This commit is contained in:
wh_zcy 2023-02-01 18:44:15 +08:00
commit c722de346c
13 changed files with 2386 additions and 509 deletions

File diff suppressed because it is too large Load Diff

View File

@ -6332,5 +6332,49 @@
"key": "itemtipstxt_10017", "key": "itemtipstxt_10017",
"text": "体力药剂不足" "text": "体力药剂不足"
} }
},
{
"id": "625001",
"name": {
"key": "itemname_90001",
"text": "阿宝碎片"
},
"usetype": 3,
"color": 5,
"bagtype": 1,
"index": 99,
"special_type": 0,
"time": 0,
"effects": "effect_ui_wuping_2",
"box_id": 0,
"synthetize_num": 0,
"access": [
155
],
"use_skip": 155,
"upper_limit": 999,
"uselv": 0,
"isani": 0,
"star": 0,
"race": 0,
"img": "ytx_js_25001",
"ico": "ytx_js_25001",
"intr": {
"key": "itemdesc_625001",
"text": "阿宝天赋点"
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
],
"synthetize_deplete": [],
"decompose_deplete": [],
"tipstxt": {
"key": "itemtipstxt_625001",
"text": "阿宝的天赋点不足"
}
} }
] ]

View File

@ -78,7 +78,6 @@ const (
ModuleEnchant core.M_Modules = "enchant" //附魔 ModuleEnchant core.M_Modules = "enchant" //附魔
ModuleAutoBattle core.M_Modules = "autobattle" //自动战斗 ModuleAutoBattle core.M_Modules = "autobattle" //自动战斗
ModuleMline core.M_Modules = "mline" //主线模块 ModuleMline core.M_Modules = "mline" //主线模块
ModuleRTimePVP core.M_Modules = "rtimepvp" //实时pvp
) )
//数据表名定义处 //数据表名定义处
@ -562,6 +561,10 @@ const (
Rtype155 TaskType = 155 //调整助战英雄n次 Rtype155 TaskType = 155 //调整助战英雄n次
Rtype156 TaskType = 156 //完成工会任务n次 Rtype156 TaskType = 156 //完成工会任务n次
Rtype157 TaskType = 157 //战斗在xx系统中完成xx事件 Rtype157 TaskType = 157 //战斗在xx系统中完成xx事件
Rtype158 TaskType = 158 //主线第X章关卡总星数达到N星
Rtype159 TaskType = 159 //主线第X章关卡全部达到三星
Rtype160 TaskType = 160 //主线总星数达到X星
Rtype161 TaskType = 161 //在自动战斗过程中完成另一场战斗
) )
const ( const (

View File

@ -482,7 +482,9 @@ func (this *modelBattleComp) createMasterRoles(comp, wheel int, fid int32) (capt
NormalSkill: hero.NormalSkill, NormalSkill: hero.NormalSkill,
Property: hero.Property, Property: hero.Property,
Isboos: v.IsBoss, Isboos: v.IsBoss,
Monsterid: v.Monster,
} }
for i, v := range roles[i].NormalSkill { for i, v := range roles[i].NormalSkill {
if i == 0 { if i == 0 {
v.SkillLv = monst.Skill1 v.SkillLv = monst.Skill1

View File

@ -313,6 +313,9 @@ func (this *Agent) messageDistribution(msg *pb.UserMessage) (err error) {
return return
} }
} else { //跨集群调用 } else { //跨集群调用
if msg.ServicePath != "" { //客户端是否制定目标服务器 /wroker/woker0
servicePath = msg.ServicePath
}
if err = this.gateway.Service().AcrossClusterRpcCall(context.Background(), serviceTag, servicePath, string(comm.Rpc_GatewayRoute), req, reply); err != nil { if err = this.gateway.Service().AcrossClusterRpcCall(context.Background(), serviceTag, servicePath, string(comm.Rpc_GatewayRoute), req, reply); err != nil {
this.gateway.Error("[UserResponse]", this.gateway.Error("[UserResponse]",
log.Field{Key: "uid", Value: this.uId}, log.Field{Key: "uid", Value: this.uId},

