmt.Errorf("%T no is *cfg.Game_ActiveReward", v)
return
}
@@ -46,7 +46,7 @@ func (this *configureComp) getActiveRewardCfg() (data *cfg.GameactiveReward, err
}
//获取任务配置
-func (this *configureComp) getTaskRoundCfg() (data *cfg.GametaskRound, err error) {
+func (this *configureComp) getTaskRoundCfg() (data *cfg.GameTaskRound, err error) {
var (
v interface{}
ok bool
@@ -54,7 +54,7 @@ func (this *configureComp) getTaskRoundCfg() (data *cfg.GametaskRound, err error
if v, err = this.GetConfigure(gameTaskRound); err != nil {
return
} else {
- if data, ok = v.(*cfg.GametaskRound); !ok {
+ if data, ok = v.(*cfg.GameTaskRound); !ok {
err = fmt.Errorf("%T no is *cfg.Game_taskRound", v)
return
}
@@ -63,7 +63,7 @@ func (this *configureComp) getTaskRoundCfg() (data *cfg.GametaskRound, err error
}
//根据taskId获取配置
-func (this *configureComp) getTaskById(taskId int32) (data *cfg.GametaskRoundData) {
+func (this *configureComp) getTaskById(taskId int32) (data *cfg.GameTaskRoundData) {
cfg, err := this.getTaskRoundCfg()
if err != nil {
log.Errorf("%v", err)
@@ -90,7 +90,7 @@ func (this *configureComp) isFirstTask(taskId int32) (ok bool) {
}
// 上一个任务
-func (this *configureComp) getPreTask(preTaskId int32) *cfg.GametaskRoundData {
+func (this *configureComp) getPreTask(preTaskId int32) *cfg.GameTaskRoundData {
data := this.getTaskByTag(int32(comm.TASK_ACHIEVE))
for _, v := range data {
if v.IdAfter == preTaskId {
@@ -101,7 +101,7 @@ func (this *configureComp) getPreTask(preTaskId int32) *cfg.GametaskRoundData {
}
//获取任务配置列表
-func (this *configureComp) getTaskList() (data []*cfg.GametaskRoundData, err error) {
+func (this *configureComp) getTaskList() (data []*cfg.GameTaskRoundData, err error) {
cfg, err := this.getTaskRoundCfg()
if err != nil {
log.Errorf("%v", err)
@@ -114,7 +114,7 @@ func (this *configureComp) getTaskList() (data []*cfg.GametaskRoundData, err err
}
//根据任务类型获取任务列表
-func (this *configureComp) getTasks(taskType int32) (data []*cfg.GametaskRoundData, err error) {
+func (this *configureComp) getTasks(taskType int32) (data []*cfg.GameTaskRoundData, err error) {
list, err := this.getTaskList()
if err != nil {
log.Errorf("%v", err)
@@ -131,7 +131,7 @@ func (this *configureComp) getTasks(taskType int32) (data []*cfg.GametaskRoundDa
}
//任务列表 正序
-func (this *configureComp) getSortedTasks(taskType int32) (data []*cfg.GametaskRoundData, err error) {
+func (this *configureComp) getSortedTasks(taskType int32) (data []*cfg.GameTaskRoundData, err error) {
if data, err = this.getTasks(taskType); err != nil {
return nil, err
}
@@ -142,7 +142,7 @@ func (this *configureComp) getSortedTasks(taskType int32) (data []*cfg.GametaskR
}
//获取任务配置 条件 tasktag
-func (this *configureComp) getTaskByTag(taskTag int32) (data []*cfg.GametaskRoundData) {
+func (this *configureComp) getTaskByTag(taskTag int32) (data []*cfg.GameTaskRoundData) {
list, err := this.getTaskList()
if err != nil {
log.Errorf("%v", err)
@@ -156,7 +156,7 @@ func (this *configureComp) getTaskByTag(taskTag int32) (data []*cfg.GametaskRoun
return
}
-func (this *configureComp) getTaskActiveList() (data []*cfg.GameactiveRewardData) {
+func (this *configureComp) getTaskActiveList() (data []*cfg.GameActiveRewardData) {
conf, err := this.getActiveRewardCfg()
if err != nil {
log.Errorf("get conf err:%v", err)
@@ -169,7 +169,7 @@ func (this *configureComp) getTaskActiveList() (data []*cfg.GameactiveRewardData
}
//获取活跃度奖励list
-func (this *configureComp) getTaskActiveByTag(taskTag int32) (data []*cfg.GameactiveRewardData, err error) {
+func (this *configureComp) getTaskActiveByTag(taskTag int32) (data []*cfg.GameActiveRewardData, err error) {
conf, err := this.getActiveRewardCfg()
if err != nil {
log.Errorf("get conf err:%v", err)
@@ -187,7 +187,7 @@ func (this *configureComp) getTaskActiveByTag(taskTag int32) (data []*cfg.Gameac
}
// 获取活跃度配置map
-func (this *configureComp) getTaskActiveById(id int32) (data *cfg.GameactiveRewardData) {
+func (this *configureComp) getTaskActiveById(id int32) (data *cfg.GameActiveRewardData) {
conf, err := this.getActiveRewardCfg()
if err != nil {
log.Errorf("get conf err:%v", err)
diff --git a/sys/configure/structs/Game.KungfuMasterworker.go b/sys/configure/structs/Game.KungfuMasterworker.go
new file mode 100644
index 000000000..1425b9d11
--- /dev/null
+++ b/sys/configure/structs/Game.KungfuMasterworker.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameKungfuMasterworker struct {
+ _dataMap map[int32]*GameKungfuMasterworkerData
+ _dataList []*GameKungfuMasterworkerData
+}
+
+func NewGameKungfuMasterworker(_buf []map[string]interface{}) (*GameKungfuMasterworker, error) {
+ _dataList := make([]*GameKungfuMasterworkerData, 0, len(_buf))
+ dataMap := make(map[int32]*GameKungfuMasterworkerData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameKungfuMasterworkerData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Level] = _v
+ }
+ }
+ return &GameKungfuMasterworker{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameKungfuMasterworker) GetDataMap() map[int32]*GameKungfuMasterworkerData {
+ return table._dataMap
+}
+
+func (table *GameKungfuMasterworker) GetDataList() []*GameKungfuMasterworkerData {
+ return table._dataList
+}
+
+func (table *GameKungfuMasterworker) Get(key int32) *GameKungfuMasterworkerData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/game.kungfu_masterworkerData.go b/sys/configure/structs/Game.KungfuMasterworkerData.go
similarity index 91%
rename from sys/configure/structs/game.kungfu_masterworkerData.go
rename to sys/configure/structs/Game.KungfuMasterworkerData.go
index 69b92d496..f14474234 100644
--- a/sys/configure/structs/game.kungfu_masterworkerData.go
+++ b/sys/configure/structs/Game.KungfuMasterworkerData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type Gamekungfu_masterworkerData struct {
+type GameKungfuMasterworkerData struct {
Level int32
Star int32
Quality int32
@@ -26,13 +26,13 @@ type Gamekungfu_masterworkerData struct {
Deplete []*Gameatn
}
-const TypeId_Gamekungfu_masterworkerData = -2026478053
+const TypeId_GameKungfuMasterworkerData = -203564424
-func (*Gamekungfu_masterworkerData) GetTypeId() int32 {
- return -2026478053
+func (*GameKungfuMasterworkerData) GetTypeId() int32 {
+ return -203564424
}
-func (_v *Gamekungfu_masterworkerData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameKungfuMasterworkerData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["quality"].(float64); !_ok_ { err = errors.New("quality error"); return }; _v.Quality = int32(_tempNum_) }
@@ -75,8 +75,8 @@ func (_v *Gamekungfu_masterworkerData)Deserialize(_buf map[string]interface{}) (
return
}
-func DeserializeGamekungfu_masterworkerData(_buf map[string]interface{}) (*Gamekungfu_masterworkerData, error) {
- v := &Gamekungfu_masterworkerData{}
+func DeserializeGameKungfuMasterworkerData(_buf map[string]interface{}) (*GameKungfuMasterworkerData, error) {
+ v := &GameKungfuMasterworkerData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/Game.KungfuUnlock.go b/sys/configure/structs/Game.KungfuUnlock.go
new file mode 100644
index 000000000..c4fbf49f0
--- /dev/null
+++ b/sys/configure/structs/Game.KungfuUnlock.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameKungfuUnlock struct {
+ _dataMap map[int32]*GameKungfuUnlockData
+ _dataList []*GameKungfuUnlockData
+}
+
+func NewGameKungfuUnlock(_buf []map[string]interface{}) (*GameKungfuUnlock, error) {
+ _dataList := make([]*GameKungfuUnlockData, 0, len(_buf))
+ dataMap := make(map[int32]*GameKungfuUnlockData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameKungfuUnlockData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &GameKungfuUnlock{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameKungfuUnlock) GetDataMap() map[int32]*GameKungfuUnlockData {
+ return table._dataMap
+}
+
+func (table *GameKungfuUnlock) GetDataList() []*GameKungfuUnlockData {
+ return table._dataList
+}
+
+func (table *GameKungfuUnlock) Get(key int32) *GameKungfuUnlockData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/game.kungfu_unlockData.go b/sys/configure/structs/Game.KungfuUnlockData.go
similarity index 82%
rename from sys/configure/structs/game.kungfu_unlockData.go
rename to sys/configure/structs/Game.KungfuUnlockData.go
index c0d90cda5..289c34efc 100644
--- a/sys/configure/structs/game.kungfu_unlockData.go
+++ b/sys/configure/structs/Game.KungfuUnlockData.go
@@ -10,20 +10,20 @@ package cfg
import "errors"
-type Gamekungfu_unlockData struct {
+type GameKungfuUnlockData struct {
Id int32
Type int32
Area int32
Consume []*Gameatn
}
-const TypeId_Gamekungfu_unlockData = -515174465
+const TypeId_GameKungfuUnlockData = 1816415708
-func (*Gamekungfu_unlockData) GetTypeId() int32 {
- return -515174465
+func (*GameKungfuUnlockData) GetTypeId() int32 {
+ return 1816415708
}
-func (_v *Gamekungfu_unlockData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameKungfuUnlockData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["area"].(float64); !_ok_ { err = errors.New("area error"); return }; _v.Area = int32(_tempNum_) }
@@ -44,8 +44,8 @@ func (_v *Gamekungfu_unlockData)Deserialize(_buf map[string]interface{}) (err er
return
}
-func DeserializeGamekungfu_unlockData(_buf map[string]interface{}) (*Gamekungfu_unlockData, error) {
- v := &Gamekungfu_unlockData{}
+func DeserializeGameKungfuUnlockData(_buf map[string]interface{}) (*GameKungfuUnlockData, error) {
+ v := &GameKungfuUnlockData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go
index 2734d2c0d..ef29acecd 100644
--- a/sys/configure/structs/Tables.go
+++ b/sys/configure/structs/Tables.go
@@ -11,70 +11,69 @@ package cfg
type JsonLoader func(string) ([]map[string]interface{}, error)
type Tables struct {
- global *Gameglobal
- ui *Gameui
- plot *Gameplot
- extservers *Gameextservers
- skillAtk *GameskillAtk
- skillAfteratk *GameskillAfteratk
- skillBuff *GameskillBuff
- skillPassive *GameskillPassive
- hero *Gamehero
- heroStargrow *GameheroStargrow
- heroLevelgrow *GameheroLevelgrow
- heroStarup *GameheroStarup
- heroExp *GameheroExp
- heroLevelup *GameheroLevelup
- equip *Gameequip
- equipAttrlibrary *GameequipAttrlibrary
- equipSuit *GameequipSuit
- equipColor *GameequipColor
- equipIntensify *GameequipIntensify
- item *Gameitem
- heroSkillLevel *GameheroSkillLevel
- heroResonance *GameheroResonance
- comAtn *GamecomAtn
- heroAwaken *GameheroAwaken
- heroMethod *GameheroMethod
- shop *Gameshop
- shopitem *Gameshopitem
- activeReward *GameactiveReward
- com *Gamecom
- skill *Gameskill
- model *Gamemodel
- mainlineChapter *GamemainlineChapter
- mainlineEasy *GamemainlineEasy
- mainlineHard *GamemainlineHard
- mainlinePurgatory *GamemainlinePurgatory
- drawCard *GamedrawCard
- chatChannel *GamechatChannel
- chatSystem *GamechatSystem
- chatServerGroup *GamechatServerGroup
- chatChannelCom *GamechatChannelCom
- taskRound *GametaskRound
- taskActiveReward *GametaskActiveReward
- coin *Gamecoin
- initial *Gameinitial
- monster *Gamemonster
- equipPos *GameequipPos
- playerlv *Gameplayerlv
- propsgroup *Gamepropsgroup
- facemod *Gamefacemod
- msgdistrib *Gamemsgdistrib
- language *Gamelanguage
- opencond *Gameopencond
- stroy *Gamestroy
- pagoda *Gamepagoda
- pagodaTaskReward *GamepagodaTaskReward
- pagodaSeasonReward *GamepagodaSeasonReward
- pagodaseasonLoop *GamepagodaseasonLoop
+ Global *GameGlobal
+ Plot *GamePlot
+ Extservers *GameExtservers
+ SkillAtk *GameSkillAtk
+ SkillAfteratk *GameSkillAfteratk
+ SkillBuff *GameSkillBuff
+ SkillPassive *GameSkillPassive
+ Hero *GameHero
+ HeroStargrow *GameHeroStargrow
+ HeroLevelgrow *GameHeroLevelgrow
+ HeroStarup *GameHeroStarup
+ HeroExp *GameHeroExp
+ HeroLevelup *GameHeroLevelup
+ Equip *GameEquip
+ EquipAttrlibrary *GameEquipAttrlibrary
+ EquipSuit *GameEquipSuit
+ EquipColor *GameEquipColor
+ EquipIntensify *GameEquipIntensify
+ Item *GameItem
+ HeroSkillLevel *GameHeroSkillLevel
+ HeroResonance *GameHeroResonance
+ ComAtn *GameComAtn
+ HeroAwaken *GameHeroAwaken
+ HeroMethod *GameHeroMethod
+ Shop *GameShop
+ Shopitem *GameShopitem
+ ActiveReward *GameActiveReward
+ Com *GameCom
+ Skill *GameSkill
+ Model *GameModel
+ MainlineChapter *GameMainlineChapter
+ MainlineEasy *GameMainlineEasy
+ MainlineHard *GameMainlineHard
+ MainlinePurgatory *GameMainlinePurgatory
+ DrawCard *GameDrawCard
+ ChatChannel *GameChatChannel
+ ChatSystem *GameChatSystem
+ ChatServerGroup *GameChatServerGroup
+ ChatChannelCom *GameChatChannelCom
+ TaskRound *GameTaskRound
+ TaskActiveReward *GameTaskActiveReward
+ Coin *GameCoin
+ Initial *GameInitial
+ Monster *GameMonster
+ EquipPos *GameEquipPos
+ Playerlv *GamePlayerlv
+ Propsgroup *GamePropsgroup
+ Facemod *GameFacemod
+ Msgdistrib *GameMsgdistrib
+ Opencond *GameOpencond
+ Stroy *GameStroy
+ Pagoda *GamePagoda
+ PagodaTaskReward *GamePagodaTaskReward
+ PagodaSeasonReward *GamePagodaSeasonReward
+ PagodaseasonLoop *GamePagodaseasonLoop
RdtaskAll *GameRdtaskAll
RdtaskType *GameRdtaskType
RdtaskChoose *GameRdtaskChoose
- kungfu_unlock *Gamekungfu_unlock
- kungfu_masterworker *Gamekungfu_masterworker
+ KungfuUnlock *GameKungfuUnlock
+ KungfuMasterworker *GameKungfuMasterworker
Gourmet *GameGourmet
GourmetSkill *GameGourmetSkill
+ Drop *GameDrop
}
func NewTables(loader JsonLoader) (*Tables, error) {
@@ -85,343 +84,331 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if buf, err = loader("game_global") ; err != nil {
return nil, err
}
- if tables.global, err = NewGameglobal(buf) ; err != nil {
- return nil, err
- }
- if buf, err = loader("game_ui") ; err != nil {
- return nil, err
- }
- if tables.ui, err = NewGameui(buf) ; err != nil {
+ if tables.Global, err = NewGameGlobal(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_plot") ; err != nil {
return nil, err
}
- if tables.plot, err = NewGameplot(buf) ; err != nil {
+ if tables.Plot, err = NewGamePlot(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_extservers") ; err != nil {
return nil, err
}
- if tables.extservers, err = NewGameextservers(buf) ; err != nil {
+ if tables.Extservers, err = NewGameExtservers(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_skillatk") ; err != nil {
return nil, err
}
- if tables.skillAtk, err = NewGameskillAtk(buf) ; err != nil {
+ if tables.SkillAtk, err = NewGameSkillAtk(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_skillafteratk") ; err != nil {
return nil, err
}
- if tables.skillAfteratk, err = NewGameskillAfteratk(buf) ; err != nil {
+ if tables.SkillAfteratk, err = NewGameSkillAfteratk(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_skillbuff") ; err != nil {
return nil, err
}
- if tables.skillBuff, err = NewGameskillBuff(buf) ; err != nil {
+ if tables.SkillBuff, err = NewGameSkillBuff(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_skillpassive") ; err != nil {
return nil, err
}
- if tables.skillPassive, err = NewGameskillPassive(buf) ; err != nil {
+ if tables.SkillPassive, err = NewGameSkillPassive(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_hero") ; err != nil {
return nil, err
}
- if tables.hero, err = NewGamehero(buf) ; err != nil {
+ if tables.Hero, err = NewGameHero(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_herostargrow") ; err != nil {
return nil, err
}
- if tables.heroStargrow, err = NewGameheroStargrow(buf) ; err != nil {
+ if tables.HeroStargrow, err = NewGameHeroStargrow(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_herolevelgrow") ; err != nil {
return nil, err
}
- if tables.heroLevelgrow, err = NewGameheroLevelgrow(buf) ; err != nil {
+ if tables.HeroLevelgrow, err = NewGameHeroLevelgrow(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_herostarup") ; err != nil {
return nil, err
}
- if tables.heroStarup, err = NewGameheroStarup(buf) ; err != nil {
+ if tables.HeroStarup, err = NewGameHeroStarup(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_heroexp") ; err != nil {
return nil, err
}
- if tables.heroExp, err = NewGameheroExp(buf) ; err != nil {
+ if tables.HeroExp, err = NewGameHeroExp(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_herolevelup") ; err != nil {
return nil, err
}
- if tables.heroLevelup, err = NewGameheroLevelup(buf) ; err != nil {
+ if tables.HeroLevelup, err = NewGameHeroLevelup(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_equip") ; err != nil {
return nil, err
}
- if tables.equip, err = NewGameequip(buf) ; err != nil {
+ if tables.Equip, err = NewGameEquip(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_equipattrlibrary") ; err != nil {
return nil, err
}
- if tables.equipAttrlibrary, err = NewGameequipAttrlibrary(buf) ; err != nil {
+ if tables.EquipAttrlibrary, err = NewGameEquipAttrlibrary(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_equipsuit") ; err != nil {
return nil, err
}
- if tables.equipSuit, err = NewGameequipSuit(buf) ; err != nil {
+ if tables.EquipSuit, err = NewGameEquipSuit(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_equipcolor") ; err != nil {
return nil, err
}
- if tables.equipColor, err = NewGameequipColor(buf) ; err != nil {
+ if tables.EquipColor, err = NewGameEquipColor(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_equipintensify") ; err != nil {
return nil, err
}
- if tables.equipIntensify, err = NewGameequipIntensify(buf) ; err != nil {
+ if tables.EquipIntensify, err = NewGameEquipIntensify(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_item") ; err != nil {
return nil, err
}
- if tables.item, err = NewGameitem(buf) ; err != nil {
+ if tables.Item, err = NewGameItem(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_heroskilllevel") ; err != nil {
return nil, err
}
- if tables.heroSkillLevel, err = NewGameheroSkillLevel(buf) ; err != nil {
+ if tables.HeroSkillLevel, err = NewGameHeroSkillLevel(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_heroresonance") ; err != nil {
return nil, err
}
- if tables.heroResonance, err = NewGameheroResonance(buf) ; err != nil {
+ if tables.HeroResonance, err = NewGameHeroResonance(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_comatn") ; err != nil {
return nil, err
}
- if tables.comAtn, err = NewGamecomAtn(buf) ; err != nil {
+ if tables.ComAtn, err = NewGameComAtn(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_heroawaken") ; err != nil {
return nil, err
}
- if tables.heroAwaken, err = NewGameheroAwaken(buf) ; err != nil {
+ if tables.HeroAwaken, err = NewGameHeroAwaken(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_heromethod") ; err != nil {
return nil, err
}
- if tables.heroMethod, err = NewGameheroMethod(buf) ; err != nil {
+ if tables.HeroMethod, err = NewGameHeroMethod(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_shop") ; err != nil {
return nil, err
}
- if tables.shop, err = NewGameshop(buf) ; err != nil {
+ if tables.Shop, err = NewGameShop(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_shopitem") ; err != nil {
return nil, err
}
- if tables.shopitem, err = NewGameshopitem(buf) ; err != nil {
+ if tables.Shopitem, err = NewGameShopitem(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_activereward") ; err != nil {
return nil, err
}
- if tables.activeReward, err = NewGameactiveReward(buf) ; err != nil {
+ if tables.ActiveReward, err = NewGameActiveReward(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_com") ; err != nil {
return nil, err
}
- if tables.com, err = NewGamecom(buf) ; err != nil {
+ if tables.Com, err = NewGameCom(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_skill") ; err != nil {
return nil, err
}
- if tables.skill, err = NewGameskill(buf) ; err != nil {
+ if tables.Skill, err = NewGameSkill(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_model") ; err != nil {
return nil, err
}
- if tables.model, err = NewGamemodel(buf) ; err != nil {
+ if tables.Model, err = NewGameModel(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_mainlinechapter") ; err != nil {
return nil, err
}
- if tables.mainlineChapter, err = NewGamemainlineChapter(buf) ; err != nil {
+ if tables.MainlineChapter, err = NewGameMainlineChapter(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_mainlineeasy") ; err != nil {
return nil, err
}
- if tables.mainlineEasy, err = NewGamemainlineEasy(buf) ; err != nil {
+ if tables.MainlineEasy, err = NewGameMainlineEasy(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_mainlinehard") ; err != nil {
return nil, err
}
- if tables.mainlineHard, err = NewGamemainlineHard(buf) ; err != nil {
+ if tables.MainlineHard, err = NewGameMainlineHard(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_mainlinepurgatory") ; err != nil {
return nil, err
}
- if tables.mainlinePurgatory, err = NewGamemainlinePurgatory(buf) ; err != nil {
+ if tables.MainlinePurgatory, err = NewGameMainlinePurgatory(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_drawcard") ; err != nil {
return nil, err
}
- if tables.drawCard, err = NewGamedrawCard(buf) ; err != nil {
+ if tables.DrawCard, err = NewGameDrawCard(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_chatchannel") ; err != nil {
return nil, err
}
- if tables.chatChannel, err = NewGamechatChannel(buf) ; err != nil {
+ if tables.ChatChannel, err = NewGameChatChannel(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_chatsystem") ; err != nil {
return nil, err
}
- if tables.chatSystem, err = NewGamechatSystem(buf) ; err != nil {
+ if tables.ChatSystem, err = NewGameChatSystem(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_chatservergroup") ; err != nil {
return nil, err
}
- if tables.chatServerGroup, err = NewGamechatServerGroup(buf) ; err != nil {
+ if tables.ChatServerGroup, err = NewGameChatServerGroup(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_chatchannelcom") ; err != nil {
return nil, err
}
- if tables.chatChannelCom, err = NewGamechatChannelCom(buf) ; err != nil {
+ if tables.ChatChannelCom, err = NewGameChatChannelCom(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_taskround") ; err != nil {
return nil, err
}
- if tables.taskRound, err = NewGametaskRound(buf) ; err != nil {
+ if tables.TaskRound, err = NewGameTaskRound(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_taskactivereward") ; err != nil {
return nil, err
}
- if tables.taskActiveReward, err = NewGametaskActiveReward(buf) ; err != nil {
+ if tables.TaskActiveReward, err = NewGameTaskActiveReward(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_coin") ; err != nil {
return nil, err
}
- if tables.coin, err = NewGamecoin(buf) ; err != nil {
+ if tables.Coin, err = NewGameCoin(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_initial") ; err != nil {
return nil, err
}
- if tables.initial, err = NewGameinitial(buf) ; err != nil {
+ if tables.Initial, err = NewGameInitial(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_monster") ; err != nil {
return nil, err
}
- if tables.monster, err = NewGamemonster(buf) ; err != nil {
+ if tables.Monster, err = NewGameMonster(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_equippos") ; err != nil {
return nil, err
}
- if tables.equipPos, err = NewGameequipPos(buf) ; err != nil {
+ if tables.EquipPos, err = NewGameEquipPos(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_playerlv") ; err != nil {
return nil, err
}
- if tables.playerlv, err = NewGameplayerlv(buf) ; err != nil {
+ if tables.Playerlv, err = NewGamePlayerlv(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_propsgroup") ; err != nil {
return nil, err
}
- if tables.propsgroup, err = NewGamepropsgroup(buf) ; err != nil {
+ if tables.Propsgroup, err = NewGamePropsgroup(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_facemod") ; err != nil {
return nil, err
}
- if tables.facemod, err = NewGamefacemod(buf) ; err != nil {
+ if tables.Facemod, err = NewGameFacemod(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_msgdistrib") ; err != nil {
return nil, err
}
- if tables.msgdistrib, err = NewGamemsgdistrib(buf) ; err != nil {
- return nil, err
- }
- if buf, err = loader("game_language") ; err != nil {
- return nil, err
- }
- if tables.language, err = NewGamelanguage(buf) ; err != nil {
+ if tables.Msgdistrib, err = NewGameMsgdistrib(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_opencond") ; err != nil {
return nil, err
}
- if tables.opencond, err = NewGameopencond(buf) ; err != nil {
+ if tables.Opencond, err = NewGameOpencond(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_stroy") ; err != nil {
return nil, err
}
- if tables.stroy, err = NewGamestroy(buf) ; err != nil {
+ if tables.Stroy, err = NewGameStroy(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_pagoda") ; err != nil {
return nil, err
}
- if tables.pagoda, err = NewGamepagoda(buf) ; err != nil {
+ if tables.Pagoda, err = NewGamePagoda(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_pagodataskreward") ; err != nil {
return nil, err
}
- if tables.pagodaTaskReward, err = NewGamepagodaTaskReward(buf) ; err != nil {
+ if tables.PagodaTaskReward, err = NewGamePagodaTaskReward(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_pagodaseasonreward") ; err != nil {
return nil, err
}
- if tables.pagodaSeasonReward, err = NewGamepagodaSeasonReward(buf) ; err != nil {
+ if tables.PagodaSeasonReward, err = NewGamePagodaSeasonReward(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_pagodaseasonloop") ; err != nil {
return nil, err
}
- if tables.pagodaseasonLoop, err = NewGamepagodaseasonLoop(buf) ; err != nil {
+ if tables.PagodaseasonLoop, err = NewGamePagodaseasonLoop(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_rdtaskall") ; err != nil {
@@ -442,16 +429,16 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.RdtaskChoose, err = NewGameRdtaskChoose(buf) ; err != nil {
return nil, err
}
- if buf, err = loader("game_kungfu_unlock") ; err != nil {
+ if buf, err = loader("game_kungfuunlock") ; err != nil {
return nil, err
}
- if tables.kungfu_unlock, err = NewGamekungfu_unlock(buf) ; err != nil {
+ if tables.KungfuUnlock, err = NewGameKungfuUnlock(buf) ; err != nil {
