Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
c559bcf069
@ -659,6 +659,7 @@
|
|||||||
"t": "gold",
|
"t": "gold",
|
||||||
"n": 30000
|
"n": 30000
|
||||||
}
|
}
|
||||||
]
|
],
|
||||||
|
"game_make_TunkNum": 5
|
||||||
}
|
}
|
||||||
]
|
]
|
@ -344,7 +344,7 @@
|
|||||||
"var": [
|
"var": [
|
||||||
{
|
{
|
||||||
"a": "item",
|
"a": "item",
|
||||||
"t": "10012",
|
"t": "100001",
|
||||||
"n": 60
|
"n": 60
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
@ -16956,7 +16956,7 @@
|
|||||||
"Order": "",
|
"Order": "",
|
||||||
"Limit": 10,
|
"Limit": 10,
|
||||||
"ExecuteCnt": 1,
|
"ExecuteCnt": 1,
|
||||||
"Type": 2,
|
"Type": 3,
|
||||||
"Argu": [
|
"Argu": [
|
||||||
390001326,
|
390001326,
|
||||||
-1,
|
-1,
|
||||||
@ -17712,7 +17712,7 @@
|
|||||||
"ExecuteCnt": 1,
|
"ExecuteCnt": 1,
|
||||||
"Type": 2,
|
"Type": 2,
|
||||||
"Argu": [
|
"Argu": [
|
||||||
443006311,
|
443006211,
|
||||||
-1,
|
-1,
|
||||||
1
|
1
|
||||||
],
|
],
|
||||||
@ -20301,7 +20301,7 @@
|
|||||||
"From": 4,
|
"From": 4,
|
||||||
"Where": [],
|
"Where": [],
|
||||||
"Order": "",
|
"Order": "",
|
||||||
"Limit": 1,
|
"Limit": 10,
|
||||||
"ExecuteCnt": 1,
|
"ExecuteCnt": 1,
|
||||||
"Type": 3,
|
"Type": 3,
|
||||||
"Argu": [
|
"Argu": [
|
||||||
@ -23350,6 +23350,30 @@
|
|||||||
"RevisiCondition": "",
|
"RevisiCondition": "",
|
||||||
"RevisiParams": []
|
"RevisiParams": []
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"Id": 224007011,
|
||||||
|
"EmitPR": 0,
|
||||||
|
"From": 1,
|
||||||
|
"Where": [],
|
||||||
|
"Order": "",
|
||||||
|
"Limit": 10,
|
||||||
|
"ExecuteCnt": 1,
|
||||||
|
"Type": 3,
|
||||||
|
"Argu": [
|
||||||
|
390001321,
|
||||||
|
1000,
|
||||||
|
1,
|
||||||
|
-1
|
||||||
|
],
|
||||||
|
"FollowSK": [],
|
||||||
|
"SucFollowSK": [],
|
||||||
|
"FailFollowSK": [],
|
||||||
|
"MustHit": false,
|
||||||
|
"DpsRevisiType": 0,
|
||||||
|
"DpsCondition": "",
|
||||||
|
"RevisiCondition": "",
|
||||||
|
"RevisiParams": []
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"Id": 224007111,
|
"Id": 224007111,
|
||||||
"EmitPR": 1000,
|
"EmitPR": 1000,
|
||||||
@ -27124,7 +27148,7 @@
|
|||||||
"ExecuteCnt": 1,
|
"ExecuteCnt": 1,
|
||||||
"Type": 2,
|
"Type": 2,
|
||||||
"Argu": [
|
"Argu": [
|
||||||
