Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
caa8f1cb83
@ -525,10 +525,10 @@ func (this *MapData) SkillUp(pos int32, color int32, skillid int32, value int32,
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x = make(map[int]struct{})
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x = make(map[int]struct{})
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switch skillid {
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switch skillid {
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case 1:
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case 1: // 随机一组数
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randNum := utils.RandomNumbers(0, Total-1, int(value)*2)
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randNum := utils.RandomNumbers(0, Total-1, int(value)*2)
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for _, v := range randNum {
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for _, v := range randNum {
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if this.Plat[v].Special > 0 {
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if this.Plat[v].Special == 0 {
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ids = append(ids, v)
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ids = append(ids, v)
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if len(ids) >= int(value) {
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if len(ids) >= int(value) {
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break
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break
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@ -113,11 +113,12 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.PlunderGetListRe
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if user, err := this.module.ModuleUser.GetUser(session.GetUserId()); err == nil {
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if user, err := this.module.ModuleUser.GetUser(session.GetUserId()); err == nil {
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uinfo := comm.GetUserBaseInfo(user)
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uinfo := comm.GetUserBaseInfo(user)
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if !reflect.DeepEqual(uinfo, list.Uinfo) {
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if !reflect.DeepEqual(uinfo, list.Uinfo) {
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list.Uinfo = uinfo
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update["uinfo"] = uinfo
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update["uinfo"] = uinfo
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// 同步岛屿上的信息
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// 同步岛屿上的信息
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var lock *redis.RedisMutex
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var lock *redis.RedisMutex
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lock, err = this.module.modelLand.landMutexLock(list.Landid)
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lock, err = this.module.modelLand.landMutexLock(list.Landid)
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lock.Lock()
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err = lock.Lock()
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if err != nil {
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if err != nil {
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errdata = &pb.ErrorData{
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Code: pb.ErrorCode_DBError,
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@ -128,16 +129,16 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.PlunderGetListRe
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}
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}
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defer lock.Unlock()
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defer lock.Unlock()
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for _, v := range land.Uinfo {
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for pos, v := range land.Uinfo {
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if v == list.Uinfo {
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if v.Uid == uinfo.Uid {
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v = uinfo
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land.Uinfo[pos] = uinfo
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this.module.modelLand.changePlunderLandData(list.Landid, map[string]interface{}{
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this.module.modelLand.changePlunderLandData(list.Landid, map[string]interface{}{
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"uinfo": land.Uinfo,
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"uinfo": land.Uinfo,
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})
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})
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break
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break
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}
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}
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}
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}
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list.Uinfo = uinfo
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}
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}
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}
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}
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if len(update) > 0 {
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if len(update) > 0 {
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@ -1,6 +1,7 @@
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package plunder
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package plunder
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import (
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/mgo"
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"go_dreamfactory/lego/sys/mgo"
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@ -75,6 +76,10 @@ func (this *modelPlunder) getPlunderData(session comm.IUserSession) (info *pb.DB
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this.module.Errorln(err)
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this.module.Errorln(err)
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return
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return
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}
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}
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if user.Name == "" { // 临时处理没创角不让进 后面走功能开启配置
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err = fmt.Errorf("getPlunderData need create ")
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return
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}
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info = &pb.DBPlunder{
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info = &pb.DBPlunder{
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Id: primitive.NewObjectID().Hex(),
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Id: primitive.NewObjectID().Hex(),
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Uid: session.GetUserId(),
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Uid: session.GetUserId(),
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