return nil, err
}
- if buf, err = loader("game_kungfu_masterworker") ; err != nil {
+ if buf, err = loader("game_kungfumasterworker") ; err != nil {
return nil, err
}
- if tables.kungfu_masterworker, err = NewGamekungfu_masterworker(buf) ; err != nil {
+ if tables.KungfuMasterworker, err = NewGameKungfuMasterworker(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_gourmet") ; err != nil {
@@ -466,5 +453,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.GourmetSkill, err = NewGameGourmetSkill(buf) ; err != nil {
return nil, err
}
+ if buf, err = loader("game_drop") ; err != nil {
+ return nil, err
+ }
+ if tables.Drop, err = NewGameDrop(buf) ; err != nil {
+ return nil, err
+ }
return tables, nil
}
diff --git a/sys/configure/structs/game.ChildSkills.go b/sys/configure/structs/game.ChildSkills.go
index b84c9b753..d92bc3616 100644
--- a/sys/configure/structs/game.ChildSkills.go
+++ b/sys/configure/structs/game.ChildSkills.go
@@ -14,10 +14,10 @@ type GameChildSkills struct {
Id []int32
}
-const TypeId_GameChildSkills = -1958253470
+const TypeId_GameChildSkills = 1493938306
func (*GameChildSkills) GetTypeId() int32 {
- return -1958253470
+ return 1493938306
}
func (_v *GameChildSkills)Deserialize(_buf map[string]interface{}) (err error) {
diff --git a/sys/configure/structs/game.DropData.go b/sys/configure/structs/game.DropData.go
index 0dff2f37e..f27a0510c 100644
--- a/sys/configure/structs/game.DropData.go
+++ b/sys/configure/structs/game.DropData.go
@@ -18,10 +18,10 @@ type GameDropData struct {
P int32
}
-const TypeId_GameDropData = 901242325
+const TypeId_GameDropData = 1700203957
func (*GameDropData) GetTypeId() int32 {
- return 901242325
+ return 1700203957
}
func (_v *GameDropData)Deserialize(_buf map[string]interface{}) (err error) {
diff --git a/sys/configure/structs/game.Figure.go b/sys/configure/structs/game.Figure.go
index 8d05ed784..d2800e8d0 100644
--- a/sys/configure/structs/game.Figure.go
+++ b/sys/configure/structs/game.Figure.go
@@ -21,10 +21,10 @@ type GameFigure struct {
Icon string
}
-const TypeId_GameFigure = -1818502016
+const TypeId_GameFigure = -150633376
func (*GameFigure) GetTypeId() int32 {
- return -1818502016
+ return -150633376
}
func (_v *GameFigure)Deserialize(_buf map[string]interface{}) (err error) {
diff --git a/sys/configure/structs/game.GourmetData.go b/sys/configure/structs/game.GourmetData.go
index d80a51008..4fc757e3a 100644
--- a/sys/configure/structs/game.GourmetData.go
+++ b/sys/configure/structs/game.GourmetData.go
@@ -23,10 +23,10 @@ type GameGourmetData struct {
Propsgroup int32
}
-const TypeId_GameGourmetData = -359286171
+const TypeId_GameGourmetData = -1202061691
func (*GameGourmetData) GetTypeId() int32 {
- return -359286171
+ return -1202061691
}
func (_v *GameGourmetData)Deserialize(_buf map[string]interface{}) (err error) {
diff --git a/sys/configure/structs/game.GourmetSkillData.go b/sys/configure/structs/game.GourmetSkillData.go
index bdaebdf28..2e6048363 100644
--- a/sys/configure/structs/game.GourmetSkillData.go
+++ b/sys/configure/structs/game.GourmetSkillData.go
@@ -29,10 +29,10 @@ type GameGourmetSkillData struct {
Consume []*Gameatn
}
-const TypeId_GameGourmetSkillData = 235491264
+const TypeId_GameGourmetSkillData = 2062196640
func (*GameGourmetSkillData) GetTypeId() int32 {
- return 235491264
+ return 2062196640
}
func (_v *GameGourmetSkillData)Deserialize(_buf map[string]interface{}) (err error) {
diff --git a/sys/configure/structs/game.activeReward.go b/sys/configure/structs/game.activeReward.go
index f7bee6f74..ab625c32d 100644
--- a/sys/configure/structs/game.activeReward.go
+++ b/sys/configure/structs/game.activeReward.go
@@ -8,34 +8,34 @@
package cfg
-type GameactiveReward struct {
- _dataMap map[int32]*GameactiveRewardData
- _dataList []*GameactiveRewardData
+type GameActiveReward struct {
+ _dataMap map[int32]*GameActiveRewardData
+ _dataList []*GameActiveRewardData
}
-func NewGameactiveReward(_buf []map[string]interface{}) (*GameactiveReward, error) {
- _dataList := make([]*GameactiveRewardData, 0, len(_buf))
- dataMap := make(map[int32]*GameactiveRewardData)
+func NewGameActiveReward(_buf []map[string]interface{}) (*GameActiveReward, error) {
+ _dataList := make([]*GameActiveRewardData, 0, len(_buf))
+ dataMap := make(map[int32]*GameActiveRewardData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameactiveRewardData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameActiveRewardData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GameactiveReward{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameActiveReward{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameactiveReward) GetDataMap() map[int32]*GameactiveRewardData {
+func (table *GameActiveReward) GetDataMap() map[int32]*GameActiveRewardData {
return table._dataMap
}
-func (table *GameactiveReward) GetDataList() []*GameactiveRewardData {
+func (table *GameActiveReward) GetDataList() []*GameActiveRewardData {
return table._dataList
}
-func (table *GameactiveReward) Get(key int32) *GameactiveRewardData {
+func (table *GameActiveReward) Get(key int32) *GameActiveRewardData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.activeRewardData.go b/sys/configure/structs/game.activeRewardData.go
index d17ed3caf..1b741d60e 100644
--- a/sys/configure/structs/game.activeRewardData.go
+++ b/sys/configure/structs/game.activeRewardData.go
@@ -10,20 +10,20 @@ package cfg
import "errors"
-type GameactiveRewardData struct {
+type GameActiveRewardData struct {
Key int32
IdTag int32
Active int32
Reword []*Gameatn
}
-const TypeId_GameactiveRewardData = -41023077
+const TypeId_GameActiveRewardData = 942906779
-func (*GameactiveRewardData) GetTypeId() int32 {
- return -41023077
+func (*GameActiveRewardData) GetTypeId() int32 {
+ return 942906779
}
-func (_v *GameactiveRewardData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameActiveRewardData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_tag"].(float64); !_ok_ { err = errors.New("id_tag error"); return }; _v.IdTag = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["active"].(float64); !_ok_ { err = errors.New("active error"); return }; _v.Active = int32(_tempNum_) }
@@ -44,8 +44,8 @@ func (_v *GameactiveRewardData)Deserialize(_buf map[string]interface{}) (err err
return
}
-func DeserializeGameactiveRewardData(_buf map[string]interface{}) (*GameactiveRewardData, error) {
- v := &GameactiveRewardData{}
+func DeserializeGameActiveRewardData(_buf map[string]interface{}) (*GameActiveRewardData, error) {
+ v := &GameActiveRewardData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.atn.go b/sys/configure/structs/game.atn.go
index b0401181b..154c5cab6 100644
--- a/sys/configure/structs/game.atn.go
+++ b/sys/configure/structs/game.atn.go
@@ -16,10 +16,10 @@ type Gameatn struct {
N int32
}
-const TypeId_Gameatn = -1770297697
+const TypeId_Gameatn = -1705653569
func (*Gameatn) GetTypeId() int32 {
- return -1770297697
+ return -1705653569
}
func (_v *Gameatn)Deserialize(_buf map[string]interface{}) (err error) {
diff --git a/sys/configure/structs/game.basepool.go b/sys/configure/structs/game.basepool.go
index 440c2e5a7..7ed123a17 100644
--- a/sys/configure/structs/game.basepool.go
+++ b/sys/configure/structs/game.basepool.go
@@ -16,10 +16,10 @@ type Gamebasepool struct {
P string
}
-const TypeId_Gamebasepool = -451033879
+const TypeId_Gamebasepool = 347927753
func (*Gamebasepool) GetTypeId() int32 {
- return -451033879
+ return 347927753
}
func (_v *Gamebasepool)Deserialize(_buf map[string]interface{}) (err error) {
diff --git a/sys/configure/structs/game.chatChannel.go b/sys/configure/structs/game.chatChannel.go
index 6731a816d..dd3dfda4b 100644
--- a/sys/configure/structs/game.chatChannel.go
+++ b/sys/configure/structs/game.chatChannel.go
@@ -8,34 +8,34 @@
package cfg
-type GamechatChannel struct {
- _dataMap map[string]*GamechatChannelData
- _dataList []*GamechatChannelData
+type GameChatChannel struct {
+ _dataMap map[string]*GameChatChannelData
+ _dataList []*GameChatChannelData
}
-func NewGamechatChannel(_buf []map[string]interface{}) (*GamechatChannel, error) {
- _dataList := make([]*GamechatChannelData, 0, len(_buf))
- dataMap := make(map[string]*GamechatChannelData)
+func NewGameChatChannel(_buf []map[string]interface{}) (*GameChatChannel, error) {
+ _dataList := make([]*GameChatChannelData, 0, len(_buf))
+ dataMap := make(map[string]*GameChatChannelData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamechatChannelData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameChatChannelData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GamechatChannel{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameChatChannel{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamechatChannel) GetDataMap() map[string]*GamechatChannelData {
+func (table *GameChatChannel) GetDataMap() map[string]*GameChatChannelData {
return table._dataMap
}
-func (table *GamechatChannel) GetDataList() []*GamechatChannelData {
+func (table *GameChatChannel) GetDataList() []*GameChatChannelData {
return table._dataList
}
-func (table *GamechatChannel) Get(key string) *GamechatChannelData {
+func (table *GameChatChannel) Get(key string) *GameChatChannelData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.chatChannelCom.go b/sys/configure/structs/game.chatChannelCom.go
index fed9fad27..8e217e5ba 100644
--- a/sys/configure/structs/game.chatChannelCom.go
+++ b/sys/configure/structs/game.chatChannelCom.go
@@ -8,34 +8,34 @@
package cfg
-type GamechatChannelCom struct {
- _dataMap map[string]*GamechatChannelComData
- _dataList []*GamechatChannelComData
+type GameChatChannelCom struct {
+ _dataMap map[string]*GameChatChannelComData
+ _dataList []*GameChatChannelComData
}
-func NewGamechatChannelCom(_buf []map[string]interface{}) (*GamechatChannelCom, error) {
- _dataList := make([]*GamechatChannelComData, 0, len(_buf))
- dataMap := make(map[string]*GamechatChannelComData)
+func NewGameChatChannelCom(_buf []map[string]interface{}) (*GameChatChannelCom, error) {
+ _dataList := make([]*GameChatChannelComData, 0, len(_buf))
+ dataMap := make(map[string]*GameChatChannelComData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamechatChannelComData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameChatChannelComData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GamechatChannelCom{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameChatChannelCom{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamechatChannelCom) GetDataMap() map[string]*GamechatChannelComData {
+func (table *GameChatChannelCom) GetDataMap() map[string]*GameChatChannelComData {
return table._dataMap
}
-func (table *GamechatChannelCom) GetDataList() []*GamechatChannelComData {
+func (table *GameChatChannelCom) GetDataList() []*GameChatChannelComData {
return table._dataList
}
-func (table *GamechatChannelCom) Get(key string) *GamechatChannelComData {
+func (table *GameChatChannelCom) Get(key string) *GameChatChannelComData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.chatChannelComData.go b/sys/configure/structs/game.chatChannelComData.go
index 51078cbf0..743bef39d 100644
--- a/sys/configure/structs/game.chatChannelComData.go
+++ b/sys/configure/structs/game.chatChannelComData.go
@@ -10,27 +10,27 @@ package cfg
import "errors"
-type GamechatChannelComData struct {
+type GameChatChannelComData struct {
Key string
Value int32
Dec string
}
-const TypeId_GamechatChannelComData = 1284108092
+const TypeId_GameChatChannelComData = 1947894588
-func (*GamechatChannelComData) GetTypeId() int32 {
- return 1284108092
+func (*GameChatChannelComData) GetTypeId() int32 {
+ return 1947894588
}
-func (_v *GamechatChannelComData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameChatChannelComData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) }
{ var _ok_ bool; if _v.Dec, _ok_ = _buf["dec"].(string); !_ok_ { err = errors.New("dec error"); return } }
return
}
-func DeserializeGamechatChannelComData(_buf map[string]interface{}) (*GamechatChannelComData, error) {
- v := &GamechatChannelComData{}
+func DeserializeGameChatChannelComData(_buf map[string]interface{}) (*GameChatChannelComData, error) {
+ v := &GameChatChannelComData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.chatChannelData.go b/sys/configure/structs/game.chatChannelData.go
index f60942f35..e0cd37e51 100644
--- a/sys/configure/structs/game.chatChannelData.go
+++ b/sys/configure/structs/game.chatChannelData.go
@@ -10,27 +10,27 @@ package cfg
import "errors"
-type GamechatChannelData struct {
+type GameChatChannelData struct {
Key string
TagList int32
SpeakCd int32
}
-const TypeId_GamechatChannelData = -19547431
+const TypeId_GameChatChannelData = -819091751
-func (*GamechatChannelData) GetTypeId() int32 {
- return -19547431
+func (*GameChatChannelData) GetTypeId() int32 {
+ return -819091751
}
-func (_v *GamechatChannelData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameChatChannelData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tag_list"].(float64); !_ok_ { err = errors.New("tag_list error"); return }; _v.TagList = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["speak_cd"].(float64); !_ok_ { err = errors.New("speak_cd error"); return }; _v.SpeakCd = int32(_tempNum_) }
return
}
-func DeserializeGamechatChannelData(_buf map[string]interface{}) (*GamechatChannelData, error) {
- v := &GamechatChannelData{}
+func DeserializeGameChatChannelData(_buf map[string]interface{}) (*GameChatChannelData, error) {
+ v := &GameChatChannelData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.chatServerGroup.go b/sys/configure/structs/game.chatServerGroup.go
index 0b8e3af09..c50d3894b 100644
--- a/sys/configure/structs/game.chatServerGroup.go
+++ b/sys/configure/structs/game.chatServerGroup.go
@@ -8,34 +8,34 @@
package cfg
-type GamechatServerGroup struct {
- _dataMap map[string]*GamechatServerGroupData
- _dataList []*GamechatServerGroupData
+type GameChatServerGroup struct {
+ _dataMap map[string]*GameChatServerGroupData
+ _dataList []*GameChatServerGroupData
}
-func NewGamechatServerGroup(_buf []map[string]interface{}) (*GamechatServerGroup, error) {
- _dataList := make([]*GamechatServerGroupData, 0, len(_buf))
- dataMap := make(map[string]*GamechatServerGroupData)
+func NewGameChatServerGroup(_buf []map[string]interface{}) (*GameChatServerGroup, error) {
+ _dataList := make([]*GameChatServerGroupData, 0, len(_buf))
+ dataMap := make(map[string]*GameChatServerGroupData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamechatServerGroupData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameChatServerGroupData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Server] = _v
}
}
- return &GamechatServerGroup{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameChatServerGroup{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamechatServerGroup) GetDataMap() map[string]*GamechatServerGroupData {
+func (table *GameChatServerGroup) GetDataMap() map[string]*GameChatServerGroupData {
return table._dataMap
}
-func (table *GamechatServerGroup) GetDataList() []*GamechatServerGroupData {
+func (table *GameChatServerGroup) GetDataList() []*GameChatServerGroupData {
return table._dataList
}
-func (table *GamechatServerGroup) Get(key string) *GamechatServerGroupData {
+func (table *GameChatServerGroup) Get(key string) *GameChatServerGroupData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.chatServerGroupData.go b/sys/configure/structs/game.chatServerGroupData.go
index 2ff6241b5..3e3d122cf 100644
--- a/sys/configure/structs/game.chatServerGroupData.go
+++ b/sys/configure/structs/game.chatServerGroupData.go
@@ -10,25 +10,25 @@ package cfg
import "errors"
-type GamechatServerGroupData struct {
+type GameChatServerGroupData struct {
Server string
Group int32
}
-const TypeId_GamechatServerGroupData = 825941074
+const TypeId_GameChatServerGroupData = -71514030
-func (*GamechatServerGroupData) GetTypeId() int32 {
- return 825941074
+func (*GameChatServerGroupData) GetTypeId() int32 {
+ return -71514030
}
-func (_v *GamechatServerGroupData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameChatServerGroupData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Server, _ok_ = _buf["server"].(string); !_ok_ { err = errors.New("server error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["group"].(float64); !_ok_ { err = errors.New("group error"); return }; _v.Group = int32(_tempNum_) }
return
}
-func DeserializeGamechatServerGroupData(_buf map[string]interface{}) (*GamechatServerGroupData, error) {
- v := &GamechatServerGroupData{}
+func DeserializeGameChatServerGroupData(_buf map[string]interface{}) (*GameChatServerGroupData, error) {
+ v := &GameChatServerGroupData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.chatSystem.go b/sys/configure/structs/game.chatSystem.go
index 83432332c..aae06a1d8 100644
--- a/sys/configure/structs/game.chatSystem.go
+++ b/sys/configure/structs/game.chatSystem.go
@@ -8,34 +8,34 @@
package cfg
-type GamechatSystem struct {
- _dataMap map[int32]*GamechatSystemData
- _dataList []*GamechatSystemData
+type GameChatSystem struct {
+ _dataMap map[int32]*GameChatSystemData
+ _dataList []*GameChatSystemData
}
-func NewGamechatSystem(_buf []map[string]interface{}) (*GamechatSystem, error) {
- _dataList := make([]*GamechatSystemData, 0, len(_buf))
- dataMap := make(map[int32]*GamechatSystemData)
+func NewGameChatSystem(_buf []map[string]interface{}) (*GameChatSystem, error) {
+ _dataList := make([]*GameChatSystemData, 0, len(_buf))
+ dataMap := make(map[int32]*GameChatSystemData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamechatSystemData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameChatSystemData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GamechatSystem{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameChatSystem{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamechatSystem) GetDataMap() map[int32]*GamechatSystemData {
+func (table *GameChatSystem) GetDataMap() map[int32]*GameChatSystemData {
return table._dataMap
}
-func (table *GamechatSystem) GetDataList() []*GamechatSystemData {
+func (table *GameChatSystem) GetDataList() []*GameChatSystemData {
return table._dataList
}
-func (table *GamechatSystem) Get(key int32) *GamechatSystemData {
+func (table *GameChatSystem) Get(key int32) *GameChatSystemData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.chatSystemData.go b/sys/configure/structs/game.chatSystemData.go
index c4d03e8b5..126c576d4 100644
--- a/sys/configure/structs/game.chatSystemData.go
+++ b/sys/configure/structs/game.chatSystemData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamechatSystemData struct {
+type GameChatSystemData struct {
Key int32
Type int32
Title string
@@ -22,13 +22,13 @@ type GamechatSystemData struct {
TimeM int32
}
-const TypeId_GamechatSystemData = -198348435
+const TypeId_GameChatSystemData = 52954477
-func (*GamechatSystemData) GetTypeId() int32 {
- return -198348435
+func (*GameChatSystemData) GetTypeId() int32 {
+ return 52954477
}
-func (_v *GamechatSystemData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameChatSystemData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; if _v.Title, _ok_ = _buf["title"].(string); !_ok_ { err = errors.New("title error"); return } }
@@ -54,8 +54,8 @@ func (_v *GamechatSystemData)Deserialize(_buf map[string]interface{}) (err error
return
}
-func DeserializeGamechatSystemData(_buf map[string]interface{}) (*GamechatSystemData, error) {
- v := &GamechatSystemData{}
+func DeserializeGameChatSystemData(_buf map[string]interface{}) (*GameChatSystemData, error) {
+ v := &GameChatSystemData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.coin.go b/sys/configure/structs/game.coin.go
index 644c1c3df..157a53126 100644
--- a/sys/configure/structs/game.coin.go
+++ b/sys/configure/structs/game.coin.go
@@ -8,34 +8,34 @@
package cfg
-type Gamecoin struct {
- _dataMap map[string]*GamecoinData
- _dataList []*GamecoinData
+type GameCoin struct {
+ _dataMap map[string]*GameCoinData
+ _dataList []*GameCoinData
}
-func NewGamecoin(_buf []map[string]interface{}) (*Gamecoin, error) {
- _dataList := make([]*GamecoinData, 0, len(_buf))
- dataMap := make(map[string]*GamecoinData)
+func NewGameCoin(_buf []map[string]interface{}) (*GameCoin, error) {
+ _dataList := make([]*GameCoinData, 0, len(_buf))
+ dataMap := make(map[string]*GameCoinData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamecoinData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameCoinData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &Gamecoin{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameCoin{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamecoin) GetDataMap() map[string]*GamecoinData {
+func (table *GameCoin) GetDataMap() map[string]*GameCoinData {
return table._dataMap
}
-func (table *Gamecoin) GetDataList() []*GamecoinData {
+func (table *GameCoin) GetDataList() []*GameCoinData {
return table._dataList
}
-func (table *Gamecoin) Get(key string) *GamecoinData {
+func (table *GameCoin) Get(key string) *GameCoinData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.coinData.go b/sys/configure/structs/game.coinData.go
index 6b1e594bd..8d535b8e9 100644
--- a/sys/configure/structs/game.coinData.go
+++ b/sys/configure/structs/game.coinData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamecoinData struct {
+type GameCoinData struct {
Key string
Name string
Color int32
@@ -23,13 +23,13 @@ type GamecoinData struct {
Intr string
}
-const TypeId_GamecoinData = 552622167
+const TypeId_GameCoinData = 1416227927
-func (*GamecoinData) GetTypeId() int32 {
- return 552622167
+func (*GameCoinData) GetTypeId() int32 {
+ return 1416227927
}
-func (_v *GamecoinData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameCoinData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
@@ -43,8 +43,8 @@ func (_v *GamecoinData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGamecoinData(_buf map[string]interface{}) (*GamecoinData, error) {
- v := &GamecoinData{}
+func DeserializeGameCoinData(_buf map[string]interface{}) (*GameCoinData, error) {
+ v := &GameCoinData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.com.go b/sys/configure/structs/game.com.go
index 3f51a249f..1031d36a5 100644
--- a/sys/configure/structs/game.com.go
+++ b/sys/configure/structs/game.com.go
@@ -8,34 +8,34 @@
package cfg
-type Gamecom struct {
- _dataMap map[int32]*GamecomData
- _dataList []*GamecomData
+type GameCom struct {
+ _dataMap map[int32]*GameComData
+ _dataList []*GameComData
}
-func NewGamecom(_buf []map[string]interface{}) (*Gamecom, error) {
- _dataList := make([]*GamecomData, 0, len(_buf))
- dataMap := make(map[int32]*GamecomData)
+func NewGameCom(_buf []map[string]interface{}) (*GameCom, error) {
+ _dataList := make([]*GameComData, 0, len(_buf))
+ dataMap := make(map[int32]*GameComData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamecomData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameComData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.MaxChar] = _v
}
}
- return &Gamecom{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameCom{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamecom) GetDataMap() map[int32]*GamecomData {
+func (table *GameCom) GetDataMap() map[int32]*GameComData {
return table._dataMap
}
-func (table *Gamecom) GetDataList() []*GamecomData {
+func (table *GameCom) GetDataList() []*GameComData {
return table._dataList
}
-func (table *Gamecom) Get(key int32) *GamecomData {
+func (table *GameCom) Get(key int32) *GameComData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.comAtn.go b/sys/configure/structs/game.comAtn.go
index 9d2097ede..7317c611f 100644
--- a/sys/configure/structs/game.comAtn.go
+++ b/sys/configure/structs/game.comAtn.go
@@ -8,34 +8,34 @@
package cfg
-type GamecomAtn struct {
- _dataMap map[string]*GamecomAtnData
- _dataList []*GamecomAtnData
+type GameComAtn struct {
+ _dataMap map[string]*GameComAtnData
+ _dataList []*GameComAtnData
}
-func NewGamecomAtn(_buf []map[string]interface{}) (*GamecomAtn, error) {
- _dataList := make([]*GamecomAtnData, 0, len(_buf))
- dataMap := make(map[string]*GamecomAtnData)
+func NewGameComAtn(_buf []map[string]interface{}) (*GameComAtn, error) {
+ _dataList := make([]*GameComAtnData, 0, len(_buf))
+ dataMap := make(map[string]*GameComAtnData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamecomAtnData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameComAtnData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Index] = _v
}
}
- return &GamecomAtn{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameComAtn{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamecomAtn) GetDataMap() map[string]*GamecomAtnData {
+func (table *GameComAtn) GetDataMap() map[string]*GameComAtnData {
return table._dataMap
}
-func (table *GamecomAtn) GetDataList() []*GamecomAtnData {
+func (table *GameComAtn) GetDataList() []*GameComAtnData {
return table._dataList
}
-func (table *GamecomAtn) Get(key string) *GamecomAtnData {
+func (table *GameComAtn) Get(key string) *GameComAtnData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.comAtnData.go b/sys/configure/structs/game.comAtnData.go
index 6ddb1ca67..d5e7f2084 100644
--- a/sys/configure/structs/game.comAtnData.go
+++ b/sys/configure/structs/game.comAtnData.go
@@ -10,18 +10,18 @@ package cfg
import "errors"
-type GamecomAtnData struct {
+type GameComAtnData struct {
Index string
Var []*Gameatn
}
-const TypeId_GamecomAtnData = 1272050592
+const TypeId_GameComAtnData = -2026469472
-func (*GamecomAtnData) GetTypeId() int32 {
- return 1272050592
+func (*GameComAtnData) GetTypeId() int32 {
+ return -2026469472
}
-func (_v *GamecomAtnData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameComAtnData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Index, _ok_ = _buf["index"].(string); !_ok_ { err = errors.New("index error"); return } }
