秘境 房间初始化
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@ -59,6 +59,7 @@ func (this *MStonehenge) GetStonehengeData(uid string) (info *pb.DBStonehenge, e
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info = &pb.DBStonehenge{
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info = &pb.DBStonehenge{
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Id: primitive.NewObjectID().Hex(),
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Uid: uid,
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Rooms: nil,
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Userbuff: make(map[int32]int32),
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Userbuff: make(map[int32]int32),
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Reward: make(map[int32]bool),
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Reward: make(map[int32]bool),
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Addweight: make(map[int32]int32),
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Addweight: make(map[int32]int32),
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