上传月之秘境代码

This commit is contained in:
liwei1dao 2022-09-06 15:57:26 +08:00
parent 0a229ceb56
commit c77443c862
19 changed files with 739 additions and 261 deletions

View File

@ -1,38 +1,18 @@
[
{
"bossid": 25001,
"star": 5,
"bossid": "25001",
"pro": 30,
"fightnum": 5,
"challengenum": 40,
"prize": 1001,
"monsterid": [
250011,
340061,
440051,
240031,
350021
],
"monsterhp": 1,
"monsteratk": 1.2,
"monsterdef": 1.1
"monsterformatid": 201011
},
{
"bossid": 11003,
"star": 5,
"bossid": "11003",
"pro": 30,
"fightnum": 5,
"challengenum": 30,
"prize": 1002,
"monsterid": [
250011,
340061,
440051,
240031,
350021
],
"monsterhp": 1,
"monsteratk": 1.2,
"monsterdef": 1.1
"monsterformatid": 201012
}
]

View File

@ -137,5 +137,7 @@ type (
QueryBattleRecord(oid string) (code pb.ErrorCode, record *pb.DBBattleRecord)
///创建pve战斗
CreatePveBattle(session IUserSession, req *pb.BattlePVEReq) (code pb.ErrorCode, record *pb.DBBattleRecord)
///创建pvb战斗
CreatePvbBattle(session IUserSession, req *pb.BattlePVEReq) (code pb.ErrorCode, record *pb.DBBattleRecord)
}
)

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@ -40,12 +40,11 @@ func (this *modelBattleComp) queryrecord(oid string) (record *pb.DBBattleRecord,
}
//创建pve 战斗记录
func (this *modelBattleComp) createpve(session comm.IUserSession, req *pb.BattlePVEReq) (record *pb.DBBattleRecord, code pb.ErrorCode) {
func (this *modelBattleComp) createpve(session comm.IUserSession, btype pb.BattleType, req *pb.BattlePVEReq) (record *pb.DBBattleRecord, code pb.ErrorCode) {
record = &pb.DBBattleRecord{
Id: primitive.NewObjectID().Hex(),
Btype: pb.BattleType_pve,
Btype: btype,
Ptype: req.Ptype,
Plevel: req.Levelid,
State: pb.BBattleState_in,
RedCompId: session.GetUserId(),
Redflist: make([]*pb.DBBattleFormt, 1),

View File

@ -55,22 +55,39 @@ func (this *Battle) QueryBattleRecord(oid string) (code pb.ErrorCode, record *pb
//创建pve战斗
func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVEReq) (code pb.ErrorCode, record *pb.DBBattleRecord) {
if record, code = this.modelBattle.createpve(session, req); code != pb.ErrorCode_Success {
if record, code = this.modelBattle.createpve(session, pb.BattleType_pve, req); code != pb.ErrorCode_Success {
return
}
this.pushbattle(session, &pb.BattleStartPush{
Id: record.Id,
Btype: record.Btype,
Ptype: record.Ptype,
RedCompId: record.RedCompId,
Redflist: record.Redflist,
BlueCompId: record.BlueCompId,
Buleflist: record.Buleflist,
})
// this.pushbattle(session, &pb.BattleStartPush{
// Id: record.Id,
// Btype: record.Btype,
// Ptype: record.Ptype,
// RedCompId: record.RedCompId,
// Redflist: record.Redflist,
// BlueCompId: record.BlueCompId,
// Buleflist: record.Buleflist,
// })
return
}
//创建pve战斗
func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVEReq) (code pb.ErrorCode, record *pb.DBBattleRecord) {
if record, code = this.modelBattle.createpve(session, pb.BattleType_pvb, req); code != pb.ErrorCode_Success {
return
}
// this.pushbattle(session, &pb.BattleStartPush{
// Id: record.Id,
// Btype: record.Btype,
// Ptype: record.Ptype,
// RedCompId: record.RedCompId,
// Redflist: record.Redflist,
// BlueCompId: record.BlueCompId,
// Buleflist: record.Buleflist,
// })
return
}
//推送战斗开始数据
func (this *Battle) pushbattle(session comm.IUserSession, resp *pb.BattleStartPush) {
session.SendMsg(string(this.GetType()), "start", resp)
}
// func (this *Battle) pushbattle(session comm.IUserSession, resp *pb.BattleStartPush) {
// session.SendMsg(string(this.GetType()), "start", resp)
// }

View File

@ -73,7 +73,15 @@ func _TestMain(m *testing.M) {
}
func Test_Module(t *testing.T) {
tmap := map[string]int{"1": 1, "2": 2, "3": 3}
tmap["4"] = tmap["4"] * 100
fmt.Println(tmap["4"])
data := []int{}
testdefer(&data)
data = append(data, 2)
fmt.Println(data)
}
func testdefer(data *[]int) {
defer func() {
*data = append(*data, 1)
}()
*data = append(*data, 0)
}