{
var _arr_ []interface{}
@@ -40,8 +40,8 @@ func (_v *GamecomAtnData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGamecomAtnData(_buf map[string]interface{}) (*GamecomAtnData, error) {
- v := &GamecomAtnData{}
+func DeserializeGameComAtnData(_buf map[string]interface{}) (*GameComAtnData, error) {
+ v := &GameComAtnData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.comData.go b/sys/configure/structs/game.comData.go
index 746ed7f86..7fe7b7444 100644
--- a/sys/configure/structs/game.comData.go
+++ b/sys/configure/structs/game.comData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamecomData struct {
+type GameComData struct {
MaxChar int32
TaskReset int32
InitGold int32
@@ -73,13 +73,13 @@ type GamecomData struct {
SmithyMaxtime int32
}
-const TypeId_GamecomData = -395344177
+const TypeId_GameComData = 1433629391
-func (*GamecomData) GetTypeId() int32 {
- return -395344177
+func (*GameComData) GetTypeId() int32 {
+ return 1433629391
}
-func (_v *GamecomData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameComData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["max_char"].(float64); !_ok_ { err = errors.New("max_char error"); return }; _v.MaxChar = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["task_reset"].(float64); !_ok_ { err = errors.New("task_reset error"); return }; _v.TaskReset = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["init_gold"].(float64); !_ok_ { err = errors.New("init_gold error"); return }; _v.InitGold = int32(_tempNum_) }
@@ -208,8 +208,8 @@ func (_v *GamecomData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGamecomData(_buf map[string]interface{}) (*GamecomData, error) {
- v := &GamecomData{}
+func DeserializeGameComData(_buf map[string]interface{}) (*GameComData, error) {
+ v := &GameComData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.drawCard.go b/sys/configure/structs/game.drawCard.go
index 3d94955de..6cc1b319b 100644
--- a/sys/configure/structs/game.drawCard.go
+++ b/sys/configure/structs/game.drawCard.go
@@ -8,34 +8,34 @@
package cfg
-type GamedrawCard struct {
- _dataMap map[int32]*GamedrawCardData
- _dataList []*GamedrawCardData
+type GameDrawCard struct {
+ _dataMap map[int32]*GameDrawCardData
+ _dataList []*GameDrawCardData
}
-func NewGamedrawCard(_buf []map[string]interface{}) (*GamedrawCard, error) {
- _dataList := make([]*GamedrawCardData, 0, len(_buf))
- dataMap := make(map[int32]*GamedrawCardData)
+func NewGameDrawCard(_buf []map[string]interface{}) (*GameDrawCard, error) {
+ _dataList := make([]*GameDrawCardData, 0, len(_buf))
+ dataMap := make(map[int32]*GameDrawCardData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamedrawCardData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameDrawCardData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GamedrawCard{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameDrawCard{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamedrawCard) GetDataMap() map[int32]*GamedrawCardData {
+func (table *GameDrawCard) GetDataMap() map[int32]*GameDrawCardData {
return table._dataMap
}
-func (table *GamedrawCard) GetDataList() []*GamedrawCardData {
+func (table *GameDrawCard) GetDataList() []*GameDrawCardData {
return table._dataList
}
-func (table *GamedrawCard) Get(key int32) *GamedrawCardData {
+func (table *GameDrawCard) Get(key int32) *GameDrawCardData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.drawCardData.go b/sys/configure/structs/game.drawCardData.go
index 220a9c09f..b51cd8208 100644
--- a/sys/configure/structs/game.drawCardData.go
+++ b/sys/configure/structs/game.drawCardData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamedrawCardData struct {
+type GameDrawCardData struct {
Key int32
RecruitmentType int32
CardPoolType string
@@ -20,13 +20,13 @@ type GamedrawCardData struct {
Weight int32
}
-const TypeId_GamedrawCardData = -179684166
+const TypeId_GameDrawCardData = -371601222
-func (*GamedrawCardData) GetTypeId() int32 {
- return -179684166
+func (*GameDrawCardData) GetTypeId() int32 {
+ return -371601222
}
-func (_v *GamedrawCardData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameDrawCardData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["recruitment_type"].(float64); !_ok_ { err = errors.New("recruitment_type error"); return }; _v.RecruitmentType = int32(_tempNum_) }
{ var _ok_ bool; if _v.CardPoolType, _ok_ = _buf["card_pool_type"].(string); !_ok_ { err = errors.New("card_pool_type error"); return } }
@@ -37,8 +37,8 @@ func (_v *GamedrawCardData)Deserialize(_buf map[string]interface{}) (err error)
return
}
-func DeserializeGamedrawCardData(_buf map[string]interface{}) (*GamedrawCardData, error) {
- v := &GamedrawCardData{}
+func DeserializeGameDrawCardData(_buf map[string]interface{}) (*GameDrawCardData, error) {
+ v := &GameDrawCardData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.equip.go b/sys/configure/structs/game.equip.go
index 637ecd327..f4a1dd773 100644
--- a/sys/configure/structs/game.equip.go
+++ b/sys/configure/structs/game.equip.go
@@ -8,34 +8,34 @@
package cfg
-type Gameequip struct {
- _dataMap map[string]*GameequipData
- _dataList []*GameequipData
+type GameEquip struct {
+ _dataMap map[string]*GameEquipData
+ _dataList []*GameEquipData
}
-func NewGameequip(_buf []map[string]interface{}) (*Gameequip, error) {
- _dataList := make([]*GameequipData, 0, len(_buf))
- dataMap := make(map[string]*GameequipData)
+func NewGameEquip(_buf []map[string]interface{}) (*GameEquip, error) {
+ _dataList := make([]*GameEquipData, 0, len(_buf))
+ dataMap := make(map[string]*GameEquipData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameequipData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameEquipData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &Gameequip{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameEquip{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameequip) GetDataMap() map[string]*GameequipData {
+func (table *GameEquip) GetDataMap() map[string]*GameEquipData {
return table._dataMap
}
-func (table *Gameequip) GetDataList() []*GameequipData {
+func (table *GameEquip) GetDataList() []*GameEquipData {
return table._dataList
}
-func (table *Gameequip) Get(key string) *GameequipData {
+func (table *GameEquip) Get(key string) *GameEquipData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.equipAttrlibrary.go b/sys/configure/structs/game.equipAttrlibrary.go
index 5e83b9d22..a6f783bec 100644
--- a/sys/configure/structs/game.equipAttrlibrary.go
+++ b/sys/configure/structs/game.equipAttrlibrary.go
@@ -8,34 +8,34 @@
package cfg
-type GameequipAttrlibrary struct {
- _dataMap map[int32]*GameequipAttrlibraryData
- _dataList []*GameequipAttrlibraryData
+type GameEquipAttrlibrary struct {
+ _dataMap map[int32]*GameEquipAttrlibraryData
+ _dataList []*GameEquipAttrlibraryData
}
-func NewGameequipAttrlibrary(_buf []map[string]interface{}) (*GameequipAttrlibrary, error) {
- _dataList := make([]*GameequipAttrlibraryData, 0, len(_buf))
- dataMap := make(map[int32]*GameequipAttrlibraryData)
+func NewGameEquipAttrlibrary(_buf []map[string]interface{}) (*GameEquipAttrlibrary, error) {
+ _dataList := make([]*GameEquipAttrlibraryData, 0, len(_buf))
+ dataMap := make(map[int32]*GameEquipAttrlibraryData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameequipAttrlibraryData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameEquipAttrlibraryData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GameequipAttrlibrary{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameEquipAttrlibrary{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameequipAttrlibrary) GetDataMap() map[int32]*GameequipAttrlibraryData {
+func (table *GameEquipAttrlibrary) GetDataMap() map[int32]*GameEquipAttrlibraryData {
return table._dataMap
}
-func (table *GameequipAttrlibrary) GetDataList() []*GameequipAttrlibraryData {
+func (table *GameEquipAttrlibrary) GetDataList() []*GameEquipAttrlibraryData {
return table._dataList
}
-func (table *GameequipAttrlibrary) Get(key int32) *GameequipAttrlibraryData {
+func (table *GameEquipAttrlibrary) Get(key int32) *GameEquipAttrlibraryData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.equipAttrlibraryData.go b/sys/configure/structs/game.equipAttrlibraryData.go
index 7b4721825..65a6e4eb3 100644
--- a/sys/configure/structs/game.equipAttrlibraryData.go
+++ b/sys/configure/structs/game.equipAttrlibraryData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameequipAttrlibraryData struct {
+type GameEquipAttrlibraryData struct {
Key int32
Libraryid int32
Attrkey string
@@ -19,13 +19,13 @@ type GameequipAttrlibraryData struct {
Addition []int32
}
-const TypeId_GameequipAttrlibraryData = -437457248
+const TypeId_GameEquipAttrlibraryData = 1806205600
-func (*GameequipAttrlibraryData) GetTypeId() int32 {
- return -437457248
+func (*GameEquipAttrlibraryData) GetTypeId() int32 {
+ return 1806205600
}
-func (_v *GameequipAttrlibraryData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameEquipAttrlibraryData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["libraryid"].(float64); !_ok_ { err = errors.New("libraryid error"); return }; _v.Libraryid = int32(_tempNum_) }
{ var _ok_ bool; if _v.Attrkey, _ok_ = _buf["attrkey"].(string); !_ok_ { err = errors.New("attrkey error"); return } }
@@ -48,8 +48,8 @@ func (_v *GameequipAttrlibraryData)Deserialize(_buf map[string]interface{}) (err
return
}
-func DeserializeGameequipAttrlibraryData(_buf map[string]interface{}) (*GameequipAttrlibraryData, error) {
- v := &GameequipAttrlibraryData{}
+func DeserializeGameEquipAttrlibraryData(_buf map[string]interface{}) (*GameEquipAttrlibraryData, error) {
+ v := &GameEquipAttrlibraryData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.equipColor.go b/sys/configure/structs/game.equipColor.go
index feaa289a4..8422439ba 100644
--- a/sys/configure/structs/game.equipColor.go
+++ b/sys/configure/structs/game.equipColor.go
@@ -8,34 +8,34 @@
package cfg
-type GameequipColor struct {
- _dataMap map[int32]*GameequipColorData
- _dataList []*GameequipColorData
+type GameEquipColor struct {
+ _dataMap map[int32]*GameEquipColorData
+ _dataList []*GameEquipColorData
}
-func NewGameequipColor(_buf []map[string]interface{}) (*GameequipColor, error) {
- _dataList := make([]*GameequipColorData, 0, len(_buf))
- dataMap := make(map[int32]*GameequipColorData)
+func NewGameEquipColor(_buf []map[string]interface{}) (*GameEquipColor, error) {
+ _dataList := make([]*GameEquipColorData, 0, len(_buf))
+ dataMap := make(map[int32]*GameEquipColorData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameequipColorData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameEquipColorData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Num] = _v
}
}
- return &GameequipColor{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameEquipColor{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameequipColor) GetDataMap() map[int32]*GameequipColorData {
+func (table *GameEquipColor) GetDataMap() map[int32]*GameEquipColorData {
return table._dataMap
}
-func (table *GameequipColor) GetDataList() []*GameequipColorData {
+func (table *GameEquipColor) GetDataList() []*GameEquipColorData {
return table._dataList
}
-func (table *GameequipColor) Get(key int32) *GameequipColorData {
+func (table *GameEquipColor) Get(key int32) *GameEquipColorData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.equipColorData.go b/sys/configure/structs/game.equipColorData.go
index 6b3583cf2..309c62749 100644
--- a/sys/configure/structs/game.equipColorData.go
+++ b/sys/configure/structs/game.equipColorData.go
@@ -10,25 +10,25 @@ package cfg
import "errors"
-type GameequipColorData struct {
+type GameEquipColorData struct {
Num int32
Color string
}
-const TypeId_GameequipColorData = 2132033753
+const TypeId_GameEquipColorData = -1911630631
-func (*GameequipColorData) GetTypeId() int32 {
- return 2132033753
+func (*GameEquipColorData) GetTypeId() int32 {
+ return -1911630631
}
-func (_v *GameequipColorData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameEquipColorData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["num"].(float64); !_ok_ { err = errors.New("num error"); return }; _v.Num = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["color"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Color error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Color, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
return
}
-func DeserializeGameequipColorData(_buf map[string]interface{}) (*GameequipColorData, error) {
- v := &GameequipColorData{}
+func DeserializeGameEquipColorData(_buf map[string]interface{}) (*GameEquipColorData, error) {
+ v := &GameEquipColorData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.equipData.go b/sys/configure/structs/game.equipData.go
index 14397d8cc..b3a2e8163 100644
--- a/sys/configure/structs/game.equipData.go
+++ b/sys/configure/structs/game.equipData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameequipData struct {
+type GameEquipData struct {
Id string
Name string
Suittype int32
@@ -27,13 +27,13 @@ type GameequipData struct {
Sale []*Gameatn
}
-const TypeId_GameequipData = 1778846974
+const TypeId_GameEquipData = -1514145538
-func (*GameequipData) GetTypeId() int32 {
- return 1778846974
+func (*GameEquipData) GetTypeId() int32 {
+ return -1514145538
}
-func (_v *GameequipData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameEquipData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suittype"].(float64); !_ok_ { err = errors.New("suittype error"); return }; _v.Suittype = int32(_tempNum_) }
@@ -90,8 +90,8 @@ func (_v *GameequipData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGameequipData(_buf map[string]interface{}) (*GameequipData, error) {
- v := &GameequipData{}
+func DeserializeGameEquipData(_buf map[string]interface{}) (*GameEquipData, error) {
+ v := &GameEquipData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.equipIntensify.go b/sys/configure/structs/game.equipIntensify.go
index 9584812de..2aa27f277 100644
--- a/sys/configure/structs/game.equipIntensify.go
+++ b/sys/configure/structs/game.equipIntensify.go
@@ -8,34 +8,34 @@
package cfg
-type GameequipIntensify struct {
- _dataMap map[int32]*GameequipIntensifyData
- _dataList []*GameequipIntensifyData
+type GameEquipIntensify struct {
+ _dataMap map[int32]*GameEquipIntensifyData
+ _dataList []*GameEquipIntensifyData
}
-func NewGameequipIntensify(_buf []map[string]interface{}) (*GameequipIntensify, error) {
- _dataList := make([]*GameequipIntensifyData, 0, len(_buf))
- dataMap := make(map[int32]*GameequipIntensifyData)
+func NewGameEquipIntensify(_buf []map[string]interface{}) (*GameEquipIntensify, error) {
+ _dataList := make([]*GameEquipIntensifyData, 0, len(_buf))
+ dataMap := make(map[int32]*GameEquipIntensifyData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameequipIntensifyData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameEquipIntensifyData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GameequipIntensify{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameEquipIntensify{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameequipIntensify) GetDataMap() map[int32]*GameequipIntensifyData {
+func (table *GameEquipIntensify) GetDataMap() map[int32]*GameEquipIntensifyData {
return table._dataMap
}
-func (table *GameequipIntensify) GetDataList() []*GameequipIntensifyData {
+func (table *GameEquipIntensify) GetDataList() []*GameEquipIntensifyData {
return table._dataList
}
-func (table *GameequipIntensify) Get(key int32) *GameequipIntensifyData {
+func (table *GameEquipIntensify) Get(key int32) *GameEquipIntensifyData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.equipIntensifyData.go b/sys/configure/structs/game.equipIntensifyData.go
index e92a11dce..0cf199050 100644
--- a/sys/configure/structs/game.equipIntensifyData.go
+++ b/sys/configure/structs/game.equipIntensifyData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameequipIntensifyData struct {
+type GameEquipIntensifyData struct {
Key int32
Star int32
Level int32
@@ -21,13 +21,13 @@ type GameequipIntensifyData struct {
Num int32
}
-const TypeId_GameequipIntensifyData = 1687417591
+const TypeId_GameEquipIntensifyData = -1943763209
-func (*GameequipIntensifyData) GetTypeId() int32 {
- return 1687417591
+func (*GameEquipIntensifyData) GetTypeId() int32 {
+ return -1943763209
}
-func (_v *GameequipIntensifyData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameEquipIntensifyData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
@@ -52,8 +52,8 @@ func (_v *GameequipIntensifyData)Deserialize(_buf map[string]interface{}) (err e
return
}
-func DeserializeGameequipIntensifyData(_buf map[string]interface{}) (*GameequipIntensifyData, error) {
- v := &GameequipIntensifyData{}
+func DeserializeGameEquipIntensifyData(_buf map[string]interface{}) (*GameEquipIntensifyData, error) {
+ v := &GameEquipIntensifyData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.equipPos.go b/sys/configure/structs/game.equipPos.go
index f85e2822b..ca53817fd 100644
--- a/sys/configure/structs/game.equipPos.go
+++ b/sys/configure/structs/game.equipPos.go
@@ -8,34 +8,34 @@
package cfg
-type GameequipPos struct {
- _dataMap map[int32]*GameequipPosData
- _dataList []*GameequipPosData
+type GameEquipPos struct {
+ _dataMap map[int32]*GameEquipPosData
+ _dataList []*GameEquipPosData
}
-func NewGameequipPos(_buf []map[string]interface{}) (*GameequipPos, error) {
- _dataList := make([]*GameequipPosData, 0, len(_buf))
- dataMap := make(map[int32]*GameequipPosData)
+func NewGameEquipPos(_buf []map[string]interface{}) (*GameEquipPos, error) {
+ _dataList := make([]*GameEquipPosData, 0, len(_buf))
+ dataMap := make(map[int32]*GameEquipPosData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameequipPosData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameEquipPosData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Pos] = _v
}
}
- return &GameequipPos{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameEquipPos{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameequipPos) GetDataMap() map[int32]*GameequipPosData {
+func (table *GameEquipPos) GetDataMap() map[int32]*GameEquipPosData {
return table._dataMap
}
-func (table *GameequipPos) GetDataList() []*GameequipPosData {
+func (table *GameEquipPos) GetDataList() []*GameEquipPosData {
return table._dataList
}
-func (table *GameequipPos) Get(key int32) *GameequipPosData {
+func (table *GameEquipPos) Get(key int32) *GameEquipPosData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.equipPosData.go b/sys/configure/structs/game.equipPosData.go
index 794fd4bd2..99715adba 100644
--- a/sys/configure/structs/game.equipPosData.go
+++ b/sys/configure/structs/game.equipPosData.go
@@ -10,20 +10,20 @@ package cfg
import "errors"
-type GameequipPosData struct {
+type GameEquipPosData struct {
Pos int32
Suitnum int32
Leadlibrary []string
Addlibrary []string
}
-const TypeId_GameequipPosData = 487964234
+const TypeId_GameEquipPosData = 296047178
-func (*GameequipPosData) GetTypeId() int32 {
- return 487964234
+func (*GameEquipPosData) GetTypeId() int32 {
+ return 296047178
}
-func (_v *GameequipPosData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameEquipPosData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pos"].(float64); !_ok_ { err = errors.New("pos error"); return }; _v.Pos = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suitnum"].(float64); !_ok_ { err = errors.New("suitnum error"); return }; _v.Suitnum = int32(_tempNum_) }
{
@@ -57,8 +57,8 @@ func (_v *GameequipPosData)Deserialize(_buf map[string]interface{}) (err error)
return
}
-func DeserializeGameequipPosData(_buf map[string]interface{}) (*GameequipPosData, error) {
- v := &GameequipPosData{}
+func DeserializeGameEquipPosData(_buf map[string]interface{}) (*GameEquipPosData, error) {
+ v := &GameEquipPosData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.equipSuit.go b/sys/configure/structs/game.equipSuit.go
index c26d343a6..e22d4d2b6 100644
--- a/sys/configure/structs/game.equipSuit.go
+++ b/sys/configure/structs/game.equipSuit.go
@@ -8,34 +8,34 @@
package cfg
-type GameequipSuit struct {
- _dataMap map[int32]*GameequipSuitData
- _dataList []*GameequipSuitData
+type GameEquipSuit struct {
+ _dataMap map[int32]*GameEquipSuitData
+ _dataList []*GameEquipSuitData
}
-func NewGameequipSuit(_buf []map[string]interface{}) (*GameequipSuit, error) {
- _dataList := make([]*GameequipSuitData, 0, len(_buf))
- dataMap := make(map[int32]*GameequipSuitData)
+func NewGameEquipSuit(_buf []map[string]interface{}) (*GameEquipSuit, error) {
+ _dataList := make([]*GameEquipSuitData, 0, len(_buf))
+ dataMap := make(map[int32]*GameEquipSuitData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameequipSuitData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameEquipSuitData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Suittype] = _v
}
}
- return &GameequipSuit{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameEquipSuit{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameequipSuit) GetDataMap() map[int32]*GameequipSuitData {
+func (table *GameEquipSuit) GetDataMap() map[int32]*GameEquipSuitData {
return table._dataMap
}
-func (table *GameequipSuit) GetDataList() []*GameequipSuitData {
+func (table *GameEquipSuit) GetDataList() []*GameEquipSuitData {
return table._dataList
}
-func (table *GameequipSuit) Get(key int32) *GameequipSuitData {
+func (table *GameEquipSuit) Get(key int32) *GameEquipSuitData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.equipSuitData.go b/sys/configure/structs/game.equipSuitData.go
index a0cef2cb5..2f83efbfa 100644
--- a/sys/configure/structs/game.equipSuitData.go
+++ b/sys/configure/structs/game.equipSuitData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameequipSuitData struct {
+type GameEquipSuitData struct {
Suittype int32
Suitnum int32
Skill int32
@@ -18,13 +18,13 @@ type GameequipSuitData struct {
Skillintr string
}
-const TypeId_GameequipSuitData = -332303445
+const TypeId_GameEquipSuitData = -1986764885
-func (*GameequipSuitData) GetTypeId() int32 {
- return -332303445
+func (*GameEquipSuitData) GetTypeId() int32 {
+ return -1986764885
}
-func (_v *GameequipSuitData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameEquipSuitData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suittype"].(float64); !_ok_ { err = errors.New("suittype error"); return }; _v.Suittype = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suitnum"].(float64); !_ok_ { err = errors.New("suitnum error"); return }; _v.Suitnum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill"].(float64); !_ok_ { err = errors.New("skill error"); return }; _v.Skill = int32(_tempNum_) }
@@ -33,8 +33,8 @@ func (_v *GameequipSuitData)Deserialize(_buf map[string]interface{}) (err error)
return
}
-func DeserializeGameequipSuitData(_buf map[string]interface{}) (*GameequipSuitData, error) {
- v := &GameequipSuitData{}
+func DeserializeGameEquipSuitData(_buf map[string]interface{}) (*GameEquipSuitData, error) {
+ v := &GameEquipSuitData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.extservers.go b/sys/configure/structs/game.extservers.go
index 3d923d1ff..88f730c74 100644
--- a/sys/configure/structs/game.extservers.go
+++ b/sys/configure/structs/game.extservers.go
@@ -8,34 +8,34 @@
package cfg
-type Gameextservers struct {
- _dataMap map[int32]*GameextserversData
- _dataList []*GameextserversData
+type GameExtservers struct {
+ _dataMap map[int32]*GameExtserversData
+ _dataList []*GameExtserversData
}
-func NewGameextservers(_buf []map[string]interface{}) (*Gameextservers, error) {
- _dataList := make([]*GameextserversData, 0, len(_buf))
- dataMap := make(map[int32]*GameextserversData)
+func NewGameExtservers(_buf []map[string]interface{}) (*GameExtservers, error) {
+ _dataList := make([]*GameExtserversData, 0, len(_buf))
+ dataMap := make(map[int32]*GameExtserversData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameextserversData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameExtserversData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Index] = _v
}
}
- return &Gameextservers{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameExtservers{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameextservers) GetDataMap() map[int32]*GameextserversData {
+func (table *GameExtservers) GetDataMap() map[int32]*GameExtserversData {
return table._dataMap
}
-func (table *Gameextservers) GetDataList() []*GameextserversData {
+func (table *GameExtservers) GetDataList() []*GameExtserversData {
return table._dataList
}
-func (table *Gameextservers) Get(key int32) *GameextserversData {
+func (table *GameExtservers) Get(key int32) *GameExtserversData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.extserversData.go b/sys/configure/structs/game.extserversData.go
index a76cf3ec7..82d2b4f25 100644
--- a/sys/configure/structs/game.extserversData.go
+++ b/sys/configure/structs/game.extserversData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameextserversData struct {
+type GameExtserversData struct {
Index int32
Name string
Ips string
@@ -18,13 +18,13 @@ type GameextserversData struct {
Sid string
}
-const TypeId_GameextserversData = -245856747
+const TypeId_GameExtserversData = 5446165
-func (*GameextserversData) GetTypeId() int32 {
- return -245856747
+func (*GameExtserversData) GetTypeId() int32 {
+ return 5446165
}
-func (_v *GameextserversData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameExtserversData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["index"].(float64); !_ok_ { err = errors.New("index error"); return }; _v.Index = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Ips, _ok_ = _buf["ips"].(string); !_ok_ { err = errors.New("ips error"); return } }
@@ -33,8 +33,8 @@ func (_v *GameextserversData)Deserialize(_buf map[string]interface{}) (err error
