战斗英雄信息+ 事件校验

This commit is contained in:
meixiongfeng 2023-07-27 16:10:25 +08:00
parent a1e7da023d
commit c6a52059cb
9 changed files with 213 additions and 172 deletions

View File

@ -1,6 +1,7 @@
package stonehenge package stonehenge
import ( import (
"fmt"
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs" cfg "go_dreamfactory/sys/configure/structs"
@ -20,6 +21,7 @@ func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.Stoneheng
///挑战主线关卡 ///挑战主线关卡
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.StonehengeBattleReq) (errdata *pb.ErrorData) { func (this *apiComp) Challenge(session comm.IUserSession, req *pb.StonehengeBattleReq) (errdata *pb.ErrorData) {
var ( var (
stone *pb.DBStonehenge
conf *cfg.GameStoneEventData conf *cfg.GameStoneEventData
err error err error
battleConf *cfg.GameStoneBattleData battleConf *cfg.GameStoneBattleData
@ -32,6 +34,16 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.StonehengeBatt
} }
return return
} }
// 事件校验
stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId())
if v, ok := stone.Rooms.Eventid[req.Eventid]; !ok || v == true { // 不存在该事件
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: fmt.Sprintf("req.Eventid err :%d", req.Eventid),
}
return
}
if battleConf, err = this.module.configure.GetBattleConfById(conf.Value1); err != nil { if battleConf, err = this.module.configure.GetBattleConfById(conf.Value1); err != nil {
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound, Code: pb.ErrorCode_ConfigNoFound,
@ -43,6 +55,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.StonehengeBatt
if errdata = this.ChallengeCheck(session, req); errdata != nil { if errdata = this.ChallengeCheck(session, req); errdata != nil {
return // 参数校验失败直接返回 return // 参数校验失败直接返回
} }
//
errdata, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{ errdata, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
Ptype: pb.PlayType_mainline, Ptype: pb.PlayType_mainline,
Title: "", Title: "",

View File

@ -26,9 +26,11 @@ func (this *apiComp) BattleOver(session comm.IUserSession, req *pb.StonehengeBat
update map[string]interface{} update map[string]interface{}
roomConf *cfg.GameStoneRoomData roomConf *cfg.GameStoneRoomData
eventConf *cfg.GameStoneEventData eventConf *cfg.GameStoneEventData
stone *pb.DBStonehenge
newEvent int32 // 是否有新的事件 newEvent int32 // 是否有新的事件
err error err error
) )
errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report) errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report)
if errdata != nil { if errdata != nil {
return return
@ -37,8 +39,8 @@ func (this *apiComp) BattleOver(session comm.IUserSession, req *pb.StonehengeBat
return return
} }
update = make(map[string]interface{}) update = make(map[string]interface{})
stone := this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId())
if _, ok := stone.Rooms.Eventid[req.Eventid]; !ok { // 不存在该事件 if v, ok := stone.Rooms.Eventid[req.Eventid]; !ok || v == true { // 不存在该事件
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError, Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(), Title: pb.ErrorCode_ReqParameterError.ToString(),

View File

@ -31,6 +31,7 @@ func (this *apiComp) EnterLevel(session comm.IUserSession, req *pb.StonehengeEnt
szBuff []int32 szBuff []int32
err error err error
szEvent []int32 szEvent []int32
roles []*pb.BattleRole
) )
update = make(map[string]interface{}) update = make(map[string]interface{})
if errdata = this.EnterLevelCheck(session, req); errdata != nil { if errdata = this.EnterLevelCheck(session, req); errdata != nil {
@ -67,9 +68,15 @@ func (this *apiComp) EnterLevel(session comm.IUserSession, req *pb.StonehengeEnt
heros = append(heros, hero) heros = append(heros, hero)
} }
} }
if stone.Hero, errdata = this.module.battle.CreateRolesByHeros(heros); errdata != nil { if roles, errdata = this.module.battle.CreateRolesByHeros(heros); errdata != nil {
return return
} }
if len(roles) == len(req.Hid) {
for i, v := range req.Hid {
stone.Hero[v] = roles[i]
}
}
update["hero"] = stone.Hero update["hero"] = stone.Hero
stone.Addweight[req.BuffType] = 1 stone.Addweight[req.BuffType] = 1
update["addweight"] = stone.Addweight update["addweight"] = stone.Addweight

