上传配置
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@ -52,10 +52,57 @@ func (this *Room) PlayerLoadEnd(uid string) (err error) {
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//玩家操作
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func (this *Room) PlayerHandle(uid string, handle *pb.CanineRabbitHandleReq) (err error) {
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for _, v := range this.data.Chess {
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if v.Id == handle.Chess.Id {
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v.X = handle.Chess.X
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v.Y = handle.Chess.Y
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}
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}
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if this.currside == 1 {
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this.currside = 2
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} else {
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this.currside = 1
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}
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if err = this.Broadcast("gamehandle", &pb.CanineRabbitGameHandlePush{
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Roomid: this.data.Rid,
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Uid: uid,
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Chess: handle.Chess,
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}); err != nil {
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this.module.Errorln(err)
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}
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return
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}
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//玩家操作
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func (this *Room) PlayerWin(uid string, handle *pb.CanineRabbitWinReq) (err error) {
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if handle.Iswin {
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if this.currside == 1 {
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this.data.Red.Score = 1
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this.module.model.Change(this.data.Red.Info.Uid, map[string]interface{}{
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"rabbitintegral": this.data.Red.Rabbitintegral,
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"houndintegral": this.data.Red.Houndintegral,
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})
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} else {
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this.data.Blue.Score = 1
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this.module.model.Change(this.data.Blue.Info.Uid, map[string]interface{}{
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"rabbitintegral": this.data.Red.Rabbitintegral,
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"houndintegral": this.data.Red.Houndintegral,
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})
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}
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if err = this.Broadcast("gameover", &pb.CanineRabbitGameOverPush{
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Winside: this.currside,
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RedIntegral: this.data.Red.Score,
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BlueIntegral: this.data.Blue.Score,
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}); err != nil {
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this.module.Errorln(err)
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}
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}
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return
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}
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func (this *Room) Broadcast(stype string, msg proto.Message) (err error) {
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if err = this.module.SendMsgToSession(string(this.module.GetType()), stype, msg, this.sessions...); err != nil {
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this.module.Errorln(err)
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