return
}
-func DeserializeGameextserversData(_buf map[string]interface{}) (*GameextserversData, error) {
- v := &GameextserversData{}
+func DeserializeGameExtserversData(_buf map[string]interface{}) (*GameExtserversData, error) {
+ v := &GameExtserversData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.facemod.go b/sys/configure/structs/game.facemod.go
index 172370f02..83281f007 100644
--- a/sys/configure/structs/game.facemod.go
+++ b/sys/configure/structs/game.facemod.go
@@ -8,34 +8,34 @@
package cfg
-type Gamefacemod struct {
- _dataMap map[int32]*GamefacemodData
- _dataList []*GamefacemodData
+type GameFacemod struct {
+ _dataMap map[int32]*GameFacemodData
+ _dataList []*GameFacemodData
}
-func NewGamefacemod(_buf []map[string]interface{}) (*Gamefacemod, error) {
- _dataList := make([]*GamefacemodData, 0, len(_buf))
- dataMap := make(map[int32]*GamefacemodData)
+func NewGameFacemod(_buf []map[string]interface{}) (*GameFacemod, error) {
+ _dataList := make([]*GameFacemodData, 0, len(_buf))
+ dataMap := make(map[int32]*GameFacemodData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamefacemodData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameFacemodData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &Gamefacemod{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameFacemod{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamefacemod) GetDataMap() map[int32]*GamefacemodData {
+func (table *GameFacemod) GetDataMap() map[int32]*GameFacemodData {
return table._dataMap
}
-func (table *Gamefacemod) GetDataList() []*GamefacemodData {
+func (table *GameFacemod) GetDataList() []*GameFacemodData {
return table._dataList
}
-func (table *Gamefacemod) Get(key int32) *GamefacemodData {
+func (table *GameFacemod) Get(key int32) *GameFacemodData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.facemodData.go b/sys/configure/structs/game.facemodData.go
index 50067518d..58c772028 100644
--- a/sys/configure/structs/game.facemodData.go
+++ b/sys/configure/structs/game.facemodData.go
@@ -10,19 +10,19 @@ package cfg
import "errors"
-type GamefacemodData struct {
+type GameFacemodData struct {
Id int32
Suitintr string
Figure []*GameFigure
}
-const TypeId_GamefacemodData = -214755117
+const TypeId_GameFacemodData = 610338003
-func (*GamefacemodData) GetTypeId() int32 {
- return -214755117
+func (*GameFacemodData) GetTypeId() int32 {
+ return 610338003
}
-func (_v *GamefacemodData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameFacemodData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Suitintr, _ok_ = _buf["suitintr"].(string); !_ok_ { err = errors.New("suitintr error"); return } }
{
@@ -42,8 +42,8 @@ func (_v *GamefacemodData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGamefacemodData(_buf map[string]interface{}) (*GamefacemodData, error) {
- v := &GamefacemodData{}
+func DeserializeGameFacemodData(_buf map[string]interface{}) (*GameFacemodData, error) {
+ v := &GameFacemodData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.global.go b/sys/configure/structs/game.global.go
index 2233d0ae4..def52cfd1 100644
--- a/sys/configure/structs/game.global.go
+++ b/sys/configure/structs/game.global.go
@@ -8,34 +8,34 @@
package cfg
-type Gameglobal struct {
- _dataMap map[int32]*GameglobalData
- _dataList []*GameglobalData
+type GameGlobal struct {
+ _dataMap map[int32]*GameGlobalData
+ _dataList []*GameGlobalData
}
-func NewGameglobal(_buf []map[string]interface{}) (*Gameglobal, error) {
- _dataList := make([]*GameglobalData, 0, len(_buf))
- dataMap := make(map[int32]*GameglobalData)
+func NewGameGlobal(_buf []map[string]interface{}) (*GameGlobal, error) {
+ _dataList := make([]*GameGlobalData, 0, len(_buf))
+ dataMap := make(map[int32]*GameGlobalData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameglobalData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameGlobalData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.MaxChar] = _v
}
}
- return &Gameglobal{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameGlobal{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameglobal) GetDataMap() map[int32]*GameglobalData {
+func (table *GameGlobal) GetDataMap() map[int32]*GameGlobalData {
return table._dataMap
}
-func (table *Gameglobal) GetDataList() []*GameglobalData {
+func (table *GameGlobal) GetDataList() []*GameGlobalData {
return table._dataList
}
-func (table *Gameglobal) Get(key int32) *GameglobalData {
+func (table *GameGlobal) Get(key int32) *GameGlobalData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.globalData.go b/sys/configure/structs/game.globalData.go
index 27d2ddb76..2a01f08a7 100644
--- a/sys/configure/structs/game.globalData.go
+++ b/sys/configure/structs/game.globalData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameglobalData struct {
+type GameGlobalData struct {
MaxChar int32
TaskReset int32
InitGold int32
@@ -73,13 +73,13 @@ type GameglobalData struct {
SmithyMaxtime int32
}
-const TypeId_GameglobalData = -518904471
+const TypeId_GameGlobalData = 477542761
-func (*GameglobalData) GetTypeId() int32 {
- return -518904471
+func (*GameGlobalData) GetTypeId() int32 {
+ return 477542761
}
-func (_v *GameglobalData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["max_char"].(float64); !_ok_ { err = errors.New("max_char error"); return }; _v.MaxChar = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["task_reset"].(float64); !_ok_ { err = errors.New("task_reset error"); return }; _v.TaskReset = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["init_gold"].(float64); !_ok_ { err = errors.New("init_gold error"); return }; _v.InitGold = int32(_tempNum_) }
@@ -208,8 +208,8 @@ func (_v *GameglobalData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGameglobalData(_buf map[string]interface{}) (*GameglobalData, error) {
- v := &GameglobalData{}
+func DeserializeGameGlobalData(_buf map[string]interface{}) (*GameGlobalData, error) {
+ v := &GameGlobalData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.hero.go b/sys/configure/structs/game.hero.go
index a491cbcd9..65b85fee4 100644
--- a/sys/configure/structs/game.hero.go
+++ b/sys/configure/structs/game.hero.go
@@ -8,34 +8,34 @@
package cfg
-type Gamehero struct {
- _dataMap map[string]*GameheroData
- _dataList []*GameheroData
+type GameHero struct {
+ _dataMap map[string]*GameHeroData
+ _dataList []*GameHeroData
}
-func NewGamehero(_buf []map[string]interface{}) (*Gamehero, error) {
- _dataList := make([]*GameheroData, 0, len(_buf))
- dataMap := make(map[string]*GameheroData)
+func NewGameHero(_buf []map[string]interface{}) (*GameHero, error) {
+ _dataList := make([]*GameHeroData, 0, len(_buf))
+ dataMap := make(map[string]*GameHeroData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Hid] = _v
}
}
- return &Gamehero{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHero{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamehero) GetDataMap() map[string]*GameheroData {
+func (table *GameHero) GetDataMap() map[string]*GameHeroData {
return table._dataMap
}
-func (table *Gamehero) GetDataList() []*GameheroData {
+func (table *GameHero) GetDataList() []*GameHeroData {
return table._dataList
}
-func (table *Gamehero) Get(key string) *GameheroData {
+func (table *GameHero) Get(key string) *GameHeroData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroAwaken.go b/sys/configure/structs/game.heroAwaken.go
index 4905f19e4..5f74eff6e 100644
--- a/sys/configure/structs/game.heroAwaken.go
+++ b/sys/configure/structs/game.heroAwaken.go
@@ -8,34 +8,34 @@
package cfg
-type GameheroAwaken struct {
- _dataMap map[int32]*GameheroAwakenData
- _dataList []*GameheroAwakenData
+type GameHeroAwaken struct {
+ _dataMap map[int32]*GameHeroAwakenData
+ _dataList []*GameHeroAwakenData
}
-func NewGameheroAwaken(_buf []map[string]interface{}) (*GameheroAwaken, error) {
- _dataList := make([]*GameheroAwakenData, 0, len(_buf))
- dataMap := make(map[int32]*GameheroAwakenData)
+func NewGameHeroAwaken(_buf []map[string]interface{}) (*GameHeroAwaken, error) {
+ _dataList := make([]*GameHeroAwakenData, 0, len(_buf))
+ dataMap := make(map[int32]*GameHeroAwakenData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroAwakenData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroAwakenData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GameheroAwaken{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHeroAwaken{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameheroAwaken) GetDataMap() map[int32]*GameheroAwakenData {
+func (table *GameHeroAwaken) GetDataMap() map[int32]*GameHeroAwakenData {
return table._dataMap
}
-func (table *GameheroAwaken) GetDataList() []*GameheroAwakenData {
+func (table *GameHeroAwaken) GetDataList() []*GameHeroAwakenData {
return table._dataList
}
-func (table *GameheroAwaken) Get(key int32) *GameheroAwakenData {
+func (table *GameHeroAwaken) Get(key int32) *GameHeroAwakenData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroAwakenData.go b/sys/configure/structs/game.heroAwakenData.go
index d2dfd90cb..5366f5e7b 100644
--- a/sys/configure/structs/game.heroAwakenData.go
+++ b/sys/configure/structs/game.heroAwakenData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameheroAwakenData struct {
+type GameHeroAwakenData struct {
Key int32
Hid string
Phase int32
@@ -20,13 +20,13 @@ type GameheroAwakenData struct {
Phaseneed []*Gameatn
}
-const TypeId_GameheroAwakenData = -1396976663
+const TypeId_GameHeroAwakenData = -1145673751
-func (*GameheroAwakenData) GetTypeId() int32 {
- return -1396976663
+func (*GameHeroAwakenData) GetTypeId() int32 {
+ return -1145673751
}
-func (_v *GameheroAwakenData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroAwakenData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["phase"].(float64); !_ok_ { err = errors.New("phase error"); return }; _v.Phase = int32(_tempNum_) }
@@ -63,8 +63,8 @@ func (_v *GameheroAwakenData)Deserialize(_buf map[string]interface{}) (err error
return
}
-func DeserializeGameheroAwakenData(_buf map[string]interface{}) (*GameheroAwakenData, error) {
- v := &GameheroAwakenData{}
+func DeserializeGameHeroAwakenData(_buf map[string]interface{}) (*GameHeroAwakenData, error) {
+ v := &GameHeroAwakenData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.heroData.go b/sys/configure/structs/game.heroData.go
index d60a9d4d4..f33cdb920 100644
--- a/sys/configure/structs/game.heroData.go
+++ b/sys/configure/structs/game.heroData.go
@@ -11,7 +11,7 @@ package cfg
import "errors"
import "bright/serialization"
-type GameheroData struct {
+type GameHeroData struct {
Hid string
Name string
Star int32
@@ -39,13 +39,13 @@ type GameheroData struct {
Camerainterval float32
}
-const TypeId_GameheroData = 650222912
+const TypeId_GameHeroData = 1513828672
-func (*GameheroData) GetTypeId() int32 {
- return 650222912
+func (*GameHeroData) GetTypeId() int32 {
+ return 1513828672
}
-func (_v *GameheroData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
@@ -107,8 +107,8 @@ func (_v *GameheroData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGameheroData(_buf map[string]interface{}) (*GameheroData, error) {
- v := &GameheroData{}
+func DeserializeGameHeroData(_buf map[string]interface{}) (*GameHeroData, error) {
+ v := &GameHeroData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.heroExp.go b/sys/configure/structs/game.heroExp.go
index e9bcf06b9..d25d07f38 100644
--- a/sys/configure/structs/game.heroExp.go
+++ b/sys/configure/structs/game.heroExp.go
@@ -8,34 +8,34 @@
package cfg
-type GameheroExp struct {
- _dataMap map[string]*GameheroExpData
- _dataList []*GameheroExpData
+type GameHeroExp struct {
+ _dataMap map[string]*GameHeroExpData
+ _dataList []*GameHeroExpData
}
-func NewGameheroExp(_buf []map[string]interface{}) (*GameheroExp, error) {
- _dataList := make([]*GameheroExpData, 0, len(_buf))
- dataMap := make(map[string]*GameheroExpData)
+func NewGameHeroExp(_buf []map[string]interface{}) (*GameHeroExp, error) {
+ _dataList := make([]*GameHeroExpData, 0, len(_buf))
+ dataMap := make(map[string]*GameHeroExpData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroExpData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroExpData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Hid] = _v
}
}
- return &GameheroExp{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHeroExp{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameheroExp) GetDataMap() map[string]*GameheroExpData {
+func (table *GameHeroExp) GetDataMap() map[string]*GameHeroExpData {
return table._dataMap
}
-func (table *GameheroExp) GetDataList() []*GameheroExpData {
+func (table *GameHeroExp) GetDataList() []*GameHeroExpData {
return table._dataList
}
-func (table *GameheroExp) Get(key string) *GameheroExpData {
+func (table *GameHeroExp) Get(key string) *GameHeroExpData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroExpData.go b/sys/configure/structs/game.heroExpData.go
index 59a0cf1cf..0a2780c8d 100644
--- a/sys/configure/structs/game.heroExpData.go
+++ b/sys/configure/structs/game.heroExpData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameheroExpData struct {
+type GameHeroExpData struct {
Hid string
Name string
Star int32
@@ -20,13 +20,13 @@ type GameheroExpData struct {
Needgold int32
}
-const TypeId_GameheroExpData = 2029779473
+const TypeId_GameHeroExpData = -1440094703
-func (*GameheroExpData) GetTypeId() int32 {
- return 2029779473
+func (*GameHeroExpData) GetTypeId() int32 {
+ return -1440094703
}
-func (_v *GameheroExpData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroExpData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } }
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
@@ -37,8 +37,8 @@ func (_v *GameheroExpData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGameheroExpData(_buf map[string]interface{}) (*GameheroExpData, error) {
- v := &GameheroExpData{}
+func DeserializeGameHeroExpData(_buf map[string]interface{}) (*GameHeroExpData, error) {
+ v := &GameHeroExpData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.heroLevelgrow.go b/sys/configure/structs/game.heroLevelgrow.go
index ef187b27d..207f69c73 100644
--- a/sys/configure/structs/game.heroLevelgrow.go
+++ b/sys/configure/structs/game.heroLevelgrow.go
@@ -8,34 +8,34 @@
package cfg
-type GameheroLevelgrow struct {
- _dataMap map[string]*GameheroLevelgrowData
- _dataList []*GameheroLevelgrowData
+type GameHeroLevelgrow struct {
+ _dataMap map[string]*GameHeroLevelgrowData
+ _dataList []*GameHeroLevelgrowData
}
-func NewGameheroLevelgrow(_buf []map[string]interface{}) (*GameheroLevelgrow, error) {
- _dataList := make([]*GameheroLevelgrowData, 0, len(_buf))
- dataMap := make(map[string]*GameheroLevelgrowData)
+func NewGameHeroLevelgrow(_buf []map[string]interface{}) (*GameHeroLevelgrow, error) {
+ _dataList := make([]*GameHeroLevelgrowData, 0, len(_buf))
+ dataMap := make(map[string]*GameHeroLevelgrowData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroLevelgrowData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroLevelgrowData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GameheroLevelgrow{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHeroLevelgrow{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameheroLevelgrow) GetDataMap() map[string]*GameheroLevelgrowData {
+func (table *GameHeroLevelgrow) GetDataMap() map[string]*GameHeroLevelgrowData {
return table._dataMap
}
-func (table *GameheroLevelgrow) GetDataList() []*GameheroLevelgrowData {
+func (table *GameHeroLevelgrow) GetDataList() []*GameHeroLevelgrowData {
return table._dataList
}
-func (table *GameheroLevelgrow) Get(key string) *GameheroLevelgrowData {
+func (table *GameHeroLevelgrow) Get(key string) *GameHeroLevelgrowData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroLevelgrowData.go b/sys/configure/structs/game.heroLevelgrowData.go
index 499ac0d44..2a1409b85 100644
--- a/sys/configure/structs/game.heroLevelgrowData.go
+++ b/sys/configure/structs/game.heroLevelgrowData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameheroLevelgrowData struct {
+type GameHeroLevelgrowData struct {
Id string
Hp int32
Atk int32
@@ -26,13 +26,13 @@ type GameheroLevelgrowData struct {
Speedgrow int32
}
-const TypeId_GameheroLevelgrowData = 939442443
+const TypeId_GameHeroLevelgrowData = 1376496907
-func (*GameheroLevelgrowData) GetTypeId() int32 {
- return 939442443
+func (*GameHeroLevelgrowData) GetTypeId() int32 {
+ return 1376496907
}
-func (_v *GameheroLevelgrowData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroLevelgrowData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hp"].(float64); !_ok_ { err = errors.New("hp error"); return }; _v.Hp = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["atk"].(float64); !_ok_ { err = errors.New("atk error"); return }; _v.Atk = int32(_tempNum_) }
@@ -49,8 +49,8 @@ func (_v *GameheroLevelgrowData)Deserialize(_buf map[string]interface{}) (err er
return
}
-func DeserializeGameheroLevelgrowData(_buf map[string]interface{}) (*GameheroLevelgrowData, error) {
- v := &GameheroLevelgrowData{}
+func DeserializeGameHeroLevelgrowData(_buf map[string]interface{}) (*GameHeroLevelgrowData, error) {
+ v := &GameHeroLevelgrowData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.heroLevelup.go b/sys/configure/structs/game.heroLevelup.go
index 5eb2ae194..9510b8537 100644
--- a/sys/configure/structs/game.heroLevelup.go
+++ b/sys/configure/structs/game.heroLevelup.go
@@ -8,34 +8,34 @@
package cfg
-type GameheroLevelup struct {
- _dataMap map[int32]*GameheroLevelupData
- _dataList []*GameheroLevelupData
+type GameHeroLevelup struct {
+ _dataMap map[int32]*GameHeroLevelupData
+ _dataList []*GameHeroLevelupData
}
-func NewGameheroLevelup(_buf []map[string]interface{}) (*GameheroLevelup, error) {
- _dataList := make([]*GameheroLevelupData, 0, len(_buf))
- dataMap := make(map[int32]*GameheroLevelupData)
+func NewGameHeroLevelup(_buf []map[string]interface{}) (*GameHeroLevelup, error) {
+ _dataList := make([]*GameHeroLevelupData, 0, len(_buf))
+ dataMap := make(map[int32]*GameHeroLevelupData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroLevelupData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroLevelupData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Level] = _v
}
}
- return &GameheroLevelup{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHeroLevelup{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameheroLevelup) GetDataMap() map[int32]*GameheroLevelupData {
+func (table *GameHeroLevelup) GetDataMap() map[int32]*GameHeroLevelupData {
return table._dataMap
}
-func (table *GameheroLevelup) GetDataList() []*GameheroLevelupData {
+func (table *GameHeroLevelup) GetDataList() []*GameHeroLevelupData {
return table._dataList
}
-func (table *GameheroLevelup) Get(key int32) *GameheroLevelupData {
+func (table *GameHeroLevelup) Get(key int32) *GameHeroLevelupData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroLevelupData.go b/sys/configure/structs/game.heroLevelupData.go
index c043f49c9..529b8e1b9 100644
--- a/sys/configure/structs/game.heroLevelupData.go
+++ b/sys/configure/structs/game.heroLevelupData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameheroLevelupData struct {
+type GameHeroLevelupData struct {
Level int32
Heroexp []*Gameatn
Hp float32
@@ -18,13 +18,13 @@ type GameheroLevelupData struct {
Def float32
}
-const TypeId_GameheroLevelupData = 1582994195
+const TypeId_GameHeroLevelupData = 783449875
-func (*GameheroLevelupData) GetTypeId() int32 {
- return 1582994195
+func (*GameHeroLevelupData) GetTypeId() int32 {
+ return 783449875
}
-func (_v *GameheroLevelupData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroLevelupData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
{
var _arr_ []interface{}
@@ -46,8 +46,8 @@ func (_v *GameheroLevelupData)Deserialize(_buf map[string]interface{}) (err erro
return
}
-func DeserializeGameheroLevelupData(_buf map[string]interface{}) (*GameheroLevelupData, error) {
- v := &GameheroLevelupData{}
+func DeserializeGameHeroLevelupData(_buf map[string]interface{}) (*GameHeroLevelupData, error) {
+ v := &GameHeroLevelupData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.heroMethod.go b/sys/configure/structs/game.heroMethod.go
index e1dd565f9..294f3f4f2 100644
--- a/sys/configure/structs/game.heroMethod.go
+++ b/sys/configure/structs/game.heroMethod.go
@@ -8,34 +8,34 @@
package cfg
-type GameheroMethod struct {
- _dataMap map[string]*GameheroMethodData
- _dataList []*GameheroMethodData
+type GameHeroMethod struct {
+ _dataMap map[string]*GameHeroMethodData
+ _dataList []*GameHeroMethodData
}
-func NewGameheroMethod(_buf []map[string]interface{}) (*GameheroMethod, error) {
- _dataList := make([]*GameheroMethodData, 0, len(_buf))
- dataMap := make(map[string]*GameheroMethodData)
+func NewGameHeroMethod(_buf []map[string]interface{}) (*GameHeroMethod, error) {
+ _dataList := make([]*GameHeroMethodData, 0, len(_buf))
+ dataMap := make(map[string]*GameHeroMethodData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroMethodData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroMethodData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Hid] = _v
}
}
- return &GameheroMethod{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHeroMethod{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameheroMethod) GetDataMap() map[string]*GameheroMethodData {
+func (table *GameHeroMethod) GetDataMap() map[string]*GameHeroMethodData {
return table._dataMap
}
-func (table *GameheroMethod) GetDataList() []*GameheroMethodData {
+func (table *GameHeroMethod) GetDataList() []*GameHeroMethodData {
return table._dataList
}
-func (table *GameheroMethod) Get(key string) *GameheroMethodData {
+func (table *GameHeroMethod) Get(key string) *GameHeroMethodData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroMethodData.go b/sys/configure/structs/game.heroMethodData.go
index 5a3bac595..12835a9dc 100644
--- a/sys/configure/structs/game.heroMethodData.go
+++ b/sys/configure/structs/game.heroMethodData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameheroMethodData struct {
+type GameHeroMethodData struct {
Hid string
Herointr string
EquipSuit1 []int32
@@ -21,13 +21,13 @@ type GameheroMethodData struct {
Pro3 int32
}
-const TypeId_GameheroMethodData = -622558911
+const TypeId_GameHeroMethodData = -371255999
-func (*GameheroMethodData) GetTypeId() int32 {
- return -622558911
+func (*GameHeroMethodData) GetTypeId() int32 {
+ return -371255999
}
-func (_v *GameheroMethodData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroMethodData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["herointr"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Herointr error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Herointr, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
@@ -78,8 +78,8 @@ func (_v *GameheroMethodData)Deserialize(_buf map[string]interface{}) (err error
return
}
-func DeserializeGameheroMethodData(_buf map[string]interface{}) (*GameheroMethodData, error) {
- v := &GameheroMethodData{}
+func DeserializeGameHeroMethodData(_buf map[string]interface{}) (*GameHeroMethodData, error) {
+ v := &GameHeroMethodData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.heroResonance.go b/sys/configure/structs/game.heroResonance.go
index 250c3a2ab..6cbf0e978 100644
--- a/sys/configure/structs/game.heroResonance.go
+++ b/sys/configure/structs/game.heroResonance.go
@@ -8,34 +8,34 @@
package cfg
-type GameheroResonance struct {
- _dataMap map[string]*GameheroResonanceData
- _dataList []*GameheroResonanceData
+type GameHeroResonance struct {
+ _dataMap map[string]*GameHeroResonanceData
+ _dataList []*GameHeroResonanceData
}
-func NewGameheroResonance(_buf []map[string]interface{}) (*GameheroResonance, error) {
- _dataList := make([]*GameheroResonanceData, 0, len(_buf))
- dataMap := make(map[string]*GameheroResonanceData)
+func NewGameHeroResonance(_buf []map[string]interface{}) (*GameHeroResonance, error) {
+ _dataList := make([]*GameHeroResonanceData, 0, len(_buf))
+ dataMap := make(map[string]*GameHeroResonanceData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroResonanceData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroResonanceData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Hid] = _v
}
}
- return &GameheroResonance{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHeroResonance{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameheroResonance) GetDataMap() map[string]*GameheroResonanceData {
+func (table *GameHeroResonance) GetDataMap() map[string]*GameHeroResonanceData {
return table._dataMap
}
-func (table *GameheroResonance) GetDataList() []*GameheroResonanceData {
+func (table *GameHeroResonance) GetDataList() []*GameHeroResonanceData {
return table._dataList
}
-func (table *GameheroResonance) Get(key string) *GameheroResonanceData {
+func (table *GameHeroResonance) Get(key string) *GameHeroResonanceData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroResonanceData.go b/sys/configure/structs/game.heroResonanceData.go
index 5ce87643c..9169b39cc 100644
--- a/sys/configure/structs/game.heroResonanceData.go
+++ b/sys/configure/structs/game.heroResonanceData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameheroResonanceData struct {
+type GameHeroResonanceData struct {
Hid string
Star int32
Energy int32
@@ -26,13 +26,13 @@ type GameheroResonanceData struct {
Maxnum int32
}
-const TypeId_GameheroResonanceData = 1802653762
+const TypeId_GameHeroResonanceData = -2055259070
-func (*GameheroResonanceData) GetTypeId() int32 {
- return 1802653762
+func (*GameHeroResonanceData) GetTypeId() int32 {
+ return -2055259070
}
-func (_v *GameheroResonanceData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroResonanceData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["energy"].(float64); !_ok_ { err = errors.New("energy error"); return }; _v.Energy = int32(_tempNum_) }