View File

@ -34,7 +34,7 @@ func (this *apiComp) Event(session comm.IUserSession, req *pb.StonehengeEventReq
} }
stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId())
if _, ok := stone.Rooms.Eventid[req.Eventid]; !ok { // 不存在该事件 if v, ok := stone.Rooms.Eventid[req.Eventid]; !ok || v == true { // 不存在该事件
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError, Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(), Title: pb.ErrorCode_ReqParameterError.ToString(),

View File

@ -36,7 +36,7 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.StonehengeFinishR
update["enemybuff"] = stone.Enemybuff update["enemybuff"] = stone.Enemybuff
stone.Userbuff = make(map[int32]int32) stone.Userbuff = make(map[int32]int32)
update["userbuff"] = stone.Userbuff update["userbuff"] = stone.Userbuff
stone.Hero = make([]*pb.BattleRole, 0) stone.Hero = make(map[string]*pb.BattleRole)
update["hero"] = stone.Hero update["hero"] = stone.Hero
stone.Addweight = make(map[int32]int32, 0) stone.Addweight = make(map[int32]int32, 0)
update["addweight"] = stone.Addweight update["addweight"] = stone.Addweight

View File

@ -36,7 +36,7 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.StonehengeGetLis
update["enemybuff"] = stone.Enemybuff update["enemybuff"] = stone.Enemybuff
stone.Userbuff = make(map[int32]int32) stone.Userbuff = make(map[int32]int32)
update["userbuff"] = stone.Userbuff update["userbuff"] = stone.Userbuff
stone.Hero = make([]*pb.BattleRole, 0) stone.Hero = make(map[string]*pb.BattleRole)
update["hero"] = stone.Hero update["hero"] = stone.Hero
stone.Addweight = make(map[int32]int32, 0) stone.Addweight = make(map[int32]int32, 0)
update["addweight"] = stone.Addweight update["addweight"] = stone.Addweight