View File

@ -135,7 +135,7 @@ func (this *ModelHero) initHeroOverlying(uid string, heroCfgId string, count int
) )
hero = this.InitHero(uid, heroCfgId) hero = this.InitHero(uid, heroCfgId)
if hero != nil { if hero != nil {
hero.SameCount = count hero.SameCount = 1 // 新需求 不需要判断叠加
if this.moduleHero.IsCross() { if this.moduleHero.IsCross() {
if model, err = this.moduleHero.GetDBModuleByUid(uid, this.TableName, this.Expired); err != nil { if model, err = this.moduleHero.GetDBModuleByUid(uid, this.TableName, this.Expired); err != nil {
this.moduleHero.Errorln(err) this.moduleHero.Errorln(err)
@ -171,35 +171,38 @@ func (this *ModelHero) createHeroOverlying(uid string, heroCfgId string, count i
this.moduleHero.Errorf("err:%v", err) this.moduleHero.Errorf("err:%v", err)
} }
} }
for _, obj := range heros {
if obj.HeroID == heroCfgId { // z
return
}
}
for _, h := range heros {
if h.HeroID == heroCfgId &&
h.IsOverlying {
h.SameCount += count
data := map[string]interface{}{
"sameCount": h.SameCount, //叠加数
}
hero = h
if len(heros) >= 0 { if this.moduleHero.IsCross() {
for _, h := range heros { if model, err := this.moduleHero.GetDBModuleByUid(uid, this.TableName, this.Expired); err != nil {
if h.HeroID == heroCfgId && this.moduleHero.Errorln(err)
h.IsOverlying {
h.SameCount += count
data := map[string]interface{}{
"sameCount": h.SameCount, //叠加数
}
hero = h
if this.moduleHero.IsCross() {
if model, err := this.moduleHero.GetDBModuleByUid(uid, this.TableName, this.Expired); err != nil {
this.moduleHero.Errorln(err)
} else {
if err := model.ChangeList(uid, h.Id, data); err != nil {
return nil, err
}
}
} else { } else {
if err := this.ChangeList(uid, h.Id, data); err != nil { if err := model.ChangeList(uid, h.Id, data); err != nil {
return nil, err return nil, err
} }
} }
} else {
return if err := this.ChangeList(uid, h.Id, data); err != nil {
return nil, err
}
} }
return
} }
} }
return this.initHeroOverlying(uid, heroCfgId, count) return this.initHeroOverlying(uid, heroCfgId, count)
} }
@ -881,3 +884,52 @@ func (this *ModelHero) resetTalentProperty(hero *pb.DBHero) {
} }
} }
// 创建一条英雄信息,如果有这个英雄 则转换成对应的碎片
func (this *ModelHero) createHero(session comm.IUserSession, heroCfgId string, count int32) (hero *pb.DBHero, bFirst bool, err error) {
heros := make([]*pb.DBHero, 0)
uid := session.GetUserId()
if this.moduleHero.IsCross() {
if dbModel, err := this.moduleHero.GetDBModuleByUid(uid, this.TableName, this.Expired); err != nil {
this.moduleHero.Errorln(err)
} else {
if err = dbModel.GetList(uid, &heros); err != nil {
this.moduleHero.Errorf("err:%v", err)
}
}
} else {
if err = this.GetList(uid, &heros); err != nil {
this.moduleHero.Errorf("err:%v", err)
}
}
bFirst = true
for _, obj := range heros {
if obj.HeroID == heroCfgId {
hero = obj
bFirst = false
break
}
}
if bFirst { // 没有当前英雄
count -= 1
hero, err = this.initHeroOverlying(uid, heroCfgId, 1)
if err != nil {
return
}
}
// 转碎片处理
if count > 0 {
heroCfg := this.moduleHero.configure.GetHeroConfig(heroCfgId)
if heroCfg != nil {
res := make([]*cfg.Gameatn, 0)
for i := 0; i < int(count); i++ {
res = append(res, heroCfg.Herofrag...)
}
this.moduleHero.DispenseRes(session, res, true)
}
}
return
}

