上传海盗养成

This commit is contained in:
liwei1dao 2023-10-30 17:06:21 +08:00
parent e003aa156c
commit c889b45192
11 changed files with 838 additions and 71 deletions

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@ -0,0 +1,212 @@
[
{
"id": 10001,
"pay_id": "passcheck_1",
"parameter": 5,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10001",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10002,
"pay_id": "passcheck_1",
"parameter": 10,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10002",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10003,
"pay_id": "passcheck_1",
"parameter": 15,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10003",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10004,
"pay_id": "passcheck_1",
"parameter": 20,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10004",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10005,
"pay_id": "passcheck_1",
"parameter": 25,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10005",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10006,
"pay_id": "passcheck_1",
"parameter": 30,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10006",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10007,
"pay_id": "passcheck_1",
"parameter": 35,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10007",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10008,
"pay_id": "passcheck_1",
"parameter": 40,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10008",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10009,
"pay_id": "passcheck_1",
"parameter": 45,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10009",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10010,
"pay_id": "passcheck_1",
"parameter": 50,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10010",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
}
]

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@ -0,0 +1,72 @@
package island
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.IsLandReceiveReq) (errdata *pb.ErrorData) {
return
}
// /获取系统公告
func (this *apiComp) Receive(session comm.IUserSession, req *pb.IsLandReceiveReq) (errdata *pb.ErrorData) {
var (
info *pb.DBIsland
warorder *pb.Warorder
confs []*cfg.GamePuggsyPasscheckData
awards []*cfg.Gameatn
award []*pb.UserAtno
err error
)
if errdata = this.ReceiveCheck(session, req); errdata != nil {
return
}
if info, err = this.module.model.getmodel(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if confs, err = this.module.configure.getGamePuggsyPasscheckData(); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
awards = make([]*cfg.Gameatn, 0)
for _, v := range confs {
if v.Parameter <= int32(len(info.Nodes)) {
if warorder.Freeprogress < v.Parameter {
awards = append(awards, v.FreeReward)
}
if warorder.Vip {
if warorder.Payprogress < v.Parameter {
awards = append(awards, v.PayReward...)
}
}
}
}
warorder.Freeprogress = int32(len(info.Nodes))
if warorder.Vip {
warorder.Payprogress = int32(len(info.Nodes))
}
if errdata, award = this.module.DispenseAtno(session, awards, true); errdata != nil {
return
}
this.module.model.Change(session.GetUserId(), map[string]interface{}{
"freeprogress": info.Freeprogress,
"payprogress": info.Payprogress,
})
session.SendMsg(string(this.module.GetType()), "receive", &pb.IsLandReceiveResp{Info: info, Award: award})
return
}

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@ -0,0 +1,60 @@
package island
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) UpgradeCheck(session comm.IUserSession, req *pb.IsLandUpgradeReq) (errdata *pb.ErrorData) {
return
}
// /获取自己的排行榜信息
func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.IsLandUpgradeReq) (errdata *pb.ErrorData) {
var (
info *pb.DBIsland
conf *cfg.GamePuggsySkillData
ok bool
err error
)
if errdata = this.UpgradeCheck(session, req); errdata != nil {
return
}
if info, err = this.module.model.getmodel(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if conf, err = this.module.configure.getGamePuggsySkillData(req.Nid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if _, ok = info.Nodes[conf.Id]; ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: fmt.Sprintf("%d Unlocked!", conf.Id),
}
return
}
if errdata = this.module.ConsumeRes(session, conf.CostItem, true); errdata != nil {
return
}
info.Nodes[conf.Id] = 1
this.module.model.Change(session.GetUserId(), map[string]interface{}{
"nodes": info.Nodes,
})
session.SendMsg(string(this.module.GetType()), "upgrade", &pb.IsLandUpgradeReq{Nid: conf.NodeId})
return
}

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@ -10,10 +10,11 @@ import (
)
const (
game_puggsyevent = "game_puggsyevent.json"
game_puggsyskill = "game_puggsyskill.json"
game_puggsyfight = "game_puggsyfight.json"
game_puggsyscore = "game_puggsyscore.json"
game_puggsyevent = "game_puggsyevent.json"
game_puggsyskill = "game_puggsyskill.json"
game_puggsyfight = "game_puggsyfight.json"
game_puggsyscore = "game_puggsyscore.json"
game_puggsypasscheck = "game_puggsypasscheck.json"
)
// /背包配置管理组件
@ -30,6 +31,7 @@ func (this *ConfigureComp) Init(service core.IService, module core.IModule, comp
err = this.LoadConfigure(game_puggsyskill, cfg.NewGamePuggsySkill)
err = this.LoadConfigure(game_puggsyfight, cfg.NewGamePuggsyFight)
err = this.LoadConfigure(game_puggsyscore, cfg.NewGamePuggsyScore)
err = this.LoadConfigure(game_puggsypasscheck, cfg.NewGamePuggsyPasscheck)
return
}
@ -110,3 +112,16 @@ func (this *ConfigureComp) getGamePuggsyScoreData(harm int32) (results *cfg.Game
}
return
}
// 获取伤害对应的评分组
func (this *ConfigureComp) getGamePuggsyPasscheckData() (results []*cfg.GamePuggsyPasscheckData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_puggsyscore); err != nil {
return
} else {
results = v.(*cfg.GamePuggsyPasscheck).GetDataList()
}
return
}

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@ -38,6 +38,7 @@ func (this *modelComp) getmodel(uid string) (result *pb.DBIsland, err error) {
Id: primitive.NewObjectID().Hex(),
Uid: uid,
Islands: make(map[int32]*pb.DBIslandItem),
Nodes: make(map[int32]int32),
}
if err = this.Add(uid, result); err != nil {
this.module.Errorln(err)

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@ -451,12 +451,10 @@ const (
//捕羊大赛的
ErrorCode_CapturesheepRankCloseed ErrorCode = 5101 //排位比赛不在开启时间内
// xxl
ErrorCode_EntertainCantSwap ErrorCode = 5201 //不能交换
ErrorCode_EntertainNoPower ErrorCode = 5202 //对方操作
ErrorCode_EntertainNoHeroSkill ErrorCode = 5203 //没找到该英雄对应的技能
ErrorCode_EntertainNoEnergy ErrorCode = 5204 //技能能量不足
ErrorCode_EntertainCreateFailed ErrorCode = 5205 // 创建房间失败
ErrorCode_EntertainPlayerNoReady ErrorCode = 5206 // 玩家1还没准备不能开始游戏
ErrorCode_EntertainCantSwap ErrorCode = 5201 //不能交换
ErrorCode_EntertainNoPower ErrorCode = 5202 //对方操作
ErrorCode_EntertainNoHeroSkill ErrorCode = 5203 //没找到该英雄对应的技能
ErrorCode_EntertainNoEnergy ErrorCode = 5204 //技能能量不足
)
// Enum value maps for ErrorCode.
@ -849,8 +847,6 @@ var (
5202: "EntertainNoPower",
5203: "EntertainNoHeroSkill",
5204: "EntertainNoEnergy",
5205: "EntertainCreateFailed",
5206: "EntertainPlayerNoReady",
}
ErrorCode_value = map[string]int32{
"Success": 0,
@ -1240,8 +1236,6 @@ var (
"EntertainNoPower": 5202,
"EntertainNoHeroSkill": 5203,
"EntertainNoEnergy": 5204,
"EntertainCreateFailed": 5205,
"EntertainPlayerNoReady": 5206,
}
)
@ -1276,7 +1270,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
var file_errorcode_proto_rawDesc = []byte{
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@ -1850,12 +1844,8 @@ var file_errorcode_proto_rawDesc = []byte{
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}
var (

