上传掠夺
This commit is contained in:
parent
2defa14422
commit
c3f265dc9a
@ -509,5 +509,32 @@
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"key": "item_coin_intr2_19",
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"text": "“我们还行吧。\"\"那当然。\""
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}
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},
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{
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"key": "plunderexp",
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"keyint": 20,
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"name": {
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"key": "item_coin_name_20",
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"text": "勋章"
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},
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"hold": 1,
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"color": 5,
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"effects": "",
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"access": [
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158
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],
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"img": "attr_sxintegral",
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"intr": {
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"key": "item_coin_intr_20",
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"text": "巨怪商队的纪念性道具,拥有的越多,声望也会水涨船高。"
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},
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"describe": {
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"key": "",
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"text": ""
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},
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"dialogue": {
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"key": "item_coin_intr2_20",
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"text": "不论曾经是谁的,现在都是我的了。"
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}
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}
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]
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@ -786,7 +786,6 @@
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"td_dailystage_challenge_num": 2,
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"td_dailystage_challenge_num_max": 2,
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"guild_sign_in": 10,
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"enhanceboss_ps": 10,
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"enhanceboss_heromax": 6
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"enhanceboss_ps": 10
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}
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]
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@ -178,5 +178,11 @@
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"open": true,
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"routrules": "~/worker",
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"describe": "积分boss"
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},
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{
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"msgid": "plunder",
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"open": false,
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"routrules": "~/worker",
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"describe": "掠夺"
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}
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]
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1082
bin/json/game_plunder.json
Normal file
1082
bin/json/game_plunder.json
Normal file
File diff suppressed because it is too large
Load Diff
556
bin/json/game_plunderbattle.json
Normal file
556
bin/json/game_plunderbattle.json
Normal file
@ -0,0 +1,556 @@
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[
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{
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"id": 101,
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||||
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||||
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||||
"EventList": [],
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"playexp": {
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"a": "attr",
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||||
"t": "exp",
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||||
"n": 5
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||||
},
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||||
"carexe": 500,
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"reward": 0,
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"exreward": [
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{
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"a": "attr",
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"t": "gold",
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"n": 10000
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},
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{
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"a": "attr",
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"t": "diamond",
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"n": 20
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}
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]
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},
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{
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"id": 102,
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"FormatList": [
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"BattleReadyID": 10300002,
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"EventList": [],
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||||
"playexp": {
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||||
"a": "attr",
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"t": "exp",
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||||
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"carexe": 500,
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"reward": 0,
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"exreward": [
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{
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"a": "attr",
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"t": "gold",
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"n": 10000