@@ -88,8 +88,8 @@ func (_v *GameheroResonanceData)Deserialize(_buf map[string]interface{}) (err er
return
}
-func DeserializeGameheroResonanceData(_buf map[string]interface{}) (*GameheroResonanceData, error) {
- v := &GameheroResonanceData{}
+func DeserializeGameHeroResonanceData(_buf map[string]interface{}) (*GameHeroResonanceData, error) {
+ v := &GameHeroResonanceData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.heroSkillLevel.go b/sys/configure/structs/game.heroSkillLevel.go
index 97cfe2904..1295c97bf 100644
--- a/sys/configure/structs/game.heroSkillLevel.go
+++ b/sys/configure/structs/game.heroSkillLevel.go
@@ -8,34 +8,34 @@
package cfg
-type GameheroSkillLevel struct {
- _dataMap map[int32]*GameheroSkillLevelData
- _dataList []*GameheroSkillLevelData
+type GameHeroSkillLevel struct {
+ _dataMap map[int32]*GameHeroSkillLevelData
+ _dataList []*GameHeroSkillLevelData
}
-func NewGameheroSkillLevel(_buf []map[string]interface{}) (*GameheroSkillLevel, error) {
- _dataList := make([]*GameheroSkillLevelData, 0, len(_buf))
- dataMap := make(map[int32]*GameheroSkillLevelData)
+func NewGameHeroSkillLevel(_buf []map[string]interface{}) (*GameHeroSkillLevel, error) {
+ _dataList := make([]*GameHeroSkillLevelData, 0, len(_buf))
+ dataMap := make(map[int32]*GameHeroSkillLevelData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroSkillLevelData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroSkillLevelData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GameheroSkillLevel{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHeroSkillLevel{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameheroSkillLevel) GetDataMap() map[int32]*GameheroSkillLevelData {
+func (table *GameHeroSkillLevel) GetDataMap() map[int32]*GameHeroSkillLevelData {
return table._dataMap
}
-func (table *GameheroSkillLevel) GetDataList() []*GameheroSkillLevelData {
+func (table *GameHeroSkillLevel) GetDataList() []*GameHeroSkillLevelData {
return table._dataList
}
-func (table *GameheroSkillLevel) Get(key int32) *GameheroSkillLevelData {
+func (table *GameHeroSkillLevel) Get(key int32) *GameHeroSkillLevelData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroSkillLevelData.go b/sys/configure/structs/game.heroSkillLevelData.go
index b320c3e47..5a6950f1b 100644
--- a/sys/configure/structs/game.heroSkillLevelData.go
+++ b/sys/configure/structs/game.heroSkillLevelData.go
@@ -10,18 +10,18 @@ package cfg
import "errors"
-type GameheroSkillLevelData struct {
+type GameHeroSkillLevelData struct {
Id int32
Probability []int32
}
-const TypeId_GameheroSkillLevelData = -1505023981
+const TypeId_GameHeroSkillLevelData = -841237485
-func (*GameheroSkillLevelData) GetTypeId() int32 {
- return -1505023981
+func (*GameHeroSkillLevelData) GetTypeId() int32 {
+ return -841237485
}
-func (_v *GameheroSkillLevelData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroSkillLevelData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{
var _arr_ []interface{}
@@ -40,8 +40,8 @@ func (_v *GameheroSkillLevelData)Deserialize(_buf map[string]interface{}) (err e
return
}
-func DeserializeGameheroSkillLevelData(_buf map[string]interface{}) (*GameheroSkillLevelData, error) {
- v := &GameheroSkillLevelData{}
+func DeserializeGameHeroSkillLevelData(_buf map[string]interface{}) (*GameHeroSkillLevelData, error) {
+ v := &GameHeroSkillLevelData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.heroStargrow.go b/sys/configure/structs/game.heroStargrow.go
index e269d7565..9a8d64f0e 100644
--- a/sys/configure/structs/game.heroStargrow.go
+++ b/sys/configure/structs/game.heroStargrow.go
@@ -8,34 +8,34 @@
package cfg
-type GameheroStargrow struct {
- _dataMap map[int32]*GameheroStargrowData
- _dataList []*GameheroStargrowData
+type GameHeroStargrow struct {
+ _dataMap map[int32]*GameHeroStargrowData
+ _dataList []*GameHeroStargrowData
}
-func NewGameheroStargrow(_buf []map[string]interface{}) (*GameheroStargrow, error) {
- _dataList := make([]*GameheroStargrowData, 0, len(_buf))
- dataMap := make(map[int32]*GameheroStargrowData)
+func NewGameHeroStargrow(_buf []map[string]interface{}) (*GameHeroStargrow, error) {
+ _dataList := make([]*GameHeroStargrowData, 0, len(_buf))
+ dataMap := make(map[int32]*GameHeroStargrowData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroStargrowData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroStargrowData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Star] = _v
}
}
- return &GameheroStargrow{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHeroStargrow{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameheroStargrow) GetDataMap() map[int32]*GameheroStargrowData {
+func (table *GameHeroStargrow) GetDataMap() map[int32]*GameHeroStargrowData {
return table._dataMap
}
-func (table *GameheroStargrow) GetDataList() []*GameheroStargrowData {
+func (table *GameHeroStargrow) GetDataList() []*GameHeroStargrowData {
return table._dataList
}
-func (table *GameheroStargrow) Get(key int32) *GameheroStargrowData {
+func (table *GameHeroStargrow) Get(key int32) *GameHeroStargrowData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroStargrowData.go b/sys/configure/structs/game.heroStargrowData.go
index 7f7825245..5bbb33397 100644
--- a/sys/configure/structs/game.heroStargrowData.go
+++ b/sys/configure/structs/game.heroStargrowData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameheroStargrowData struct {
+type GameHeroStargrowData struct {
Star int32
Level int32
Maxlevel int32
@@ -20,13 +20,13 @@ type GameheroStargrowData struct {
StarupSpeed float32
}
-const TypeId_GameheroStargrowData = 882965061
+const TypeId_GameHeroStargrowData = 1866894917
-func (*GameheroStargrowData) GetTypeId() int32 {
- return 882965061
+func (*GameHeroStargrowData) GetTypeId() int32 {
+ return 1866894917
}
-func (_v *GameheroStargrowData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroStargrowData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["maxlevel"].(float64); !_ok_ { err = errors.New("maxlevel error"); return }; _v.Maxlevel = int32(_tempNum_) }
@@ -37,8 +37,8 @@ func (_v *GameheroStargrowData)Deserialize(_buf map[string]interface{}) (err err
return
}
-func DeserializeGameheroStargrowData(_buf map[string]interface{}) (*GameheroStargrowData, error) {
- v := &GameheroStargrowData{}
+func DeserializeGameHeroStargrowData(_buf map[string]interface{}) (*GameHeroStargrowData, error) {
+ v := &GameHeroStargrowData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.heroStarup.go b/sys/configure/structs/game.heroStarup.go
index 1243b3db6..fa7823c34 100644
--- a/sys/configure/structs/game.heroStarup.go
+++ b/sys/configure/structs/game.heroStarup.go
@@ -8,34 +8,34 @@
package cfg
-type GameheroStarup struct {
- _dataMap map[int32]*GameheroStarupData
- _dataList []*GameheroStarupData
+type GameHeroStarup struct {
+ _dataMap map[int32]*GameHeroStarupData
+ _dataList []*GameHeroStarupData
}
-func NewGameheroStarup(_buf []map[string]interface{}) (*GameheroStarup, error) {
- _dataList := make([]*GameheroStarupData, 0, len(_buf))
- dataMap := make(map[int32]*GameheroStarupData)
+func NewGameHeroStarup(_buf []map[string]interface{}) (*GameHeroStarup, error) {
+ _dataList := make([]*GameHeroStarupData, 0, len(_buf))
+ dataMap := make(map[int32]*GameHeroStarupData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameheroStarupData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameHeroStarupData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GameheroStarup{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameHeroStarup{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameheroStarup) GetDataMap() map[int32]*GameheroStarupData {
+func (table *GameHeroStarup) GetDataMap() map[int32]*GameHeroStarupData {
return table._dataMap
}
-func (table *GameheroStarup) GetDataList() []*GameheroStarupData {
+func (table *GameHeroStarup) GetDataList() []*GameHeroStarupData {
return table._dataList
}
-func (table *GameheroStarup) Get(key int32) *GameheroStarupData {
+func (table *GameHeroStarup) Get(key int32) *GameHeroStarupData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.heroStarupData.go b/sys/configure/structs/game.heroStarupData.go
index 40b86754d..31309d35d 100644
--- a/sys/configure/structs/game.heroStarupData.go
+++ b/sys/configure/structs/game.heroStarupData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameheroStarupData struct {
+type GameHeroStarupData struct {
Key int32
Id string
Star int32
@@ -23,13 +23,13 @@ type GameheroStarupData struct {
Gold int32
}
-const TypeId_GameheroStarupData = -1429351731
+const TypeId_GameHeroStarupData = -1178048819
-func (*GameheroStarupData) GetTypeId() int32 {
- return -1429351731
+func (*GameHeroStarupData) GetTypeId() int32 {
+ return -1178048819
}
-func (_v *GameheroStarupData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameHeroStarupData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
@@ -56,8 +56,8 @@ func (_v *GameheroStarupData)Deserialize(_buf map[string]interface{}) (err error
return
}
-func DeserializeGameheroStarupData(_buf map[string]interface{}) (*GameheroStarupData, error) {
- v := &GameheroStarupData{}
+func DeserializeGameHeroStarupData(_buf map[string]interface{}) (*GameHeroStarupData, error) {
+ v := &GameHeroStarupData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.initial.go b/sys/configure/structs/game.initial.go
index aa67771f6..54c5afb4d 100644
--- a/sys/configure/structs/game.initial.go
+++ b/sys/configure/structs/game.initial.go
@@ -8,34 +8,34 @@
package cfg
-type Gameinitial struct {
- _dataMap map[string]*GameinitialData
- _dataList []*GameinitialData
+type GameInitial struct {
+ _dataMap map[string]*GameInitialData
+ _dataList []*GameInitialData
}
-func NewGameinitial(_buf []map[string]interface{}) (*Gameinitial, error) {
- _dataList := make([]*GameinitialData, 0, len(_buf))
- dataMap := make(map[string]*GameinitialData)
+func NewGameInitial(_buf []map[string]interface{}) (*GameInitial, error) {
+ _dataList := make([]*GameInitialData, 0, len(_buf))
+ dataMap := make(map[string]*GameInitialData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameinitialData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameInitialData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Index] = _v
}
}
- return &Gameinitial{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameInitial{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameinitial) GetDataMap() map[string]*GameinitialData {
+func (table *GameInitial) GetDataMap() map[string]*GameInitialData {
return table._dataMap
}
-func (table *Gameinitial) GetDataList() []*GameinitialData {
+func (table *GameInitial) GetDataList() []*GameInitialData {
return table._dataList
}
-func (table *Gameinitial) Get(key string) *GameinitialData {
+func (table *GameInitial) Get(key string) *GameInitialData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.initialData.go b/sys/configure/structs/game.initialData.go
index 53d0c30ff..7e179f1f1 100644
--- a/sys/configure/structs/game.initialData.go
+++ b/sys/configure/structs/game.initialData.go
@@ -10,18 +10,18 @@ package cfg
import "errors"
-type GameinitialData struct {
+type GameInitialData struct {
Index string
Var []*Gameatn
}
-const TypeId_GameinitialData = -1101258478
+const TypeId_GameInitialData = -276165358
-func (*GameinitialData) GetTypeId() int32 {
- return -1101258478
+func (*GameInitialData) GetTypeId() int32 {
+ return -276165358
}
-func (_v *GameinitialData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameInitialData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Index, _ok_ = _buf["index"].(string); !_ok_ { err = errors.New("index error"); return } }
{
var _arr_ []interface{}
@@ -40,8 +40,8 @@ func (_v *GameinitialData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGameinitialData(_buf map[string]interface{}) (*GameinitialData, error) {
- v := &GameinitialData{}
+func DeserializeGameInitialData(_buf map[string]interface{}) (*GameInitialData, error) {
+ v := &GameInitialData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.item.go b/sys/configure/structs/game.item.go
index c1a3cf3ff..9c385c8bb 100644
--- a/sys/configure/structs/game.item.go
+++ b/sys/configure/structs/game.item.go
@@ -8,34 +8,34 @@
package cfg
-type Gameitem struct {
- _dataMap map[string]*GameitemData
- _dataList []*GameitemData
+type GameItem struct {
+ _dataMap map[string]*GameItemData
+ _dataList []*GameItemData
}
-func NewGameitem(_buf []map[string]interface{}) (*Gameitem, error) {
- _dataList := make([]*GameitemData, 0, len(_buf))
- dataMap := make(map[string]*GameitemData)
+func NewGameItem(_buf []map[string]interface{}) (*GameItem, error) {
+ _dataList := make([]*GameItemData, 0, len(_buf))
+ dataMap := make(map[string]*GameItemData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameitemData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameItemData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &Gameitem{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameItem{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameitem) GetDataMap() map[string]*GameitemData {
+func (table *GameItem) GetDataMap() map[string]*GameItemData {
return table._dataMap
}
-func (table *Gameitem) GetDataList() []*GameitemData {
+func (table *GameItem) GetDataList() []*GameItemData {
return table._dataList
}
-func (table *Gameitem) Get(key string) *GameitemData {
+func (table *GameItem) Get(key string) *GameItemData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.itemData.go b/sys/configure/structs/game.itemData.go
index 78a60e366..9d07d193c 100644
--- a/sys/configure/structs/game.itemData.go
+++ b/sys/configure/structs/game.itemData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameitemData struct {
+type GameItemData struct {
Id string
Name string
Usetype int32
@@ -36,13 +36,13 @@ type GameitemData struct {
SynthetizeDeplete []*Gameatn
}
-const TypeId_GameitemData = -1848306727
+const TypeId_GameItemData = -984700967
-func (*GameitemData) GetTypeId() int32 {
- return -1848306727
+func (*GameItemData) GetTypeId() int32 {
+ return -984700967
}
-func (_v *GameitemData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameItemData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["usetype"].(float64); !_ok_ { err = errors.New("usetype error"); return }; _v.Usetype = int32(_tempNum_) }
@@ -95,8 +95,8 @@ func (_v *GameitemData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGameitemData(_buf map[string]interface{}) (*GameitemData, error) {
- v := &GameitemData{}
+func DeserializeGameItemData(_buf map[string]interface{}) (*GameItemData, error) {
+ v := &GameItemData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.kungfu_masterworker.go b/sys/configure/structs/game.kungfu_masterworker.go
deleted file mode 100644
index 618f622e8..000000000
--- a/sys/configure/structs/game.kungfu_masterworker.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type Gamekungfu_masterworker struct {
- _dataMap map[int32]*Gamekungfu_masterworkerData
- _dataList []*Gamekungfu_masterworkerData
-}
-
-func NewGamekungfu_masterworker(_buf []map[string]interface{}) (*Gamekungfu_masterworker, error) {
- _dataList := make([]*Gamekungfu_masterworkerData, 0, len(_buf))
- dataMap := make(map[int32]*Gamekungfu_masterworkerData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamekungfu_masterworkerData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.Level] = _v
- }
- }
- return &Gamekungfu_masterworker{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *Gamekungfu_masterworker) GetDataMap() map[int32]*Gamekungfu_masterworkerData {
- return table._dataMap
-}
-
-func (table *Gamekungfu_masterworker) GetDataList() []*Gamekungfu_masterworkerData {
- return table._dataList
-}
-
-func (table *Gamekungfu_masterworker) Get(key int32) *Gamekungfu_masterworkerData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/game.kungfu_unlock.go b/sys/configure/structs/game.kungfu_unlock.go
deleted file mode 100644
index b6ca3e5c0..000000000
--- a/sys/configure/structs/game.kungfu_unlock.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type Gamekungfu_unlock struct {
- _dataMap map[int32]*Gamekungfu_unlockData
- _dataList []*Gamekungfu_unlockData
-}
-
-func NewGamekungfu_unlock(_buf []map[string]interface{}) (*Gamekungfu_unlock, error) {
- _dataList := make([]*Gamekungfu_unlockData, 0, len(_buf))
- dataMap := make(map[int32]*Gamekungfu_unlockData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamekungfu_unlockData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.Id] = _v
- }
- }
- return &Gamekungfu_unlock{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *Gamekungfu_unlock) GetDataMap() map[int32]*Gamekungfu_unlockData {
- return table._dataMap
-}
-
-func (table *Gamekungfu_unlock) GetDataList() []*Gamekungfu_unlockData {
- return table._dataList
-}
-
-func (table *Gamekungfu_unlock) Get(key int32) *Gamekungfu_unlockData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/game.language.go b/sys/configure/structs/game.language.go
deleted file mode 100644
index 1aef1feb2..000000000
--- a/sys/configure/structs/game.language.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type Gamelanguage struct {
- _dataMap map[string]*GamelanguageData
- _dataList []*GamelanguageData
-}
-
-func NewGamelanguage(_buf []map[string]interface{}) (*Gamelanguage, error) {
- _dataList := make([]*GamelanguageData, 0, len(_buf))
- dataMap := make(map[string]*GamelanguageData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamelanguageData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.Index] = _v
- }
- }
- return &Gamelanguage{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *Gamelanguage) GetDataMap() map[string]*GamelanguageData {
- return table._dataMap
-}
-
-func (table *Gamelanguage) GetDataList() []*GamelanguageData {
- return table._dataList
-}
-
-func (table *Gamelanguage) Get(key string) *GamelanguageData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/game.languageData.go b/sys/configure/structs/game.languageData.go
deleted file mode 100644
index f70c5d7b0..000000000
--- a/sys/configure/structs/game.languageData.go
+++ /dev/null
@@ -1,37 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-import "errors"
-
-type GamelanguageData struct {
- Index string
- Keycode string
-}
-
-const TypeId_GamelanguageData = -1436621922
-
-func (*GamelanguageData) GetTypeId() int32 {
- return -1436621922
-}
-
-func (_v *GamelanguageData)Deserialize(_buf map[string]interface{}) (err error) {
- { var _ok_ bool; if _v.Index, _ok_ = _buf["index"].(string); !_ok_ { err = errors.New("index error"); return } }
- {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["keycode"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Keycode error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Keycode, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
- return
-}
-
-func DeserializeGamelanguageData(_buf map[string]interface{}) (*GamelanguageData, error) {
- v := &GamelanguageData{}
- if err := v.Deserialize(_buf); err == nil {
- return v, nil
- } else {
- return nil, err
- }
-}
diff --git a/sys/configure/structs/game.mainlineChapter.go b/sys/configure/structs/game.mainlineChapter.go
index 23bf3db2c..f226e3882 100644
--- a/sys/configure/structs/game.mainlineChapter.go
+++ b/sys/configure/structs/game.mainlineChapter.go
@@ -8,34 +8,34 @@
package cfg
-type GamemainlineChapter struct {
- _dataMap map[int32]*GamemainlineChapterData
- _dataList []*GamemainlineChapterData
+type GameMainlineChapter struct {
+ _dataMap map[int32]*GameMainlineChapterData
+ _dataList []*GameMainlineChapterData
}
-func NewGamemainlineChapter(_buf []map[string]interface{}) (*GamemainlineChapter, error) {
- _dataList := make([]*GamemainlineChapterData, 0, len(_buf))
- dataMap := make(map[int32]*GamemainlineChapterData)
+func NewGameMainlineChapter(_buf []map[string]interface{}) (*GameMainlineChapter, error) {
+ _dataList := make([]*GameMainlineChapterData, 0, len(_buf))
+ dataMap := make(map[int32]*GameMainlineChapterData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamemainlineChapterData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameMainlineChapterData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GamemainlineChapter{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameMainlineChapter{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamemainlineChapter) GetDataMap() map[int32]*GamemainlineChapterData {
+func (table *GameMainlineChapter) GetDataMap() map[int32]*GameMainlineChapterData {
return table._dataMap
}
-func (table *GamemainlineChapter) GetDataList() []*GamemainlineChapterData {
+func (table *GameMainlineChapter) GetDataList() []*GameMainlineChapterData {
return table._dataList
}
-func (table *GamemainlineChapter) Get(key int32) *GamemainlineChapterData {
+func (table *GameMainlineChapter) Get(key int32) *GameMainlineChapterData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.mainlineChapterData.go b/sys/configure/structs/game.mainlineChapterData.go
index 9bc2fa3c1..ed0b16720 100644
--- a/sys/configure/structs/game.mainlineChapterData.go
+++ b/sys/configure/structs/game.mainlineChapterData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamemainlineChapterData struct {
+type GameMainlineChapterData struct {
Id int32
Name string
Intensity string
@@ -23,13 +23,13 @@ type GamemainlineChapterData struct {
Award []*Gameatn
}
-const TypeId_GamemainlineChapterData = 35012142
+const TypeId_GameMainlineChapterData = -862442962
-func (*GamemainlineChapterData) GetTypeId() int32 {
- return 35012142
+func (*GameMainlineChapterData) GetTypeId() int32 {
+ return -862442962
}
-func (_v *GamemainlineChapterData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameMainlineChapterData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Intensity, _ok_ = _buf["Intensity"].(string); !_ok_ { err = errors.New("Intensity error"); return } }
@@ -69,8 +69,8 @@ func (_v *GamemainlineChapterData)Deserialize(_buf map[string]interface{}) (err
return
}
-func DeserializeGamemainlineChapterData(_buf map[string]interface{}) (*GamemainlineChapterData, error) {
- v := &GamemainlineChapterData{}
+func DeserializeGameMainlineChapterData(_buf map[string]interface{}) (*GameMainlineChapterData, error) {
+ v := &GameMainlineChapterData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.mainlineEasy.go b/sys/configure/structs/game.mainlineEasy.go
index f0912cda3..5a9275e10 100644
--- a/sys/configure/structs/game.mainlineEasy.go
+++ b/sys/configure/structs/game.mainlineEasy.go
@@ -8,34 +8,34 @@
package cfg
-type GamemainlineEasy struct {
- _dataMap map[int32]*GamemainlineEasyData
- _dataList []*GamemainlineEasyData
+type GameMainlineEasy struct {
+ _dataMap map[int32]*GameMainlineEasyData
+ _dataList []*GameMainlineEasyData
}
-func NewGamemainlineEasy(_buf []map[string]interface{}) (*GamemainlineEasy, error) {
- _dataList := make([]*GamemainlineEasyData, 0, len(_buf))
- dataMap := make(map[int32]*GamemainlineEasyData)
+func NewGameMainlineEasy(_buf []map[string]interface{}) (*GameMainlineEasy, error) {
+ _dataList := make([]*GameMainlineEasyData, 0, len(_buf))
+ dataMap := make(map[int32]*GameMainlineEasyData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamemainlineEasyData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameMainlineEasyData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GamemainlineEasy{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameMainlineEasy{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamemainlineEasy) GetDataMap() map[int32]*GamemainlineEasyData {
+func (table *GameMainlineEasy) GetDataMap() map[int32]*GameMainlineEasyData {
return table._dataMap
}
-func (table *GamemainlineEasy) GetDataList() []*GamemainlineEasyData {
+func (table *GameMainlineEasy) GetDataList() []*GameMainlineEasyData {
return table._dataList
}
-func (table *GamemainlineEasy) Get(key int32) *GamemainlineEasyData {
+func (table *GameMainlineEasy) Get(key int32) *GameMainlineEasyData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.mainlineEasyData.go b/sys/configure/structs/game.mainlineEasyData.go
index 79700f35e..612968c4b 100644
--- a/sys/configure/structs/game.mainlineEasyData.go
+++ b/sys/configure/structs/game.mainlineEasyData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamemainlineEasyData struct {
+type GameMainlineEasyData struct {
Id int32
Previoustage int32
Order int32
@@ -42,13 +42,13 @@ type GamemainlineEasyData struct {
Condition []int32
}
-const TypeId_GamemainlineEasyData = 1212270997
+const TypeId_GameMainlineEasyData = -2098766443
-func (*GamemainlineEasyData) GetTypeId() int32 {
- return 1212270997
+func (*GameMainlineEasyData) GetTypeId() int32 {
+ return -2098766443
}
-func (_v *GamemainlineEasyData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameMainlineEasyData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["previoustage"].(float64); !_ok_ { err = errors.New("previoustage error"); return }; _v.Previoustage = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["order"].(float64); !_ok_ { err = errors.New("order error"); return }; _v.Order = int32(_tempNum_) }
@@ -159,8 +159,8 @@ func (_v *GamemainlineEasyData)Deserialize(_buf map[string]interface{}) (err err
return
}
-func DeserializeGamemainlineEasyData(_buf map[string]interface{}) (*GamemainlineEasyData, error) {
- v := &GamemainlineEasyData{}
+func DeserializeGameMainlineEasyData(_buf map[string]interface{}) (*GameMainlineEasyData, error) {
+ v := &GameMainlineEasyData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.mainlineHard.go b/sys/configure/structs/game.mainlineHard.go
index c8cb39291..834e0b590 100644
--- a/sys/configure/structs/game.mainlineHard.go
+++ b/sys/configure/structs/game.mainlineHard.go
@@ -8,34 +8,34 @@
package cfg
-type GamemainlineHard struct {
- _dataMap map[int32]*GamemainlineHardData
- _dataList []*GamemainlineHardData
