更改好友助战埋点
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@ -35,7 +35,7 @@ type Battle struct {
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clientmgr *battleClientMgrComp //c#战斗客户端端管理
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}
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//模块名
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// 模块名
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func (this *Battle) GetType() core.M_Modules {
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return comm.ModuleBattle
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}
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@ -44,7 +44,7 @@ func (this *Battle) NewOptions() (options core.IModuleOptions) {
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return new(Options)
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}
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//模块初始化接口 注册用户创建角色事件
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// 模块初始化接口 注册用户创建角色事件
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func (this *Battle) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
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err = this.ModuleBase.Init(service, module, options)
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this.service = service.(base.IRPCXService)
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@ -71,7 +71,7 @@ func (this *Battle) Start() (err error) {
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return
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}
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//装备组件
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// 装备组件
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func (this *Battle) OnInstallComp() {
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this.ModuleBase.OnInstallComp()
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this.api_comp = this.RegisterComp(new(apiComp)).(*apiComp)
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@ -80,7 +80,7 @@ func (this *Battle) OnInstallComp() {
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this.clientmgr = this.RegisterComp(new(battleClientMgrComp)).(*battleClientMgrComp)
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}
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//查询战斗记录
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// 查询战斗记录
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func (this *Battle) QueryBattleRecord(oid string) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var err error
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if record, err = this.modelBattle.queryrecord(oid); err != nil {
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@ -93,7 +93,7 @@ func (this *Battle) QueryBattleRecord(oid string) (errdata *pb.ErrorData, record
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return
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}
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//创建pve战斗
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// 创建pve战斗
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func (this *Battle) CreateEveBattle(session comm.IUserSession, req *pb.BattleEVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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@ -120,7 +120,7 @@ func (this *Battle) CreateEveBattle(session comm.IUserSession, req *pb.BattleEVE
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return
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}
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//创建pve战斗
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// 创建pve战斗
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func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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@ -153,8 +153,10 @@ func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVE
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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}
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var flag bool
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for _, v := range req.Format.Friendformat {
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if v != "" {
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flag = true
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// this.ModuleBuried.SendToRtask(session, comm.Rtype108, 1)
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype108, 1))
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break
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@ -164,13 +166,13 @@ func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVE
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if record, errdata = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req); errdata != nil {
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return
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}
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if req.Format.Friendformat != nil {
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if flag {
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype12, 1))
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}
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return
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}
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//创建pve战斗
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// 创建pve战斗
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func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVBReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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@ -203,7 +205,7 @@ func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVB
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return
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}
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//创建pve战斗
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// 创建pve战斗
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func (this *Battle) CreatePvpBattle(session comm.IUserSession, req *pb.BattlePVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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@ -229,7 +231,7 @@ func (this *Battle) CreatePvpBattle(session comm.IUserSession, req *pb.BattlePVP
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return
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}
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//只有跨服环境下才可使用
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// 只有跨服环境下才可使用
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func (this *Battle) CreateRtPvpBattle(req *pb.BattleRTPVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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redmodel *db.DBModel
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@ -265,7 +267,7 @@ func (this *Battle) CreateRtPvpBattle(req *pb.BattleRTPVPReq) (errdata *pb.Error
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return
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}
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//创建连续战斗
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// 创建连续战斗
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func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLPVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conn *db.DBConn
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@ -298,8 +300,10 @@ func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLP
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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}
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var flag bool
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for _, v := range req.Format.Friendformat {
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if v != "" {
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flag = true
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// this.ModuleBuried.SendToRtask(session, comm.Rtype108, 1)
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype108, 1))
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break
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@ -309,19 +313,19 @@ func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLP
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if record, errdata = this.modelBattle.createlpve(session, conn, pb.BattleType_lpev, req); errdata != nil {
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return
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}
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if req.Format.Friendformat != nil {
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if flag {
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go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype12, 1))
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}
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return
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}
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///创建角色列表 更具Format表格
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// /创建角色列表 更具Format表格
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func (this *Battle) CreateRolesByFormat(fid int32) (captain int32, roles []*pb.BattleRole, errdata *pb.ErrorData) {
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captain, roles, errdata = this.modelBattle.createMasterRoles(2, 0, fid)
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return
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}
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///创建角色列表 更具英雄列表
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// /创建角色列表 更具英雄列表
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func (this *Battle) CreateRolesByHeros(heros []*pb.DBHero) (roles []*pb.BattleRole, errdata *pb.ErrorData) {
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roles = make([]*pb.BattleRole, len(heros))
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for i, v := range heros {
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@ -334,7 +338,7 @@ func (this *Battle) CreateRolesByHeros(heros []*pb.DBHero) (roles []*pb.BattleRo
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return
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}
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///获取战斗详情
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// /获取战斗详情
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func (this *Battle) GetBattleInfo(req *pb.BattleGetInfoReq) (errdata *pb.ErrorData, resp *pb.BattleGetInfoResp) {
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this.Debug("GetBattleInfo", log.Field{Key: "req", Value: req})
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var (
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@ -352,7 +356,7 @@ func (this *Battle) GetBattleInfo(req *pb.BattleGetInfoReq) (errdata *pb.ErrorDa
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return
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}
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//创建战斗服务
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// 创建战斗服务
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func (this *Battle) CreateBattleServer(req *pb.BattleInfo) (errdata *pb.ErrorData) {
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this.Debug("CreateBattleServer", log.Field{Key: "req", Value: req})
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var (
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@ -400,7 +404,7 @@ func (this *Battle) InCmdBattle(req *pb.BattleInCmdReq) (errdata *pb.ErrorData)
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return
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}
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//pvp认输
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// pvp认输
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func (this *Battle) ConcedeBattle(req *pb.BattleConcedeReq) (errdata *pb.ErrorData) {
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var (
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resp *pb.BattleConcedeResp
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@ -422,7 +426,7 @@ func (this *Battle) ConcedeBattle(req *pb.BattleConcedeReq) (errdata *pb.ErrorDa
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return
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}
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//校验战报是否成功
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// 校验战报是否成功
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func (this *Battle) CheckBattleReport(session comm.IUserSession, report *pb.BattleReport) (errdata *pb.ErrorData, iswin bool) {
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var (
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reply *pb.BattleCheckResults
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