View File

@ -86,6 +86,7 @@ const (
ChatType_EquipmentShare ChatType = 4 //装备分享 ChatType_EquipmentShare ChatType = 4 //装备分享
ChatType_ItemShare ChatType = 5 //道具分享 ChatType_ItemShare ChatType = 5 //道具分享
ChatType_Parkour ChatType = 6 //捕羊大赛邀请 ChatType_Parkour ChatType = 6 //捕羊大赛邀请
ChatType_Questionnaire ChatType = 7 //问答分享
) )
// Enum value maps for ChatType. // Enum value maps for ChatType.
@ -98,6 +99,7 @@ var (
4: "EquipmentShare", 4: "EquipmentShare",
5: "ItemShare", 5: "ItemShare",
6: "Parkour", 6: "Parkour",
7: "Questionnaire",
} }
ChatType_value = map[string]int32{ ChatType_value = map[string]int32{
"Text": 0, "Text": 0,
@ -107,6 +109,7 @@ var (
"EquipmentShare": 4, "EquipmentShare": 4,
"ItemShare": 5, "ItemShare": 5,
"Parkour": 6, "Parkour": 6,
"Questionnaire": 7,
} }
) )
@ -369,15 +372,16 @@ var file_chat_chat_db_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -114,18 +114,18 @@ type DBStonehenge struct {
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
StageID int32 `protobuf:"varint,3,opt,name=stageID,proto3" json:"stageID"` // 关卡id StageID int32 `protobuf:"varint,3,opt,name=stageID,proto3" json:"stageID"` // 关卡id
CurRoomIndes int32 `protobuf:"varint,4,opt,name=curRoomIndes,proto3" json:"curRoomIndes"` // 当前房间索引 初始 0 每通关一次+1 CurRoomIndes int32 `protobuf:"varint,4,opt,name=curRoomIndes,proto3" json:"curRoomIndes"` // 当前房间索引 初始 0 每通关一次+1
Rooms *RoomData `protobuf:"bytes,5,opt,name=rooms,proto3" json:"rooms"` // 当前房间信息 Rooms *RoomData `protobuf:"bytes,5,opt,name=rooms,proto3" json:"rooms"` // 当前房间信息
Webuff []int32 `protobuf:"varint,6,rep,packed,name=webuff,proto3" json:"webuff"` // 我方环境buff 不能被更改 Webuff []int32 `protobuf:"varint,6,rep,packed,name=webuff,proto3" json:"webuff"` // 我方环境buff 不能被更改
Enemybuff []int32 `protobuf:"varint,7,rep,packed,name=enemybuff,proto3" json:"enemybuff"` // 地方环境buff 不能被更改 Enemybuff []int32 `protobuf:"varint,7,rep,packed,name=enemybuff,proto3" json:"enemybuff"` // 地方环境buff 不能被更改
Userbuff map[int32]int32 `protobuf:"bytes,8,rep,name=userbuff,proto3" json:"userbuff" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家获得的buff key:buffid value:0 Userbuff map[int32]int32 `protobuf:"bytes,8,rep,name=userbuff,proto3" json:"userbuff" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家获得的buff key:buffid value:0
Hero []*BattleRole `protobuf:"bytes,9,rep,name=hero,proto3" json:"hero"` // 英雄信息 Hero map[string]*BattleRole `protobuf:"bytes,9,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 英雄信息
Reward map[int32]bool `protobuf:"bytes,10,rep,name=reward,proto3" json:"reward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 是否首通 key:stageid Reward map[int32]bool `protobuf:"bytes,10,rep,name=reward,proto3" json:"reward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 是否首通 key:stageid
Addweight map[int32]int32 `protobuf:"bytes,11,rep,name=addweight,proto3" json:"addweight" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 选择buff权重增加 key 类型 Addweight map[int32]int32 `protobuf:"bytes,11,rep,name=addweight,proto3" json:"addweight" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 选择buff权重增加 key 类型
Etime int64 `protobuf:"varint,12,opt,name=etime,proto3" json:"etime"` // 结算时间 Etime int64 `protobuf:"varint,12,opt,name=etime,proto3" json:"etime"` // 结算时间
} }
func (x *DBStonehenge) Reset() { func (x *DBStonehenge) Reset() {
@ -216,7 +216,7 @@ func (x *DBStonehenge) GetUserbuff() map[int32]int32 {
return nil return nil
} }
func (x *DBStonehenge) GetHero() []*BattleRole { func (x *DBStonehenge) GetHero() map[string]*BattleRole {
if x != nil { if x != nil {
return x.Hero return x.Hero
} }
@ -384,7 +384,7 @@ var file_stonehenge_stonehenge_db_proto_rawDesc = []byte{
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} }
var ( var (
@ -454,7 +459,7 @@ func file_stonehenge_stonehenge_db_proto_rawDescGZIP() []byte {
return file_stonehenge_stonehenge_db_proto_rawDescData return file_stonehenge_stonehenge_db_proto_rawDescData
} }
var file_stonehenge_stonehenge_db_proto_msgTypes = make([]protoimpl.MessageInfo, 9) var file_stonehenge_stonehenge_db_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
var file_stonehenge_stonehenge_db_proto_goTypes = []interface{}{ var file_stonehenge_stonehenge_db_proto_goTypes = []interface{}{
(*RoomData)(nil), // 0: RoomData (*RoomData)(nil), // 0: RoomData