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@ -76,10 +76,12 @@ func (this *Hero) Start() (err error) {
} }
//创建单个叠加英雄 //创建单个叠加英雄
func (this *Hero) createRepeatHero(session comm.IUserSession, heroCfgId string, num int32) (hero *pb.DBHero, code pb.ErrorCode) { func (this *Hero) createRepeatHero(session comm.IUserSession, heroCfgId string, num int32) (hero *pb.DBHero, bFirst bool, code pb.ErrorCode) {
var err error var (
hero, err = this.modelHero.createHeroOverlying(session.GetUserId(), heroCfgId, num) err error
if err == nil { )
hero, bFirst, err = this.modelHero.createHero(session, heroCfgId, num)
if err == nil && bFirst {
//go func(uid string, heroCfgId string) { // 携程处理 图鉴数据 //go func(uid string, heroCfgId string) { // 携程处理 图鉴数据
if db.IsCross() { if db.IsCross() {
this.moduleFetter.SendRpcAddHero(session, heroCfgId) this.moduleFetter.SendRpcAddHero(session, heroCfgId)
@ -267,47 +269,33 @@ func (this *Hero) CreateRepeatHeros(session comm.IUserSession, heros map[string]
var ( var (
changeList []*pb.DBHero changeList []*pb.DBHero
firstGet []string firstGet []string
bFirst bool
) )
for heroCfgId, num := range heros { for heroCfgId, num := range heros {
if num == 0 { // 数量为0 不做处理 if num == 0 { // 数量为0 不做处理
continue continue
} }
if hero, code = this.createRepeatHero(session, heroCfgId, num); code != pb.ErrorCode_Success { if hero, bFirst, code = this.createRepeatHero(session, heroCfgId, num); code != pb.ErrorCode_Success {
this.Errorf("create hero %s failed", heroCfgId) this.Errorf("create hero %s failed", heroCfgId)
return continue
} }
if result, err1 := this.ModuleUser.GetUserExpand(session.GetUserId()); err1 == nil { if bFirst {
initUpdate := map[string]interface{}{} firstGet = append(firstGet, heroCfgId)
sz := result.GetTujian() changeList = append(changeList, hero)
if len(sz) == 0 {
sz = make(map[string]int32, 0)
}
if _, ok := result.GetTujian()[heroCfgId]; !ok {
heroConf := this.modelHero.moduleHero.configure.GetHeroConfig(heroCfgId)
if heroConf != nil {
if heroConf.Handbook == -1 {
sz[heroCfgId] = 0
} else {
sz[heroCfgId] = 1
}
initUpdate["tujian"] = sz
this.ModuleUser.ChangeUserExpand(session.GetUserId(), initUpdate)
firstGet = append(firstGet, heroCfgId)
}
}
} }
changeList = append(changeList, hero)
} }
if bPush && len(changeList) > 0 { //推送 if bPush { //推送
session.SendMsg("hero", "change", &pb.HeroChangePush{List: changeList}) if len(changeList) > 0 {
} session.SendMsg("hero", "change", &pb.HeroChangePush{List: changeList})
// 首次获得英雄 则推送 }
if len(firstGet) > 0 {
session.SendMsg("hero", "firstget", &pb.HeroFirstGetPush{ // 首次获得英雄 则推送
HeroId: firstGet, if len(firstGet) > 0 {
}) session.SendMsg("hero", "firstget", &pb.HeroFirstGetPush{
HeroId: firstGet,
})
}
} }
return return

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@ -1,29 +0,0 @@
package rtimepvp
import (
"go_dreamfactory/modules"
"go_dreamfactory/lego/core"
)
/*
装备模块 API
*/
type apiComp struct {
modules.MCompGate
service core.IService
module *RTimePVP
}
//组件初始化接口
func (this *apiComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompGate.Init(service, module, comp, options)
this.module = module.(*RTimePVP)
this.service = service
return
}
func (this *apiComp) Start() (err error) {
err = this.MCompGate.Start()
return
}

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@ -1,28 +0,0 @@
package rtimepvp
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/base"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
)
/*
模块名:实时PVP
描述:同步战斗模块
开发:李伟
*/
func NewModule() core.IModule {
m := new(RTimePVP)
return m
}
type RTimePVP struct {
modules.ModuleBase
service base.IRPCXService
}
//模块名
func (this *RTimePVP) GetType() core.M_Modules {
return comm.ModuleRTimePVP
}