434005212,
|
434005211,
|
||||||
1,
|
1,
|
||||||
1
|
1
|
||||||
],
|
],
|
||||||
|
@ -1178,7 +1178,7 @@
|
|||||||
"CorrectPos": 0,
|
"CorrectPos": 0,
|
||||||
"IsMelee": 0,
|
"IsMelee": 0,
|
||||||
"act": "Skill_2",
|
"act": "Skill_2",
|
||||||
"Type": 2,
|
"Type": 1,
|
||||||
"CD": 4,
|
"CD": 4,
|
||||||
"Target": 1,
|
"Target": 1,
|
||||||
"ChildSkill": {
|
"ChildSkill": {
|
||||||
@ -1207,7 +1207,7 @@
|
|||||||
"CorrectPos": 0,
|
"CorrectPos": 0,
|
||||||
"IsMelee": 0,
|
"IsMelee": 0,
|
||||||
"act": "Skill_2",
|
"act": "Skill_2",
|
||||||
"Type": 2,
|
"Type": 1,
|
||||||
"CD": 3,
|
"CD": 3,
|
||||||
"Target": 1,
|
"Target": 1,
|
||||||
"ChildSkill": {
|
"ChildSkill": {
|
||||||
@ -10869,7 +10869,7 @@
|
|||||||
"CorrectPos": 0,
|
"CorrectPos": 0,
|
||||||
"IsMelee": 0,
|
"IsMelee": 0,
|
||||||
"act": "",
|
"act": "",
|
||||||
"Type": 1,
|
"Type": 3,
|
||||||
"CD": 0,
|
"CD": 0,
|
||||||
"Target": 1,
|
"Target": 1,
|
||||||
"ChildSkill": {
|
"ChildSkill": {
|
||||||
@ -10988,7 +10988,7 @@
|
|||||||
"CorrectPos": 0,
|
"CorrectPos": 0,
|
||||||
"IsMelee": 0,
|
"IsMelee": 0,
|
||||||
"act": "",
|
"act": "",
|
||||||
"Type": 1,
|
"Type": 3,
|
||||||
"CD": 0,
|
"CD": 0,
|
||||||
"Target": 1,
|
"Target": 1,
|
||||||
"ChildSkill": {
|
"ChildSkill": {
|
||||||
@ -12626,7 +12626,7 @@
|
|||||||
"act": "Skill_2",
|
"act": "Skill_2",
|
||||||
"Type": 2,
|
"Type": 2,
|
||||||
"CD": 0,
|
"CD": 0,
|
||||||
"Target": 3,
|
"Target": 0,
|
||||||
"ChildSkill": {
|
"ChildSkill": {
|
||||||
"Id": [
|
"Id": [
|
||||||
243007211
|
243007211
|
||||||
|
26
bin/json/game_smithymake.json
Normal file
26
bin/json/game_smithymake.json
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
[
|
||||||
|
{
|
||||||
|
"make_take": 1,
|
||||||
|
"make_text": {
|
||||||
|
"key": "newsmithy_game_make_text1",
|
||||||
|
"text": "未命中"
|
||||||
|
},
|
||||||
|
"probability": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"make_take": 2,
|
||||||
|
"make_text": {
|
||||||
|
"key": "newsmithy_game_make_text2",
|
||||||
|
"text": "普通打造"
|
||||||
|
},
|
||||||
|
"probability": 25
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"make_take": 3,
|
||||||
|
"make_text": {
|
||||||
|
"key": "newsmithy_game_make_text3",
|
||||||
|
"text": "完美打造!"