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@ -0,0 +1,57 @@
package moonfantasy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"time"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) AskCheck(session comm.IUserSession, req *pb.MoonfantasyAskReq) (code pb.ErrorCode) {
return
}
///询问怪物是否可以挑战
func (this *apiComp) Ask(session comm.IUserSession, req *pb.MoonfantasyAskReq) (code pb.ErrorCode, data proto.Message) {
var (
globalconf *cfg.GameGlobalData
mdata *pb.DBMoonfantasy
cd pb.ErrorCode
err error
)
defer func() {
session.SendMsg(string(this.module.GetType()), "dare", &pb.MoonfantasyAskResp{Code: cd})
}()
if cd = this.AskCheck(session, req); cd != pb.ErrorCode_Success {
return
}
if mdata, err = this.module.modelDream.queryDreamData(req.Uid, req.Mid); err != nil {
cd = pb.ErrorCode_DBError
return
}
if mdata == nil {
cd = pb.ErrorCode_MoonfantasyHasExpired
return
}
if mdata.Joinnum >= mdata.Numup {
cd = pb.ErrorCode_MoonfantasyJoinUp
return
}
globalconf = this.module.configure.GetGlobalConf()
if time.Now().Sub(time.Unix(mdata.Ctime, 0)).Seconds() >= float64(globalconf.DreamlandLimit) {
cd = pb.ErrorCode_MoonfantasyHasExpired
return
}
if v, ok := mdata.Record[session.GetUserId()]; ok {
if v >= mdata.Unitmup {
cd = pb.ErrorCode_MoonfantasyDareUp
return
}
}
return
}

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@ -0,0 +1,94 @@
package moonfantasy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"time"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) BattleCheck(session comm.IUserSession, req *pb.MoonfantasyBattleReq) (code pb.ErrorCode) {
return
}
///挑战怪物请求
func (this *apiComp) Battle(session comm.IUserSession, req *pb.MoonfantasyBattleReq) (code pb.ErrorCode, data proto.Message) {
var (
globalconf *cfg.GameGlobalData
boss *cfg.GameDreamlandBoosData
mdata *pb.DBMoonfantasy
record *pb.DBBattleRecord
cd pb.ErrorCode
err error
)
defer func() {
if cd == pb.ErrorCode_Success {
session.SendMsg(string(this.module.GetType()), "dare", &pb.MoonfantasyBattleResp{
Code: cd,
Monster: mdata.Monster,
Info: &pb.BattleInfo{
Id: record.Id,
Btype: record.Btype,
Ptype: record.Ptype,
RedCompId: record.RedCompId,
Redflist: record.Redflist,
BlueCompId: record.BlueCompId,
Buleflist: record.Buleflist,
},
})
} else {
session.SendMsg(string(this.module.GetType()), "dare", &pb.MoonfantasyBattleResp{Code: cd})
}
}()
if cd = this.BattleCheck(session, req); cd != pb.ErrorCode_Success {
return
}
if mdata, err = this.module.modelDream.queryDreamData(req.Uid, req.Mid); err != nil {
cd = pb.ErrorCode_DBError
return
}
if mdata == nil {
cd = pb.ErrorCode_MoonfantasyHasExpired
return
}
if boss, err = this.module.configure.GetMonsterById(mdata.Monster); err != nil {
cd = pb.ErrorCode_ConfigNoFound
return
}
if mdata.Joinnum >= mdata.Numup {
cd = pb.ErrorCode_MoonfantasyJoinUp
return
}
globalconf = this.module.configure.GetGlobalConf()
if time.Now().Sub(time.Unix(mdata.Ctime, 0)).Seconds() >= float64(globalconf.DreamlandLimit) {
cd = pb.ErrorCode_MoonfantasyHasExpired
return
}
if v, ok := mdata.Record[session.GetUserId()]; ok {
if v >= mdata.Unitmup {
cd = pb.ErrorCode_MoonfantasyDareUp
return
} else {
mdata.Record[session.GetUserId()]++
}
} else {
mdata.Record[session.GetUserId()] = 1
}
code, record = this.module.battle.CreatePvbBattle(session, &pb.BattlePVEReq{
Ptype: pb.PlayType_moonfantasy,
Leadpos: req.Leadpos,
Teamids: req.Teamids,
Mformat: []int32{boss.Monsterformatid},
})
return
}