View File

@ -1292,6 +1292,70 @@ func (x *ArenaPlotRewardResp) GetNpc() map[int32]*DBNpc {
return nil return nil
} }
//实时pvp推送
type ArenaRTimePvpPush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoomId string `protobuf:"bytes,1,opt,name=RoomId,proto3" json:"RoomId"`
ServicePath string `protobuf:"bytes,2,opt,name=servicePath,proto3" json:"servicePath"`
Info *BattleInfo `protobuf:"bytes,3,opt,name=info,proto3" json:"info"`
}
func (x *ArenaRTimePvpPush) Reset() {
*x = ArenaRTimePvpPush{}
if protoimpl.UnsafeEnabled {
mi := &file_arena_arena_msg_proto_msgTypes[24]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ArenaRTimePvpPush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ArenaRTimePvpPush) ProtoMessage() {}
func (x *ArenaRTimePvpPush) ProtoReflect() protoreflect.Message {
mi := &file_arena_arena_msg_proto_msgTypes[24]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ArenaRTimePvpPush.ProtoReflect.Descriptor instead.
func (*ArenaRTimePvpPush) Descriptor() ([]byte, []int) {
return file_arena_arena_msg_proto_rawDescGZIP(), []int{24}
}
func (x *ArenaRTimePvpPush) GetRoomId() string {
if x != nil {
return x.RoomId
}
return ""
}
func (x *ArenaRTimePvpPush) GetServicePath() string {
if x != nil {
return x.ServicePath
}
return ""
}
func (x *ArenaRTimePvpPush) GetInfo() *BattleInfo {
if x != nil {
return x.Info
}
return nil
}
var File_arena_arena_msg_proto protoreflect.FileDescriptor var File_arena_arena_msg_proto protoreflect.FileDescriptor
var file_arena_arena_msg_proto_rawDesc = []byte{ var file_arena_arena_msg_proto_rawDesc = []byte{
@ -1406,7 +1470,14 @@ var file_arena_arena_msg_proto_rawDesc = []byte{
0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12,
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0x33, 0x33,
} }
@ -1422,7 +1493,7 @@ func file_arena_arena_msg_proto_rawDescGZIP() []byte {
return file_arena_arena_msg_proto_rawDescData return file_arena_arena_msg_proto_rawDescData
} }
var file_arena_arena_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 25) var file_arena_arena_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 26)
var file_arena_arena_msg_proto_goTypes = []interface{}{ var file_arena_arena_msg_proto_goTypes = []interface{}{
(*ArenaInfoReq)(nil), // 0: ArenaInfoReq (*ArenaInfoReq)(nil), // 0: ArenaInfoReq
(*ArenaInfoResp)(nil), // 1: ArenaInfoResp (*ArenaInfoResp)(nil), // 1: ArenaInfoResp
@ -1448,36 +1519,38 @@ var file_arena_arena_msg_proto_goTypes = []interface{}{
(*ArenaPlotResp)(nil), // 21: ArenaPlotResp (*ArenaPlotResp)(nil), // 21: ArenaPlotResp
(*ArenaPlotRewardReq)(nil), // 22: ArenaPlotRewardReq (*ArenaPlotRewardReq)(nil), // 22: ArenaPlotRewardReq
(*ArenaPlotRewardResp)(nil), // 23: ArenaPlotRewardResp (*ArenaPlotRewardResp)(nil), // 23: ArenaPlotRewardResp
nil, // 24: ArenaPlotRewardResp.NpcEntry (*ArenaRTimePvpPush)(nil), // 24: ArenaRTimePvpPush
(*DBArenaUser)(nil), // 25: DBArenaUser nil, // 25: ArenaPlotRewardResp.NpcEntry
(*ArenaPlayer)(nil), // 26: ArenaPlayer (*DBArenaUser)(nil), // 26: DBArenaUser
(*BattleFormation)(nil), // 27: BattleFormation (*ArenaPlayer)(nil), // 27: ArenaPlayer
(ErrorCode)(0), // 28: ErrorCode (*BattleFormation)(nil), // 28: BattleFormation
(*BattleInfo)(nil), // 29: BattleInfo (ErrorCode)(0), // 29: ErrorCode
(*BattleReport)(nil), // 30: BattleReport (*BattleInfo)(nil), // 30: BattleInfo
(*DBNpc)(nil), // 31: DBNpc (*BattleReport)(nil), // 31: BattleReport
(*DBNpc)(nil), // 32: DBNpc
} }
var file_arena_arena_msg_proto_depIdxs = []int32{ var file_arena_arena_msg_proto_depIdxs = []int32{
25, // 0: ArenaInfoResp.info:type_name -> DBArenaUser 26, // 0: ArenaInfoResp.info:type_name -> DBArenaUser
