更新配置

This commit is contained in:
wh_zcy 2022-11-11 18:10:47 +08:00
parent a9502c390b
commit c41b83a2be
2 changed files with 13 additions and 16 deletions

View File

@ -45,7 +45,7 @@
"task_name": "新剧情10101",
"task_display": "新剧情文本10101",
"npc": [
"dreamwork_restaurant_01",
"scenes_ boundary_02",
"邦尼兔组件名",
"601"
],
@ -113,7 +113,7 @@
2,
10004
],
"completetask": 173,
"completetask": 0,
"auto_accept": 1,
"overtips": 1,
"reword": [
@ -315,7 +315,7 @@
"task_name": "新剧情10110",
"task_display": "新剧情文本10110",
"npc": [
"scenes_smithy_01",
"SmithyScene",
"戈伯铁匠铺组件名",
"610"
],
@ -735,7 +735,7 @@
"task_name": "新剧情10124",
"task_display": "新剧情文本10124",
"npc": [
"scenes_martialarts_01",
"WuGuanScene",
"阿宝组件名",
"624"
],
@ -765,7 +765,7 @@
"task_name": "新剧情10125",
"task_display": "新剧情文本10125",
"npc": [
"scenes_martialarts_01",
"WuGuanScene",
"阿宝组件名",
"625"
],
@ -795,7 +795,7 @@
"task_name": "新剧情10126",
"task_display": "新剧情文本10126",
"npc": [
"scenes_martialarts_01",
"WuGuanScene",
"阿宝组件名",
"626"
],
@ -825,7 +825,7 @@
"task_name": "新剧情10127",
"task_display": "新剧情文本10127",
"npc": [
"scenes_martialarts_01",
"WuGuanScene",
"阿宝组件名",
"627"
],
@ -855,7 +855,7 @@
"task_name": "新剧情10128",
"task_display": "新剧情文本10128",
"npc": [
"scenes_martialarts_01",
"WuGuanScene",
"阿宝组件名",
"628"
],
@ -885,7 +885,7 @@
"task_name": "新剧情10129",
"task_display": "新剧情文本10129",
"npc": [
"scenes_martialarts_01",
"WuGuanScene",
"阿宝组件名",
"629"
],
@ -915,7 +915,7 @@
"task_name": "新剧情10130",
"task_display": "新剧情文本10130",
"npc": [
"scenes_martialarts_01",
"WuGuanScene",
"阿宝组件名",
"630"
],
@ -1125,7 +1125,7 @@
"task_name": "新剧情10137",
"task_display": "新剧情文本10137",
"npc": [
"scenes_martialarts_01",
"WuGuanScene",
"阿宝组件名",
"637"
],
@ -1155,7 +1155,7 @@
"task_name": "新剧情10138",
"task_display": "新剧情文本10138",
"npc": [
"scenes_martialarts_01",
"WuGuanScene",
"阿宝组件名",
"638"
],
@ -1949,7 +1949,7 @@
"task_name": "新剧情10165",
"task_display": "新剧情文本10165",
"npc": [
"scenes_ boundary_03",
"scenes_ boundary_02",
"布兰奇组件名"
],
"getafter_event": [

View File

@ -89,9 +89,6 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.WorldtaskFinishRe
if curTaskConf.Completetask != 0 {
if c := this.module.ModuleRtask.CheckCondi(uid, curTaskConf.Completetask); c == pb.ErrorCode_Success {
// code = pb.ErrorCode_WorldtaskNoComplete
// this.module.Debugf("任务条件:%v 未完成", curTaskConf.Completetask)
// return
finishCall()
}
} else {