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@ -1,62 +0,0 @@
package moonfantasy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"time"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) DareCheck(session comm.IUserSession, req *pb.MoonfantasyDareReq) (code pb.ErrorCode) {
return
}
///获取本服聊天消息记录
func (this *apiComp) Dare(session comm.IUserSession, req *pb.MoonfantasyDareReq) (code pb.ErrorCode, data proto.Message) {
var (
globalconf *cfg.GameGlobalData
mdata *pb.DBMoonfantasy
err error
)
if code = this.DareCheck(session, req); code != pb.ErrorCode_Success {
return
}
if mdata, err = this.module.modelDream.queryDreamData(req.Uid, req.Mid); err != nil {
code = pb.ErrorCode_DBError
return
}
if mdata == nil {
code = pb.ErrorCode_MoonfantasyHasExpired
return
}
if mdata.Joinnum >= mdata.Numup {
code = pb.ErrorCode_MoonfantasyJoinUp
return
}
globalconf = this.module.configure.GetGlobalConf()
if time.Now().Sub(time.Unix(mdata.Ctime, 0)).Seconds() >= float64(globalconf.DreamlandLimit) {
code = pb.ErrorCode_MoonfantasyHasExpired
return
}
if v, ok := mdata.Record[session.GetUserId()]; ok {
if v >= mdata.Unitmup {
code = pb.ErrorCode_MoonfantasyDareUp
return
}
mdata.Record[session.GetUserId()]++
} else {
mdata.Record[session.GetUserId()] = 1
}
this.module.modelDream.ChangeList(req.Uid, req.Mid, map[string]interface{}{
"joinnum": mdata.Joinnum + 1,
"record": mdata.Record,
})
session.SendMsg(string(this.module.GetType()), "dare", &pb.MoonfantasyDareResp{})
return
}

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@ -0,0 +1,52 @@
package moonfantasy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.MoonfantasyReceiveReq) (code pb.ErrorCode) {
if req.Bid == "" || req.Monster == "" {
code = pb.ErrorCode_ReqParameterError
}
return
}
///询问怪物是否可以挑战
func (this *apiComp) Receive(session comm.IUserSession, req *pb.MoonfantasyReceiveReq) (code pb.ErrorCode, data proto.Message) {
var (
boss *cfg.GameDreamlandBoosData
record *pb.DBBattleRecord
award []*cfg.Gameatn = make([]*cfg.Gameatn, 0)
err error
)
if code = this.ReceiveCheck(session, req); code != pb.ErrorCode_Success {
return
}
if boss, err = this.module.configure.GetMonsterById(req.Monster); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if code, record = this.module.battle.QueryBattleRecord(req.Bid); code != pb.ErrorCode_Success {
return
}
if record.State != pb.BBattleState_end {
code = pb.ErrorCode_MoonfantasyBattleNoEnd
return
}
if record.Result != pb.DBBattleComp_red {
code = pb.ErrorCode_MoonfantasyBattleNoWin
return
}
this.module.configure.GetDropReward(boss.Prize, award)
this.module.DispenseRes(session, award, true)
session.SendMsg(string(this.module.GetType()), "receive", &pb.MoonfantasyReceiveResp{Issucc: true})
return
}

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@ -27,6 +27,8 @@ func (this *apiComp) Trigger(session comm.IUserSession, req *pb.MoonfantasyTrigg
issucc bool
err error
)
if code = this.TriggerCheck(session, req); code != pb.ErrorCode_Success {
return
}
@ -72,7 +74,7 @@ func (this *apiComp) Trigger(session comm.IUserSession, req *pb.MoonfantasyTrigg
Uname: req.Uname,
Slv: req.Ulv,
Stag: session.GetServiecTag(),
AppendInt: int64(mdata.Monster),
Content: mdata.Monster,
AppendStr: mdata.Id,
}
this.module.modelDream.noticeuserfriend(session.GetServiecTag(), session.GetUserId(), chat)

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@ -1,6 +1,7 @@
package moonfantasy
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/modules"
cfg "go_dreamfactory/sys/configure/structs"
@ -48,3 +49,21 @@ func (this *configureComp) GetMonster() (result *cfg.GameDreamlandBoosData, err
return
}
}
func (this *configureComp) GetMonsterById(id string) (result *cfg.GameDreamlandBoosData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_dreamlandboos); err != nil {
this.module.Errorln(err)
return
} else {
if result, ok = v.(*cfg.GameDreamlandBoos).GetDataMap()[id]; !ok {
err = fmt.Errorf("not found:%d ", id)
this.module.Errorln(err)
return
}
}
return
}

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@ -21,6 +21,7 @@ type Moonfantasy struct {
modules.ModuleBase
service base.IRPCXService
chat comm.IChat
battle comm.IBattle
api_comp *apiComp
configure *configureComp
modelDream *modelDreamComp
@ -45,6 +46,10 @@ func (this *Moonfantasy) Start() (err error) {
return
}
this.chat = module.(comm.IChat)
if module, err = this.service.GetModule(comm.ModuleBattle); err != nil {
return
}
this.battle = module.(comm.IBattle)
return
}