+type GameMainlineHard struct {
+ _dataMap map[int32]*GameMainlineHardData
+ _dataList []*GameMainlineHardData
}
-func NewGamemainlineHard(_buf []map[string]interface{}) (*GamemainlineHard, error) {
- _dataList := make([]*GamemainlineHardData, 0, len(_buf))
- dataMap := make(map[int32]*GamemainlineHardData)
+func NewGameMainlineHard(_buf []map[string]interface{}) (*GameMainlineHard, error) {
+ _dataList := make([]*GameMainlineHardData, 0, len(_buf))
+ dataMap := make(map[int32]*GameMainlineHardData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamemainlineHardData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameMainlineHardData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GamemainlineHard{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameMainlineHard{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamemainlineHard) GetDataMap() map[int32]*GamemainlineHardData {
+func (table *GameMainlineHard) GetDataMap() map[int32]*GameMainlineHardData {
return table._dataMap
}
-func (table *GamemainlineHard) GetDataList() []*GamemainlineHardData {
+func (table *GameMainlineHard) GetDataList() []*GameMainlineHardData {
return table._dataList
}
-func (table *GamemainlineHard) Get(key int32) *GamemainlineHardData {
+func (table *GameMainlineHard) Get(key int32) *GameMainlineHardData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.mainlineHardData.go b/sys/configure/structs/game.mainlineHardData.go
index 0f3915ee2..b95303c54 100644
--- a/sys/configure/structs/game.mainlineHardData.go
+++ b/sys/configure/structs/game.mainlineHardData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamemainlineHardData struct {
+type GameMainlineHardData struct {
Id int32
Previoustage int32
Order int32
@@ -40,13 +40,13 @@ type GamemainlineHardData struct {
Desc string
}
-const TypeId_GamemainlineHardData = 2097711614
+const TypeId_GameMainlineHardData = -1213325826
-func (*GamemainlineHardData) GetTypeId() int32 {
- return 2097711614
+func (*GameMainlineHardData) GetTypeId() int32 {
+ return -1213325826
}
-func (_v *GamemainlineHardData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameMainlineHardData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["previoustage"].(float64); !_ok_ { err = errors.New("previoustage error"); return }; _v.Previoustage = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["order"].(float64); !_ok_ { err = errors.New("order error"); return }; _v.Order = int32(_tempNum_) }
@@ -129,8 +129,8 @@ func (_v *GamemainlineHardData)Deserialize(_buf map[string]interface{}) (err err
return
}
-func DeserializeGamemainlineHardData(_buf map[string]interface{}) (*GamemainlineHardData, error) {
- v := &GamemainlineHardData{}
+func DeserializeGameMainlineHardData(_buf map[string]interface{}) (*GameMainlineHardData, error) {
+ v := &GameMainlineHardData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.mainlinePurgatory.go b/sys/configure/structs/game.mainlinePurgatory.go
index d44298155..93492874d 100644
--- a/sys/configure/structs/game.mainlinePurgatory.go
+++ b/sys/configure/structs/game.mainlinePurgatory.go
@@ -8,34 +8,34 @@
package cfg
-type GamemainlinePurgatory struct {
- _dataMap map[int32]*GamemainlinePurgatoryData
- _dataList []*GamemainlinePurgatoryData
+type GameMainlinePurgatory struct {
+ _dataMap map[int32]*GameMainlinePurgatoryData
+ _dataList []*GameMainlinePurgatoryData
}
-func NewGamemainlinePurgatory(_buf []map[string]interface{}) (*GamemainlinePurgatory, error) {
- _dataList := make([]*GamemainlinePurgatoryData, 0, len(_buf))
- dataMap := make(map[int32]*GamemainlinePurgatoryData)
+func NewGameMainlinePurgatory(_buf []map[string]interface{}) (*GameMainlinePurgatory, error) {
+ _dataList := make([]*GameMainlinePurgatoryData, 0, len(_buf))
+ dataMap := make(map[int32]*GameMainlinePurgatoryData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamemainlinePurgatoryData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameMainlinePurgatoryData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GamemainlinePurgatory{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameMainlinePurgatory{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamemainlinePurgatory) GetDataMap() map[int32]*GamemainlinePurgatoryData {
+func (table *GameMainlinePurgatory) GetDataMap() map[int32]*GameMainlinePurgatoryData {
return table._dataMap
}
-func (table *GamemainlinePurgatory) GetDataList() []*GamemainlinePurgatoryData {
+func (table *GameMainlinePurgatory) GetDataList() []*GameMainlinePurgatoryData {
return table._dataList
}
-func (table *GamemainlinePurgatory) Get(key int32) *GamemainlinePurgatoryData {
+func (table *GameMainlinePurgatory) Get(key int32) *GameMainlinePurgatoryData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.mainlinePurgatoryData.go b/sys/configure/structs/game.mainlinePurgatoryData.go
index b5bbc8ceb..80c012487 100644
--- a/sys/configure/structs/game.mainlinePurgatoryData.go
+++ b/sys/configure/structs/game.mainlinePurgatoryData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamemainlinePurgatoryData struct {
+type GameMainlinePurgatoryData struct {
Id int32
Previoustage int32
Order int32
@@ -40,13 +40,13 @@ type GamemainlinePurgatoryData struct {
Desc string
}
-const TypeId_GamemainlinePurgatoryData = 1760368970
+const TypeId_GameMainlinePurgatoryData = -1700526774
-func (*GamemainlinePurgatoryData) GetTypeId() int32 {
- return 1760368970
+func (*GameMainlinePurgatoryData) GetTypeId() int32 {
+ return -1700526774
}
-func (_v *GamemainlinePurgatoryData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameMainlinePurgatoryData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["previoustage"].(float64); !_ok_ { err = errors.New("previoustage error"); return }; _v.Previoustage = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["order"].(float64); !_ok_ { err = errors.New("order error"); return }; _v.Order = int32(_tempNum_) }
@@ -129,8 +129,8 @@ func (_v *GamemainlinePurgatoryData)Deserialize(_buf map[string]interface{}) (er
return
}
-func DeserializeGamemainlinePurgatoryData(_buf map[string]interface{}) (*GamemainlinePurgatoryData, error) {
- v := &GamemainlinePurgatoryData{}
+func DeserializeGameMainlinePurgatoryData(_buf map[string]interface{}) (*GameMainlinePurgatoryData, error) {
+ v := &GameMainlinePurgatoryData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.model.go b/sys/configure/structs/game.model.go
index c144ab0a3..2f7258f86 100644
--- a/sys/configure/structs/game.model.go
+++ b/sys/configure/structs/game.model.go
@@ -8,34 +8,34 @@
package cfg
-type Gamemodel struct {
- _dataMap map[int32]*GamemodelData
- _dataList []*GamemodelData
+type GameModel struct {
+ _dataMap map[int32]*GameModelData
+ _dataList []*GameModelData
}
-func NewGamemodel(_buf []map[string]interface{}) (*Gamemodel, error) {
- _dataList := make([]*GamemodelData, 0, len(_buf))
- dataMap := make(map[int32]*GamemodelData)
+func NewGameModel(_buf []map[string]interface{}) (*GameModel, error) {
+ _dataList := make([]*GameModelData, 0, len(_buf))
+ dataMap := make(map[int32]*GameModelData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamemodelData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameModelData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &Gamemodel{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameModel{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamemodel) GetDataMap() map[int32]*GamemodelData {
+func (table *GameModel) GetDataMap() map[int32]*GameModelData {
return table._dataMap
}
-func (table *Gamemodel) GetDataList() []*GamemodelData {
+func (table *GameModel) GetDataList() []*GameModelData {
return table._dataList
}
-func (table *Gamemodel) Get(key int32) *GamemodelData {
+func (table *GameModel) Get(key int32) *GameModelData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.modelData.go b/sys/configure/structs/game.modelData.go
index 70bb3a2cc..7194d3cfd 100644
--- a/sys/configure/structs/game.modelData.go
+++ b/sys/configure/structs/game.modelData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamemodelData struct {
+type GameModelData struct {
Id int32
Preson string
Presonshow string
@@ -22,13 +22,13 @@ type GamemodelData struct {
Postxyz []float32
}
-const TypeId_GamemodelData = -1307411593
+const TypeId_GameModelData = -305436809
-func (*GamemodelData) GetTypeId() int32 {
- return -1307411593
+func (*GameModelData) GetTypeId() int32 {
+ return -305436809
}
-func (_v *GamemodelData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameModelData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Preson, _ok_ = _buf["preson"].(string); !_ok_ { err = errors.New("preson error"); return } }
{ var _ok_ bool; if _v.Presonshow, _ok_ = _buf["presonshow"].(string); !_ok_ { err = errors.New("presonshow error"); return } }
@@ -54,8 +54,8 @@ func (_v *GamemodelData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGamemodelData(_buf map[string]interface{}) (*GamemodelData, error) {
- v := &GamemodelData{}
+func DeserializeGameModelData(_buf map[string]interface{}) (*GameModelData, error) {
+ v := &GameModelData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.monster.go b/sys/configure/structs/game.monster.go
index 4a3a49a40..aaedeba01 100644
--- a/sys/configure/structs/game.monster.go
+++ b/sys/configure/structs/game.monster.go
@@ -8,34 +8,34 @@
package cfg
-type Gamemonster struct {
- _dataMap map[int32]*GamemonsterData
- _dataList []*GamemonsterData
+type GameMonster struct {
+ _dataMap map[int32]*GameMonsterData
+ _dataList []*GameMonsterData
}
-func NewGamemonster(_buf []map[string]interface{}) (*Gamemonster, error) {
- _dataList := make([]*GamemonsterData, 0, len(_buf))
- dataMap := make(map[int32]*GamemonsterData)
+func NewGameMonster(_buf []map[string]interface{}) (*GameMonster, error) {
+ _dataList := make([]*GameMonsterData, 0, len(_buf))
+ dataMap := make(map[int32]*GameMonsterData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamemonsterData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameMonsterData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.MonsterId] = _v
}
}
- return &Gamemonster{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameMonster{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamemonster) GetDataMap() map[int32]*GamemonsterData {
+func (table *GameMonster) GetDataMap() map[int32]*GameMonsterData {
return table._dataMap
}
-func (table *Gamemonster) GetDataList() []*GamemonsterData {
+func (table *GameMonster) GetDataList() []*GameMonsterData {
return table._dataList
}
-func (table *Gamemonster) Get(key int32) *GamemonsterData {
+func (table *GameMonster) Get(key int32) *GameMonsterData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.monsterData.go b/sys/configure/structs/game.monsterData.go
index e1d154d5d..1ae728e22 100644
--- a/sys/configure/structs/game.monsterData.go
+++ b/sys/configure/structs/game.monsterData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamemonsterData struct {
+type GameMonsterData struct {
MonsterId int32
HeroId string
Name string
@@ -18,13 +18,13 @@ type GamemonsterData struct {
Equip string
}
-const TypeId_GamemonsterData = -793127256
+const TypeId_GameMonsterData = 31965864
-func (*GamemonsterData) GetTypeId() int32 {
- return -793127256
+func (*GameMonsterData) GetTypeId() int32 {
+ return 31965864
}
-func (_v *GamemonsterData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameMonsterData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monster_id"].(float64); !_ok_ { err = errors.New("monster_id error"); return }; _v.MonsterId = int32(_tempNum_) }
{ var _ok_ bool; if _v.HeroId, _ok_ = _buf["hero_id"].(string); !_ok_ { err = errors.New("hero_id error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
@@ -33,8 +33,8 @@ func (_v *GamemonsterData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGamemonsterData(_buf map[string]interface{}) (*GamemonsterData, error) {
- v := &GamemonsterData{}
+func DeserializeGameMonsterData(_buf map[string]interface{}) (*GameMonsterData, error) {
+ v := &GameMonsterData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.msgDistrib.go b/sys/configure/structs/game.msgDistrib.go
index 15b4b58cc..3a5331073 100644
--- a/sys/configure/structs/game.msgDistrib.go
+++ b/sys/configure/structs/game.msgDistrib.go
@@ -8,34 +8,34 @@
package cfg
-type Gamemsgdistrib struct {
- _dataMap map[string]*GamemsgdistribData
- _dataList []*GamemsgdistribData
+type GameMsgdistrib struct {
+ _dataMap map[string]*GameMsgdistribData
+ _dataList []*GameMsgdistribData
}
-func NewGamemsgdistrib(_buf []map[string]interface{}) (*Gamemsgdistrib, error) {
- _dataList := make([]*GamemsgdistribData, 0, len(_buf))
- dataMap := make(map[string]*GamemsgdistribData)
+func NewGameMsgdistrib(_buf []map[string]interface{}) (*GameMsgdistrib, error) {
+ _dataList := make([]*GameMsgdistribData, 0, len(_buf))
+ dataMap := make(map[string]*GameMsgdistribData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamemsgdistribData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameMsgdistribData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Msgid] = _v
}
}
- return &Gamemsgdistrib{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameMsgdistrib{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamemsgdistrib) GetDataMap() map[string]*GamemsgdistribData {
+func (table *GameMsgdistrib) GetDataMap() map[string]*GameMsgdistribData {
return table._dataMap
}
-func (table *Gamemsgdistrib) GetDataList() []*GamemsgdistribData {
+func (table *GameMsgdistrib) GetDataList() []*GameMsgdistribData {
return table._dataList
}
-func (table *Gamemsgdistrib) Get(key string) *GamemsgdistribData {
+func (table *GameMsgdistrib) Get(key string) *GameMsgdistribData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.msgDistribData.go b/sys/configure/structs/game.msgDistribData.go
index c9f21386e..d931deb78 100644
--- a/sys/configure/structs/game.msgDistribData.go
+++ b/sys/configure/structs/game.msgDistribData.go
@@ -10,27 +10,27 @@ package cfg
import "errors"
-type GamemsgdistribData struct {
+type GameMsgdistribData struct {
Msgid string
Routrules string
Describe string
}
-const TypeId_GamemsgdistribData = 1868137034
+const TypeId_GameMsgdistribData = 2119439946
-func (*GamemsgdistribData) GetTypeId() int32 {
- return 1868137034
+func (*GameMsgdistribData) GetTypeId() int32 {
+ return 2119439946
}
-func (_v *GamemsgdistribData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameMsgdistribData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Msgid, _ok_ = _buf["msgid"].(string); !_ok_ { err = errors.New("msgid error"); return } }
{ var _ok_ bool; if _v.Routrules, _ok_ = _buf["routrules"].(string); !_ok_ { err = errors.New("routrules error"); return } }
{ var _ok_ bool; if _v.Describe, _ok_ = _buf["describe"].(string); !_ok_ { err = errors.New("describe error"); return } }
return
}
-func DeserializeGamemsgdistribData(_buf map[string]interface{}) (*GamemsgdistribData, error) {
- v := &GamemsgdistribData{}
+func DeserializeGameMsgdistribData(_buf map[string]interface{}) (*GameMsgdistribData, error) {
+ v := &GameMsgdistribData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.opencond.go b/sys/configure/structs/game.opencond.go
index 213a306f8..c585a06a5 100644
--- a/sys/configure/structs/game.opencond.go
+++ b/sys/configure/structs/game.opencond.go
@@ -8,34 +8,34 @@
package cfg
-type Gameopencond struct {
- _dataMap map[string]*GameopencondData
- _dataList []*GameopencondData
+type GameOpencond struct {
+ _dataMap map[string]*GameOpencondData
+ _dataList []*GameOpencondData
}
-func NewGameopencond(_buf []map[string]interface{}) (*Gameopencond, error) {
- _dataList := make([]*GameopencondData, 0, len(_buf))
- dataMap := make(map[string]*GameopencondData)
+func NewGameOpencond(_buf []map[string]interface{}) (*GameOpencond, error) {
+ _dataList := make([]*GameOpencondData, 0, len(_buf))
+ dataMap := make(map[string]*GameOpencondData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameopencondData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameOpencondData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &Gameopencond{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameOpencond{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameopencond) GetDataMap() map[string]*GameopencondData {
+func (table *GameOpencond) GetDataMap() map[string]*GameOpencondData {
return table._dataMap
}
-func (table *Gameopencond) GetDataList() []*GameopencondData {
+func (table *GameOpencond) GetDataList() []*GameOpencondData {
return table._dataList
}
-func (table *Gameopencond) Get(key string) *GameopencondData {
+func (table *GameOpencond) Get(key string) *GameOpencondData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.opencondData.go b/sys/configure/structs/game.opencondData.go
index 522de5b05..2dfc9c4ba 100644
--- a/sys/configure/structs/game.opencondData.go
+++ b/sys/configure/structs/game.opencondData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameopencondData struct {
+type GameOpencondData struct {
Id string
Name string
Main string
@@ -21,13 +21,13 @@ type GameopencondData struct {
Prompt string
}
-const TypeId_GameopencondData = -1798682958
+const TypeId_GameOpencondData = -1990600014
-func (*GameopencondData) GetTypeId() int32 {
- return -1798682958
+func (*GameOpencondData) GetTypeId() int32 {
+ return -1990600014
}
-func (_v *GameopencondData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameOpencondData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Main, _ok_ = _buf["main"].(string); !_ok_ { err = errors.New("main error"); return } }
@@ -39,8 +39,8 @@ func (_v *GameopencondData)Deserialize(_buf map[string]interface{}) (err error)
return
}
-func DeserializeGameopencondData(_buf map[string]interface{}) (*GameopencondData, error) {
- v := &GameopencondData{}
+func DeserializeGameOpencondData(_buf map[string]interface{}) (*GameOpencondData, error) {
+ v := &GameOpencondData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.pagoda.go b/sys/configure/structs/game.pagoda.go
index 7afce38fa..91003d398 100644
--- a/sys/configure/structs/game.pagoda.go
+++ b/sys/configure/structs/game.pagoda.go
@@ -8,34 +8,34 @@
package cfg
-type Gamepagoda struct {
- _dataMap map[int32]*GamepagodaData
- _dataList []*GamepagodaData
+type GamePagoda struct {
+ _dataMap map[int32]*GamePagodaData
+ _dataList []*GamePagodaData
}
-func NewGamepagoda(_buf []map[string]interface{}) (*Gamepagoda, error) {
- _dataList := make([]*GamepagodaData, 0, len(_buf))
- dataMap := make(map[int32]*GamepagodaData)
+func NewGamePagoda(_buf []map[string]interface{}) (*GamePagoda, error) {
+ _dataList := make([]*GamePagodaData, 0, len(_buf))
+ dataMap := make(map[int32]*GamePagodaData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamepagodaData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGamePagodaData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &Gamepagoda{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GamePagoda{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamepagoda) GetDataMap() map[int32]*GamepagodaData {
+func (table *GamePagoda) GetDataMap() map[int32]*GamePagodaData {
return table._dataMap
}
-func (table *Gamepagoda) GetDataList() []*GamepagodaData {
+func (table *GamePagoda) GetDataList() []*GamePagodaData {
return table._dataList
}
-func (table *Gamepagoda) Get(key int32) *GamepagodaData {
+func (table *GamePagoda) Get(key int32) *GamePagodaData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.pagodaData.go b/sys/configure/structs/game.pagodaData.go
index 5f3dd4fd0..39529db64 100644
--- a/sys/configure/structs/game.pagodaData.go
+++ b/sys/configure/structs/game.pagodaData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamepagodaData struct {
+type GamePagodaData struct {
Key int32
PagodaType int32
LevelType int32
@@ -32,13 +32,13 @@ type GamepagodaData struct {
ModelDisplay int32
}
-const TypeId_GamepagodaData = -1914602212
+const TypeId_GamePagodaData = -918154980
-func (*GamepagodaData) GetTypeId() int32 {
- return -1914602212
+func (*GamePagodaData) GetTypeId() int32 {
+ return -918154980
}
-func (_v *GamepagodaData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GamePagodaData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pagoda_type"].(float64); !_ok_ { err = errors.New("pagoda_type error"); return }; _v.PagodaType = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Level_type"].(float64); !_ok_ { err = errors.New("Level_type error"); return }; _v.LevelType = int32(_tempNum_) }
@@ -204,8 +204,8 @@ func (_v *GamepagodaData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGamepagodaData(_buf map[string]interface{}) (*GamepagodaData, error) {
- v := &GamepagodaData{}
+func DeserializeGamePagodaData(_buf map[string]interface{}) (*GamePagodaData, error) {
+ v := &GamePagodaData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.pagodaSeasonReward.go b/sys/configure/structs/game.pagodaSeasonReward.go
index e3e80a9ed..1b582fccb 100644
--- a/sys/configure/structs/game.pagodaSeasonReward.go
+++ b/sys/configure/structs/game.pagodaSeasonReward.go
@@ -8,34 +8,34 @@
package cfg
-type GamepagodaSeasonReward struct {
- _dataMap map[int32]*GamepagodaSeasonRewardData
- _dataList []*GamepagodaSeasonRewardData
+type GamePagodaSeasonReward struct {
+ _dataMap map[int32]*GamePagodaSeasonRewardData
+ _dataList []*GamePagodaSeasonRewardData
}
-func NewGamepagodaSeasonReward(_buf []map[string]interface{}) (*GamepagodaSeasonReward, error) {
- _dataList := make([]*GamepagodaSeasonRewardData, 0, len(_buf))
- dataMap := make(map[int32]*GamepagodaSeasonRewardData)
+func NewGamePagodaSeasonReward(_buf []map[string]interface{}) (*GamePagodaSeasonReward, error) {
+ _dataList := make([]*GamePagodaSeasonRewardData, 0, len(_buf))
+ dataMap := make(map[int32]*GamePagodaSeasonRewardData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamepagodaSeasonRewardData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGamePagodaSeasonRewardData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GamepagodaSeasonReward{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GamePagodaSeasonReward{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamepagodaSeasonReward) GetDataMap() map[int32]*GamepagodaSeasonRewardData {
+func (table *GamePagodaSeasonReward) GetDataMap() map[int32]*GamePagodaSeasonRewardData {
return table._dataMap
}
-func (table *GamepagodaSeasonReward) GetDataList() []*GamepagodaSeasonRewardData {
+func (table *GamePagodaSeasonReward) GetDataList() []*GamePagodaSeasonRewardData {
return table._dataList
}
-func (table *GamepagodaSeasonReward) Get(key int32) *GamepagodaSeasonRewardData {
+func (table *GamePagodaSeasonReward) Get(key int32) *GamePagodaSeasonRewardData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.pagodaSeasonRewardData.go b/sys/configure/structs/game.pagodaSeasonRewardData.go
index 364249f04..3a8a37f28 100644
--- a/sys/configure/structs/game.pagodaSeasonRewardData.go
+++ b/sys/configure/structs/game.pagodaSeasonRewardData.go
@@ -10,19 +10,19 @@ package cfg
import "errors"
-type GamepagodaSeasonRewardData struct {
+type GamePagodaSeasonRewardData struct {
Key int32
Ranking []int32
Reward []*Gameatn
}
-const TypeId_GamepagodaSeasonRewardData = -1585398482
+const TypeId_GamePagodaSeasonRewardData = -1498984146
-func (*GamepagodaSeasonRewardData) GetTypeId() int32 {
- return -1585398482
+func (*GamePagodaSeasonRewardData) GetTypeId() int32 {
+ return -1498984146
}
-func (_v *GamepagodaSeasonRewardData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GamePagodaSeasonRewardData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{
var _arr_ []interface{}
@@ -55,8 +55,8 @@ func (_v *GamepagodaSeasonRewardData)Deserialize(_buf map[string]interface{}) (e
return
}
-func DeserializeGamepagodaSeasonRewardData(_buf map[string]interface{}) (*GamepagodaSeasonRewardData, error) {
- v := &GamepagodaSeasonRewardData{}
+func DeserializeGamePagodaSeasonRewardData(_buf map[string]interface{}) (*GamePagodaSeasonRewardData, error) {
+ v := &GamePagodaSeasonRewardData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.pagodaTaskReward.go b/sys/configure/structs/game.pagodaTaskReward.go
index 6a078a153..a9c5c62df 100644
--- a/sys/configure/structs/game.pagodaTaskReward.go
+++ b/sys/configure/structs/game.pagodaTaskReward.go
@@ -8,34 +8,34 @@
package cfg
-type GamepagodaTaskReward struct {
- _dataMap map[int32]*GamepagodaTaskRewardData
- _dataList []*GamepagodaTaskRewardData
+type GamePagodaTaskReward struct {
+ _dataMap map[int32]*GamePagodaTaskRewardData
+ _dataList []*GamePagodaTaskRewardData
}
-func NewGamepagodaTaskReward(_buf []map[string]interface{}) (*GamepagodaTaskReward, error) {
- _dataList := make([]*GamepagodaTaskRewardData, 0, len(_buf))
- dataMap := make(map[int32]*GamepagodaTaskRewardData)
+func NewGamePagodaTaskReward(_buf []map[string]interface{}) (*GamePagodaTaskReward, error) {
+ _dataList := make([]*GamePagodaTaskRewardData, 0, len(_buf))
+ dataMap := make(map[int32]*GamePagodaTaskRewardData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamepagodaTaskRewardData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGamePagodaTaskRewardData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GamepagodaTaskReward{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GamePagodaTaskReward{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamepagodaTaskReward) GetDataMap() map[int32]*GamepagodaTaskRewardData {
+func (table *GamePagodaTaskReward) GetDataMap() map[int32]*GamePagodaTaskRewardData {
return table._dataMap
}
-func (table *GamepagodaTaskReward) GetDataList() []*GamepagodaTaskRewardData {
+func (table *GamePagodaTaskReward) GetDataList() []*GamePagodaTaskRewardData {
return table._dataList
}
-func (table *GamepagodaTaskReward) Get(key int32) *GamepagodaTaskRewardData {
+func (table *GamePagodaTaskReward) Get(key int32) *GamePagodaTaskRewardData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.pagodaTaskRewardData.go b/sys/configure/structs/game.pagodaTaskRewardData.go