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},
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{
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"a": "attr",
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"t": "diamond",
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"n": 20
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}
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]
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},
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{
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"id": 103,
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 104,
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"FormatList": [
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 105,
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"FormatList": [
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],
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"BattleReadyID": 203,
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"EventList": [
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],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 106,
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"FormatList": [
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],
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 107,
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"FormatList": [
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],
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 108,
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"FormatList": [
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700018
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],
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"BattleReadyID": 117,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 109,
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"FormatList": [
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700019
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],
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 110,
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"FormatList": [
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],
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 111,
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"FormatList": [
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],
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 112,
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"FormatList": [
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],
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 113,
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"FormatList": [
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700023
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],
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 114,
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"FormatList": [
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700024
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],
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"BattleReadyID": 126,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 5
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},
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"carexe": 500,
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"reward": 0,
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"exreward": []
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},
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{
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"id": 115,
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"FormatList": [
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],
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"EventList": [],
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||||
"playexp": {
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||||
"a": "attr",
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"t": "exp",
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"n": 5
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||||
},
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"carexe": 500,
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"reward": 0,
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||||
"exreward": []
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||||
},
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{
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||||
"id": 116,
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"FormatList": [
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700026
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],
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||||
"BattleReadyID": 126,
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||||
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||||
"playexp": {
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||||
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||||
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||||
"n": 5
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||||
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||||
"reward": 0,
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||||
"exreward": []
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||||
},
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||||
{
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||||
"id": 117,
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||||
"FormatList": [
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||||
700027
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||||
],
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||||
"BattleReadyID": 126,
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||||
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||||
"playexp": {
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||||
"a": "attr",
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||||
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||||
"n": 5
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||||
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||||
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||||
"reward": 0,
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||||
"exreward": []
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||||
},
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||||
{
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||||
"id": 118,
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||||
"FormatList": [
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||||