|
||||||
|
},
|
||||||
|
"probability": 50
|
||||||
|
}
|
||||||
|
]
|
@ -21,10 +21,10 @@ func (this *apiComp) ForgeEquipCheck(session comm.IUserSession, req *pb.SmithyFo
|
|||||||
// 打造装备
|
// 打造装备
|
||||||
func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEquipReq) (code pb.ErrorCode, data proto.Message) {
|
func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEquipReq) (code pb.ErrorCode, data proto.Message) {
|
||||||
var (
|
var (
|
||||||
stove *pb.DBStove
|
stove *pb.DBStove
|
||||||
err error
|
err error
|
||||||
update map[string]interface{}
|
update map[string]interface{}
|
||||||
|
addProbability int32
|
||||||
costRes []*cfg.Gameatn
|
costRes []*cfg.Gameatn
|
||||||
customLv int32 // 定制装备的等级
|
customLv int32 // 定制装备的等级
|
||||||
rsp *pb.SmithyForgeEquipResp
|
rsp *pb.SmithyForgeEquipResp
|
||||||
@ -88,9 +88,8 @@ func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEq
|
|||||||
|
|
||||||
if req.Lava > 0 { // 是否是熔岩打造
|
if req.Lava > 0 { // 是否是熔岩打造
|
||||||
exemption := this.module.configure.GetGlobalConf().ExemptionTemperatureCos // 预计消耗温度
|
exemption := this.module.configure.GetGlobalConf().ExemptionTemperatureCos // 预计消耗温度
|
||||||
exemption_TemperatureCosNum := this.module.configure.GetGlobalConf().ExemptionTemperatureCosNum
|
gloabNum := this.module.configure.GetGlobalConf().ExemptionTemperatureCosNum
|
||||||
exemption_TemperatureCosNum = req.Lava * exemption_TemperatureCosNum
|
if needTemperatureCos > req.Lava*gloabNum {
|
||||||
if needTemperatureCos > exemption_TemperatureCosNum {
|
|
||||||
code = pb.ErrorCode_SmithyLackLava // 缺少熔岩
|
code = pb.ErrorCode_SmithyLackLava // 缺少熔岩
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
@ -132,7 +131,30 @@ func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEq
|
|||||||
if code = this.module.ConsumeRes(session, costRes, true); code != pb.ErrorCode_Success {
|
if code = this.module.ConsumeRes(session, costRes, true); code != pb.ErrorCode_Success {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
// 玩小游戏增加双倍产出校验
|
||||||
|
if req.SuiteId != 0 { // 定制才有
|
||||||
|
var (
|
||||||
|
hitLen int32
|
||||||
|
)
|
||||||
|
for k, v := range req.Hit {
|
||||||
|
confMake := this.module.configure.GetSmithyMake(k)
|
||||||
|
if confMake == nil {
|
||||||
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
|
this.module.Errorf("GetSmithyMake配置没找到:%d", k)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
hitLen += v
|
||||||
|
addProbability += v * confMake.Probability
|
||||||
|
}
|
||||||
|
|
||||||
|
// 总次数校验
|
||||||
|
maxHitCount := this.module.configure.GetGlobalConf().GameMakeTunkNum
|
||||||
|
if hitLen > maxHitCount {
|
||||||
|
code = pb.ErrorCode_ReqParameterError
|
||||||
|
this.module.Errorf("铁匠铺小游戏打造次数超过上限,当前打造次数:%d, 配置总次数:%d", hitLen, maxHitCount)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
// 装备资源分发
|
// 装备资源分发
|
||||||
if customLv > 0 {
|
if customLv > 0 {
|
||||||
sz := make([]int32, 4) // 最高 4个品质
|
sz := make([]int32, 4) // 最高 4个品质
|
||||||
@ -149,7 +171,7 @@ func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEq
|
|||||||
newdrop := this.module.modelStove.CheckUnlockSuid(req.ReelId, stove.Data[req.ReelId].Lv, reelcfg.BasicDrop)
|
newdrop := this.module.modelStove.CheckUnlockSuid(req.ReelId, stove.Data[req.ReelId].Lv, reelcfg.BasicDrop)
|
||||||
res := this.module.configure.GetDropReward(newdrop)