(*DBStonehenge)(nil), // 1: DBStonehenge (*DBStonehenge)(nil), // 1: DBStonehenge
@ -462,25 +467,27 @@ var file_stonehenge_stonehenge_db_proto_goTypes = []interface{}{
(*DBStoneBoss)(nil), // 3: DBStoneBoss (*DBStoneBoss)(nil), // 3: DBStoneBoss
nil, // 4: RoomData.EventidEntry nil, // 4: RoomData.EventidEntry
nil, // 5: DBStonehenge.UserbuffEntry nil, // 5: DBStonehenge.UserbuffEntry
nil, // 6: DBStonehenge.RewardEntry nil, // 6: DBStonehenge.HeroEntry
nil, // 7: DBStonehenge.AddweightEntry nil, // 7: DBStonehenge.RewardEntry
nil, // 8: DBStoneBoss.BossstageEntry nil, // 8: DBStonehenge.AddweightEntry
(*BattleRole)(nil), // 9: BattleRole nil, // 9: DBStoneBoss.BossstageEntry
(*BattleRole)(nil), // 10: BattleRole
} }
var file_stonehenge_stonehenge_db_proto_depIdxs = []int32{ var file_stonehenge_stonehenge_db_proto_depIdxs = []int32{
4, // 0: RoomData.eventid:type_name -> RoomData.EventidEntry 4, // 0: RoomData.eventid:type_name -> RoomData.EventidEntry
0, // 1: DBStonehenge.rooms:type_name -> RoomData 0, // 1: DBStonehenge.rooms:type_name -> RoomData
5, // 2: DBStonehenge.userbuff:type_name -> DBStonehenge.UserbuffEntry 5, // 2: DBStonehenge.userbuff:type_name -> DBStonehenge.UserbuffEntry
9, // 3: DBStonehenge.hero:type_name -> BattleRole 6, // 3: DBStonehenge.hero:type_name -> DBStonehenge.HeroEntry
6, // 4: DBStonehenge.reward:type_name -> DBStonehenge.RewardEntry 7, // 4: DBStonehenge.reward:type_name -> DBStonehenge.RewardEntry
7, // 5: DBStonehenge.addweight:type_name -> DBStonehenge.AddweightEntry 8, // 5: DBStonehenge.addweight:type_name -> DBStonehenge.AddweightEntry
8, // 6: DBStoneBoss.bossstage:type_name -> DBStoneBoss.BossstageEntry 9, // 6: DBStoneBoss.bossstage:type_name -> DBStoneBoss.BossstageEntry
2, // 7: DBStoneBoss.BossstageEntry.value:type_name -> StageData 10, // 7: DBStonehenge.HeroEntry.value:type_name -> BattleRole
8, // [8:8] is the sub-list for method output_type 2, // 8: DBStoneBoss.BossstageEntry.value:type_name -> StageData
8, // [8:8] is the sub-list for method input_type 9, // [9:9] is the sub-list for method output_type
8, // [8:8] is the sub-list for extension type_name 9, // [9:9] is the sub-list for method input_type
8, // [8:8] is the sub-list for extension extendee 9, // [9:9] is the sub-list for extension type_name
0, // [0:8] is the sub-list for field type_name 9, // [9:9] is the sub-list for extension extendee
0, // [0:9] is the sub-list for field type_name
} }
func init() { file_stonehenge_stonehenge_db_proto_init() } func init() { file_stonehenge_stonehenge_db_proto_init() }
@ -545,7 +552,7 @@ func file_stonehenge_stonehenge_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_stonehenge_stonehenge_db_proto_rawDesc, RawDescriptor: file_stonehenge_stonehenge_db_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 9, NumMessages: 10,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -183,8 +183,8 @@ type StonehengeEnterLevelResp struct {
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Hero []*BattleRole `protobuf:"bytes,1,rep,name=hero,proto3" json:"hero"` Hero map[string]*BattleRole `protobuf:"bytes,1,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
Room *RoomData `protobuf:"bytes,2,opt,name=room,proto3" json:"room"` Room *RoomData `protobuf:"bytes,2,opt,name=room,proto3" json:"room"`
} }
func (x *StonehengeEnterLevelResp) Reset() { func (x *StonehengeEnterLevelResp) Reset() {
@ -219,7 +219,7 @@ func (*StonehengeEnterLevelResp) Descriptor() ([]byte, []int) {
return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{3} return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{3}
} }
func (x *StonehengeEnterLevelResp) GetHero() []*BattleRole { func (x *StonehengeEnterLevelResp) GetHero() map[string]*BattleRole {
if x != nil { if x != nil {
return x.Hero return x.Hero
} }
@ -913,75 +913,81 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{
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} }
var ( var (
@ -996,7 +1002,7 @@ func file_stonehenge_stonehenge_msg_proto_rawDescGZIP() []byte {
return file_stonehenge_stonehenge_msg_proto_rawDescData return file_stonehenge_stonehenge_msg_proto_rawDescData
} }
var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 16) var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 17)