View File

@ -78,6 +78,7 @@ type PlayType int32
const (
PlayType_mainline PlayType = 0 //主线玩法
PlayType_pagoda PlayType = 1 //爬塔
PlayType_moonfantasy PlayType = 2 //月之秘境
)
// Enum value maps for PlayType.
@ -85,10 +86,12 @@ var (
PlayType_name = map[int32]string{
0: "mainline",
1: "pagoda",
2: "moonfantasy",
}
PlayType_value = map[string]int32{
"mainline": 0,
"pagoda": 1,
"moonfantasy": 2,
}
)
@ -281,7 +284,7 @@ type DBBattleRecord struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //战斗记录id
Btype BattleType `protobuf:"varint,2,opt,name=btype,proto3,enum=BattleType" json:"btype"` //战斗类型
Ptype PlayType `protobuf:"varint,3,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Plevel int32 `protobuf:"varint,4,opt,name=plevel,proto3" json:"plevel"` //玩法关卡
Plevel string `protobuf:"bytes,4,opt,name=plevel,proto3" json:"plevel"` //玩法关卡
State BBattleState `protobuf:"varint,5,opt,name=state,proto3,enum=BBattleState" json:"state"` //战斗状态
RedCompId string `protobuf:"bytes,6,opt,name=redCompId,proto3" json:"redCompId"` //红方阵营id
Redflist []*DBBattleFormt `protobuf:"bytes,7,rep,name=redflist,proto3" json:"redflist"` //红方阵型列表
@ -344,11 +347,11 @@ func (x *DBBattleRecord) GetPtype() PlayType {
return PlayType_mainline
}
func (x *DBBattleRecord) GetPlevel() int32 {
func (x *DBBattleRecord) GetPlevel() string {
if x != nil {
return x.Plevel
}
return 0
return ""
}
func (x *DBBattleRecord) GetState() BBattleState {
@ -417,7 +420,7 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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@ -438,15 +441,16 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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}
var (

View File

@ -27,10 +27,9 @@ type BattlePVEReq struct {
unknownFields protoimpl.UnknownFields
Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
Levelid int32 `protobuf:"varint,2,opt,name=levelid,proto3" json:"levelid"` //关卡id
Leadpos int32 `protobuf:"varint,3,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
Teamids []string `protobuf:"bytes,4,rep,name=teamids,proto3" json:"teamids"` //阵容信息
Mformat []int32 `protobuf:"varint,5,rep,packed,name=mformat,proto3" json:"mformat"` //敌方增容信息
Leadpos int32 `protobuf:"varint,2,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
Teamids []string `protobuf:"bytes,3,rep,name=teamids,proto3" json:"teamids"` //阵容信息
Mformat []int32 `protobuf:"varint,4,rep,packed,name=mformat,proto3" json:"mformat"` //敌方增容信息
}
func (x *BattlePVEReq) Reset() {
@ -72,13 +71,6 @@ func (x *BattlePVEReq) GetPtype() PlayType {
return PlayType_mainline
}
func (x *BattlePVEReq) GetLevelid() int32 {
if x != nil {
return x.Levelid
}
return 0
}
func (x *BattlePVEReq) GetLeadpos() int32 {
if x != nil {
return x.Leadpos
@ -101,7 +93,7 @@ func (x *BattlePVEReq) GetMformat() []int32 {
}
//战斗开始推送
type BattleStartPush struct {
type BattleInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
@ -115,8 +107,8 @@ type BattleStartPush struct {
Buleflist []*DBBattleFormt `protobuf:"bytes,7,rep,name=buleflist,proto3" json:"buleflist"` //红方阵型列表
}
func (x *BattleStartPush) Reset() {
*x = BattleStartPush{}
func (x *BattleInfo) Reset() {
*x = BattleInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -124,13 +116,13 @@ func (x *BattleStartPush) Reset() {
}
}
func (x *BattleStartPush) String() string {
func (x *BattleInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BattleStartPush) ProtoMessage() {}
func (*BattleInfo) ProtoMessage() {}
func (x *BattleStartPush) ProtoReflect() protoreflect.Message {
func (x *BattleInfo) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -142,54 +134,54 @@ func (x *BattleStartPush) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x)
}
// Deprecated: Use BattleStartPush.ProtoReflect.Descriptor instead.
func (*BattleStartPush) Descriptor() ([]byte, []int) {
// Deprecated: Use BattleInfo.ProtoReflect.Descriptor instead.
func (*BattleInfo) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{1}
}
func (x *BattleStartPush) GetId() string {
func (x *BattleInfo) GetId() string {
if x != nil {
return x.Id
}
return ""
}
func (x *BattleStartPush) GetBtype() BattleType {
func (x *BattleInfo) GetBtype() BattleType {
if x != nil {
return x.Btype
}
return BattleType_nil
}
func (x *BattleStartPush) GetPtype() PlayType {
func (x *BattleInfo) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_mainline
}
func (x *BattleStartPush) GetRedCompId() string {
func (x *BattleInfo) GetRedCompId() string {
if x != nil {
return x.RedCompId
}
return ""
}
func (x *BattleStartPush) GetRedflist() []*DBBattleFormt {
func (x *BattleInfo) GetRedflist() []*DBBattleFormt {
if x != nil {
return x.Redflist
}
return nil
}
func (x *BattleStartPush) GetBlueCompId() string {
func (x *BattleInfo) GetBlueCompId() string {
if x != nil {
return x.BlueCompId
}
return ""
}
func (x *BattleStartPush) GetBuleflist() []*DBBattleFormt {
func (x *BattleInfo) GetBuleflist() []*DBBattleFormt {
if x != nil {
return x.Buleflist
}
@ -314,17 +306,15 @@ var file_battle_battle_msg_proto_rawDesc = []byte{
0x0a, 0x17, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x2f, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x5f,
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@ -365,7 +355,7 @@ func file_battle_battle_msg_proto_rawDescGZIP() []byte {
var file_battle_battle_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_battle_battle_msg_proto_goTypes = []interface{}{
(*BattlePVEReq)(nil), // 0: BattlePVEReq
(*BattleStartPush)(nil), // 1: BattleStartPush
(*BattleInfo)(nil), // 1: BattleInfo
(*BattleResultReq)(nil), // 2: BattleResultReq
(*BattleResultResp)(nil), // 3: BattleResultResp
(PlayType)(0), // 4: PlayType
@ -374,10 +364,10 @@ var file_battle_battle_msg_proto_goTypes = []interface{}{
}
var file_battle_battle_msg_proto_depIdxs = []int32{
4, // 0: BattlePVEReq.ptype:type_name -> PlayType
5, // 1: BattleStartPush.btype:type_name -> BattleType
4, // 2: BattleStartPush.ptype:type_name -> PlayType
6, // 3: BattleStartPush.redflist:type_name -> DBBattleFormt
6, // 4: BattleStartPush.buleflist:type_name -> DBBattleFormt
5, // 1: BattleInfo.btype:type_name -> BattleType
4, // 2: BattleInfo.ptype:type_name -> PlayType
6, // 3: BattleInfo.redflist:type_name -> DBBattleFormt
6, // 4: BattleInfo.buleflist:type_name -> DBBattleFormt
5, // [5:5] is the sub-list for method output_type
5, // [5:5] is the sub-list for method input_type
5, // [5:5] is the sub-list for extension type_name
@ -405,7 +395,7 @@ func file_battle_battle_msg_proto_init() {
}
}
file_battle_battle_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleStartPush); i {
switch v := v.(*BattleInfo); i {
case 0:
return &v.state
case 1:

View File

@ -168,6 +168,8 @@ const (
ErrorCode_MoonfantasyHasExpired ErrorCode = 2401 // boos 连接已失效
ErrorCode_MoonfantasyJoinUp ErrorCode = 2402 // boos 参与人数已达上限
ErrorCode_MoonfantasyDareUp ErrorCode = 2403 // boos 挑战次数已达上限
ErrorCode_MoonfantasyBattleNoEnd ErrorCode = 2404 // boos 战斗未结束
ErrorCode_MoonfantasyBattleNoWin ErrorCode = 2405 // boos 战斗魏未胜利
ErrorCode_BattleNoFoundRecord ErrorCode = 2501 // 未找到记录
)
@ -304,6 +306,8 @@ var (
2401: "MoonfantasyHasExpired",
2402: "MoonfantasyJoinUp",
2403: "MoonfantasyDareUp",
2404: "MoonfantasyBattleNoEnd",
2405: "MoonfantasyBattleNoWin",
2501: "BattleNoFoundRecord",
}
ErrorCode_value = map[string]int32{
@ -437,6 +441,8 @@ var (
"MoonfantasyHasExpired": 2401,
"MoonfantasyJoinUp": 2402,
"MoonfantasyDareUp": 2403,
"MoonfantasyBattleNoEnd": 2404,
"MoonfantasyBattleNoWin": 2405,
"BattleNoFoundRecord": 2501,
}
)
@ -472,7 +478,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
var file_errorcode_proto_rawDesc = []byte{
0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
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@ -648,9 +654,13 @@ var file_errorcode_proto_rawDesc = []byte{
0x10, 0xe1, 0x12, 0x12, 0x16, 0x0a, 0x11, 0x4d, 0x6f, 0x6f, 0x6e, 0x66, 0x61, 0x6e, 0x74, 0x61,
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0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
}
var (

View File

@ -27,7 +27,7 @@ type DBMoonfantasy struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
Monster int32 `protobuf:"varint,3,opt,name=monster,proto3" json:"monster"` //怪物id
Monster string `protobuf:"bytes,3,opt,name=monster,proto3" json:"monster"` //英雄id
Ctime int64 `protobuf:"varint,4,opt,name=ctime,proto3" json:"ctime"` //创建时间
Joinnum int32 `protobuf:"varint,5,opt,name=joinnum,proto3" json:"joinnum"` //参与人数
Numup int32 `protobuf:"varint,6,opt,name=numup,proto3" json:"numup"` //人数上限
@ -81,11 +81,11 @@ func (x *DBMoonfantasy) GetUid() string {
return ""
}
func (x *DBMoonfantasy) GetMonster() int32 {
func (x *DBMoonfantasy) GetMonster() string {
if x != nil {
return x.Monster
}
return 0
return ""
}
func (x *DBMoonfantasy) GetCtime() int64 {
@ -132,7 +132,7 @@ var file_moonfantasy_moonfantasy_db_proto_rawDesc = []byte{
0x74, 0x61, 0x73, 0x79, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09,
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View File

@ -92,7 +92,7 @@ type MoonfantasyTriggerResp struct {
Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"` //是否成功
Mid string `protobuf:"bytes,2,opt,name=mid,proto3" json:"mid"` //唯一id //挑战时需要传递的数据
Monster int32 `protobuf:"varint,3,opt,name=monster,proto3" json:"monster"` //怪物id
Monster string `protobuf:"bytes,3,opt,name=monster,proto3" json:"monster"` //怪物id
}
func (x *MoonfantasyTriggerResp) Reset() {
@ -141,15 +141,15 @@ func (x *MoonfantasyTriggerResp) GetMid() string {
return ""
}
func (x *MoonfantasyTriggerResp) GetMonster() int32 {
func (x *MoonfantasyTriggerResp) GetMonster() string {
if x != nil {
return x.Monster
}
return 0
return ""
}
///挑战秘境
type MoonfantasyDareReq struct {
type MoonfantasyAskReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
@ -158,8 +158,8 @@ type MoonfantasyDareReq struct {
Mid string `protobuf:"bytes,2,opt,name=mid,proto3" json:"mid"` //唯一id
}
func (x *MoonfantasyDareReq) Reset() {
*x = MoonfantasyDareReq{}
func (x *MoonfantasyAskReq) Reset() {
*x = MoonfantasyAskReq{}
if protoimpl.UnsafeEnabled {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -167,13 +167,13 @@ func (x *MoonfantasyDareReq) Reset() {
}
}
func (x *MoonfantasyDareReq) String() string {
func (x *MoonfantasyAskReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MoonfantasyDareReq) ProtoMessage() {}
func (*MoonfantasyAskReq) ProtoMessage() {}
func (x *MoonfantasyDareReq) ProtoReflect() protoreflect.Message {
func (x *MoonfantasyAskReq) ProtoReflect() protoreflect.Message {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -185,26 +185,265 @@ func (x *MoonfantasyDareReq) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x)
}
// Deprecated: Use MoonfantasyDareReq.ProtoReflect.Descriptor instead.
func (*MoonfantasyDareReq) Descriptor() ([]byte, []int) {
// Deprecated: Use MoonfantasyAskReq.ProtoReflect.Descriptor instead.
func (*MoonfantasyAskReq) Descriptor() ([]byte, []int) {
return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{2}
}
func (x *MoonfantasyDareReq) GetUid() string {
func (x *MoonfantasyAskReq) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *MoonfantasyDareReq) GetMid() string {
func (x *MoonfantasyAskReq) GetMid() string {
if x != nil {
return x.Mid
}
return ""
}
type MoonfantasyDareResp struct {
type MoonfantasyAskResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code ErrorCode `protobuf:"varint,1,opt,name=code,proto3,enum=ErrorCode" json:"code"` //是否成功
}
func (x *MoonfantasyAskResp) Reset() {
*x = MoonfantasyAskResp{}
if protoimpl.UnsafeEnabled {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MoonfantasyAskResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MoonfantasyAskResp) ProtoMessage() {}
func (x *MoonfantasyAskResp) ProtoReflect() protoreflect.Message {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MoonfantasyAskResp.ProtoReflect.Descriptor instead.
func (*MoonfantasyAskResp) Descriptor() ([]byte, []int) {
return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{3}
}
func (x *MoonfantasyAskResp) GetCode() ErrorCode {
if x != nil {
return x.Code
}
return ErrorCode_Success
}
///挑战秘境
type MoonfantasyBattleReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"` //发布者用户id
Mid string `protobuf:"bytes,2,opt,name=mid,proto3" json:"mid"` //唯一id
Leadpos int32 `protobuf:"varint,3,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
Teamids []string `protobuf:"bytes,4,rep,name=teamids,proto3" json:"teamids"` //阵容信息
}
func (x *MoonfantasyBattleReq) Reset() {
*x = MoonfantasyBattleReq{}
if protoimpl.UnsafeEnabled {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MoonfantasyBattleReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MoonfantasyBattleReq) ProtoMessage() {}
func (x *MoonfantasyBattleReq) ProtoReflect() protoreflect.Message {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MoonfantasyBattleReq.ProtoReflect.Descriptor instead.
func (*MoonfantasyBattleReq) Descriptor() ([]byte, []int) {
return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{4}
}
func (x *MoonfantasyBattleReq) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *MoonfantasyBattleReq) GetMid() string {
if x != nil {
return x.Mid
}
return ""
}
func (x *MoonfantasyBattleReq) GetLeadpos() int32 {
if x != nil {
return x.Leadpos
}
return 0
}
func (x *MoonfantasyBattleReq) GetTeamids() []string {
if x != nil {
return x.Teamids
}
return nil
}
type MoonfantasyBattleResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code ErrorCode `protobuf:"varint,1,opt,name=code,proto3,enum=ErrorCode" json:"code"` //是否成功
Monster string `protobuf:"bytes,2,opt,name=monster,proto3" json:"monster"` //怪物id
Info *BattleInfo `protobuf:"bytes,3,opt,name=info,proto3" json:"info"`
}
func (x *MoonfantasyBattleResp) Reset() {
*x = MoonfantasyBattleResp{}
if protoimpl.UnsafeEnabled {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MoonfantasyBattleResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MoonfantasyBattleResp) ProtoMessage() {}
func (x *MoonfantasyBattleResp) ProtoReflect() protoreflect.Message {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MoonfantasyBattleResp.ProtoReflect.Descriptor instead.
func (*MoonfantasyBattleResp) Descriptor() ([]byte, []int) {
return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{5}
}
func (x *MoonfantasyBattleResp) GetCode() ErrorCode {
if x != nil {
return x.Code
}
return ErrorCode_Success
}
func (x *MoonfantasyBattleResp) GetMonster() string {
if x != nil {
return x.Monster
}
return ""
}
func (x *MoonfantasyBattleResp) GetInfo() *BattleInfo {
if x != nil {
return x.Info
}
return nil
}
///领取战斗奖励
type MoonfantasyReceiveReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Bid string `protobuf:"bytes,2,opt,name=bid,proto3" json:"bid"` //战斗id 后续需要这个id来领取奖励
Monster string `protobuf:"bytes,3,opt,name=monster,proto3" json:"monster"` //怪物id
}
func (x *MoonfantasyReceiveReq) Reset() {
*x = MoonfantasyReceiveReq{}
if protoimpl.UnsafeEnabled {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MoonfantasyReceiveReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MoonfantasyReceiveReq) ProtoMessage() {}
func (x *MoonfantasyReceiveReq) ProtoReflect() protoreflect.Message {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MoonfantasyReceiveReq.ProtoReflect.Descriptor instead.
func (*MoonfantasyReceiveReq) Descriptor() ([]byte, []int) {
return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{6}
}
func (x *MoonfantasyReceiveReq) GetBid() string {