|
res := this.module.configure.GetDropReward(newdrop)
|
||||||
// 检查是否命中双倍打造
|
// 检查是否命中双倍打造
|
||||||
if ok := this.module.modelStove.CheckForgetwoEquip(req.ReelId, stove.Data[req.ReelId].Lv); ok {
|
if ok := this.module.modelStove.CheckForgetwoEquip(req.ReelId, stove.Data[req.ReelId].Lv, addProbability); ok {
|
||||||
if err, atno := this.module.DispenseAtno(session, res, true); err == pb.ErrorCode_Success {
|
if err, atno := this.module.DispenseAtno(session, res, true); err == pb.ErrorCode_Success {
|
||||||
for _, v := range atno {
|
for _, v := range atno {
|
||||||
if eq, err1 := this.module.ModuleEquipment.QueryEquipment(session.GetUserId(), v.O); err1 == pb.ErrorCode_Success {
|
if eq, err1 := this.module.ModuleEquipment.QueryEquipment(session.GetUserId(), v.O); err1 == pb.ErrorCode_Success {
|
||||||
|
@ -22,6 +22,7 @@ const (
|
|||||||
game_smithyatlaslv = "game_smithyatlaslv.json" // 收藏等级积分
|
game_smithyatlaslv = "game_smithyatlaslv.json" // 收藏等级积分
|
||||||
game_smithyatlasscore = "game_smithyatlasscore.json" // 图鉴积分
|
game_smithyatlasscore = "game_smithyatlasscore.json" // 图鉴积分
|
||||||
game_smithytask = "game_smithytask.json" //图鉴任务
|
game_smithytask = "game_smithytask.json" //图鉴任务
|
||||||
|
game_smithymake = "game_smithymake.json" //打铁小游戏
|
||||||
//game_smithyDrop = "game_smithydrop.json" //装备掉落
|
//game_smithyDrop = "game_smithydrop.json" //装备掉落
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -56,6 +57,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
|
|||||||
err = this.LoadConfigure(game_smithyatlas, cfg.NewGameSmithyAtlas)
|
err = this.LoadConfigure(game_smithyatlas, cfg.NewGameSmithyAtlas)
|
||||||
err = this.LoadConfigure(game_smithyatlaslv, cfg.NewGameSmithyAtlasLv)
|
err = this.LoadConfigure(game_smithyatlaslv, cfg.NewGameSmithyAtlasLv)
|
||||||
err = this.LoadConfigure(game_smithytask, cfg.NewGameSmithyTask)
|
err = this.LoadConfigure(game_smithytask, cfg.NewGameSmithyTask)
|
||||||
|
err = this.LoadConfigure(game_smithymake, cfg.NewGameSmithyMake)
|
||||||
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
@ -92,7 +94,7 @@ func (this *configureComp) CheckSmithyFirstReelConfigData(etype int32, id int32)
|
|||||||
if v, err := this.GetConfigure(game_smithyreel); err == nil {
|
if v, err := this.GetConfigure(game_smithyreel); err == nil {
|
||||||
if configure, ok := v.(*cfg.GameNewSmithy); ok {
|
if configure, ok := v.(*cfg.GameNewSmithy); ok {
|
||||||
for _, v := range configure.GetDataList() {
|
for _, v := range configure.GetDataList() {
|
||||||
if v.Type == etype{
|
if v.Type == etype {
|
||||||
if v.Id == id {
|
if v.Id == id {
|
||||||
return true
|
return true
|
||||||
} else {
|
} else {
|
||||||
@ -258,3 +260,14 @@ func (this *configureComp) GetSmithyTask(taskId int32) (data *cfg.GameSmithyTask
|
|||||||
this.module.Errorf("GetSmithyTask notfound taskId:%d", taskId)
|
this.module.Errorf("GetSmithyTask notfound taskId:%d", taskId)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (this *configureComp) GetSmithyMake(cid int32) (data *cfg.GameSmithyMakeData) {
|
||||||
|
if v, err := this.GetConfigure(game_smithymake); err == nil {
|
||||||
|
if configure, ok := v.(*cfg.GameSmithyMake); ok {
|
||||||
|
data = configure.Get(cid)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.module.Errorf("GetSmithyMake notfound taskId:%d", cid)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
@ -81,7 +81,7 @@ func (this *modelStove) CheckTemperature(reelId int32, lv int32) (t int32) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// 限定 普通打造的时候检查额外概率制造两件装备
|
// 限定 普通打造的时候检查额外概率制造两件装备
|
||||||
func (this *modelStove) CheckForgetwoEquip(reelId int32, lv int32) (b bool) {
|
func (this *modelStove) CheckForgetwoEquip(reelId int32, lv int32, addProbability int32) (b bool) {
|
||||||
var (
|
var (
|
||||||
index int32
|
index int32
|
||||||
value int32
|
value int32
|
||||||
@ -93,11 +93,11 @@ func (this *modelStove) CheckForgetwoEquip(reelId int32, lv int32) (b bool) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if value > 0 {
|
value += addProbability
|
||||||
n, _ := rand.Int(rand.Reader, big.NewInt(1000)) // 千分比
|
|
||||||
if value < int32(n.Int64()) {
|
n, _ := rand.Int(rand.Reader, big.NewInt(1000)) // 千分比
|
||||||
return true
|
if value > int32(n.Int64()) {
|
||||||
}
|
return true
|
||||||
}
|
}
|
||||||
|
|
||||||
return false
|
return false
|
||||||
|
@ -25,7 +25,7 @@ type GourmetCreateFoodReq struct {
|
|||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
Cid string `protobuf:"bytes,1,opt,name=cid,proto3" json:"cid"`
|
Cid string `protobuf:"bytes,1,opt,name=cid,proto3" json:"cid"` // 食谱ID
|
||||||
Material map[string]int32 `protobuf:"bytes,2,rep,name=material,proto3" json:"material" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
|
Material map[string]int32 `protobuf:"bytes,2,rep,name=material,proto3" json:"material" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -80,7 +80,7 @@ type GourmetCreateFoodResp struct {
|
|||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
Cid string `protobuf:"bytes,1,opt,name=cid,proto3" json:"cid"`
|
Cid string `protobuf:"bytes,1,opt,name=cid,proto3" json:"cid"` // 获得的食谱
|
||||||
FirstGet bool `protobuf:"varint,2,opt,name=firstGet,proto3" json:"firstGet"` // 是否首次获得
|
FirstGet bool `protobuf:"varint,2,opt,name=firstGet,proto3" json:"firstGet"` // 是否首次获得
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -112,11 +112,12 @@ type SmithyForgeEquipReq struct {
|
|||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
ReelId int32 `protobuf:"varint,1,opt,name=reelId,proto3" json:"reelId"` // 卷轴ID
|
ReelId int32 `protobuf:"varint,1,opt,name=reelId,proto3" json:"reelId"` // 卷轴ID
|
||||||
Lava int32 `protobuf:"varint,2,opt,name=lava,proto3" json:"lava"` // 添加熔岩
|
Lava int32 `protobuf:"varint,2,opt,name=lava,proto3" json:"lava"` // 添加熔岩
|
||||||
Quality int32 `protobuf:"varint,3,opt,name=quality,proto3" json:"quality"` // 精益制造
|
Quality int32 `protobuf:"varint,3,opt,name=quality,proto3" json:"quality"` // 精益制造
|
||||||
SuiteId int32 `protobuf:"varint,4,opt,name=suiteId,proto3" json:"suiteId"` // 套装ID (非定制传0 )
|
SuiteId int32 `protobuf:"varint,4,opt,name=suiteId,proto3" json:"suiteId"` // 套装ID (非定制传0 )
|
||||||
Position int32 `protobuf:"varint,5,opt,name=position,proto3" json:"position"` // 装备位置(没有指定位置传 -1)
|
Position int32 `protobuf:"varint,5,opt,name=position,proto3" json:"position"` // 装备位置(没有指定位置传 -1)
|
||||||
|
Hit map[int32]int32 `protobuf:"bytes,6,rep,name=hit,proto3" json:"hit" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 敲击数据 key 敲打 cid value 敲打次数
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *SmithyForgeEquipReq) Reset() {
|