var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{ var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
(*StonehengeGetListReq)(nil), // 0: StonehengeGetListReq (*StonehengeGetListReq)(nil), // 0: StonehengeGetListReq
(*StonehengeGetListResp)(nil), // 1: StonehengeGetListResp (*StonehengeGetListResp)(nil), // 1: StonehengeGetListResp
@ -1014,35 +1020,37 @@ var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
(*StonehengeBattleResp)(nil), // 13: StonehengeBattleResp (*StonehengeBattleResp)(nil), // 13: StonehengeBattleResp
(*StonehengeBattleOverReq)(nil), // 14: StonehengeBattleOverReq (*StonehengeBattleOverReq)(nil), // 14: StonehengeBattleOverReq
(*StonehengeBattleOverResp)(nil), // 15: StonehengeBattleOverResp (*StonehengeBattleOverResp)(nil), // 15: StonehengeBattleOverResp
(*DBStonehenge)(nil), // 16: DBStonehenge nil, // 16: StonehengeEnterLevelResp.HeroEntry
(*DBStoneBoss)(nil), // 17: DBStoneBoss (*DBStonehenge)(nil), // 17: DBStonehenge
(*BattleRole)(nil), // 18: BattleRole (*DBStoneBoss)(nil), // 18: DBStoneBoss
(*RoomData)(nil), // 19: RoomData (*RoomData)(nil), // 19: RoomData
(*UserAssets)(nil), // 20: UserAssets (*UserAssets)(nil), // 20: UserAssets
(*BattleFormation)(nil), // 21: BattleFormation (*BattleFormation)(nil), // 21: BattleFormation
(*BattleInfo)(nil), // 22: BattleInfo (*BattleInfo)(nil), // 22: BattleInfo
(*BattleReport)(nil), // 23: BattleReport (*BattleReport)(nil), // 23: BattleReport
(*BattleRole)(nil), // 24: BattleRole
} }
var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{ var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{
16, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge 17, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge
17, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss 18, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss
18, // 2: StonehengeEnterLevelResp.hero:type_name -> BattleRole 16, // 2: StonehengeEnterLevelResp.hero:type_name -> StonehengeEnterLevelResp.HeroEntry
19, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData 19, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData
19, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData 19, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData
19, // 5: StonehengeEventResp.room:type_name -> RoomData 19, // 5: StonehengeEventResp.room:type_name -> RoomData
20, // 6: StonehengeEventResp.reward:type_name -> UserAssets 20, // 6: StonehengeEventResp.reward:type_name -> UserAssets
19, // 7: StonehengeGetRoomInfoResp.room:type_name -> RoomData 19, // 7: StonehengeGetRoomInfoResp.room:type_name -> RoomData
16, // 8: StonehengeFinishResp.data:type_name -> DBStonehenge 17, // 8: StonehengeFinishResp.data:type_name -> DBStonehenge
21, // 9: StonehengeBattleReq.battle:type_name -> BattleFormation 21, // 9: StonehengeBattleReq.battle:type_name -> BattleFormation
22, // 10: StonehengeBattleResp.info:type_name -> BattleInfo 22, // 10: StonehengeBattleResp.info:type_name -> BattleInfo
23, // 11: StonehengeBattleOverReq.report:type_name -> BattleReport 23, // 11: StonehengeBattleOverReq.report:type_name -> BattleReport
19, // 12: StonehengeBattleOverResp.room:type_name -> RoomData 19, // 12: StonehengeBattleOverResp.room:type_name -> RoomData
20, // 13: StonehengeBattleOverResp.reward:type_name -> UserAssets 20, // 13: StonehengeBattleOverResp.reward:type_name -> UserAssets
14, // [14:14] is the sub-list for method output_type 24, // 14: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole
14, // [14:14] is the sub-list for method input_type 15, // [15:15] is the sub-list for method output_type
14, // [14:14] is the sub-list for extension type_name 15, // [15:15] is the sub-list for method input_type
14, // [14:14] is the sub-list for extension extendee 15, // [15:15] is the sub-list for extension type_name
0, // [0:14] is the sub-list for field type_name 15, // [15:15] is the sub-list for extension extendee
0, // [0:15] is the sub-list for field type_name
} }
func init() { file_stonehenge_stonehenge_msg_proto_init() } func init() { file_stonehenge_stonehenge_msg_proto_init() }
@ -1254,7 +1262,7 @@ func file_stonehenge_stonehenge_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc, RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 16, NumMessages: 17,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },