上传海盗养成
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bin/json/game_puggsypasscheck.json
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212
bin/json/game_puggsypasscheck.json
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@ -0,0 +1,212 @@
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[
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{
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"id": 10001,
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"pay_id": "passcheck_1",
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"parameter": 5,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10001",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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},
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{
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"id": 10002,
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"pay_id": "passcheck_1",
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"parameter": 10,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10002",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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},
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{
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"id": 10003,
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"pay_id": "passcheck_1",
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"parameter": 15,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10003",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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},
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{
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"id": 10004,
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"pay_id": "passcheck_1",
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"parameter": 20,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10004",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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},
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{
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"id": 10005,
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"pay_id": "passcheck_1",
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"parameter": 25,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10005",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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},
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{
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"id": 10006,
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"pay_id": "passcheck_1",
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"parameter": 30,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10006",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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},
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{
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"id": 10007,
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"pay_id": "passcheck_1",
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"parameter": 35,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10007",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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},
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{
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"id": 10008,
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"pay_id": "passcheck_1",
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"parameter": 40,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10008",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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},
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{
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"id": 10009,
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"pay_id": "passcheck_1",
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"parameter": 45,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10009",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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},
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{
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"id": 10010,
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"pay_id": "passcheck_1",
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"parameter": 50,
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"unlock_text": {
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"key": "passcheck_passcheck_unlock_text_10010",
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"text": "{0}个地格"
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},
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"free_reward": {
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"a": "attr",
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"t": "diamond",
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"n": 30
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},
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"pay_reward": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 300
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}
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]
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}
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]
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72
modules/island/api_receive.go
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72
modules/island/api_receive.go
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@ -0,0 +1,72 @@
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package island
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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// 参数校验
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func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.IsLandReceiveReq) (errdata *pb.ErrorData) {
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return
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}
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// /获取系统公告
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func (this *apiComp) Receive(session comm.IUserSession, req *pb.IsLandReceiveReq) (errdata *pb.ErrorData) {
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var (
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info *pb.DBIsland
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warorder *pb.Warorder
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confs []*cfg.GamePuggsyPasscheckData
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awards []*cfg.Gameatn
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award []*pb.UserAtno
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err error
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)
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if errdata = this.ReceiveCheck(session, req); errdata != nil {
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return
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}
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if info, err = this.module.model.getmodel(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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if confs, err = this.module.configure.getGamePuggsyPasscheckData(); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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awards = make([]*cfg.Gameatn, 0)
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for _, v := range confs {
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if v.Parameter <= int32(len(info.Nodes)) {
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if warorder.Freeprogress < v.Parameter {
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awards = append(awards, v.FreeReward)
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}
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if warorder.Vip {
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if warorder.Payprogress < v.Parameter {
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awards = append(awards, v.PayReward...)
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}
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}
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}
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}
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warorder.Freeprogress = int32(len(info.Nodes))
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if warorder.Vip {
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warorder.Payprogress = int32(len(info.Nodes))
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}
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if errdata, award = this.module.DispenseAtno(session, awards, true); errdata != nil {
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return
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}