func (x *SmithyForgeEquipReq) Reset() {
|
||||||
@ -186,6 +187,13 @@ func (x *SmithyForgeEquipReq) GetPosition() int32 {
|
|||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *SmithyForgeEquipReq) GetHit() map[int32]int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Hit
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
type SmithyForgeEquipResp struct {
|
type SmithyForgeEquipResp struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
@ -1286,7 +1294,7 @@ var file_smithy_smithy_msg_proto_rawDesc = []byte{
|
|||||||
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|
||||||
@ -1295,82 +1303,88 @@ var file_smithy_smithy_msg_proto_rawDesc = []byte{
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|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -1385,7 +1399,7 @@ func file_smithy_smithy_msg_proto_rawDescGZIP() []byte {
|
|||||||
return file_smithy_smithy_msg_proto_rawDescData
|
return file_smithy_smithy_msg_proto_rawDescData
|
||||||
}
|
}
|
||||||
|
|
||||||
var file_smithy_smithy_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 26)
|
var file_smithy_smithy_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 27)
|
||||||
var file_smithy_smithy_msg_proto_goTypes = []interface{}{
|
var file_smithy_smithy_msg_proto_goTypes = []interface{}{
|
||||||
(*SmithyGetStoveInfoReq)(nil), // 0: SmithyGetStoveInfoReq
|
(*SmithyGetStoveInfoReq)(nil), // 0: SmithyGetStoveInfoReq
|
||||||
(*SmithyGetStoveInfoResp)(nil), // 1: SmithyGetStoveInfoResp
|
(*SmithyGetStoveInfoResp)(nil), // 1: SmithyGetStoveInfoResp
|
||||||
@ -1413,31 +1427,33 @@ var file_smithy_smithy_msg_proto_goTypes = []interface{}{
|
|||||||
(*SmithyTaskAwardResp)(nil), // 23: SmithyTaskAwardResp
|
(*SmithyTaskAwardResp)(nil), // 23: SmithyTaskAwardResp
|
||||||
(*SmithyTasklistReq)(nil), // 24: SmithyTasklistReq
|
(*SmithyTasklistReq)(nil), // 24: SmithyTasklistReq
|
||||||
(*SmithyTasklistResp)(nil), // 25: SmithyTasklistResp
|
(*SmithyTasklistResp)(nil), // 25: SmithyTasklistResp
|
||||||
(*DBStove)(nil), // 26: DBStove
|
nil, // 26: SmithyForgeEquipReq.HitEntry
|
||||||
(*DB_Equipment)(nil), // 27: DB_Equipment
|
(*DBStove)(nil), // 27: DBStove
|
||||||
(*CustomerInfo)(nil), // 28: CustomerInfo
|
(*DB_Equipment)(nil), // 28: DB_Equipment
|
||||||
(*DBAtlas)(nil), // 29: DBAtlas
|
(*CustomerInfo)(nil), // 29: CustomerInfo
|
||||||
(*TujianTask)(nil), // 30: TujianTask
|
(*DBAtlas)(nil), // 30: DBAtlas
|
||||||
|
(*TujianTask)(nil), // 31: TujianTask
|
||||||
}
|
}
|
||||||
var file_smithy_smithy_msg_proto_depIdxs = []int32{
|
var file_smithy_smithy_msg_proto_depIdxs = []int32{
|
||||||
26, // 0: SmithyGetStoveInfoResp.data:type_name -> DBStove
|
27, // 0: SmithyGetStoveInfoResp.data:type_name -> DBStove
|
||||||
27, // 1: SmithyForgeEquipResp.equip:type_name -> DB_Equipment
|
26, // 1: SmithyForgeEquipReq.hit:type_name -> SmithyForgeEquipReq.HitEntry
|
||||||
26, // 2: SmithyForgeEquipResp.data:type_name -> DBStove
|
28, // 2: SmithyForgeEquipResp.equip:type_name -> DB_Equipment
|
||||||
26, // 3: SmithyStoveUpResp.data:type_name -> DBStove
|
27, // 3: SmithyForgeEquipResp.data:type_name -> DBStove
|
||||||
26, // 4: SmithyRiseResp.data:type_name -> DBStove
|
27, // 4: SmithyStoveUpResp.data:type_name -> DBStove
|
||||||
26, // 5: SmithyToolsUpResp.data:type_name -> DBStove
|
27, // 5: SmithyRiseResp.data:type_name -> DBStove
|
||||||
28, // 6: SmithyCustomerResp.customers:type_name -> CustomerInfo
|
27, // 6: SmithyToolsUpResp.data:type_name -> DBStove
|
||||||
28, // 7: SmithySellResp.customers:type_name -> CustomerInfo
|
29, // 7: SmithyCustomerResp.customers:type_name -> CustomerInfo
|
||||||
28, // 8: SmithyRefuseResp.customers:type_name -> CustomerInfo
|
29, // 8: SmithySellResp.customers:type_name -> CustomerInfo
|
||||||
29, // 9: SmithyAtlasListResp.data:type_name -> DBAtlas
|
29, // 9: SmithyRefuseResp.customers:type_name -> CustomerInfo
|
||||||
29, // 10: SmithyAtlasActivateResp.data:type_name -> DBAtlas
|
30, // 10: SmithyAtlasListResp.data:type_name -> DBAtlas
|
||||||
29, // 11: SmithyAtlasAwardResp.data:type_name -> DBAtlas
|
30, // 11: SmithyAtlasActivateResp.data:type_name -> DBAtlas
|
||||||
30, // 12: SmithyTasklistResp.tasks:type_name -> TujianTask
|
30, // 12: SmithyAtlasAwardResp.data:type_name -> DBAtlas
|
||||||
13, // [13:13] is the sub-list for method output_type
|
31, // 13: SmithyTasklistResp.tasks:type_name -> TujianTask
|
||||||
13, // [13:13] is the sub-list for method input_type
|
14, // [14:14] is the sub-list for method output_type
|
||||||
13, // [13:13] is the sub-list for extension type_name
|
14, // [14:14] is the sub-list for method input_type
|
||||||
13, // [13:13] is the sub-list for extension extendee
|
14, // [14:14] is the sub-list for extension type_name
|
||||||
0, // [0:13] is the sub-list for field type_name
|
14, // [14:14] is the sub-list for extension extendee
|
||||||
|
0, // [0:14] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_smithy_smithy_msg_proto_init() }
|
func init() { file_smithy_smithy_msg_proto_init() }
|
||||||
@ -1767,7 +1783,7 @@ func file_smithy_smithy_msg_proto_init() {
|
|||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_smithy_smithy_msg_proto_rawDesc,
|
RawDescriptor: file_smithy_smithy_msg_proto_rawDesc,
|
||||||
NumEnums: 0,
|
NumEnums: 0,
|
||||||
NumMessages: 26,
|
NumMessages: 27,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
42
sys/configure/structs/Game.SmithyMake.go
Normal file
42
sys/configure/structs/Game.SmithyMake.go
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
package cfg
|
||||||
|
|
||||||
|
type GameSmithyMake struct {
|
||||||
|
_dataMap map[int32]*GameSmithyMakeData
|
||||||
|
_dataList []*GameSmithyMakeData
|
||||||
|
}
|
||||||
|
|
||||||
|
func NewGameSmithyMake(_buf []map[string]interface{}) (*GameSmithyMake, error) {
|
||||||
|
_dataList := make([]*GameSmithyMakeData, 0, len(_buf))
|
||||||
|
dataMap := make(map[int32]*GameSmithyMakeData)
|
||||||
|
for _, _ele_ := range _buf {
|
||||||
|
if _v, err2 := DeserializeGameSmithyMakeData(_ele_); err2 != nil {
|
||||||
|
return nil, err2
|
||||||
|
} else {
|
||||||
|
_dataList = append(_dataList, _v)
|
||||||
|
dataMap[_v.MakeTake] = _v
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return &GameSmithyMake{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (table *GameSmithyMake) GetDataMap() map[int32]*GameSmithyMakeData {
|
||||||
|
return table._dataMap
|
||||||
|
}
|
||||||
|
|
||||||
|
func (table *GameSmithyMake) GetDataList() []*GameSmithyMakeData {
|
||||||
|
return table._dataList
|
||||||
|
}
|
||||||
|
|
||||||
|
func (table *GameSmithyMake) Get(key int32) *GameSmithyMakeData {
|
||||||
|
return table._dataMap[key]
|
||||||