index b2973d9c4..99e710e75 100644
--- a/sys/configure/structs/game.pagodaTaskRewardData.go
+++ b/sys/configure/structs/game.pagodaTaskRewardData.go
@@ -10,20 +10,20 @@ package cfg
import "errors"
-type GamepagodaTaskRewardData struct {
+type GamePagodaTaskRewardData struct {
Key int32
PagodaType int32
LayerNum int32
Reward []*Gameatn
}
-const TypeId_GamepagodaTaskRewardData = 530520528
+const TypeId_GamePagodaTaskRewardData = -1520783920
-func (*GamepagodaTaskRewardData) GetTypeId() int32 {
- return 530520528
+func (*GamePagodaTaskRewardData) GetTypeId() int32 {
+ return -1520783920
}
-func (_v *GamepagodaTaskRewardData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GamePagodaTaskRewardData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pagoda_type"].(float64); !_ok_ { err = errors.New("pagoda_type error"); return }; _v.PagodaType = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["layer_num"].(float64); !_ok_ { err = errors.New("layer_num error"); return }; _v.LayerNum = int32(_tempNum_) }
@@ -44,8 +44,8 @@ func (_v *GamepagodaTaskRewardData)Deserialize(_buf map[string]interface{}) (err
return
}
-func DeserializeGamepagodaTaskRewardData(_buf map[string]interface{}) (*GamepagodaTaskRewardData, error) {
- v := &GamepagodaTaskRewardData{}
+func DeserializeGamePagodaTaskRewardData(_buf map[string]interface{}) (*GamePagodaTaskRewardData, error) {
+ v := &GamePagodaTaskRewardData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.pagodaseasonLoop.go b/sys/configure/structs/game.pagodaseasonLoop.go
index db23c348d..b36b5542e 100644
--- a/sys/configure/structs/game.pagodaseasonLoop.go
+++ b/sys/configure/structs/game.pagodaseasonLoop.go
@@ -8,34 +8,34 @@
package cfg
-type GamepagodaseasonLoop struct {
- _dataMap map[int32]*GamepagodaseasonLoopData
- _dataList []*GamepagodaseasonLoopData
+type GamePagodaseasonLoop struct {
+ _dataMap map[int32]*GamePagodaseasonLoopData
+ _dataList []*GamePagodaseasonLoopData
}
-func NewGamepagodaseasonLoop(_buf []map[string]interface{}) (*GamepagodaseasonLoop, error) {
- _dataList := make([]*GamepagodaseasonLoopData, 0, len(_buf))
- dataMap := make(map[int32]*GamepagodaseasonLoopData)
+func NewGamePagodaseasonLoop(_buf []map[string]interface{}) (*GamePagodaseasonLoop, error) {
+ _dataList := make([]*GamePagodaseasonLoopData, 0, len(_buf))
+ dataMap := make(map[int32]*GamePagodaseasonLoopData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamepagodaseasonLoopData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGamePagodaseasonLoopData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GamepagodaseasonLoop{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GamePagodaseasonLoop{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GamepagodaseasonLoop) GetDataMap() map[int32]*GamepagodaseasonLoopData {
+func (table *GamePagodaseasonLoop) GetDataMap() map[int32]*GamePagodaseasonLoopData {
return table._dataMap
}
-func (table *GamepagodaseasonLoop) GetDataList() []*GamepagodaseasonLoopData {
+func (table *GamePagodaseasonLoop) GetDataList() []*GamePagodaseasonLoopData {
return table._dataList
}
-func (table *GamepagodaseasonLoop) Get(key int32) *GamepagodaseasonLoopData {
+func (table *GamePagodaseasonLoop) Get(key int32) *GamePagodaseasonLoopData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.pagodaseasonLoopData.go b/sys/configure/structs/game.pagodaseasonLoopData.go
index bcbf62ca5..2ead5c2f2 100644
--- a/sys/configure/structs/game.pagodaseasonLoopData.go
+++ b/sys/configure/structs/game.pagodaseasonLoopData.go
@@ -10,19 +10,19 @@ package cfg
import "errors"
-type GamepagodaseasonLoopData struct {
+type GamePagodaseasonLoopData struct {
Key int32
DisposableLoop []int32
FixedLoop []int32
}
-const TypeId_GamepagodaseasonLoopData = -1606971581
+const TypeId_GamePagodaseasonLoopData = 636691267
-func (*GamepagodaseasonLoopData) GetTypeId() int32 {
- return -1606971581
+func (*GamePagodaseasonLoopData) GetTypeId() int32 {
+ return 636691267
}
-func (_v *GamepagodaseasonLoopData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GamePagodaseasonLoopData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{
var _arr_ []interface{}
@@ -55,8 +55,8 @@ func (_v *GamepagodaseasonLoopData)Deserialize(_buf map[string]interface{}) (err
return
}
-func DeserializeGamepagodaseasonLoopData(_buf map[string]interface{}) (*GamepagodaseasonLoopData, error) {
- v := &GamepagodaseasonLoopData{}
+func DeserializeGamePagodaseasonLoopData(_buf map[string]interface{}) (*GamePagodaseasonLoopData, error) {
+ v := &GamePagodaseasonLoopData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.playerlv.go b/sys/configure/structs/game.playerlv.go
index 57a51297e..a50f7b090 100644
--- a/sys/configure/structs/game.playerlv.go
+++ b/sys/configure/structs/game.playerlv.go
@@ -8,34 +8,34 @@
package cfg
-type Gameplayerlv struct {
- _dataMap map[int32]*GameplayerlvData
- _dataList []*GameplayerlvData
+type GamePlayerlv struct {
+ _dataMap map[int32]*GamePlayerlvData
+ _dataList []*GamePlayerlvData
}
-func NewGameplayerlv(_buf []map[string]interface{}) (*Gameplayerlv, error) {
- _dataList := make([]*GameplayerlvData, 0, len(_buf))
- dataMap := make(map[int32]*GameplayerlvData)
+func NewGamePlayerlv(_buf []map[string]interface{}) (*GamePlayerlv, error) {
+ _dataList := make([]*GamePlayerlvData, 0, len(_buf))
+ dataMap := make(map[int32]*GamePlayerlvData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameplayerlvData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGamePlayerlvData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Lv] = _v
}
}
- return &Gameplayerlv{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GamePlayerlv{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameplayerlv) GetDataMap() map[int32]*GameplayerlvData {
+func (table *GamePlayerlv) GetDataMap() map[int32]*GamePlayerlvData {
return table._dataMap
}
-func (table *Gameplayerlv) GetDataList() []*GameplayerlvData {
+func (table *GamePlayerlv) GetDataList() []*GamePlayerlvData {
return table._dataList
}
-func (table *Gameplayerlv) Get(key int32) *GameplayerlvData {
+func (table *GamePlayerlv) Get(key int32) *GamePlayerlvData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.playerlvData.go b/sys/configure/structs/game.playerlvData.go
index 3d9d38f4d..853d2bc63 100644
--- a/sys/configure/structs/game.playerlvData.go
+++ b/sys/configure/structs/game.playerlvData.go
@@ -10,25 +10,25 @@ package cfg
import "errors"
-type GameplayerlvData struct {
+type GamePlayerlvData struct {
Lv int32
Exp int32
}
-const TypeId_GameplayerlvData = 1119691505
+const TypeId_GamePlayerlvData = 927774449
-func (*GameplayerlvData) GetTypeId() int32 {
- return 1119691505
+func (*GamePlayerlvData) GetTypeId() int32 {
+ return 927774449
}
-func (_v *GameplayerlvData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GamePlayerlvData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exp"].(float64); !_ok_ { err = errors.New("exp error"); return }; _v.Exp = int32(_tempNum_) }
return
}
-func DeserializeGameplayerlvData(_buf map[string]interface{}) (*GameplayerlvData, error) {
- v := &GameplayerlvData{}
+func DeserializeGamePlayerlvData(_buf map[string]interface{}) (*GamePlayerlvData, error) {
+ v := &GamePlayerlvData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.plot.go b/sys/configure/structs/game.plot.go
index 1b7179339..a6db562b3 100644
--- a/sys/configure/structs/game.plot.go
+++ b/sys/configure/structs/game.plot.go
@@ -8,34 +8,34 @@
package cfg
-type Gameplot struct {
- _dataMap map[int32]*GameplotData
- _dataList []*GameplotData
+type GamePlot struct {
+ _dataMap map[int32]*GamePlotData
+ _dataList []*GamePlotData
}
-func NewGameplot(_buf []map[string]interface{}) (*Gameplot, error) {
- _dataList := make([]*GameplotData, 0, len(_buf))
- dataMap := make(map[int32]*GameplotData)
+func NewGamePlot(_buf []map[string]interface{}) (*GamePlot, error) {
+ _dataList := make([]*GamePlotData, 0, len(_buf))
+ dataMap := make(map[int32]*GamePlotData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameplotData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGamePlotData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Sameid] = _v
}
}
- return &Gameplot{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GamePlot{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameplot) GetDataMap() map[int32]*GameplotData {
+func (table *GamePlot) GetDataMap() map[int32]*GamePlotData {
return table._dataMap
}
-func (table *Gameplot) GetDataList() []*GameplotData {
+func (table *GamePlot) GetDataList() []*GamePlotData {
return table._dataList
}
-func (table *Gameplot) Get(key int32) *GameplotData {
+func (table *GamePlot) Get(key int32) *GamePlotData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.plotData.go b/sys/configure/structs/game.plotData.go
index 597769215..5d0e3c46f 100644
--- a/sys/configure/structs/game.plotData.go
+++ b/sys/configure/structs/game.plotData.go
@@ -10,20 +10,20 @@ package cfg
import "errors"
-type GameplotData struct {
+type GamePlotData struct {
Sameid int32
Skip bool
Name string
Describe string
}
-const TypeId_GameplotData = -750874969
+const TypeId_GamePlotData = 112730791
-func (*GameplotData) GetTypeId() int32 {
- return -750874969
+func (*GamePlotData) GetTypeId() int32 {
+ return 112730791
}
-func (_v *GameplotData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GamePlotData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sameid"].(float64); !_ok_ { err = errors.New("sameid error"); return }; _v.Sameid = int32(_tempNum_) }
{ var _ok_ bool; if _v.Skip, _ok_ = _buf["skip"].(bool); !_ok_ { err = errors.New("skip error"); return } }
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
@@ -31,8 +31,8 @@ func (_v *GameplotData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGameplotData(_buf map[string]interface{}) (*GameplotData, error) {
- v := &GameplotData{}
+func DeserializeGamePlotData(_buf map[string]interface{}) (*GamePlotData, error) {
+ v := &GamePlotData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.propsgroup.go b/sys/configure/structs/game.propsgroup.go
index f252e8dd1..f4e578709 100644
--- a/sys/configure/structs/game.propsgroup.go
+++ b/sys/configure/structs/game.propsgroup.go
@@ -8,34 +8,34 @@
package cfg
-type Gamepropsgroup struct {
- _dataMap map[int32]*GamepropsgroupData
- _dataList []*GamepropsgroupData
+type GamePropsgroup struct {
+ _dataMap map[int32]*GamePropsgroupData
+ _dataList []*GamePropsgroupData
}
-func NewGamepropsgroup(_buf []map[string]interface{}) (*Gamepropsgroup, error) {
- _dataList := make([]*GamepropsgroupData, 0, len(_buf))
- dataMap := make(map[int32]*GamepropsgroupData)
+func NewGamePropsgroup(_buf []map[string]interface{}) (*GamePropsgroup, error) {
+ _dataList := make([]*GamePropsgroupData, 0, len(_buf))
+ dataMap := make(map[int32]*GamePropsgroupData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamepropsgroupData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGamePropsgroupData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &Gamepropsgroup{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GamePropsgroup{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamepropsgroup) GetDataMap() map[int32]*GamepropsgroupData {
+func (table *GamePropsgroup) GetDataMap() map[int32]*GamePropsgroupData {
return table._dataMap
}
-func (table *Gamepropsgroup) GetDataList() []*GamepropsgroupData {
+func (table *GamePropsgroup) GetDataList() []*GamePropsgroupData {
return table._dataList
}
-func (table *Gamepropsgroup) Get(key int32) *GamepropsgroupData {
+func (table *GamePropsgroup) Get(key int32) *GamePropsgroupData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.propsgroupData.go b/sys/configure/structs/game.propsgroupData.go
index 51ce91206..0c582728f 100644
--- a/sys/configure/structs/game.propsgroupData.go
+++ b/sys/configure/structs/game.propsgroupData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GamepropsgroupData struct {
+type GamePropsgroupData struct {
Key int32
Group int32
Star int32
@@ -18,13 +18,13 @@ type GamepropsgroupData struct {
P int32
}
-const TypeId_GamepropsgroupData = -1658257195
+const TypeId_GamePropsgroupData = -1406954283
-func (*GamepropsgroupData) GetTypeId() int32 {
- return -1658257195
+func (*GamePropsgroupData) GetTypeId() int32 {
+ return -1406954283
}
-func (_v *GamepropsgroupData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GamePropsgroupData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["group"].(float64); !_ok_ { err = errors.New("group error"); return }; _v.Group = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
@@ -46,8 +46,8 @@ func (_v *GamepropsgroupData)Deserialize(_buf map[string]interface{}) (err error
return
}
-func DeserializeGamepropsgroupData(_buf map[string]interface{}) (*GamepropsgroupData, error) {
- v := &GamepropsgroupData{}
+func DeserializeGamePropsgroupData(_buf map[string]interface{}) (*GamePropsgroupData, error) {
+ v := &GamePropsgroupData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.rdtaskAllData.go b/sys/configure/structs/game.rdtaskAllData.go
index 2ded0d1fa..d8678448d 100644
--- a/sys/configure/structs/game.rdtaskAllData.go
+++ b/sys/configure/structs/game.rdtaskAllData.go
@@ -13,10 +13,10 @@ import "errors"
type GameRdtaskAllData struct {
Id int32
Type int32
- Lastend int32
- RdtaksNum []int32
- Aftertaks int32
- Icetime int32
+ Lasttask int32
+ Rdtasknum []int32
+ Aftertask int32
+ Taskcd int32
Tag int32
Story int32
Completetask int32
@@ -24,32 +24,32 @@ type GameRdtaskAllData struct {
Reword []*Gameatn
}
-const TypeId_GameRdtaskAllData = 1561697560
+const TypeId_GameRdtaskAllData = -891725512
func (*GameRdtaskAllData) GetTypeId() int32 {
- return 1561697560
+ return -891725512
}
func (_v *GameRdtaskAllData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lastend"].(float64); !_ok_ { err = errors.New("lastend error"); return }; _v.Lastend = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lasttask"].(float64); !_ok_ { err = errors.New("lasttask error"); return }; _v.Lasttask = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
- if _arr_, _ok_ = _buf["rdtaks_num"].([]interface{}); !_ok_ { err = errors.New("rdtaks_num error"); return }
+ if _arr_, _ok_ = _buf["rdtasknum"].([]interface{}); !_ok_ { err = errors.New("rdtasknum error"); return }
- _v.RdtaksNum = make([]int32, 0, len(_arr_))
+ _v.Rdtasknum = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
- _v.RdtaksNum = append(_v.RdtaksNum, _list_v_)
+ _v.Rdtasknum = append(_v.Rdtasknum, _list_v_)
}
}
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["aftertaks"].(float64); !_ok_ { err = errors.New("aftertaks error"); return }; _v.Aftertaks = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["icetime"].(float64); !_ok_ { err = errors.New("icetime error"); return }; _v.Icetime = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["aftertask"].(float64); !_ok_ { err = errors.New("aftertask error"); return }; _v.Aftertask = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["taskcd"].(float64); !_ok_ { err = errors.New("taskcd error"); return }; _v.Taskcd = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tag"].(float64); !_ok_ { err = errors.New("tag error"); return }; _v.Tag = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["story"].(float64); !_ok_ { err = errors.New("story error"); return }; _v.Story = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["completetask"].(float64); !_ok_ { err = errors.New("completetask error"); return }; _v.Completetask = int32(_tempNum_) }
diff --git a/sys/configure/structs/game.rdtaskChooseData.go b/sys/configure/structs/game.rdtaskChooseData.go
index 6a72027a8..08819f11b 100644
--- a/sys/configure/structs/game.rdtaskChooseData.go
+++ b/sys/configure/structs/game.rdtaskChooseData.go
@@ -13,20 +13,20 @@ import "errors"
type GameRdtaskChooseData struct {
Chooseid int32
Num int32
- RdtaksNum int32
+ Rdtaksnum int32
Need []int32
}
-const TypeId_GameRdtaskChooseData = 635237140
+const TypeId_GameRdtaskChooseData = -1833024780
func (*GameRdtaskChooseData) GetTypeId() int32 {
- return 635237140
+ return -1833024780
}
func (_v *GameRdtaskChooseData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chooseid"].(float64); !_ok_ { err = errors.New("chooseid error"); return }; _v.Chooseid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["num"].(float64); !_ok_ { err = errors.New("num error"); return }; _v.Num = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rdtaks_num"].(float64); !_ok_ { err = errors.New("rdtaks_num error"); return }; _v.RdtaksNum = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rdtaksnum"].(float64); !_ok_ { err = errors.New("rdtaksnum error"); return }; _v.Rdtaksnum = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
diff --git a/sys/configure/structs/game.rdtaskType.go b/sys/configure/structs/game.rdtaskType.go
index b1ec19cb7..e9eae488e 100644
--- a/sys/configure/structs/game.rdtaskType.go
+++ b/sys/configure/structs/game.rdtaskType.go
@@ -21,7 +21,7 @@ func NewGameRdtaskType(_buf []map[string]interface{}) (*GameRdtaskType, error) {
return nil, err2
} else {
_dataList = append(_dataList, _v)
- dataMap[_v.RdtaksNum] = _v
+ dataMap[_v.Rdtaksnum] = _v
}
}
return &GameRdtaskType{_dataList:_dataList, _dataMap:dataMap}, nil
diff --git a/sys/configure/structs/game.rdtaskTypeData.go b/sys/configure/structs/game.rdtaskTypeData.go
index a779729f6..05da03257 100644
--- a/sys/configure/structs/game.rdtaskTypeData.go
+++ b/sys/configure/structs/game.rdtaskTypeData.go
@@ -11,26 +11,26 @@ package cfg
import "errors"
type GameRdtaskTypeData struct {
- RdtaksNum int32
+ Rdtaksnum int32
Typdes int32
Datatime int32
- TyptaskId int32
+ Typtaskid int32
Data1 int32
Data2 int32
Data3 int32
}
-const TypeId_GameRdtaskTypeData = -1281600649
+const TypeId_GameRdtaskTypeData = -28304553
func (*GameRdtaskTypeData) GetTypeId() int32 {
- return -1281600649
+ return -28304553
}
func (_v *GameRdtaskTypeData)Deserialize(_buf map[string]interface{}) (err error) {
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rdtaks_num"].(float64); !_ok_ { err = errors.New("rdtaks_num error"); return }; _v.RdtaksNum = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rdtaksnum"].(float64); !_ok_ { err = errors.New("rdtaksnum error"); return }; _v.Rdtaksnum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["typdes"].(float64); !_ok_ { err = errors.New("typdes error"); return }; _v.Typdes = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["datatime"].(float64); !_ok_ { err = errors.New("datatime error"); return }; _v.Datatime = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["typtask_id"].(float64); !_ok_ { err = errors.New("typtask_id error"); return }; _v.TyptaskId = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["typtaskid"].(float64); !_ok_ { err = errors.New("typtaskid error"); return }; _v.Typtaskid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data1"].(float64); !_ok_ { err = errors.New("data1 error"); return }; _v.Data1 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data2"].(float64); !_ok_ { err = errors.New("data2 error"); return }; _v.Data2 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data3"].(float64); !_ok_ { err = errors.New("data3 error"); return }; _v.Data3 = int32(_tempNum_) }
diff --git a/sys/configure/structs/game.shop.go b/sys/configure/structs/game.shop.go
index 7facd9144..f0f78a41e 100644
--- a/sys/configure/structs/game.shop.go
+++ b/sys/configure/structs/game.shop.go
@@ -8,34 +8,34 @@
package cfg
-type Gameshop struct {
- _dataMap map[int32]*GameshopData
- _dataList []*GameshopData
+type GameShop struct {
+ _dataMap map[int32]*GameShopData
+ _dataList []*GameShopData
}
-func NewGameshop(_buf []map[string]interface{}) (*Gameshop, error) {
- _dataList := make([]*GameshopData, 0, len(_buf))
- dataMap := make(map[int32]*GameshopData)
+func NewGameShop(_buf []map[string]interface{}) (*GameShop, error) {
+ _dataList := make([]*GameShopData, 0, len(_buf))
+ dataMap := make(map[int32]*GameShopData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameshopData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameShopData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Shopid] = _v
}
}
- return &Gameshop{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameShop{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameshop) GetDataMap() map[int32]*GameshopData {
+func (table *GameShop) GetDataMap() map[int32]*GameShopData {
return table._dataMap
}
-func (table *Gameshop) GetDataList() []*GameshopData {
+func (table *GameShop) GetDataList() []*GameShopData {
return table._dataList
}
-func (table *Gameshop) Get(key int32) *GameshopData {
+func (table *GameShop) Get(key int32) *GameShopData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.shopData.go b/sys/configure/structs/game.shopData.go
index 48f1f66f5..6298ecf0f 100644
--- a/sys/configure/structs/game.shopData.go
+++ b/sys/configure/structs/game.shopData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameshopData struct {
+type GameShopData struct {
Shopid int32
Tab int32
Shopname string
@@ -23,13 +23,13 @@ type GameshopData struct {
Shopitem []int32
}
-const TypeId_GameshopData = 923847228
+const TypeId_GameShopData = 1787452988
-func (*GameshopData) GetTypeId() int32 {
- return 923847228
+func (*GameShopData) GetTypeId() int32 {
+ return 1787452988
}
-func (_v *GameshopData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameShopData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["shopid"].(float64); !_ok_ { err = errors.New("shopid error"); return }; _v.Shopid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tab"].(float64); !_ok_ { err = errors.New("tab error"); return }; _v.Tab = int32(_tempNum_) }
{ var _ok_ bool; if _v.Shopname, _ok_ = _buf["shopname"].(string); !_ok_ { err = errors.New("shopname error"); return } }
@@ -82,8 +82,8 @@ func (_v *GameshopData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGameshopData(_buf map[string]interface{}) (*GameshopData, error) {
- v := &GameshopData{}
+func DeserializeGameShopData(_buf map[string]interface{}) (*GameShopData, error) {
+ v := &GameShopData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.shopitem.go b/sys/configure/structs/game.shopitem.go
index 4484ad6c5..4664dc512 100644
--- a/sys/configure/structs/game.shopitem.go
+++ b/sys/configure/structs/game.shopitem.go
@@ -8,34 +8,34 @@
package cfg
-type Gameshopitem struct {
- _dataMap map[int32]*GameshopitemData
- _dataList []*GameshopitemData
+type GameShopitem struct {
+ _dataMap map[int32]*GameShopitemData
+ _dataList []*GameShopitemData
}
-func NewGameshopitem(_buf []map[string]interface{}) (*Gameshopitem, error) {
- _dataList := make([]*GameshopitemData, 0, len(_buf))
- dataMap := make(map[int32]*GameshopitemData)
+func NewGameShopitem(_buf []map[string]interface{}) (*GameShopitem, error) {
+ _dataList := make([]*GameShopitemData, 0, len(_buf))
+ dataMap := make(map[int32]*GameShopitemData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameshopitemData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameShopitemData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &Gameshopitem{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameShopitem{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameshopitem) GetDataMap() map[int32]*GameshopitemData {
+func (table *GameShopitem) GetDataMap() map[int32]*GameShopitemData {
return table._dataMap
}
-func (table *Gameshopitem) GetDataList() []*GameshopitemData {
+func (table *GameShopitem) GetDataList() []*GameShopitemData {
return table._dataList
}
-func (table *Gameshopitem) Get(key int32) *GameshopitemData {
+func (table *GameShopitem) Get(key int32) *GameShopitemData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.shopitemData.go b/sys/configure/structs/game.shopitemData.go
index 201c8d4ba..d7eaa3b4b 100644
--- a/sys/configure/structs/game.shopitemData.go
+++ b/sys/configure/structs/game.shopitemData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameshopitemData struct {
+type GameShopitemData struct {
Key int32
Id int32
Iteminfo []*Gameatn
@@ -27,13 +27,13 @@ type GameshopitemData struct {
Mapidmax int32
}
-const TypeId_GameshopitemData = 683408079
+const TypeId_GameShopitemData = 491491023
-func (*GameshopitemData) GetTypeId() int32 {
- return 683408079
+func (*GameShopitemData) GetTypeId() int32 {
+ return 491491023
}
-func (_v *GameshopitemData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameShopitemData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{
@@ -90,8 +90,8 @@ func (_v *GameshopitemData)Deserialize(_buf map[string]interface{}) (err error)
return
}
-func DeserializeGameshopitemData(_buf map[string]interface{}) (*GameshopitemData, error) {
- v := &GameshopitemData{}
+func DeserializeGameShopitemData(_buf map[string]interface{}) (*GameShopitemData, error) {
+ v := &GameShopitemData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.skill.go b/sys/configure/structs/game.skill.go
index 3336e16db..b6a31dbda 100644
--- a/sys/configure/structs/game.skill.go
+++ b/sys/configure/structs/game.skill.go
@@ -8,34 +8,34 @@
package cfg
-type Gameskill struct {
- _dataMap map[int32]*GameskillData
- _dataList []*GameskillData
+type GameSkill struct {
+ _dataMap map[int32]*GameSkillData
+ _dataList []*GameSkillData
}
-func NewGameskill(_buf []map[string]interface{}) (*Gameskill, error) {
- _dataList := make([]*GameskillData, 0, len(_buf))
- dataMap := make(map[int32]*GameskillData)
+func NewGameSkill(_buf []map[string]interface{}) (*GameSkill, error) {
+ _dataList := make([]*GameSkillData, 0, len(_buf))
+ dataMap := make(map[int32]*GameSkillData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameskillData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameSkillData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &Gameskill{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameSkill{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gameskill) GetDataMap() map[int32]*GameskillData {