25, // 1: ArenaOtherInfoResp.info:type_name -> DBArenaUser 26, // 1: ArenaOtherInfoResp.info:type_name -> DBArenaUser
26, // 2: ArenaMatcheResp.players:type_name -> ArenaPlayer 27, // 2: ArenaMatcheResp.players:type_name -> ArenaPlayer
27, // 3: ArenaChallengeReq.battle:type_name -> BattleFormation 28, // 3: ArenaChallengeReq.battle:type_name -> BattleFormation
28, // 4: ArenaChallengeResp.code:type_name -> ErrorCode 29, // 4: ArenaChallengeResp.code:type_name -> ErrorCode
29, // 5: ArenaChallengeResp.info:type_name -> BattleInfo 30, // 5: ArenaChallengeResp.info:type_name -> BattleInfo
30, // 6: ArenaChallengeRewardReq.report:type_name -> BattleReport 31, // 6: ArenaChallengeRewardReq.report:type_name -> BattleReport
26, // 7: ArenaRankResp.players:type_name -> ArenaPlayer 27, // 7: ArenaRankResp.players:type_name -> ArenaPlayer
25, // 8: ArenaRankResp.info:type_name -> DBArenaUser 26, // 8: ArenaRankResp.info:type_name -> DBArenaUser
27, // 9: ArenaPlotReq.battle:type_name -> BattleFormation 28, // 9: ArenaPlotReq.battle:type_name -> BattleFormation
28, // 10: ArenaPlotResp.code:type_name -> ErrorCode 29, // 10: ArenaPlotResp.code:type_name -> ErrorCode
29, // 11: ArenaPlotResp.info:type_name -> BattleInfo 30, // 11: ArenaPlotResp.info:type_name -> BattleInfo
30, // 12: ArenaPlotRewardReq.report:type_name -> BattleReport 31, // 12: ArenaPlotRewardReq.report:type_name -> BattleReport
24, // 13: ArenaPlotRewardResp.npc:type_name -> ArenaPlotRewardResp.NpcEntry 25, // 13: ArenaPlotRewardResp.npc:type_name -> ArenaPlotRewardResp.NpcEntry
31, // 14: ArenaPlotRewardResp.NpcEntry.value:type_name -> DBNpc 30, // 14: ArenaRTimePvpPush.info:type_name -> BattleInfo
15, // [15:15] is the sub-list for method output_type 32, // 15: ArenaPlotRewardResp.NpcEntry.value:type_name -> DBNpc
15, // [15:15] is the sub-list for method input_type 16, // [16:16] is the sub-list for method output_type
15, // [15:15] is the sub-list for extension type_name 16, // [16:16] is the sub-list for method input_type
15, // [15:15] is the sub-list for extension extendee 16, // [16:16] is the sub-list for extension type_name
0, // [0:15] is the sub-list for field type_name 16, // [16:16] is the sub-list for extension extendee
0, // [0:16] is the sub-list for field type_name
} }
func init() { file_arena_arena_msg_proto_init() } func init() { file_arena_arena_msg_proto_init() }
@ -1777,6 +1850,18 @@ func file_arena_arena_msg_proto_init() {
return nil return nil
} }
} }
file_arena_arena_msg_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ArenaRTimePvpPush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
} }
type x struct{} type x struct{}
out := protoimpl.TypeBuilder{ out := protoimpl.TypeBuilder{
@ -1784,7 +1869,7 @@ func file_arena_arena_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_arena_arena_msg_proto_rawDesc, RawDescriptor: file_arena_arena_msg_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 25, NumMessages: 26,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -271,6 +271,7 @@ type BattleRole struct {
Property map[string]int32 `protobuf:"bytes,12,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关 Property map[string]int32 `protobuf:"bytes,12,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关
Ishelp bool `protobuf:"varint,13,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄 Ishelp bool `protobuf:"varint,13,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄
Isboos int32 `protobuf:"varint,14,opt,name=isboos,proto3" json:"isboos"` //是否是boos Isboos int32 `protobuf:"varint,14,opt,name=isboos,proto3" json:"isboos"` //是否是boos
Monsterid int32 `protobuf:"varint,15,opt,name=monsterid,proto3" json:"monsterid"` //怪物id