View File

@ -25,9 +25,13 @@ type DBIsland struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"`
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
Islands map[int32]*DBIslandItem `protobuf:"bytes,4,rep,name=islands,proto3" json:"islands" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //岛屿
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"`
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
Islands map[int32]*DBIslandItem `protobuf:"bytes,4,rep,name=islands,proto3" json:"islands" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //岛屿
Nodes map[int32]int32 `protobuf:"bytes,5,rep,name=nodes,proto3" json:"nodes" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //养成节点
Freeprogress int32 `protobuf:"varint,6,opt,name=freeprogress,proto3" json:"freeprogress"` //已领取天数
Payprogress int32 `protobuf:"varint,7,opt,name=payprogress,proto3" json:"payprogress"`
Vip bool `protobuf:"varint,8,opt,name=vip,proto3" json:"vip"`
}
func (x *DBIsland) Reset() {
@ -83,6 +87,34 @@ func (x *DBIsland) GetIslands() map[int32]*DBIslandItem {
return nil
}
func (x *DBIsland) GetNodes() map[int32]int32 {
if x != nil {
return x.Nodes
}
return nil
}
func (x *DBIsland) GetFreeprogress() int32 {
if x != nil {
return x.Freeprogress
}
return 0
}
func (x *DBIsland) GetPayprogress() int32 {
if x != nil {
return x.Payprogress
}
return 0
}
func (x *DBIsland) GetVip() bool {
if x != nil {
return x.Vip
}
return false
}
//海岛地图
type DBIslandItem struct {
state protoimpl.MessageState
@ -143,27 +175,39 @@ var File_island_island_db_proto protoreflect.FileDescriptor
var file_island_island_db_proto_rawDesc = []byte{
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}
var (
@ -178,22 +222,24 @@ func file_island_island_db_proto_rawDescGZIP() []byte {
return file_island_island_db_proto_rawDescData
}
var file_island_island_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_island_island_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
var file_island_island_db_proto_goTypes = []interface{}{
(*DBIsland)(nil), // 0: DBIsland
(*DBIslandItem)(nil), // 1: DBIslandItem
nil, // 2: DBIsland.IslandsEntry
nil, // 3: DBIslandItem.LevelEntry
nil, // 3: DBIsland.NodesEntry
nil, // 4: DBIslandItem.LevelEntry
}
var file_island_island_db_proto_depIdxs = []int32{
2, // 0: DBIsland.islands:type_name -> DBIsland.IslandsEntry
3, // 1: DBIslandItem.level:type_name -> DBIslandItem.LevelEntry
1, // 2: DBIsland.IslandsEntry.value:type_name -> DBIslandItem
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
3, // 1: DBIsland.nodes:type_name -> DBIsland.NodesEntry
4, // 2: DBIslandItem.level:type_name -> DBIslandItem.LevelEntry
1, // 3: DBIsland.IslandsEntry.value:type_name -> DBIslandItem
4, // [4:4] is the sub-list for method output_type
4, // [4:4] is the sub-list for method input_type
4, // [4:4] is the sub-list for extension type_name
4, // [4:4] is the sub-list for extension extendee
0, // [0:4] is the sub-list for field type_name
}
func init() { file_island_island_db_proto_init() }
@ -233,7 +279,7 @@ func file_island_island_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_island_island_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 4,
NumMessages: 5,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -354,6 +354,204 @@ func (x *IsLandCompleteResp) GetAward() []*UserAtno {
return nil
}
//升级节点
type IsLandUpgradeReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Nid int32 `protobuf:"varint,1,opt,name=nid,proto3" json:"nid"` //配置文件里的Id 升级的目标数据
}
func (x *IsLandUpgradeReq) Reset() {
*x = IsLandUpgradeReq{}
if protoimpl.UnsafeEnabled {
mi := &file_island_island_msg_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *IsLandUpgradeReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*IsLandUpgradeReq) ProtoMessage() {}
func (x *IsLandUpgradeReq) ProtoReflect() protoreflect.Message {
mi := &file_island_island_msg_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use IsLandUpgradeReq.ProtoReflect.Descriptor instead.
func (*IsLandUpgradeReq) Descriptor() ([]byte, []int) {
return file_island_island_msg_proto_rawDescGZIP(), []int{6}
}
func (x *IsLandUpgradeReq) GetNid() int32 {
if x != nil {
return x.Nid
}
return 0
}
//升级节点
type IsLandUpgradeResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Nid int32 `protobuf:"varint,1,opt,name=nid,proto3" json:"nid"` //成长线id 配置文件里面的 节点 字段
Lv int32 `protobuf:"varint,2,opt,name=lv,proto3" json:"lv"`
}
func (x *IsLandUpgradeResp) Reset() {
*x = IsLandUpgradeResp{}
if protoimpl.UnsafeEnabled {
mi := &file_island_island_msg_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *IsLandUpgradeResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*IsLandUpgradeResp) ProtoMessage() {}
func (x *IsLandUpgradeResp) ProtoReflect() protoreflect.Message {
mi := &file_island_island_msg_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use IsLandUpgradeResp.ProtoReflect.Descriptor instead.
func (*IsLandUpgradeResp) Descriptor() ([]byte, []int) {
return file_island_island_msg_proto_rawDescGZIP(), []int{7}
}
func (x *IsLandUpgradeResp) GetNid() int32 {
if x != nil {
return x.Nid
}
return 0
}
func (x *IsLandUpgradeResp) GetLv() int32 {
if x != nil {
return x.Lv
}
return 0
}
// 战令奖励领取
type IsLandReceiveReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *IsLandReceiveReq) Reset() {
*x = IsLandReceiveReq{}
if protoimpl.UnsafeEnabled {
mi := &file_island_island_msg_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *IsLandReceiveReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*IsLandReceiveReq) ProtoMessage() {}
func (x *IsLandReceiveReq) ProtoReflect() protoreflect.Message {
mi := &file_island_island_msg_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use IsLandReceiveReq.ProtoReflect.Descriptor instead.
func (*IsLandReceiveReq) Descriptor() ([]byte, []int) {
return file_island_island_msg_proto_rawDescGZIP(), []int{8}
}
type IsLandReceiveResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Info *DBIsland `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
Award []*UserAtno `protobuf:"bytes,4,rep,name=award,proto3" json:"award"` //奖励
}