+func (table *GameSkill) GetDataMap() map[int32]*GameSkillData {
return table._dataMap
}
-func (table *Gameskill) GetDataList() []*GameskillData {
+func (table *GameSkill) GetDataList() []*GameSkillData {
return table._dataList
}
-func (table *Gameskill) Get(key int32) *GameskillData {
+func (table *GameSkill) Get(key int32) *GameSkillData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.skillAfteratk.go b/sys/configure/structs/game.skillAfteratk.go
index e62cb9204..c97874e37 100644
--- a/sys/configure/structs/game.skillAfteratk.go
+++ b/sys/configure/structs/game.skillAfteratk.go
@@ -8,34 +8,34 @@
package cfg
-type GameskillAfteratk struct {
- _dataMap map[int32]*GameskillAfteratkData
- _dataList []*GameskillAfteratkData
+type GameSkillAfteratk struct {
+ _dataMap map[int32]*GameSkillAfteratkData
+ _dataList []*GameSkillAfteratkData
}
-func NewGameskillAfteratk(_buf []map[string]interface{}) (*GameskillAfteratk, error) {
- _dataList := make([]*GameskillAfteratkData, 0, len(_buf))
- dataMap := make(map[int32]*GameskillAfteratkData)
+func NewGameSkillAfteratk(_buf []map[string]interface{}) (*GameSkillAfteratk, error) {
+ _dataList := make([]*GameSkillAfteratkData, 0, len(_buf))
+ dataMap := make(map[int32]*GameSkillAfteratkData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameskillAfteratkData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameSkillAfteratkData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GameskillAfteratk{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameSkillAfteratk{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameskillAfteratk) GetDataMap() map[int32]*GameskillAfteratkData {
+func (table *GameSkillAfteratk) GetDataMap() map[int32]*GameSkillAfteratkData {
return table._dataMap
}
-func (table *GameskillAfteratk) GetDataList() []*GameskillAfteratkData {
+func (table *GameSkillAfteratk) GetDataList() []*GameSkillAfteratkData {
return table._dataList
}
-func (table *GameskillAfteratk) Get(key int32) *GameskillAfteratkData {
+func (table *GameSkillAfteratk) Get(key int32) *GameSkillAfteratkData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.skillAfteratkData.go b/sys/configure/structs/game.skillAfteratkData.go
index 340bf2215..262a7e7d3 100644
--- a/sys/configure/structs/game.skillAfteratkData.go
+++ b/sys/configure/structs/game.skillAfteratkData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameskillAfteratkData struct {
+type GameSkillAfteratkData struct {
Id int32
Desc string
From int32
@@ -31,13 +31,13 @@ type GameskillAfteratkData struct {
NoRelyTags []string
}
-const TypeId_GameskillAfteratkData = -718176517
+const TypeId_GameSkillAfteratkData = -281122053
-func (*GameskillAfteratkData) GetTypeId() int32 {
- return -718176517
+func (*GameSkillAfteratkData) GetTypeId() int32 {
+ return -281122053
}
-func (_v *GameskillAfteratkData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameSkillAfteratkData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["From"].(float64); !_ok_ { err = errors.New("From error"); return }; _v.From = int32(_tempNum_) }
@@ -163,8 +163,8 @@ func (_v *GameskillAfteratkData)Deserialize(_buf map[string]interface{}) (err er
return
}
-func DeserializeGameskillAfteratkData(_buf map[string]interface{}) (*GameskillAfteratkData, error) {
- v := &GameskillAfteratkData{}
+func DeserializeGameSkillAfteratkData(_buf map[string]interface{}) (*GameSkillAfteratkData, error) {
+ v := &GameSkillAfteratkData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.skillAtk.go b/sys/configure/structs/game.skillAtk.go
index 10fdac4e8..22916c462 100644
--- a/sys/configure/structs/game.skillAtk.go
+++ b/sys/configure/structs/game.skillAtk.go
@@ -8,34 +8,34 @@
package cfg
-type GameskillAtk struct {
- _dataMap map[int32]*GameskillAtkData
- _dataList []*GameskillAtkData
+type GameSkillAtk struct {
+ _dataMap map[int32]*GameSkillAtkData
+ _dataList []*GameSkillAtkData
}
-func NewGameskillAtk(_buf []map[string]interface{}) (*GameskillAtk, error) {
- _dataList := make([]*GameskillAtkData, 0, len(_buf))
- dataMap := make(map[int32]*GameskillAtkData)
+func NewGameSkillAtk(_buf []map[string]interface{}) (*GameSkillAtk, error) {
+ _dataList := make([]*GameSkillAtkData, 0, len(_buf))
+ dataMap := make(map[int32]*GameSkillAtkData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameskillAtkData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameSkillAtkData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GameskillAtk{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameSkillAtk{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameskillAtk) GetDataMap() map[int32]*GameskillAtkData {
+func (table *GameSkillAtk) GetDataMap() map[int32]*GameSkillAtkData {
return table._dataMap
}
-func (table *GameskillAtk) GetDataList() []*GameskillAtkData {
+func (table *GameSkillAtk) GetDataList() []*GameSkillAtkData {
return table._dataList
}
-func (table *GameskillAtk) Get(key int32) *GameskillAtkData {
+func (table *GameSkillAtk) Get(key int32) *GameSkillAtkData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.skillAtkData.go b/sys/configure/structs/game.skillAtkData.go
index 59152c8b6..0497e2e39 100644
--- a/sys/configure/structs/game.skillAtkData.go
+++ b/sys/configure/structs/game.skillAtkData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameskillAtkData struct {
+type GameSkillAtkData struct {
Id int32
Name string
Ico string
@@ -24,13 +24,13 @@ type GameskillAtkData struct {
Buffid []int32
}
-const TypeId_GameskillAtkData = -1545475251
+const TypeId_GameSkillAtkData = -1737392307
-func (*GameskillAtkData) GetTypeId() int32 {
- return -1545475251
+func (*GameSkillAtkData) GetTypeId() int32 {
+ return -1737392307
}
-func (_v *GameskillAtkData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameSkillAtkData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["Name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Ico, _ok_ = _buf["ico"].(string); !_ok_ { err = errors.New("ico error"); return } }
@@ -97,8 +97,8 @@ func (_v *GameskillAtkData)Deserialize(_buf map[string]interface{}) (err error)
return
}
-func DeserializeGameskillAtkData(_buf map[string]interface{}) (*GameskillAtkData, error) {
- v := &GameskillAtkData{}
+func DeserializeGameSkillAtkData(_buf map[string]interface{}) (*GameSkillAtkData, error) {
+ v := &GameSkillAtkData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.skillBuff.go b/sys/configure/structs/game.skillBuff.go
index 77d4ea1fa..24b3be5b8 100644
--- a/sys/configure/structs/game.skillBuff.go
+++ b/sys/configure/structs/game.skillBuff.go
@@ -8,34 +8,34 @@
package cfg
-type GameskillBuff struct {
- _dataMap map[int32]*GameskillBuffData
- _dataList []*GameskillBuffData
+type GameSkillBuff struct {
+ _dataMap map[int32]*GameSkillBuffData
+ _dataList []*GameSkillBuffData
}
-func NewGameskillBuff(_buf []map[string]interface{}) (*GameskillBuff, error) {
- _dataList := make([]*GameskillBuffData, 0, len(_buf))
- dataMap := make(map[int32]*GameskillBuffData)
+func NewGameSkillBuff(_buf []map[string]interface{}) (*GameSkillBuff, error) {
+ _dataList := make([]*GameSkillBuffData, 0, len(_buf))
+ dataMap := make(map[int32]*GameSkillBuffData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameskillBuffData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameSkillBuffData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GameskillBuff{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameSkillBuff{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameskillBuff) GetDataMap() map[int32]*GameskillBuffData {
+func (table *GameSkillBuff) GetDataMap() map[int32]*GameSkillBuffData {
return table._dataMap
}
-func (table *GameskillBuff) GetDataList() []*GameskillBuffData {
+func (table *GameSkillBuff) GetDataList() []*GameSkillBuffData {
return table._dataList
}
-func (table *GameskillBuff) Get(key int32) *GameskillBuffData {
+func (table *GameSkillBuff) Get(key int32) *GameSkillBuffData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.skillBuffData.go b/sys/configure/structs/game.skillBuffData.go
index 848a6ef25..a33300d83 100644
--- a/sys/configure/structs/game.skillBuffData.go
+++ b/sys/configure/structs/game.skillBuffData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameskillBuffData struct {
+type GameSkillBuffData struct {
Id int32
Type string
Name string
@@ -25,13 +25,13 @@ type GameskillBuffData struct {
Buffpos string
}
-const TypeId_GameskillBuffData = 1852593938
+const TypeId_GameSkillBuffData = 198132498
-func (*GameskillBuffData) GetTypeId() int32 {
- return 1852593938
+func (*GameSkillBuffData) GetTypeId() int32 {
+ return 198132498
}
-func (_v *GameskillBuffData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameSkillBuffData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["Name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
@@ -86,8 +86,8 @@ func (_v *GameskillBuffData)Deserialize(_buf map[string]interface{}) (err error)
return
}
-func DeserializeGameskillBuffData(_buf map[string]interface{}) (*GameskillBuffData, error) {
- v := &GameskillBuffData{}
+func DeserializeGameSkillBuffData(_buf map[string]interface{}) (*GameSkillBuffData, error) {
+ v := &GameSkillBuffData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.skillData.go b/sys/configure/structs/game.skillData.go
index 69b83f186..9319fe124 100644
--- a/sys/configure/structs/game.skillData.go
+++ b/sys/configure/structs/game.skillData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameskillData struct {
+type GameSkillData struct {
Id int32
Name string
Ico string
@@ -24,13 +24,13 @@ type GameskillData struct {
Buffid []int32
}
-const TypeId_GameskillData = -1600555361
+const TypeId_GameSkillData = -598580577
-func (*GameskillData) GetTypeId() int32 {
- return -1600555361
+func (*GameSkillData) GetTypeId() int32 {
+ return -598580577
}
-func (_v *GameskillData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameSkillData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["Name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Ico, _ok_ = _buf["ico"].(string); !_ok_ { err = errors.New("ico error"); return } }
@@ -97,8 +97,8 @@ func (_v *GameskillData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGameskillData(_buf map[string]interface{}) (*GameskillData, error) {
- v := &GameskillData{}
+func DeserializeGameSkillData(_buf map[string]interface{}) (*GameSkillData, error) {
+ v := &GameSkillData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.skillPassive.go b/sys/configure/structs/game.skillPassive.go
index 662ee64fb..9b4106be0 100644
--- a/sys/configure/structs/game.skillPassive.go
+++ b/sys/configure/structs/game.skillPassive.go
@@ -8,34 +8,34 @@
package cfg
-type GameskillPassive struct {
- _dataMap map[int32]*GameskillPassiveData
- _dataList []*GameskillPassiveData
+type GameSkillPassive struct {
+ _dataMap map[int32]*GameSkillPassiveData
+ _dataList []*GameSkillPassiveData
}
-func NewGameskillPassive(_buf []map[string]interface{}) (*GameskillPassive, error) {
- _dataList := make([]*GameskillPassiveData, 0, len(_buf))
- dataMap := make(map[int32]*GameskillPassiveData)
+func NewGameSkillPassive(_buf []map[string]interface{}) (*GameSkillPassive, error) {
+ _dataList := make([]*GameSkillPassiveData, 0, len(_buf))
+ dataMap := make(map[int32]*GameSkillPassiveData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameskillPassiveData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameSkillPassiveData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &GameskillPassive{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameSkillPassive{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GameskillPassive) GetDataMap() map[int32]*GameskillPassiveData {
+func (table *GameSkillPassive) GetDataMap() map[int32]*GameSkillPassiveData {
return table._dataMap
}
-func (table *GameskillPassive) GetDataList() []*GameskillPassiveData {
+func (table *GameSkillPassive) GetDataList() []*GameSkillPassiveData {
return table._dataList
}
-func (table *GameskillPassive) Get(key int32) *GameskillPassiveData {
+func (table *GameSkillPassive) Get(key int32) *GameSkillPassiveData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.skillPassiveData.go b/sys/configure/structs/game.skillPassiveData.go
index 3066b58d2..fc4ab800c 100644
--- a/sys/configure/structs/game.skillPassiveData.go
+++ b/sys/configure/structs/game.skillPassiveData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameskillPassiveData struct {
+type GameSkillPassiveData struct {
Id int32
Desc string
When string
@@ -25,13 +25,13 @@ type GameskillPassiveData struct {
NoRelyTags []string
}
-const TypeId_GameskillPassiveData = -1231842596
+const TypeId_GameSkillPassiveData = -247912740
-func (*GameskillPassiveData) GetTypeId() int32 {
- return -1231842596
+func (*GameSkillPassiveData) GetTypeId() int32 {
+ return -247912740
}
-func (_v *GameskillPassiveData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameSkillPassiveData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } }
{ var _ok_ bool; if _v.When, _ok_ = _buf["When"].(string); !_ok_ { err = errors.New("When error"); return } }
@@ -99,8 +99,8 @@ func (_v *GameskillPassiveData)Deserialize(_buf map[string]interface{}) (err err
return
}
-func DeserializeGameskillPassiveData(_buf map[string]interface{}) (*GameskillPassiveData, error) {
- v := &GameskillPassiveData{}
+func DeserializeGameSkillPassiveData(_buf map[string]interface{}) (*GameSkillPassiveData, error) {
+ v := &GameSkillPassiveData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.stroy.go b/sys/configure/structs/game.stroy.go
index cb13c3d7d..a6fa0afff 100644
--- a/sys/configure/structs/game.stroy.go
+++ b/sys/configure/structs/game.stroy.go
@@ -8,34 +8,34 @@
package cfg
-type Gamestroy struct {
- _dataMap map[int32]*GamestroyData
- _dataList []*GamestroyData
+type GameStroy struct {
+ _dataMap map[int32]*GameStroyData
+ _dataList []*GameStroyData
}
-func NewGamestroy(_buf []map[string]interface{}) (*Gamestroy, error) {
- _dataList := make([]*GamestroyData, 0, len(_buf))
- dataMap := make(map[int32]*GamestroyData)
+func NewGameStroy(_buf []map[string]interface{}) (*GameStroy, error) {
+ _dataList := make([]*GameStroyData, 0, len(_buf))
+ dataMap := make(map[int32]*GameStroyData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGamestroyData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameStroyData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
- return &Gamestroy{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameStroy{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *Gamestroy) GetDataMap() map[int32]*GamestroyData {
+func (table *GameStroy) GetDataMap() map[int32]*GameStroyData {
return table._dataMap
}
-func (table *Gamestroy) GetDataList() []*GamestroyData {
+func (table *GameStroy) GetDataList() []*GameStroyData {
return table._dataList
}
-func (table *Gamestroy) Get(key int32) *GamestroyData {
+func (table *GameStroy) Get(key int32) *GameStroyData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.stroyData.go b/sys/configure/structs/game.stroyData.go
index 1f02d08e7..7255ccc85 100644
--- a/sys/configure/structs/game.stroyData.go
+++ b/sys/configure/structs/game.stroyData.go
@@ -11,7 +11,7 @@ package cfg
import "errors"
import "bright/serialization"
-type GamestroyData struct {
+type GameStroyData struct {
Id int32
Groupid int32
Before int32
@@ -36,13 +36,13 @@ type GamestroyData struct {
Skip int32
}
-const TypeId_GamestroyData = 695327529
+const TypeId_GameStroyData = 1697302313
-func (*GamestroyData) GetTypeId() int32 {
- return 695327529
+func (*GameStroyData) GetTypeId() int32 {
+ return 1697302313
}
-func (_v *GamestroyData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameStroyData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["groupid"].(float64); !_ok_ { err = errors.New("groupid error"); return }; _v.Groupid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["before"].(float64); !_ok_ { err = errors.New("before error"); return }; _v.Before = int32(_tempNum_) }
@@ -102,8 +102,8 @@ func (_v *GamestroyData)Deserialize(_buf map[string]interface{}) (err error) {
return
}
-func DeserializeGamestroyData(_buf map[string]interface{}) (*GamestroyData, error) {
- v := &GamestroyData{}
+func DeserializeGameStroyData(_buf map[string]interface{}) (*GameStroyData, error) {
+ v := &GameStroyData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.taskActiveReward.go b/sys/configure/structs/game.taskActiveReward.go
index d5ef3615a..bdb6dbb40 100644
--- a/sys/configure/structs/game.taskActiveReward.go
+++ b/sys/configure/structs/game.taskActiveReward.go
@@ -8,34 +8,34 @@
package cfg
-type GametaskActiveReward struct {
- _dataMap map[int32]*GametaskActiveRewardData
- _dataList []*GametaskActiveRewardData
+type GameTaskActiveReward struct {
+ _dataMap map[int32]*GameTaskActiveRewardData
+ _dataList []*GameTaskActiveRewardData
}
-func NewGametaskActiveReward(_buf []map[string]interface{}) (*GametaskActiveReward, error) {
- _dataList := make([]*GametaskActiveRewardData, 0, len(_buf))
- dataMap := make(map[int32]*GametaskActiveRewardData)
+func NewGameTaskActiveReward(_buf []map[string]interface{}) (*GameTaskActiveReward, error) {
+ _dataList := make([]*GameTaskActiveRewardData, 0, len(_buf))
+ dataMap := make(map[int32]*GameTaskActiveRewardData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGametaskActiveRewardData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameTaskActiveRewardData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GametaskActiveReward{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameTaskActiveReward{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GametaskActiveReward) GetDataMap() map[int32]*GametaskActiveRewardData {
+func (table *GameTaskActiveReward) GetDataMap() map[int32]*GameTaskActiveRewardData {
return table._dataMap
}
-func (table *GametaskActiveReward) GetDataList() []*GametaskActiveRewardData {
+func (table *GameTaskActiveReward) GetDataList() []*GameTaskActiveRewardData {
return table._dataList
}
-func (table *GametaskActiveReward) Get(key int32) *GametaskActiveRewardData {
+func (table *GameTaskActiveReward) Get(key int32) *GameTaskActiveRewardData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.taskActiveRewardData.go b/sys/configure/structs/game.taskActiveRewardData.go
index c944ccbb3..b6cff4ed7 100644
--- a/sys/configure/structs/game.taskActiveRewardData.go
+++ b/sys/configure/structs/game.taskActiveRewardData.go
@@ -10,20 +10,20 @@ package cfg
import "errors"
-type GametaskActiveRewardData struct {
+type GameTaskActiveRewardData struct {
Key int32
IdTag int32
Active int32
Reword []*Gameatn
}
-const TypeId_GametaskActiveRewardData = -660260032
+const TypeId_GameTaskActiveRewardData = 1583402816
-func (*GametaskActiveRewardData) GetTypeId() int32 {
- return -660260032
+func (*GameTaskActiveRewardData) GetTypeId() int32 {
+ return 1583402816
}
-func (_v *GametaskActiveRewardData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameTaskActiveRewardData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_tag"].(float64); !_ok_ { err = errors.New("id_tag error"); return }; _v.IdTag = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["active"].(float64); !_ok_ { err = errors.New("active error"); return }; _v.Active = int32(_tempNum_) }
@@ -44,8 +44,8 @@ func (_v *GametaskActiveRewardData)Deserialize(_buf map[string]interface{}) (err
return
}
-func DeserializeGametaskActiveRewardData(_buf map[string]interface{}) (*GametaskActiveRewardData, error) {
- v := &GametaskActiveRewardData{}
+func DeserializeGameTaskActiveRewardData(_buf map[string]interface{}) (*GameTaskActiveRewardData, error) {
+ v := &GameTaskActiveRewardData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.taskRound.go b/sys/configure/structs/game.taskRound.go
index 8ea4524a7..b6a077773 100644
--- a/sys/configure/structs/game.taskRound.go
+++ b/sys/configure/structs/game.taskRound.go
@@ -8,34 +8,34 @@
package cfg
-type GametaskRound struct {
- _dataMap map[int32]*GametaskRoundData
- _dataList []*GametaskRoundData
+type GameTaskRound struct {
+ _dataMap map[int32]*GameTaskRoundData
+ _dataList []*GameTaskRoundData
}
-func NewGametaskRound(_buf []map[string]interface{}) (*GametaskRound, error) {
- _dataList := make([]*GametaskRoundData, 0, len(_buf))
- dataMap := make(map[int32]*GametaskRoundData)
+func NewGameTaskRound(_buf []map[string]interface{}) (*GameTaskRound, error) {
+ _dataList := make([]*GameTaskRoundData, 0, len(_buf))
+ dataMap := make(map[int32]*GameTaskRoundData)
for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGametaskRoundData(_ele_); err2 != nil {
+ if _v, err2 := DeserializeGameTaskRoundData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
- return &GametaskRound{_dataList:_dataList, _dataMap:dataMap}, nil
+ return &GameTaskRound{_dataList:_dataList, _dataMap:dataMap}, nil
}
-func (table *GametaskRound) GetDataMap() map[int32]*GametaskRoundData {
+func (table *GameTaskRound) GetDataMap() map[int32]*GameTaskRoundData {
return table._dataMap
}
-func (table *GametaskRound) GetDataList() []*GametaskRoundData {
+func (table *GameTaskRound) GetDataList() []*GameTaskRoundData {
return table._dataList
}
-func (table *GametaskRound) Get(key int32) *GametaskRoundData {
+func (table *GameTaskRound) Get(key int32) *GameTaskRoundData {
return table._dataMap[key]
}
diff --git a/sys/configure/structs/game.taskRoundData.go b/sys/configure/structs/game.taskRoundData.go
index 204614aba..41e1843af 100644
--- a/sys/configure/structs/game.taskRoundData.go
+++ b/sys/configure/structs/game.taskRoundData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GametaskRoundData struct {
+type GameTaskRoundData struct {
Key int32
IdList int32
IdTag int32
@@ -25,13 +25,13 @@ type GametaskRoundData struct {
Reword []*Gameatn
}
-const TypeId_GametaskRoundData = 768648535
+const TypeId_GameTaskRoundData = -885812905
-func (*GametaskRoundData) GetTypeId() int32 {
- return 768648535
+func (*GameTaskRoundData) GetTypeId() int32 {
+ return -885812905
}
-func (_v *GametaskRoundData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameTaskRoundData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_list"].(float64); !_ok_ { err = errors.New("id_list error"); return }; _v.IdList = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_tag"].(float64); !_ok_ { err = errors.New("id_tag error"); return }; _v.IdTag = int32(_tempNum_) }
@@ -60,8 +60,8 @@ func (_v *GametaskRoundData)Deserialize(_buf map[string]interface{}) (err error)
return
}
-func DeserializeGametaskRoundData(_buf map[string]interface{}) (*GametaskRoundData, error) {
- v := &GametaskRoundData{}
+func DeserializeGameTaskRoundData(_buf map[string]interface{}) (*GameTaskRoundData, error) {
+ v := &GameTaskRoundData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/game.ui.go b/sys/configure/structs/game.ui.go
deleted file mode 100644
index 15658b31e..000000000
--- a/sys/configure/structs/game.ui.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type Gameui struct {
- _dataMap map[string]*GameuiData
- _dataList []*GameuiData
-}
-
-func NewGameui(_buf []map[string]interface{}) (*Gameui, error) {
- _dataList := make([]*GameuiData, 0, len(_buf))
- dataMap := make(map[string]*GameuiData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameuiData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.Id] = _v
- }
- }
- return &Gameui{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *Gameui) GetDataMap() map[string]*GameuiData {
- return table._dataMap
-}
-
-func (table *Gameui) GetDataList() []*GameuiData {
- return table._dataList
-}
-
-func (table *Gameui) Get(key string) *GameuiData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/game.uiData.go b/sys/configure/structs/game.uiData.go
deleted file mode 100644
index 778c0c09b..000000000
--- a/sys/configure/structs/game.uiData.go
+++ /dev/null
@@ -1,53 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-import "errors"
-
-type GameuiData struct {
- Id string
- File string
- Unloadpkg int32
- Loadtype int32
- Full int32
- Blur int32
- Package string
- Packagename string
- Comname string
- Des string
-}
-
-const TypeId_GameuiData = -473993766
-
-func (*GameuiData) GetTypeId() int32 {
- return -473993766
-}
-
-func (_v *GameuiData)Deserialize(_buf map[string]interface{}) (err error) {
- { var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
- { var _ok_ bool; if _v.File, _ok_ = _buf["file"].(string); !_ok_ { err = errors.New("file error"); return } }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unloadpkg"].(float64); !_ok_ { err = errors.New("unloadpkg error"); return }; _v.Unloadpkg = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["loadtype"].(float64); !_ok_ { err = errors.New("loadtype error"); return }; _v.Loadtype = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["full"].(float64); !_ok_ { err = errors.New("full error"); return }; _v.Full = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["blur"].(float64); !_ok_ { err = errors.New("blur error"); return }; _v.Blur = int32(_tempNum_) }
- { var _ok_ bool; if _v.Package, _ok_ = _buf["package"].(string); !_ok_ { err = errors.New("package error"); return } }
- { var _ok_ bool; if _v.Packagename, _ok_ = _buf["packagename"].(string); !_ok_ { err = errors.New("packagename error"); return } }
- { var _ok_ bool; if _v.Comname, _ok_ = _buf["comname"].(string); !_ok_ { err = errors.New("comname error"); return } }
- { var _ok_ bool; if _v.Des, _ok_ = _buf["des"].(string); !_ok_ { err = errors.New("des error"); return } }
- return
-}
-
-func DeserializeGameuiData(_buf map[string]interface{}) (*GameuiData, error) {
- v := &GameuiData{}
- if err := v.Deserialize(_buf); err == nil {
- return v, nil
- } else {
- return nil, err
- }
-}