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this.module.model.Change(session.GetUserId(), map[string]interface{}{
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"freeprogress": info.Freeprogress,
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"payprogress": info.Payprogress,
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})
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session.SendMsg(string(this.module.GetType()), "receive", &pb.IsLandReceiveResp{Info: info, Award: award})
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return
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}
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60
modules/island/api_upgrade.go
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60
modules/island/api_upgrade.go
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@ -0,0 +1,60 @@
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package island
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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// 参数校验
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func (this *apiComp) UpgradeCheck(session comm.IUserSession, req *pb.IsLandUpgradeReq) (errdata *pb.ErrorData) {
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return
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}
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// /获取自己的排行榜信息
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func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.IsLandUpgradeReq) (errdata *pb.ErrorData) {
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var (
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info *pb.DBIsland
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conf *cfg.GamePuggsySkillData
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ok bool
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err error
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)
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if errdata = this.UpgradeCheck(session, req); errdata != nil {
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return
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}
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if info, err = this.module.model.getmodel(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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if conf, err = this.module.configure.getGamePuggsySkillData(req.Nid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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if _, ok = info.Nodes[conf.Id]; ok {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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Message: fmt.Sprintf("%d Unlocked!", conf.Id),
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}
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return
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}
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if errdata = this.module.ConsumeRes(session, conf.CostItem, true); errdata != nil {
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return
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}
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info.Nodes[conf.Id] = 1
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this.module.model.Change(session.GetUserId(), map[string]interface{}{
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"nodes": info.Nodes,
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})
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session.SendMsg(string(this.module.GetType()), "upgrade", &pb.IsLandUpgradeReq{Nid: conf.NodeId})
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return
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}
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@ -10,10 +10,11 @@ import (
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)
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const (
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game_puggsyevent = "game_puggsyevent.json"
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game_puggsyskill = "game_puggsyskill.json"
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game_puggsyfight = "game_puggsyfight.json"
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game_puggsyscore = "game_puggsyscore.json"
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game_puggsyevent = "game_puggsyevent.json"
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game_puggsyskill = "game_puggsyskill.json"
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game_puggsyfight = "game_puggsyfight.json"
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game_puggsyscore = "game_puggsyscore.json"
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game_puggsypasscheck = "game_puggsypasscheck.json"
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)
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// /背包配置管理组件
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@ -30,6 +31,7 @@ func (this *ConfigureComp) Init(service core.IService, module core.IModule, comp
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err = this.LoadConfigure(game_puggsyskill, cfg.NewGamePuggsySkill)
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err = this.LoadConfigure(game_puggsyfight, cfg.NewGamePuggsyFight)
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err = this.LoadConfigure(game_puggsyscore, cfg.NewGamePuggsyScore)
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err = this.LoadConfigure(game_puggsypasscheck, cfg.NewGamePuggsyPasscheck)
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return
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}
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@ -110,3 +112,16 @@ func (this *ConfigureComp) getGamePuggsyScoreData(harm int32) (results *cfg.Game
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}
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return
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}
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// 获取伤害对应的评分组
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func (this *ConfigureComp) getGamePuggsyPasscheckData() (results []*cfg.GamePuggsyPasscheckData, err error) {
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var (
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v interface{}
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)
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if v, err = this.GetConfigure(game_puggsyscore); err != nil {
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return
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} else {
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results = v.(*cfg.GamePuggsyPasscheck).GetDataList()
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}
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return
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}
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@ -38,6 +38,7 @@ func (this *modelComp) getmodel(uid string) (result *pb.DBIsland, err error) {
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Islands: make(map[int32]*pb.DBIslandItem),
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Nodes: make(map[int32]int32),
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}
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if err = this.Add(uid, result); err != nil {
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this.module.Errorln(err)
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@ -451,12 +451,10 @@ const (
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//捕羊大赛的
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ErrorCode_CapturesheepRankCloseed ErrorCode = 5101 //排位比赛不在开启时间内
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// xxl
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ErrorCode_EntertainCantSwap ErrorCode = 5201 //不能交换
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ErrorCode_EntertainNoPower ErrorCode = 5202 //对方操作
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ErrorCode_EntertainNoHeroSkill ErrorCode = 5203 //没找到该英雄对应的技能
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ErrorCode_EntertainNoEnergy ErrorCode = 5204 //技能能量不足
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ErrorCode_EntertainCreateFailed ErrorCode = 5205 // 创建房间失败
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ErrorCode_EntertainPlayerNoReady ErrorCode = 5206 // 玩家1还没准备不能开始游戏
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ErrorCode_EntertainCantSwap ErrorCode = 5201 //不能交换
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ErrorCode_EntertainNoPower ErrorCode = 5202 //对方操作
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ErrorCode_EntertainNoHeroSkill ErrorCode = 5203 //没找到该英雄对应的技能
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ErrorCode_EntertainNoEnergy ErrorCode = 5204 //技能能量不足
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)
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// Enum value maps for ErrorCode.
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@ -849,8 +847,6 @@ var (
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5202: "EntertainNoPower",
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5203: "EntertainNoHeroSkill",
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5204: "EntertainNoEnergy",
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5205: "EntertainCreateFailed",
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5206: "EntertainPlayerNoReady",
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}
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ErrorCode_value = map[string]int32{
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"Success": 0,
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@ -1240,8 +1236,6 @@ var (
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"EntertainNoPower": 5202,
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"EntertainNoHeroSkill": 5203,
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"EntertainNoEnergy": 5204,
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"EntertainCreateFailed": 5205,
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"EntertainPlayerNoReady": 5206,
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}
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)
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@ -1276,7 +1270,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
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var file_errorcode_proto_rawDesc = []byte{
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0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
|
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0x6f, 0x2a, 0x9d, 0x48, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
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0x6f, 0x2a, 0xe4, 0x47, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
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0x0b, 0x0a, 0x07, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x14, 0x0a, 0x10,
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0x47, 0x61, 0x74, 0x65, 0x77, 0x61, 0x79, 0x45, 0x78, 0x63, 0x65, 0x70, 0x74, 0x69, 0x6f, 0x6e,
|
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0x10, 0x01, 0x12, 0x11, 0x0a, 0x0d, 0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76,
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@ -1850,12 +1844,8 @@ var file_errorcode_proto_rawDesc = []byte{
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0x65, 0x72, 0x10, 0xd2, 0x28, 0x12, 0x19, 0x0a, 0x14, 0x45, 0x6e, 0x74, 0x65, 0x72, 0x74, 0x61,
|
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0x69, 0x6e, 0x4e, 0x6f, 0x48, 0x65, 0x72, 0x6f, 0x53, 0x6b, 0x69, 0x6c, 0x6c, 0x10, 0xd3, 0x28,
|
||||
0x12, 0x16, 0x0a, 0x11, 0x45, 0x6e, 0x74, 0x65, 0x72, 0x74, 0x61, 0x69, 0x6e, 0x4e, 0x6f, 0x45,
|
||||
0x6e, 0x65, 0x72, 0x67, 0x79, 0x10, 0xd4, 0x28, 0x12, 0x1a, 0x0a, 0x15, 0x45, 0x6e, 0x74, 0x65,
|
||||
0x72, 0x74, 0x61, 0x69, 0x6e, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x46, 0x61, 0x69, 0x6c, 0x65,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -25,9 +25,13 @@ type DBIsland struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"`
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
|
||||
Islands map[int32]*DBIslandItem `protobuf:"bytes,4,rep,name=islands,proto3" json:"islands" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //岛屿
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"`
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
|
||||
Islands map[int32]*DBIslandItem `protobuf:"bytes,4,rep,name=islands,proto3" json:"islands" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //岛屿
|
||||
Nodes map[int32]int32 `protobuf:"bytes,5,rep,name=nodes,proto3" json:"nodes" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //养成节点
|
||||
Freeprogress int32 `protobuf:"varint,6,opt,name=freeprogress,proto3" json:"freeprogress"` //已领取天数
|
||||
Payprogress int32 `protobuf:"varint,7,opt,name=payprogress,proto3" json:"payprogress"`
|
||||
Vip bool `protobuf:"varint,8,opt,name=vip,proto3" json:"vip"`
|
||||
}
|
||||
|
||||
func (x *DBIsland) Reset() {
|
||||
@ -83,6 +87,34 @@ func (x *DBIsland) GetIslands() map[int32]*DBIslandItem {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBIsland) GetNodes() map[int32]int32 {
|
||||
if x != nil {
|
||||
return x.Nodes
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBIsland) GetFreeprogress() int32 {
|
||||
if x != nil {
|
||||
return x.Freeprogress
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBIsland) GetPayprogress() int32 {
|
||||
if x != nil {
|
||||
return x.Payprogress
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBIsland) GetVip() bool {
|
||||
if x != nil {
|
||||
return x.Vip
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
//海岛地图
|
||||
type DBIslandItem struct {
|
||||
state protoimpl.MessageState
|
||||
@ -143,27 +175,39 @@ var File_island_island_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_island_island_db_proto_rawDesc = []byte{
|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -178,22 +222,24 @@ func file_island_island_db_proto_rawDescGZIP() []byte {
|
||||
return file_island_island_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_island_island_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
|
||||
var file_island_island_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
|
||||
var file_island_island_db_proto_goTypes = []interface{}{
|
||||
(*DBIsland)(nil), // 0: DBIsland
|
||||
(*DBIslandItem)(nil), // 1: DBIslandItem
|
||||
nil, // 2: DBIsland.IslandsEntry
|
||||
nil, // 3: DBIslandItem.LevelEntry
|
||||
nil, // 3: DBIsland.NodesEntry
|
||||
nil, // 4: DBIslandItem.LevelEntry
|
||||
}
|
||||
var file_island_island_db_proto_depIdxs = []int32{
|
||||
2, // 0: DBIsland.islands:type_name -> DBIsland.IslandsEntry
|
||||
3, // 1: DBIslandItem.level:type_name -> DBIslandItem.LevelEntry
|
||||
1, // 2: DBIsland.IslandsEntry.value:type_name -> DBIslandItem
|
||||
3, // [3:3] is the sub-list for method output_type
|
||||
3, // [3:3] is the sub-list for method input_type
|
||||
3, // [3:3] is the sub-list for extension type_name
|
||||
3, // [3:3] is the sub-list for extension extendee
|
||||
0, // [0:3] is the sub-list for field type_name
|
||||
3, // 1: DBIsland.nodes:type_name -> DBIsland.NodesEntry
|
||||
4, // 2: DBIslandItem.level:type_name -> DBIslandItem.LevelEntry
|
||||
1, // 3: DBIsland.IslandsEntry.value:type_name -> DBIslandItem
|
||||
4, // [4:4] is the sub-list for method output_type
|
||||
4, // [4:4] is the sub-list for method input_type
|
||||
4, // [4:4] is the sub-list for extension type_name
|
||||
4, // [4:4] is the sub-list for extension extendee
|
||||
0, // [0:4] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_island_island_db_proto_init() }
|
||||
@ -233,7 +279,7 @@ func file_island_island_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_island_island_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 4,
|
||||
NumMessages: 5,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -354,6 +354,204 @@ func (x *IsLandCompleteResp) GetAward() []*UserAtno {
|
||||
return nil
|
||||
}
|
||||
|
||||
//升级节点
|
||||
type IsLandUpgradeReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Nid int32 `protobuf:"varint,1,opt,name=nid,proto3" json:"nid"` //配置文件里的Id 升级的目标数据
|
||||
}
|
||||
|
||||
func (x *IsLandUpgradeReq) Reset() {
|
||||
*x = IsLandUpgradeReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_island_island_msg_proto_msgTypes[6]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *IsLandUpgradeReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*IsLandUpgradeReq) ProtoMessage() {}
|
||||
|
||||
func (x *IsLandUpgradeReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_island_island_msg_proto_msgTypes[6]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use IsLandUpgradeReq.ProtoReflect.Descriptor instead.
|
||||
func (*IsLandUpgradeReq) Descriptor() ([]byte, []int) {
|
||||
return file_island_island_msg_proto_rawDescGZIP(), []int{6}
|
||||
}
|
||||
|
||||
func (x *IsLandUpgradeReq) GetNid() int32 {
|
||||
if x != nil {
|
||||
return x.Nid
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//升级节点
|
||||
type IsLandUpgradeResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Nid int32 `protobuf:"varint,1,opt,name=nid,proto3" json:"nid"` //成长线id 配置文件里面的 节点 字段
|
||||
Lv int32 `protobuf:"varint,2,opt,name=lv,proto3" json:"lv"`
|
||||
}
|
||||
|
||||
func (x *IsLandUpgradeResp) Reset() {
|
||||
*x = IsLandUpgradeResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_island_island_msg_proto_msgTypes[7]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *IsLandUpgradeResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*IsLandUpgradeResp) ProtoMessage() {}
|
||||
|
||||
func (x *IsLandUpgradeResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_island_island_msg_proto_msgTypes[7]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use IsLandUpgradeResp.ProtoReflect.Descriptor instead.
|
||||
func (*IsLandUpgradeResp) Descriptor() ([]byte, []int) {
|
||||
return file_island_island_msg_proto_rawDescGZIP(), []int{7}
|
||||
}
|
||||
|
||||
func (x *IsLandUpgradeResp) GetNid() int32 {
|
||||
if x != nil {
|
||||
return x.Nid
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *IsLandUpgradeResp) GetLv() int32 {
|
||||
if x != nil {
|
||||
return x.Lv
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
// 战令奖励领取
|
||||
type IsLandReceiveReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
}
|
||||
|
||||
func (x *IsLandReceiveReq) Reset() {
|
||||
*x = IsLandReceiveReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_island_island_msg_proto_msgTypes[8]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *IsLandReceiveReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*IsLandReceiveReq) ProtoMessage() {}
|
||||
|
||||
func (x *IsLandReceiveReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_island_island_msg_proto_msgTypes[8]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use IsLandReceiveReq.ProtoReflect.Descriptor instead.
|
||||
func (*IsLandReceiveReq) Descriptor() ([]byte, []int) {
|
||||
return file_island_island_msg_proto_rawDescGZIP(), []int{8}
|
||||
}
|
||||
|
||||
type IsLandReceiveResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Info *DBIsland `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
|
||||
Award []*UserAtno `protobuf:"bytes,4,rep,name=award,proto3" json:"award"` //奖励
|
||||
}
|
||||
|
||||
func (x *IsLandReceiveResp) Reset() {
|
||||
*x = IsLandReceiveResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_island_island_msg_proto_msgTypes[9]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *IsLandReceiveResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*IsLandReceiveResp) ProtoMessage() {}
|
||||
|
||||
func (x *IsLandReceiveResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_island_island_msg_proto_msgTypes[9]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use IsLandReceiveResp.ProtoReflect.Descriptor instead.
|
||||
func (*IsLandReceiveResp) Descriptor() ([]byte, []int) {
|
||||
return file_island_island_msg_proto_rawDescGZIP(), []int{9}
|
||||
}
|
||||
|
||||
func (x *IsLandReceiveResp) GetInfo() *DBIsland {
|
||||
if x != nil {
|
||||
return x.Info
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *IsLandReceiveResp) GetAward() []*UserAtno {
|
||||
if x != nil {
|
||||
return x.Award
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_island_island_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_island_island_msg_proto_rawDesc = []byte{
|
||||
@ -392,8 +590,20 @@ var file_island_island_msg_proto_rawDesc = []byte{
|
||||
0x05, 0x73, 0x74, 0x6f, 0x72, 0x79, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x73, 0x74,
|
||||
0x6f, 0x72, 0x79, 0x12, 0x1f, 0x0a, 0x05, 0x61, 0x77, 0x61, 0x72, 0x64, 0x18, 0x03, 0x20, 0x03,
|
||||
0x28, 0x0b, 0x32, 0x09, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f, 0x52, 0x05, 0x61,
|
||||
0x77, 0x61, 0x72, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72,
|
||||
0x6f, 0x74, 0x6f, 0x33,
|
||||
0x77, 0x61, 0x72, 0x64, 0x22, 0x24, 0x0a, 0x10, 0x49, 0x73, 0x4c, 0x61, 0x6e, 0x64, 0x55, 0x70,
|
||||
0x67, 0x72, 0x61, 0x64, 0x65, 0x52, 0x65, 0x71, 0x12, 0x10, 0x0a, 0x03, 0x6e, 0x69, 0x64, 0x18,
|
||||
0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6e, 0x69, 0x64, 0x22, 0x35, 0x0a, 0x11, 0x49, 0x73,
|
||||
0x4c, 0x61, 0x6e, 0x64, 0x55, 0x70, 0x67, 0x72, 0x61, 0x64, 0x65, 0x52, 0x65, 0x73, 0x70, 0x12,
|
||||
0x10, 0x0a, 0x03, 0x6e, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6e, 0x69,
|
||||
0x64, 0x12, 0x0e, 0x0a, 0x02, 0x6c, 0x76, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x6c,
|
||||
0x76, 0x22, 0x12, 0x0a, 0x10, 0x49, 0x73, 0x4c, 0x61, 0x6e, 0x64, 0x52, 0x65, 0x63, 0x65, 0x69,
|
||||
0x76, 0x65, 0x52, 0x65, 0x71, 0x22, 0x53, 0x0a, 0x11, 0x49, 0x73, 0x4c, 0x61, 0x6e, 0x64, 0x52,
|
||||
0x65, 0x63, 0x65, 0x69, 0x76, 0x65, 0x52, 0x65, 0x73, 0x70, 0x12, 0x1d, 0x0a, 0x04, 0x69, 0x6e,
|
||||
0x66, 0x6f, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x44, 0x42, 0x49, 0x73, 0x6c,
|
||||
0x61, 0x6e, 0x64, 0x52, 0x04, 0x69, 0x6e, 0x66, 0x6f, 0x12, 0x1f, 0x0a, 0x05, 0x61, 0x77, 0x61,
|
||||
0x72, 0x64, 0x18, 0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41,
|
||||
0x74, 0x6e, 0x6f, 0x52, 0x05, 0x61, 0x77, 0x61, 0x72, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b,
|
||||
0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -408,7 +618,7 @@ func file_island_island_msg_proto_rawDescGZIP() []byte {
|
||||
return file_island_island_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_island_island_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_island_island_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
|
||||
var file_island_island_msg_proto_goTypes = []interface{}{
|
||||
(*IsLandInfoReq)(nil), // 0: IsLandInfoReq
|
||||
(*IsLandInfoResp)(nil), // 1: IsLandInfoResp
|
||||
@ -416,25 +626,31 @@ var file_island_island_msg_proto_goTypes = []interface{}{
|
||||
(*IsLandBattleResp)(nil), // 3: IsLandBattleResp
|
||||
(*IsLandCompleteReq)(nil), // 4: IsLandCompleteReq
|
||||
(*IsLandCompleteResp)(nil), // 5: IsLandCompleteResp
|
||||
(*DBIsland)(nil), // 6: DBIsland
|
||||
(*DBHero)(nil), // 7: DBHero
|
||||
(*BattleFormation)(nil), // 8: BattleFormation
|
||||
(*BattleInfo)(nil), // 9: BattleInfo
|
||||
(*BattleReport)(nil), // 10: BattleReport
|
||||
(*UserAtno)(nil), // 11: UserAtno
|
||||
(*IsLandUpgradeReq)(nil), // 6: IsLandUpgradeReq
|
||||
(*IsLandUpgradeResp)(nil), // 7: IsLandUpgradeResp
|
||||
(*IsLandReceiveReq)(nil), // 8: IsLandReceiveReq
|
||||
(*IsLandReceiveResp)(nil), // 9: IsLandReceiveResp
|
||||
(*DBIsland)(nil), // 10: DBIsland
|
||||
(*DBHero)(nil), // 11: DBHero
|
||||
(*BattleFormation)(nil), // 12: BattleFormation
|
||||
(*BattleInfo)(nil), // 13: BattleInfo
|
||||
(*BattleReport)(nil), // 14: BattleReport
|
||||
(*UserAtno)(nil), // 15: UserAtno
|
||||
}
|
||||
var file_island_island_msg_proto_depIdxs = []int32{
|
||||
6, // 0: IsLandInfoResp.info:type_name -> DBIsland
|
||||
7, // 1: IsLandInfoResp.heros:type_name -> DBHero
|
||||
8, // 2: IsLandBattleReq.battle:type_name -> BattleFormation
|
||||
9, // 3: IsLandBattleResp.info:type_name -> BattleInfo
|
||||
10, // 4: IsLandCompleteReq.report:type_name -> BattleReport
|
||||
11, // 5: IsLandCompleteResp.award:type_name -> UserAtno
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
10, // 0: IsLandInfoResp.info:type_name -> DBIsland
|
||||
11, // 1: IsLandInfoResp.heros:type_name -> DBHero
|
||||
12, // 2: IsLandBattleReq.battle:type_name -> BattleFormation
|
||||
13, // 3: IsLandBattleResp.info:type_name -> BattleInfo
|
||||
14, // 4: IsLandCompleteReq.report:type_name -> BattleReport
|
||||
15, // 5: IsLandCompleteResp.award:type_name -> UserAtno
|
||||
10, // 6: IsLandReceiveResp.info:type_name -> DBIsland
|
||||
15, // 7: IsLandReceiveResp.award:type_name -> UserAtno
|
||||
8, // [8:8] is the sub-list for method output_type
|
||||
8, // [8:8] is the sub-list for method input_type
|
||||
8, // [8:8] is the sub-list for extension type_name
|
||||
8, // [8:8] is the sub-list for extension extendee
|
||||
0, // [0:8] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_island_island_msg_proto_init() }
|
||||
@ -519,6 +735,54 @@ func file_island_island_msg_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_island_island_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*IsLandUpgradeReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_island_island_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*IsLandUpgradeResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_island_island_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*IsLandReceiveReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_island_island_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*IsLandReceiveResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -526,7 +790,7 @@ func file_island_island_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_island_island_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 6,
|
||||
NumMessages: 10,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
42
sys/configure/structs/Game.PuggsyPasscheck.go
Normal file
42
sys/configure/structs/Game.PuggsyPasscheck.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GamePuggsyPasscheck struct {
|
||||
_dataMap map[int32]*GamePuggsyPasscheckData
|
||||
_dataList []*GamePuggsyPasscheckData
|
||||
}
|
||||
|
||||
func NewGamePuggsyPasscheck(_buf []map[string]interface{}) (*GamePuggsyPasscheck, error) {
|
||||
_dataList := make([]*GamePuggsyPasscheckData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GamePuggsyPasscheckData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGamePuggsyPasscheckData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GamePuggsyPasscheck{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GamePuggsyPasscheck) GetDataMap() map[int32]*GamePuggsyPasscheckData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GamePuggsyPasscheck) GetDataList() []*GamePuggsyPasscheckData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GamePuggsyPasscheck) Get(key int32) *GamePuggsyPasscheckData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
58
sys/configure/structs/Game.PuggsyPasscheckData.go
Normal file
58
sys/configure/structs/Game.PuggsyPasscheckData.go
Normal file
@ -0,0 +1,58 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GamePuggsyPasscheckData struct {
|
||||
Id int32
|
||||
PayId string
|
||||
Parameter int32
|
||||
UnlockText string
|
||||
FreeReward *Gameatn
|
||||
PayReward []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GamePuggsyPasscheckData = 2074500826
|
||||
|
||||
func (*GamePuggsyPasscheckData) GetTypeId() int32 {
|
||||
return 2074500826
|
||||
}
|
||||
|
||||
func (_v *GamePuggsyPasscheckData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.PayId, _ok_ = _buf["pay_id"].(string); !_ok_ { err = errors.New("pay_id error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["parameter"].(float64); !_ok_ { err = errors.New("parameter error"); return }; _v.Parameter = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["unlock_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.UnlockText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.UnlockText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["free_reward"].(map[string]interface{}); !_ok_ { err = errors.New("free_reward error"); return }; if _v.FreeReward, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["pay_reward"].([]interface{}); !_ok_ { err = errors.New("pay_reward error"); return }
|
||||
|
||||
_v.PayReward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.PayReward = append(_v.PayReward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGamePuggsyPasscheckData(_buf map[string]interface{}) (*GamePuggsyPasscheckData, error) {
|
||||
v := &GamePuggsyPasscheckData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -288,6 +288,7 @@ type Tables struct {
|
||||
PuggsyFight *GamePuggsyFight
|
||||
PuggsyScore *GamePuggsyScore
|
||||
PuggsySkill *GamePuggsySkill
|
||||
PuggsyPasscheck *GamePuggsyPasscheck
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -1957,5 +1958,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.PuggsySkill, err = NewGamePuggsySkill(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_puggsypasscheck") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.PuggsyPasscheck, err = NewGamePuggsyPasscheck(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user