if x != nil {
return x.Bid
}
return ""
}
func (x *MoonfantasyReceiveReq) GetMonster() string {
if x != nil {
return x.Monster
}
return ""
}
///领取战斗奖励
type MoonfantasyReceiveResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
@ -212,23 +451,23 @@ type MoonfantasyDareResp struct {
Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"` //是否成功
}
func (x *MoonfantasyDareResp) Reset() {
*x = MoonfantasyDareResp{}
func (x *MoonfantasyReceiveResp) Reset() {
*x = MoonfantasyReceiveResp{}
if protoimpl.UnsafeEnabled {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[3]
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MoonfantasyDareResp) String() string {
func (x *MoonfantasyReceiveResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MoonfantasyDareResp) ProtoMessage() {}
func (*MoonfantasyReceiveResp) ProtoMessage() {}
func (x *MoonfantasyDareResp) ProtoReflect() protoreflect.Message {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[3]
func (x *MoonfantasyReceiveResp) ProtoReflect() protoreflect.Message {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -239,12 +478,12 @@ func (x *MoonfantasyDareResp) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x)
}
// Deprecated: Use MoonfantasyDareResp.ProtoReflect.Descriptor instead.
func (*MoonfantasyDareResp) Descriptor() ([]byte, []int) {
return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{3}
// Deprecated: Use MoonfantasyReceiveResp.ProtoReflect.Descriptor instead.
func (*MoonfantasyReceiveResp) Descriptor() ([]byte, []int) {
return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{7}
}
func (x *MoonfantasyDareResp) GetIssucc() bool {
func (x *MoonfantasyReceiveResp) GetIssucc() bool {
if x != nil {
return x.Issucc
}
@ -256,26 +495,50 @@ var File_moonfantasy_moonfantasy_msg_proto protoreflect.FileDescriptor
var file_moonfantasy_moonfantasy_msg_proto_rawDesc = []byte{
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}
var (
@ -290,19 +553,28 @@ func file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP() []byte {
return file_moonfantasy_moonfantasy_msg_proto_rawDescData
}
var file_moonfantasy_moonfantasy_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_moonfantasy_moonfantasy_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
var file_moonfantasy_moonfantasy_msg_proto_goTypes = []interface{}{
(*MoonfantasyTriggerReq)(nil), // 0: MoonfantasyTriggerReq
(*MoonfantasyTriggerResp)(nil), // 1: MoonfantasyTriggerResp
(*MoonfantasyDareReq)(nil), // 2: MoonfantasyDareReq
(*MoonfantasyDareResp)(nil), // 3: MoonfantasyDareResp
(*MoonfantasyAskReq)(nil), // 2: MoonfantasyAskReq
(*MoonfantasyAskResp)(nil), // 3: MoonfantasyAskResp
(*MoonfantasyBattleReq)(nil), // 4: MoonfantasyBattleReq
(*MoonfantasyBattleResp)(nil), // 5: MoonfantasyBattleResp
(*MoonfantasyReceiveReq)(nil), // 6: MoonfantasyReceiveReq
(*MoonfantasyReceiveResp)(nil), // 7: MoonfantasyReceiveResp
(ErrorCode)(0), // 8: ErrorCode
(*BattleInfo)(nil), // 9: BattleInfo
}
var file_moonfantasy_moonfantasy_msg_proto_depIdxs = []int32{
0, // [0:0] is the sub-list for method output_type
0, // [0:0] is the sub-list for method input_type
0, // [0:0] is the sub-list for extension type_name
0, // [0:0] is the sub-list for extension extendee
0, // [0:0] is the sub-list for field type_name
8, // 0: MoonfantasyAskResp.code:type_name -> ErrorCode
8, // 1: MoonfantasyBattleResp.code:type_name -> ErrorCode
9, // 2: MoonfantasyBattleResp.info:type_name -> BattleInfo
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
}
func init() { file_moonfantasy_moonfantasy_msg_proto_init() }
@ -310,6 +582,8 @@ func file_moonfantasy_moonfantasy_msg_proto_init() {
if File_moonfantasy_moonfantasy_msg_proto != nil {
return
}
file_errorcode_proto_init()
file_battle_battle_msg_proto_init()
if !protoimpl.UnsafeEnabled {
file_moonfantasy_moonfantasy_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MoonfantasyTriggerReq); i {
@ -336,7 +610,7 @@ func file_moonfantasy_moonfantasy_msg_proto_init() {
}
}
file_moonfantasy_moonfantasy_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MoonfantasyDareReq); i {
switch v := v.(*MoonfantasyAskReq); i {
case 0:
return &v.state
case 1:
@ -348,7 +622,55 @@ func file_moonfantasy_moonfantasy_msg_proto_init() {
}
}
file_moonfantasy_moonfantasy_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MoonfantasyDareResp); i {
switch v := v.(*MoonfantasyAskResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_moonfantasy_moonfantasy_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MoonfantasyBattleReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_moonfantasy_moonfantasy_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MoonfantasyBattleResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_moonfantasy_moonfantasy_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MoonfantasyReceiveReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_moonfantasy_moonfantasy_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MoonfantasyReceiveResp); i {
case 0:
return &v.state
case 1:
@ -366,7 +688,7 @@ func file_moonfantasy_moonfantasy_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_moonfantasy_moonfantasy_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 4,
NumMessages: 8,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -9,13 +9,13 @@
package cfg
type GameDreamlandBoos struct {
_dataMap map[int32]*GameDreamlandBoosData
_dataMap map[string]*GameDreamlandBoosData
_dataList []*GameDreamlandBoosData
}
func NewGameDreamlandBoos(_buf []map[string]interface{}) (*GameDreamlandBoos, error) {
_dataList := make([]*GameDreamlandBoosData, 0, len(_buf))
dataMap := make(map[int32]*GameDreamlandBoosData)
dataMap := make(map[string]*GameDreamlandBoosData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameDreamlandBoosData(_ele_); err2 != nil {
return nil, err2
@ -27,7 +27,7 @@ func NewGameDreamlandBoos(_buf []map[string]interface{}) (*GameDreamlandBoos, er
return &GameDreamlandBoos{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameDreamlandBoos) GetDataMap() map[int32]*GameDreamlandBoosData {
func (table *GameDreamlandBoos) GetDataMap() map[string]*GameDreamlandBoosData {
return table._dataMap
}
@ -35,7 +35,7 @@ func (table *GameDreamlandBoos) GetDataList() []*GameDreamlandBoosData {
return table._dataList
}
func (table *GameDreamlandBoos) Get(key int32) *GameDreamlandBoosData {
func (table *GameDreamlandBoos) Get(key string) *GameDreamlandBoosData {
return table._dataMap[key]
}