func (x *IsLandReceiveResp) Reset() {
*x = IsLandReceiveResp{}
if protoimpl.UnsafeEnabled {
mi := &file_island_island_msg_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *IsLandReceiveResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*IsLandReceiveResp) ProtoMessage() {}
func (x *IsLandReceiveResp) ProtoReflect() protoreflect.Message {
mi := &file_island_island_msg_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use IsLandReceiveResp.ProtoReflect.Descriptor instead.
func (*IsLandReceiveResp) Descriptor() ([]byte, []int) {
return file_island_island_msg_proto_rawDescGZIP(), []int{9}
}
func (x *IsLandReceiveResp) GetInfo() *DBIsland {
if x != nil {
return x.Info
}
return nil
}
func (x *IsLandReceiveResp) GetAward() []*UserAtno {
if x != nil {
return x.Award
}
return nil
}
var File_island_island_msg_proto protoreflect.FileDescriptor
var file_island_island_msg_proto_rawDesc = []byte{
@ -392,8 +590,20 @@ var file_island_island_msg_proto_rawDesc = []byte{
0x05, 0x73, 0x74, 0x6f, 0x72, 0x79, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x73, 0x74,
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0x76, 0x65, 0x52, 0x65, 0x71, 0x22, 0x53, 0x0a, 0x11, 0x49, 0x73, 0x4c, 0x61, 0x6e, 0x64, 0x52,
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0x66, 0x6f, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x44, 0x42, 0x49, 0x73, 0x6c,
0x61, 0x6e, 0x64, 0x52, 0x04, 0x69, 0x6e, 0x66, 0x6f, 0x12, 0x1f, 0x0a, 0x05, 0x61, 0x77, 0x61,
0x72, 0x64, 0x18, 0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41,
0x74, 0x6e, 0x6f, 0x52, 0x05, 0x61, 0x77, 0x61, 0x72, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b,
0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
}
var (
@ -408,7 +618,7 @@ func file_island_island_msg_proto_rawDescGZIP() []byte {
return file_island_island_msg_proto_rawDescData
}
var file_island_island_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
var file_island_island_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
var file_island_island_msg_proto_goTypes = []interface{}{
(*IsLandInfoReq)(nil), // 0: IsLandInfoReq
(*IsLandInfoResp)(nil), // 1: IsLandInfoResp
@ -416,25 +626,31 @@ var file_island_island_msg_proto_goTypes = []interface{}{
(*IsLandBattleResp)(nil), // 3: IsLandBattleResp
(*IsLandCompleteReq)(nil), // 4: IsLandCompleteReq
(*IsLandCompleteResp)(nil), // 5: IsLandCompleteResp
(*DBIsland)(nil), // 6: DBIsland
(*DBHero)(nil), // 7: DBHero
(*BattleFormation)(nil), // 8: BattleFormation
(*BattleInfo)(nil), // 9: BattleInfo
(*BattleReport)(nil), // 10: BattleReport
(*UserAtno)(nil), // 11: UserAtno
(*IsLandUpgradeReq)(nil), // 6: IsLandUpgradeReq
(*IsLandUpgradeResp)(nil), // 7: IsLandUpgradeResp
(*IsLandReceiveReq)(nil), // 8: IsLandReceiveReq
(*IsLandReceiveResp)(nil), // 9: IsLandReceiveResp
(*DBIsland)(nil), // 10: DBIsland
(*DBHero)(nil), // 11: DBHero
(*BattleFormation)(nil), // 12: BattleFormation
(*BattleInfo)(nil), // 13: BattleInfo
(*BattleReport)(nil), // 14: BattleReport
(*UserAtno)(nil), // 15: UserAtno
}
var file_island_island_msg_proto_depIdxs = []int32{
6, // 0: IsLandInfoResp.info:type_name -> DBIsland
7, // 1: IsLandInfoResp.heros:type_name -> DBHero
8, // 2: IsLandBattleReq.battle:type_name -> BattleFormation
9, // 3: IsLandBattleResp.info:type_name -> BattleInfo
10, // 4: IsLandCompleteReq.report:type_name -> BattleReport
11, // 5: IsLandCompleteResp.award:type_name -> UserAtno
6, // [6:6] is the sub-list for method output_type
6, // [6:6] is the sub-list for method input_type
6, // [6:6] is the sub-list for extension type_name
6, // [6:6] is the sub-list for extension extendee
0, // [0:6] is the sub-list for field type_name
10, // 0: IsLandInfoResp.info:type_name -> DBIsland
11, // 1: IsLandInfoResp.heros:type_name -> DBHero
12, // 2: IsLandBattleReq.battle:type_name -> BattleFormation
13, // 3: IsLandBattleResp.info:type_name -> BattleInfo
14, // 4: IsLandCompleteReq.report:type_name -> BattleReport
15, // 5: IsLandCompleteResp.award:type_name -> UserAtno
10, // 6: IsLandReceiveResp.info:type_name -> DBIsland
15, // 7: IsLandReceiveResp.award:type_name -> UserAtno
8, // [8:8] is the sub-list for method output_type
8, // [8:8] is the sub-list for method input_type
8, // [8:8] is the sub-list for extension type_name
8, // [8:8] is the sub-list for extension extendee
0, // [0:8] is the sub-list for field type_name
}
func init() { file_island_island_msg_proto_init() }
@ -519,6 +735,54 @@ func file_island_island_msg_proto_init() {
return nil
}
}
file_island_island_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*IsLandUpgradeReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_island_island_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*IsLandUpgradeResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_island_island_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*IsLandReceiveReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_island_island_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*IsLandReceiveResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -526,7 +790,7 @@ func file_island_island_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_island_island_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 6,
NumMessages: 10,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GamePuggsyPasscheck struct {
_dataMap map[int32]*GamePuggsyPasscheckData
_dataList []*GamePuggsyPasscheckData
}
func NewGamePuggsyPasscheck(_buf []map[string]interface{}) (*GamePuggsyPasscheck, error) {
_dataList := make([]*GamePuggsyPasscheckData, 0, len(_buf))
dataMap := make(map[int32]*GamePuggsyPasscheckData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGamePuggsyPasscheckData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GamePuggsyPasscheck{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GamePuggsyPasscheck) GetDataMap() map[int32]*GamePuggsyPasscheckData {
return table._dataMap
}
func (table *GamePuggsyPasscheck) GetDataList() []*GamePuggsyPasscheckData {
return table._dataList
}
func (table *GamePuggsyPasscheck) Get(key int32) *GamePuggsyPasscheckData {
return table._dataMap[key]
}