} }
func (x *BattleRole) Reset() { func (x *BattleRole) Reset() {
@ -403,6 +404,13 @@ func (x *BattleRole) GetIsboos() int32 {
return 0 return 0
} }
func (x *BattleRole) GetMonsterid() int32 {
if x != nil {
return x.Monsterid
}
return 0
}
//战斗阵型信息 //战斗阵型信息
type DBBattleFormt struct { type DBBattleFormt struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -624,7 +632,7 @@ var File_battle_battle_db_proto protoreflect.FileDescriptor
var file_battle_battle_db_proto_rawDesc = []byte{ var file_battle_battle_db_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -86,8 +86,9 @@ type UserMessage struct {
MainType string `protobuf:"bytes,1,opt,name=MainType,proto3" json:"MainType"` //用户消息处理 模块名 例如:user 对应项目中 user的模块 MainType string `protobuf:"bytes,1,opt,name=MainType,proto3" json:"MainType"` //用户消息处理 模块名 例如:user 对应项目中 user的模块
SubType string `protobuf:"bytes,2,opt,name=SubType,proto3" json:"SubType"` //用户消息处理函数名 例如:login 对应项目中 user的模块中 SubType string `protobuf:"bytes,2,opt,name=SubType,proto3" json:"SubType"` //用户消息处理函数名 例如:login 对应项目中 user的模块中
// api_login 的处理函数 // api_login 的处理函数
Data *anypb.Any `protobuf:"bytes,3,opt,name=data,proto3" json:"data"` ServicePath string `protobuf:"bytes,3,opt,name=servicePath,proto3" json:"servicePath"` // 消息路由地址 部分消息前端确定转发给谁 \worker\worker0
Sec string `protobuf:"bytes,4,opt,name=sec,proto3" json:"sec"` //密文 Data *anypb.Any `protobuf:"bytes,4,opt,name=data,proto3" json:"data"`
Sec string `protobuf:"bytes,5,opt,name=sec,proto3" json:"sec"` //密文
} }
func (x *UserMessage) Reset() { func (x *UserMessage) Reset() {
@ -136,6 +137,13 @@ func (x *UserMessage) GetSubType() string {
return "" return ""
} }
func (x *UserMessage) GetServicePath() string {
if x != nil {
return x.ServicePath
}
return ""
}
func (x *UserMessage) GetData() *anypb.Any { func (x *UserMessage) GetData() *anypb.Any {
if x != nil { if x != nil {
return x.Data return x.Data
@ -1771,185 +1779,187 @@ var file_comm_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -43,6 +43,8 @@ type GameHeroData struct {
Angle int32 Angle int32
Deviation int32 Deviation int32
Show int32 Show int32
Herofrag []*Gameatn
Heroskillup []*Gameatn
} }
const TypeId_GameHeroData = 1513828672 const TypeId_GameHeroData = 1513828672
@ -129,6 +131,34 @@ func (_v *GameHeroData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["angle"].(float64); !_ok_ { err = errors.New("angle error"); return }; _v.Angle = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["angle"].(float64); !_ok_ { err = errors.New("angle error"); return }; _v.Angle = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["deviation"].(float64); !_ok_ { err = errors.New("deviation error"); return }; _v.Deviation = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["deviation"].(float64); !_ok_ { err = errors.New("deviation error"); return }; _v.Deviation = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["show"].(float64); !_ok_ { err = errors.New("show error"); return }; _v.Show = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["show"].(float64); !_ok_ { err = errors.New("show error"); return }; _v.Show = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["herofrag"].([]interface{}); !_ok_ { err = errors.New("herofrag error"); return }
_v.Herofrag = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Herofrag = append(_v.Herofrag, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["heroskillup"].([]interface{}); !_ok_ { err = errors.New("heroskillup error"); return }
_v.Heroskillup = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Heroskillup = append(_v.Heroskillup, _list_v_)
}
}
return return
} }