700028
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||||
],
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||||
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||||
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||||
"playexp": {
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||||
"a": "attr",
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||||
"t": "exp",
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||||
"n": 5
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||||
},
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||||
"carexe": 500,
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||||
"reward": 0,
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||||
"exreward": []
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||||
},
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||||
{
|
||||
"id": 119,
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||||
"FormatList": [
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||||
700029
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||||
],
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||||
"BattleReadyID": 126,
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||||
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||||
"playexp": {
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||||
"a": "attr",
|
||||
"t": "exp",
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||||
"n": 5
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||||
},
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||||
"carexe": 500,
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||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
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||||
{
|
||||
"id": 120,
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||||
"FormatList": [
|
||||
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|
||||
],
|
||||
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|
||||
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|
||||
"playexp": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
],
|
||||
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|
||||
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|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
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|
||||
"n": 5
|
||||
},
|
||||
"carexe": 500,
|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 122,
|
||||
"FormatList": [
|
||||
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|
||||
],
|
||||
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|
||||
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|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
],
|
||||
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|
||||
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|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 5
|
||||
},
|
||||
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|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 124,
|
||||
"FormatList": [
|
||||
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|
||||
],
|
||||
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|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 125,
|
||||
"FormatList": [
|
||||
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|
||||
],
|
||||
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|
||||
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|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 5
|
||||
},
|
||||
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|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 126,
|
||||
"FormatList": [
|
||||
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|
||||
],
|
||||
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|
||||
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|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 5
|
||||
},
|
||||
"carexe": 500,
|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 180,
|
||||
"FormatList": [
|
||||
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|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 5
|
||||
},
|
||||
"carexe": 500,
|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 501,
|
||||
"FormatList": [
|
||||
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|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 5
|
||||
},
|
||||
"carexe": 500,
|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 502,
|
||||
"FormatList": [
|
||||
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|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 5
|
||||
},
|
||||
"carexe": 500,
|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 503,
|
||||
"FormatList": [
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 5
|
||||
},
|
||||
"carexe": 500,
|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 504,
|
||||
"FormatList": [
|
||||
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|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
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|
||||
},
|
||||
"carexe": 500,
|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 505,
|
||||
"FormatList": [
|
||||
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|
||||
],
|
||||
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|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 5
|
||||
},
|
||||
"carexe": 500,
|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
},
|
||||
{
|
||||
"id": 506,
|
||||
"FormatList": [
|
||||
700011
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 5
|
||||
},
|
||||
"carexe": 500,
|
||||
"reward": 0,
|
||||
"exreward": []
|
||||
}
|
||||
]
|
182
bin/json/game_plunderisland.json
Normal file
182
bin/json/game_plunderisland.json
Normal file
@ -0,0 +1,182 @@
|
||||
[
|
||||
{
|
||||
"id": 1,
|
||||
"name": {
|
||||
"key": "plunder_island_name_01",
|
||||
"text": "1号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"name": {
|
||||
"key": "plunder_island_name_02",
|
||||
"text": "2号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"name": {
|
||||
"key": "plunder_island_name_03",
|
||||
"text": "3号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"name": {
|
||||
"key": "plunder_island_name_04",
|
||||
"text": "4号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"name": {
|
||||
"key": "plunder_island_name_05",
|
||||
"text": "5号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"name": {
|
||||
"key": "plunder_island_name_06",
|
||||
"text": "6号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
"name": {
|
||||
"key": "plunder_island_name_07",
|
||||
"text": "7号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
"name": {
|
||||
"key": "plunder_island_name_08",
|
||||
"text": "8号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
"name": {
|
||||
"key": "plunder_island_name_09",
|
||||
"text": "9号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
"name": {
|
||||
"key": "plunder_island_name_10",
|
||||
"text": "10号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 11,
|
||||
"name": {
|
||||
"key": "plunder_island_name_11",
|
||||
"text": "11号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 12,
|
||||
"name": {
|
||||
"key": "plunder_island_name_12",
|
||||
"text": "12号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 13,
|
||||
"name": {
|
||||
"key": "plunder_island_name_13",
|
||||
"text": "13号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 14,
|
||||
"name": {
|
||||
"key": "plunder_island_name_14",
|
||||
"text": "14号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 15,
|
||||
"name": {
|
||||
"key": "plunder_island_name_15",
|
||||
"text": "15号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 16,
|
||||
"name": {
|
||||
"key": "plunder_island_name_16",
|
||||
"text": "16号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 17,
|
||||
"name": {
|
||||
"key": "plunder_island_name_17",
|
||||
"text": "17号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 18,
|
||||
"name": {
|
||||
"key": "plunder_island_name_18",
|
||||
"text": "18号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 19,
|
||||
"name": {
|
||||
"key": "plunder_island_name_19",
|
||||
"text": "19号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
},
|
||||
{
|
||||
"id": 20,
|
||||
"name": {
|
||||
"key": "plunder_island_name_20",
|
||||
"text": "20号岛屿"
|
||||
},
|
||||
"icon": "",
|
||||
"ship_icon": []
|
||||
}
|
||||
]
|
34
bin/json/game_plunderlog.json
Normal file
34
bin/json/game_plunderlog.json
Normal file
@ -0,0 +1,34 @@
|
||||
[
|
||||
{
|
||||
"id": 101,
|
||||
"type": 1,
|
||||
"txt": {
|
||||
"key": "plunder_plunder_log_txt_01",
|
||||
"text": "{0}开始运输{1}。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 102,
|
||||
"type": 2,
|
||||
"txt": {
|
||||
"key": "plunder_plunder_log_txt_02",
|
||||
"text": "{0}成功将{1},运输到目的地,获得了{1}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 103,
|
||||
"type": 3,
|
||||
"txt": {
|
||||
"key": "plunder_plunder_log_txt_03",
|
||||
"text": "{0}掠夺了{2},成功获得了{1},以及大量其他物资。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 104,
|
||||
"type": 4,
|
||||
"txt": {
|
||||
"key": "plunder_plunder_log_txt_04",
|
||||
"text": "{0}掠夺了{2},但是失败了,对方成功摆脱了{0}。"
|
||||
}
|
||||
}
|
||||
]
|
122
bin/json/game_plunderrank.json
Normal file
122
bin/json/game_plunderrank.json
Normal file
@ -0,0 +1,122 @@
|
||||
[
|
||||
{
|
||||
"key": 1,
|
||||
"score_low": 1,
|
||||
"score_up": 1,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"score_low": 2,
|
||||
"score_up": 2,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 90
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 3,
|
||||
"score_low": 3,
|
||||
"score_up": 3,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 80
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 4,
|
||||
"score_low": 4,
|
||||
"score_up": 4,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 70
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 5,
|
||||
"score_low": 5,
|
||||
"score_up": 5,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 60
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 6,
|
||||
"score_low": 6,
|
||||
"score_up": 6,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 50
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 7,
|
||||
"score_low": 7,
|
||||
"score_up": 7,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 40
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 8,
|
||||
"score_low": 8,
|
||||
"score_up": 8,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 9,
|
||||
"score_low": 9,
|
||||
"score_up": 9,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 20
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 10,
|
||||
"score_low": 10,
|
||||
"score_up": 10,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
@ -118,10 +118,13 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
|
||||
drawCount = heroRecord.Count[req.DrawType] // 获取当前阵容抽卡次数
|
||||
if true { // 普通卡池抽卡
|
||||
////// 获取消耗
|
||||
|
||||
if req.DrawType == 1 && heroRecord.Selectcount > 0 { // 新手抽 非第一次不消耗
|
||||
costRes = nil
|
||||
} else {
|
||||
if costRes, errdata = this.module.modelHero.CheckDrawCardRes(session, drawConf, req.Consume, req.DrawCount); errdata != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// 校验是否达到保底卡池
|
||||
if drawConf.Protect >= drawCount && drawConf.Protect != 0 {
|
||||
|
@ -36,6 +36,11 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.PlunderGetListRe
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
list.Landid = land.Id
|
||||
this.module.modelPlunder.changePlunderData(session.GetUserId(), map[string]interface{}{
|
||||
"landid": list.Landid,
|
||||
})
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), "getlist", &pb.PlunderGetListResp{
|
||||
List: list,
|
||||
|
@ -1,41 +1,55 @@
|
||||
package plunder
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/modules"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
"sync"
|
||||
)
|
||||
|
||||
const (
|
||||
monkey_main = "game_monkeymain.json"
|
||||
game_plunder = "game_plunder.json"
|
||||
)
|
||||
|
||||
type configureComp struct {
|
||||
modules.MCompConfigure
|
||||
module *Plunder
|
||||
hlock sync.RWMutex
|
||||
}
|
||||
|
||||
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.MCompConfigure.Init(service, module, comp, options)
|
||||
this.module = module.(*Plunder)
|
||||
err = this.LoadConfigure(monkey_main, cfg.NewGameMonkeyMain)
|
||||
err = this.LoadConfigure(game_plunder, cfg.NewGamePlunder)
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// 通过章节id 获取信息
|
||||
func (this *configureComp) getGameMonkeyData(id int32) (result *cfg.GameMonkeyMainData, err error) {
|
||||
func (this *configureComp) getGamePlunderData() (result []*cfg.GamePlunderData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(monkey_main); err == nil {
|
||||
if result, ok = v.(*cfg.GameMonkeyMain).GetDataMap()[id]; ok {
|
||||
if v, err = this.GetConfigure(game_plunder); err == nil {
|
||||
if configure, ok := v.(*cfg.GamePlunder); ok {
|
||||
result = configure.GetDataList()
|
||||
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// 通过唯一ID 获取信息
|
||||
func (this *configureComp) getGamePlunderDataById(id int32) (result *cfg.GamePlunderData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_plunder); err == nil {
|
||||
if configure, ok := v.(*cfg.GamePlunder); ok {
|
||||
if result = configure.Get(id); result != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_plunder, id)
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -23,7 +23,7 @@ type modelLand struct {
|
||||
func (this *modelLand) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.MCompModel.Init(service, module, comp, options)
|
||||
this.TableName = comm.TablePlunderLand
|
||||
|
||||
this.module = module.(*Plunder)
|
||||
return
|
||||
}
|
||||
|
||||
@ -56,21 +56,20 @@ func (this *modelLand) createPlunderLandData(uid string) (land *pb.DBPlunderLand
|
||||
)
|
||||
land = &pb.DBPlunderLand{
|
||||
Id: primitive.NewObjectID().Hex(),
|
||||
Uinfo: map[string]*pb.BaseUserInfo{},
|
||||
Ship: map[string]*pb.ShipData{},
|
||||
Etime: utils.GetTodayZeroTime(configure.Now().Unix()) + 48*3600, // 临时处理 后面走配置
|
||||
}
|
||||
if user, err = this.module.ModuleUser.GetUser(uid); err != nil {
|
||||
return
|
||||
}
|
||||
land.Uinfo[uid] = comm.GetUserBaseInfo(user)
|
||||
land.Uinfo = append(land.Uinfo, comm.GetUserBaseInfo(user))
|
||||
limtSocre = user.Plunder - 100
|
||||
if limtSocre < 0 {
|
||||
limtSocre = 0
|
||||
}
|
||||
cur, err := this.DB.Find(core.SqlTable(comm.TableUser), bson.M{"plunder": bson.M{"$gte": limtSocre}}, options.Find().SetSkip(int64(0)).SetLimit(int64(30)))
|
||||
cur, err := this.DB.Find(core.SqlTable(comm.TableUser), bson.M{"gold": bson.M{"$gte": limtSocre}}, options.Find().SetSkip(int64(0)).SetLimit(int64(30)))
|
||||
for cur.Next(context.TODO()) {
|
||||
tmp := &pb.DBFriend{}
|
||||
tmp := &pb.DBUser{}
|
||||
if err = cur.Decode(tmp); err == nil {
|
||||
if uid != tmp.Uid {
|
||||
uids = append(uids, tmp.Uid)
|
||||
@ -91,9 +90,9 @@ func (this *modelLand) createPlunderLandData(uid string) (land *pb.DBPlunderLand
|
||||
curUids = append(curUids, v)
|
||||
}
|
||||
}
|
||||
if users, err = this.module.ModuleUser.GetCrossUsers(curUids); err != nil {
|
||||
if users, err = this.module.ModuleUser.GetUsers(curUids); err == nil {
|
||||
for _, v := range users {
|
||||
land.Uinfo[v.Uid] = comm.GetUserBaseInfo(v)
|
||||
land.Uinfo = append(land.Uinfo, comm.GetUserBaseInfo(v))
|
||||
if len(land.Uinfo) > 20 {
|
||||
break
|
||||
}
|
||||
|
@ -307,7 +307,7 @@ type DBPlunderLand struct {
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
|
||||
Uinfo map[string]*BaseUserInfo `protobuf:"bytes,2,rep,name=uinfo,proto3" json:"uinfo" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 成员信息 key uid
|
||||
Uinfo []*BaseUserInfo `protobuf:"bytes,2,rep,name=uinfo,proto3" json:"uinfo"` // 成员信息 key uid
|
||||
Ship map[string]*ShipData `protobuf:"bytes,3,rep,name=ship,proto3" json:"ship" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 运输的船 key 唯一id
|
||||
Etime int64 `protobuf:"varint,4,opt,name=etime,proto3" json:"etime"` // 结束时间
|
||||
}
|
||||
@ -351,7 +351,7 @@ func (x *DBPlunderLand) GetId() string {
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBPlunderLand) GetUinfo() map[string]*BaseUserInfo {
|
||||
func (x *DBPlunderLand) GetUinfo() []*BaseUserInfo {
|
||||
if x != nil {
|
||||
return x.Uinfo
|
||||
}
|
||||
@ -415,26 +415,21 @@ var file_plunder_plunder_db_proto_rawDesc = []byte{
|
||||
0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03,
|
||||
0x6b, 0x65, 0x79, 0x12, 0x1f, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01,
|
||||
0x28, 0x0b, 0x32, 0x09, 0x2e, 0x4c, 0x69, 0x6e, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x05, 0x76,
|
||||
0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x22, 0xa1, 0x02, 0x0a, 0x0d, 0x44, 0x42, 0x50,
|
||||
0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x22, 0xcc, 0x01, 0x0a, 0x0d, 0x44, 0x42, 0x50,
|
||||
0x6c, 0x75, 0x6e, 0x64, 0x65, 0x72, 0x4c, 0x61, 0x6e, 0x64, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64,
|
||||
0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x2f, 0x0a, 0x05, 0x75, 0x69,
|
||||
0x6e, 0x66, 0x6f, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x19, 0x2e, 0x44, 0x42, 0x50, 0x6c,
|
||||
0x75, 0x6e, 0x64, 0x65, 0x72, 0x4c, 0x61, 0x6e, 0x64, 0x2e, 0x55, 0x69, 0x6e, 0x66, 0x6f, 0x45,
|
||||
0x6e, 0x74, 0x72, 0x79, 0x52, 0x05, 0x75, 0x69, 0x6e, 0x66, 0x6f, 0x12, 0x2c, 0x0a, 0x04, 0x73,
|
||||
0x68, 0x69, 0x70, 0x18, 0x03, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x18, 0x2e, 0x44, 0x42, 0x50, 0x6c,
|
||||
0x75, 0x6e, 0x64, 0x65, 0x72, 0x4c, 0x61, 0x6e, 0x64, 0x2e, 0x53, 0x68, 0x69, 0x70, 0x45, 0x6e,
|
||||
0x74, 0x72, 0x79, 0x52, 0x04, 0x73, 0x68, 0x69, 0x70, 0x12, 0x14, 0x0a, 0x05, 0x65, 0x74, 0x69,
|
||||
0x6d, 0x65, 0x18, 0x04, 0x20, 0x01, 0x28, 0x03, 0x52, 0x05, 0x65, 0x74, 0x69, 0x6d, 0x65, 0x1a,
|
||||
0x47, 0x0a, 0x0a, 0x55, 0x69, 0x6e, 0x66, 0x6f, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a,
|
||||
0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12,
|
||||
0x23, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0d,
|
||||
0x2e, 0x42, 0x61, 0x73, 0x65, 0x55, 0x73, 0x65, 0x72, 0x49, 0x6e, 0x66, 0x6f, 0x52, 0x05, 0x76,
|
||||
0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x1a, 0x42, 0x0a, 0x09, 0x53, 0x68, 0x69, 0x70,
|
||||
0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01,
|
||||
0x28, 0x09, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x1f, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65,
|
||||
0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x53, 0x68, 0x69, 0x70, 0x44, 0x61, 0x74,
|
||||
0x61, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04,
|
||||
0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x23, 0x0a, 0x05, 0x75, 0x69,
|
||||
0x6e, 0x66, 0x6f, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0d, 0x2e, 0x42, 0x61, 0x73, 0x65,
|
||||
0x55, 0x73, 0x65, 0x72, 0x49, 0x6e, 0x66, 0x6f, 0x52, 0x05, 0x75, 0x69, 0x6e, 0x66, 0x6f, 0x12,
|
||||
0x2c, 0x0a, 0x04, 0x73, 0x68, 0x69, 0x70, 0x18, 0x03, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x18, 0x2e,
|
||||
0x44, 0x42, 0x50, 0x6c, 0x75, 0x6e, 0x64, 0x65, 0x72, 0x4c, 0x61, 0x6e, 0x64, 0x2e, 0x53, 0x68,
|
||||
0x69, 0x70, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x04, 0x73, 0x68, 0x69, 0x70, 0x12, 0x14, 0x0a,
|
||||
0x05, 0x65, 0x74, 0x69, 0x6d, 0x65, 0x18, 0x04, 0x20, 0x01, 0x28, 0x03, 0x52, 0x05, 0x65, 0x74,
|
||||
0x69, 0x6d, 0x65, 0x1a, 0x42, 0x0a, 0x09, 0x53, 0x68, 0x69, 0x70, 0x45, 0x6e, 0x74, 0x72, 0x79,
|
||||
0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x6b,
|
||||
0x65, 0x79, 0x12, 0x1f, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28,
|
||||
0x0b, 0x32, 0x09, 0x2e, 0x53, 0x68, 0x69, 0x70, 0x44, 0x61, 0x74, 0x61, 0x52, 0x05, 0x76, 0x61,
|
||||
0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62,
|
||||
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -449,32 +444,30 @@ func file_plunder_plunder_db_proto_rawDescGZIP() []byte {
|
||||
return file_plunder_plunder_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_plunder_plunder_db_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
||||
var file_plunder_plunder_db_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_plunder_plunder_db_proto_goTypes = []interface{}{
|
||||
(*DBPlunder)(nil), // 0: DBPlunder
|
||||
(*PlunderLine)(nil), // 1: PlunderLine
|
||||
(*ShipData)(nil), // 2: ShipData
|
||||
(*DBPlunderLand)(nil), // 3: DBPlunderLand
|
||||
nil, // 4: ShipData.HeroEntry
|
||||
nil, // 5: DBPlunderLand.UinfoEntry
|
||||
nil, // 6: DBPlunderLand.ShipEntry
|
||||
nil, // 5: DBPlunderLand.ShipEntry
|
||||
(*BaseUserInfo)(nil), // 6: BaseUserInfo
|
||||
(*LineData)(nil), // 7: LineData
|
||||
(*BaseUserInfo)(nil), // 8: BaseUserInfo
|
||||
}
|
||||
var file_plunder_plunder_db_proto_depIdxs = []int32{
|
||||
1, // 0: DBPlunder.line:type_name -> PlunderLine
|
||||
1, // 1: ShipData.line:type_name -> PlunderLine
|
||||
4, // 2: ShipData.hero:type_name -> ShipData.HeroEntry
|
||||
5, // 3: DBPlunderLand.uinfo:type_name -> DBPlunderLand.UinfoEntry
|
||||
6, // 4: DBPlunderLand.ship:type_name -> DBPlunderLand.ShipEntry
|
||||
6, // 3: DBPlunderLand.uinfo:type_name -> BaseUserInfo
|
||||
5, // 4: DBPlunderLand.ship:type_name -> DBPlunderLand.ShipEntry
|
||||
7, // 5: ShipData.HeroEntry.value:type_name -> LineData
|
||||
8, // 6: DBPlunderLand.UinfoEntry.value:type_name -> BaseUserInfo
|
||||
2, // 7: DBPlunderLand.ShipEntry.value:type_name -> ShipData
|
||||
8, // [8:8] is the sub-list for method output_type
|
||||
8, // [8:8] is the sub-list for method input_type
|
||||
8, // [8:8] is the sub-list for extension type_name
|
||||
8, // [8:8] is the sub-list for extension extendee
|
||||
0, // [0:8] is the sub-list for field type_name
|
||||
2, // 6: DBPlunderLand.ShipEntry.value:type_name -> ShipData
|
||||
7, // [7:7] is the sub-list for method output_type
|
||||
7, // [7:7] is the sub-list for method input_type
|
||||
7, // [7:7] is the sub-list for extension type_name
|
||||
7, // [7:7] is the sub-list for extension extendee
|
||||
0, // [0:7] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_plunder_plunder_db_proto_init() }
|
||||
@ -540,7 +533,7 @@ func file_plunder_plunder_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_plunder_plunder_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 7,
|
||||
NumMessages: 6,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -57,6 +57,7 @@ import (
|
||||
"go_dreamfactory/modules/parkour"
|
||||
"go_dreamfactory/modules/passon"
|
||||
"go_dreamfactory/modules/pay"
|
||||
"go_dreamfactory/modules/plunder"
|
||||
"go_dreamfactory/modules/practice"
|
||||
"go_dreamfactory/modules/privilege"
|
||||
"go_dreamfactory/modules/pushgiftbag"
|
||||
@ -195,6 +196,7 @@ func main() {
|
||||
whackamole.NewModule(),
|
||||
monkey.NewModule(),
|
||||
integral.NewModule(),
|
||||
plunder.NewModule(),
|
||||
)
|
||||
}
|
||||
|
||||
|
@ -133,4 +133,8 @@ const (
|
||||
GameBuffType_DRAGON_FORM = 140
|
||||
GameBuffType_PROPERTY_EFFECT_AMPLIFY = 141
|
||||
GameBuffType_UNABLE_UNDERSTAND = 142
|
||||
GameBuffType_GLOBAL_DISABLE_TRE = 143
|
||||
GameBuffType_GLOBAL_DISABLE_DAMRE = 144
|
||||
GameBuffType_GLOBAL_DISABLE_ADD_SPEED = 145
|
||||
GameBuffType_GLOBAL_DISABLE_ADD_DEF = 146
|
||||
)
|
||||
|
42
sys/configure/structs/Game.Plunder.go
Normal file
42
sys/configure/structs/Game.Plunder.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GamePlunder struct {
|
||||
_dataMap map[int32]*GamePlunderData
|
||||
_dataList []*GamePlunderData
|
||||
}
|
||||
|
||||
func NewGamePlunder(_buf []map[string]interface{}) (*GamePlunder, error) {
|
||||
_dataList := make([]*GamePlunderData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GamePlunderData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGamePlunderData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GamePlunder{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GamePlunder) GetDataMap() map[int32]*GamePlunderData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GamePlunder) GetDataList() []*GamePlunderData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GamePlunder) Get(key int32) *GamePlunderData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
42
sys/configure/structs/Game.PlunderBattle.go
Normal file
42
sys/configure/structs/Game.PlunderBattle.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GamePlunderBattle struct {
|
||||
_dataMap map[int32]*GamePlunderBattleData
|
||||
_dataList []*GamePlunderBattleData
|
||||
}
|
||||
|
||||
func NewGamePlunderBattle(_buf []map[string]interface{}) (*GamePlunderBattle, error) {
|
||||
_dataList := make([]*GamePlunderBattleData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GamePlunderBattleData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGamePlunderBattleData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GamePlunderBattle{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GamePlunderBattle) GetDataMap() map[int32]*GamePlunderBattleData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GamePlunderBattle) GetDataList() []*GamePlunderBattleData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GamePlunderBattle) Get(key int32) *GamePlunderBattleData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
88
sys/configure/structs/Game.PlunderBattleData.go
Normal file
88
sys/configure/structs/Game.PlunderBattleData.go
Normal file
@ -0,0 +1,88 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GamePlunderBattleData struct {
|
||||
Id int32
|
||||
FormatList []int32
|
||||
BattleReadyID int32
|
||||
EventList []int32
|
||||
Playexp *Gameatn
|
||||
Carexe int32
|
||||
Reward int32
|
||||
Exreward []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GamePlunderBattleData = 468075778
|
||||
|
||||
func (*GamePlunderBattleData) GetTypeId() int32 {
|
||||
return 468075778
|
||||
}
|
||||
|
||||
func (_v *GamePlunderBattleData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["FormatList"].([]interface{}); !_ok_ { err = errors.New("FormatList error"); return }
|
||||
|
||||
_v.FormatList = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.FormatList = append(_v.FormatList, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ { err = errors.New("BattleReadyID error"); return }; _v.BattleReadyID = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["EventList"].([]interface{}); !_ok_ { err = errors.New("EventList error"); return }
|
||||
|
||||
_v.EventList = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.EventList = append(_v.EventList, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["playexp"].(map[string]interface{}); !_ok_ { err = errors.New("playexp error"); return }; if _v.Playexp, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["carexe"].(float64); !_ok_ { err = errors.New("carexe error"); return }; _v.Carexe = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["reward"].(float64); !_ok_ { err = errors.New("reward error"); return }; _v.Reward = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["exreward"].([]interface{}); !_ok_ { err = errors.New("exreward error"); return }
|
||||
|
||||
_v.Exreward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Exreward = append(_v.Exreward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGamePlunderBattleData(_buf map[string]interface{}) (*GamePlunderBattleData, error) {
|
||||
v := &GamePlunderBattleData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -8,35 +8,93 @@
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GamePlunderData struct {
|
||||
_dataMap map[int32]*GamePlunderDataData
|
||||
_dataList []*GamePlunderDataData
|
||||
Id int32
|
||||
Name string
|
||||
Mosterhead string
|
||||
Mostername string
|
||||
Rarity int32
|
||||
Weight int32
|
||||
Battleid int32
|
||||
Keepreward []*Gameatn
|
||||
Lostreward []*Gameatn
|
||||
Numitem *Gameatn
|
||||
Hidenum int32
|
||||
Time int32
|
||||
Exreward []*Gameatn
|
||||
Extime int32
|
||||
}
|
||||
|
||||
func NewGamePlunderData(_buf []map[string]interface{}) (*GamePlunderData, error) {
|
||||
_dataList := make([]*GamePlunderDataData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GamePlunderDataData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGamePlunderDataData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
const TypeId_GamePlunderData = -1680933846
|
||||
|
||||
func (*GamePlunderData) GetTypeId() int32 {
|
||||
return -1680933846
|
||||
}
|
||||
|
||||
func (_v *GamePlunderData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Mosterhead, _ok_ = _buf["mosterhead"].(string); !_ok_ { err = errors.New("mosterhead error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["mostername"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Mostername error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Mostername, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rarity"].(float64); !_ok_ { err = errors.New("rarity error"); return }; _v.Rarity = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weight"].(float64); !_ok_ { err = errors.New("weight error"); return }; _v.Weight = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battleid"].(float64); !_ok_ { err = errors.New("battleid error"); return }; _v.Battleid = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["keepreward"].([]interface{}); !_ok_ { err = errors.New("keepreward error"); return }
|
||||
|
||||
_v.Keepreward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Keepreward = append(_v.Keepreward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["lostreward"].([]interface{}); !_ok_ { err = errors.New("lostreward error"); return }
|
||||
|
||||
_v.Lostreward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Lostreward = append(_v.Lostreward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["numitem"].(map[string]interface{}); !_ok_ { err = errors.New("numitem error"); return }; if _v.Numitem, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hidenum"].(float64); !_ok_ { err = errors.New("hidenum error"); return }; _v.Hidenum = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["time"].(float64); !_ok_ { err = errors.New("time error"); return }; _v.Time = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["exreward"].([]interface{}); !_ok_ { err = errors.New("exreward error"); return }
|
||||
|
||||
_v.Exreward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Exreward = append(_v.Exreward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["extime"].(float64); !_ok_ { err = errors.New("extime error"); return }; _v.Extime = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGamePlunderData(_buf map[string]interface{}) (*GamePlunderData, error) {
|
||||
v := &GamePlunderData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return &GamePlunderData{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GamePlunderData) GetDataMap() map[int32]*GamePlunderDataData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GamePlunderData) GetDataList() []*GamePlunderDataData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GamePlunderData) Get(key int32) *GamePlunderDataData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
||||
|
42
sys/configure/structs/Game.PlunderIsLand.go
Normal file
42
sys/configure/structs/Game.PlunderIsLand.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GamePlunderIsLand struct {
|
||||
_dataMap map[int32]*GamePlunderIsLandData
|
||||
_dataList []*GamePlunderIsLandData
|
||||
}
|
||||
|
||||
func NewGamePlunderIsLand(_buf []map[string]interface{}) (*GamePlunderIsLand, error) {
|
||||
_dataList := make([]*GamePlunderIsLandData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GamePlunderIsLandData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGamePlunderIsLandData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GamePlunderIsLand{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GamePlunderIsLand) GetDataMap() map[int32]*GamePlunderIsLandData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GamePlunderIsLand) GetDataList() []*GamePlunderIsLandData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GamePlunderIsLand) Get(key int32) *GamePlunderIsLandData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
54
sys/configure/structs/Game.PlunderIsLandData.go
Normal file
54
sys/configure/structs/Game.PlunderIsLandData.go
Normal file
@ -0,0 +1,54 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GamePlunderIsLandData struct {
|
||||
Id int32
|
||||
Name string
|
||||
Icon string
|
||||
ShipIcon []string
|
||||
}
|
||||
|
||||
const TypeId_GamePlunderIsLandData = 298736639
|
||||
|
||||
func (*GamePlunderIsLandData) GetTypeId() int32 {
|
||||
return 298736639
|
||||
}
|
||||
|
||||
func (_v *GamePlunderIsLandData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["ship_icon"].([]interface{}); !_ok_ { err = errors.New("ship_icon error"); return }
|
||||
|
||||
_v.ShipIcon = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.ShipIcon = append(_v.ShipIcon, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGamePlunderIsLandData(_buf map[string]interface{}) (*GamePlunderIsLandData, error) {
|
||||
v := &GamePlunderIsLandData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.PlunderLog.go
Normal file
42