|
}
|
||||||
|
|
||||||
|
|
39
sys/configure/structs/Game.SmithyMakeData.go
Normal file
39
sys/configure/structs/Game.SmithyMakeData.go
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
package cfg
|
||||||
|
|
||||||
|
import "errors"
|
||||||
|
|
||||||
|
type GameSmithyMakeData struct {
|
||||||
|
MakeTake int32
|
||||||
|
MakeText string
|
||||||
|
Probability int32
|
||||||
|
}
|
||||||
|
|
||||||
|
const TypeId_GameSmithyMakeData = -1032815830
|
||||||
|
|
||||||
|
func (*GameSmithyMakeData) GetTypeId() int32 {
|
||||||
|
return -1032815830
|
||||||
|
}
|
||||||
|
|
||||||
|
func (_v *GameSmithyMakeData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["make_take"].(float64); !_ok_ { err = errors.New("make_take error"); return }; _v.MakeTake = int32(_tempNum_) }
|
||||||
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["make_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.MakeText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.MakeText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ { err = errors.New("probability error"); return }; _v.Probability = int32(_tempNum_) }
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
func DeserializeGameSmithyMakeData(_buf map[string]interface{}) (*GameSmithyMakeData, error) {
|
||||||
|
v := &GameSmithyMakeData{}
|
||||||
|
if err := v.Deserialize(_buf); err == nil {
|
||||||
|
return v, nil
|
||||||
|
} else {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
}
|
@ -164,6 +164,7 @@ type Tables struct {
|
|||||||
SmithyAtlas *GameSmithyAtlas
|
SmithyAtlas *GameSmithyAtlas
|
||||||
SmithyAtlasLv *GameSmithyAtlasLv
|
SmithyAtlasLv *GameSmithyAtlasLv
|
||||||
SmithyAtlasScore *GameSmithyAtlasScore
|
SmithyAtlasScore *GameSmithyAtlasScore
|
||||||
|
SmithyMake *GameSmithyMake
|
||||||
SmithyTask *GameSmithyTask
|
SmithyTask *GameSmithyTask
|
||||||
Dispatch_Task *GameDispatch_Task
|
Dispatch_Task *GameDispatch_Task
|
||||||
Dispatch_Lv *GameDispatch_Lv
|
Dispatch_Lv *GameDispatch_Lv
|
||||||
@ -1103,6 +1104,12 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
|||||||
if tables.SmithyAtlasScore, err = NewGameSmithyAtlasScore(buf) ; err != nil {
|
if tables.SmithyAtlasScore, err = NewGameSmithyAtlasScore(buf) ; err != nil {
|
||||||
return nil, err
|
return nil, err
|
||||||
}
|
}
|
||||||
|
if buf, err = loader("game_smithymake") ; err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
if tables.SmithyMake, err = NewGameSmithyMake(buf) ; err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
if buf, err = loader("game_smithytask") ; err != nil {
|
if buf, err = loader("game_smithytask") ; err != nil {
|
||||||
return nil, err
|
return nil, err
|
||||||
}
|
}
|
||||||
|
@ -195,6 +195,7 @@ type GameGlobalData struct {
|
|||||||
PandamasRankAbove50 int32
|
PandamasRankAbove50 int32
|
||||||
PandamasRankedBelow50 int32
|
PandamasRankedBelow50 int32
|
||||||
MrylFlushed []*Gameatn
|
MrylFlushed []*Gameatn
|
||||||
|
GameMakeTunkNum int32
|
||||||
}
|
}
|
||||||
|
|
||||||
const TypeId_GameGlobalData = 477542761
|
const TypeId_GameGlobalData = 477542761
|
||||||
@ -817,6 +818,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["game_make_TunkNum"].(float64); !_ok_ { err = errors.New("game_make_TunkNum error"); return }; _v.GameMakeTunkNum = int32(_tempNum_) }
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user