View File

@ -11,16 +11,12 @@ package cfg
import "errors"
type GameDreamlandBoosData struct {
Bossid int32
Star int32
Bossid string
Pro int32
Fightnum int32
Challengenum int32
Prize int32
Monsterid []int32
Monsterhp float32
Monsteratk float32
Monsterdef float32
Monsterformatid int32
}
const TypeId_GameDreamlandBoosData = -1451313715
@ -30,29 +26,12 @@ func (*GameDreamlandBoosData) GetTypeId() int32 {
}
func (_v *GameDreamlandBoosData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["bossid"].(float64); !_ok_ { err = errors.New("bossid error"); return }; _v.Bossid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; if _v.Bossid, _ok_ = _buf["bossid"].(string); !_ok_ { err = errors.New("bossid error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pro"].(float64); !_ok_ { err = errors.New("pro error"); return }; _v.Pro = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fightnum"].(float64); !_ok_ { err = errors.New("fightnum error"); return }; _v.Fightnum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["challengenum"].(float64); !_ok_ { err = errors.New("challengenum error"); return }; _v.Challengenum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["prize"].(float64); !_ok_ { err = errors.New("prize error"); return }; _v.Prize = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["monsterid"].([]interface{}); !_ok_ { err = errors.New("monsterid error"); return }
_v.Monsterid = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Monsterid = append(_v.Monsterid, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsterhp"].(float64); !_ok_ { err = errors.New("monsterhp error"); return }; _v.Monsterhp = float32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsteratk"].(float64); !_ok_ { err = errors.New("monsteratk error"); return }; _v.Monsteratk = float32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsterdef"].(float64); !_ok_ { err = errors.New("monsterdef error"); return }; _v.Monsterdef = float32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsterformatid"].(float64); !_ok_ { err = errors.New("monsterformatid error"); return }; _v.Monsterformatid = int32(_tempNum_) }
return
}