sys/configure/structs/Game.PlunderLog.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GamePlunderLog struct {
|
||||
_dataMap map[int32]*GamePlunderLogData
|
||||
_dataList []*GamePlunderLogData
|
||||
}
|
||||
|
||||
func NewGamePlunderLog(_buf []map[string]interface{}) (*GamePlunderLog, error) {
|
||||
_dataList := make([]*GamePlunderLogData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GamePlunderLogData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGamePlunderLogData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GamePlunderLog{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GamePlunderLog) GetDataMap() map[int32]*GamePlunderLogData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GamePlunderLog) GetDataList() []*GamePlunderLogData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GamePlunderLog) Get(key int32) *GamePlunderLogData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
39
sys/configure/structs/Game.PlunderLogData.go
Normal file
39
sys/configure/structs/Game.PlunderLogData.go
Normal file
@ -0,0 +1,39 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GamePlunderLogData struct {
|
||||
Id int32
|
||||
Type int32
|
||||
Txt string
|
||||
}
|
||||
|
||||
const TypeId_GamePlunderLogData = 1516595342
|
||||
|
||||
func (*GamePlunderLogData) GetTypeId() int32 {
|
||||
return 1516595342
|
||||
}
|
||||
|
||||
func (_v *GamePlunderLogData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGamePlunderLogData(_buf map[string]interface{}) (*GamePlunderLogData, error) {
|
||||
v := &GamePlunderLogData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.PlunderRank.go
Normal file
42
sys/configure/structs/Game.PlunderRank.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GamePlunderRank struct {
|
||||
_dataMap map[int32]*GamePlunderRankData
|
||||
_dataList []*GamePlunderRankData
|
||||
}
|
||||
|
||||
func NewGamePlunderRank(_buf []map[string]interface{}) (*GamePlunderRank, error) {
|
||||
_dataList := make([]*GamePlunderRankData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GamePlunderRankData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGamePlunderRankData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Key] = _v
|
||||
}
|
||||
}
|
||||
return &GamePlunderRank{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GamePlunderRank) GetDataMap() map[int32]*GamePlunderRankData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GamePlunderRank) GetDataList() []*GamePlunderRankData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GamePlunderRank) Get(key int32) *GamePlunderRankData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
54
sys/configure/structs/Game.PlunderRankData.go
Normal file
54
sys/configure/structs/Game.PlunderRankData.go
Normal file
@ -0,0 +1,54 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GamePlunderRankData struct {
|
||||
Key int32
|
||||
ScoreLow int32
|
||||
ScoreUp int32
|
||||
Reward []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GamePlunderRankData = -1962834314
|
||||
|
||||
func (*GamePlunderRankData) GetTypeId() int32 {
|
||||
return -1962834314
|
||||
}
|
||||
|
||||
func (_v *GamePlunderRankData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["score_low"].(float64); !_ok_ { err = errors.New("score_low error"); return }; _v.ScoreLow = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["score_up"].(float64); !_ok_ { err = errors.New("score_up error"); return }; _v.ScoreUp = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
|
||||
|
||||
_v.Reward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Reward = append(_v.Reward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGamePlunderRankData(_buf map[string]interface{}) (*GamePlunderRankData, error) {
|
||||
v := &GamePlunderRankData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
16
sys/configure/structs/TEnum.EPlunderLogType.go
Normal file
16
sys/configure/structs/TEnum.EPlunderLogType.go
Normal file
@ -0,0 +1,16 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEPlunderLogType_Start = 1
|
||||
TEnumEPlunderLogType_End = 2
|
||||
TEnumEPlunderLogType_Victory = 3
|
||||
TEnumEPlunderLogType_Fail = 4
|
||||
)
|
@ -334,7 +334,11 @@ type Tables struct {
|
||||
CatchbugSetstage *GameCatchbugSetstage
|
||||
BuzkashiCombo *GameBuzkashiCombo
|
||||
Sweep *GameSweep
|
||||
PlunderData *GamePlunderData
|
||||
Plunder *GamePlunder
|
||||
PlunderRank *GamePlunderRank
|
||||
PlunderBattle *GamePlunderBattle
|
||||
PlunderLog *GamePlunderLog
|
||||
PlunderIsLand *GamePlunderIsLand
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -2280,10 +2284,34 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.Sweep, err = NewGameSweep(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_plunderdata") ; err != nil {
|
||||
if buf, err = loader("game_plunder") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.PlunderData, err = NewGamePlunderData(buf) ; err != nil {
|
||||
if tables.Plunder, err = NewGamePlunder(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_plunderrank") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.PlunderRank, err = NewGamePlunderRank(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_plunderbattle") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.PlunderBattle, err = NewGamePlunderBattle(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_plunderlog") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.PlunderLog, err = NewGamePlunderLog(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_plunderisland") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.PlunderIsLand, err = NewGamePlunderIsLand(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
|
@ -280,7 +280,6 @@ type GameGlobalData struct {
|
||||
TdDailystageChallengeNumMax int32
|
||||
GuildSignIn int32
|
||||
EnhancebossPs int32
|
||||
EnhancebossHeromax int32
|
||||
}
|
||||
|
||||
const TypeId_GameGlobalData = 477542761
|
||||
@ -1092,7 +1091,6 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["td_dailystage_challenge_num_max"].(float64); !_ok_ { err = errors.New("td_dailystage_challenge_num_max error"); return }; _v.TdDailystageChallengeNumMax = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["guild_sign_in"].(float64); !_ok_ { err = errors.New("guild_sign_in error"); return }; _v.GuildSignIn = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["enhanceboss_ps"].(float64); !_ok_ { err = errors.New("enhanceboss_ps error"); return }; _v.EnhancebossPs = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["enhanceboss_heromax"].(float64); !_ok_ { err = errors.New("enhanceboss_heromax error"); return }; _v.EnhancebossHeromax = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user