View File

@ -0,0 +1,58 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GamePuggsyPasscheckData struct {
Id int32
PayId string
Parameter int32
UnlockText string
FreeReward *Gameatn
PayReward []*Gameatn
}
const TypeId_GamePuggsyPasscheckData = 2074500826
func (*GamePuggsyPasscheckData) GetTypeId() int32 {
return 2074500826
}
func (_v *GamePuggsyPasscheckData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.PayId, _ok_ = _buf["pay_id"].(string); !_ok_ { err = errors.New("pay_id error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["parameter"].(float64); !_ok_ { err = errors.New("parameter error"); return }; _v.Parameter = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["unlock_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.UnlockText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.UnlockText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["free_reward"].(map[string]interface{}); !_ok_ { err = errors.New("free_reward error"); return }; if _v.FreeReward, err = DeserializeGameatn(_x_); err != nil { return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["pay_reward"].([]interface{}); !_ok_ { err = errors.New("pay_reward error"); return }
_v.PayReward = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.PayReward = append(_v.PayReward, _list_v_)
}
}
return
}
func DeserializeGamePuggsyPasscheckData(_buf map[string]interface{}) (*GamePuggsyPasscheckData, error) {
v := &GamePuggsyPasscheckData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -288,6 +288,7 @@ type Tables struct {
PuggsyFight *GamePuggsyFight
PuggsyScore *GamePuggsyScore
PuggsySkill *GamePuggsySkill
PuggsyPasscheck *GamePuggsyPasscheck
}
func NewTables(loader JsonLoader) (*Tables, error) {
@ -1957,5 +1958,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.PuggsySkill, err = NewGamePuggsySkill(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_puggsypasscheck") ; err != nil {
return nil, err
}
if tables.PuggsyPasscheck, err = NewGamePuggsyPasscheck(buf) ; err != nil {
return nil, err
}
return tables, nil
}