更改好友助战埋点

This commit is contained in:
wh_zcy 2023-06-29 11:30:57 +08:00
parent e9df7fb286
commit c3b9aee1a3

View File

@ -35,7 +35,7 @@ type Battle struct {
clientmgr *battleClientMgrComp //c#战斗客户端端管理 clientmgr *battleClientMgrComp //c#战斗客户端端管理
} }
//模块名 // 模块名
func (this *Battle) GetType() core.M_Modules { func (this *Battle) GetType() core.M_Modules {
return comm.ModuleBattle return comm.ModuleBattle
} }
@ -44,7 +44,7 @@ func (this *Battle) NewOptions() (options core.IModuleOptions) {
return new(Options) return new(Options)
} }
//模块初始化接口 注册用户创建角色事件 // 模块初始化接口 注册用户创建角色事件
func (this *Battle) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) { func (this *Battle) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
err = this.ModuleBase.Init(service, module, options) err = this.ModuleBase.Init(service, module, options)
this.service = service.(base.IRPCXService) this.service = service.(base.IRPCXService)
@ -71,7 +71,7 @@ func (this *Battle) Start() (err error) {
return return
} }
//装备组件 // 装备组件
func (this *Battle) OnInstallComp() { func (this *Battle) OnInstallComp() {
this.ModuleBase.OnInstallComp() this.ModuleBase.OnInstallComp()
this.api_comp = this.RegisterComp(new(apiComp)).(*apiComp) this.api_comp = this.RegisterComp(new(apiComp)).(*apiComp)
@ -80,7 +80,7 @@ func (this *Battle) OnInstallComp() {
this.clientmgr = this.RegisterComp(new(battleClientMgrComp)).(*battleClientMgrComp) this.clientmgr = this.RegisterComp(new(battleClientMgrComp)).(*battleClientMgrComp)
} }
//查询战斗记录 // 查询战斗记录
func (this *Battle) QueryBattleRecord(oid string) (errdata *pb.ErrorData, record *pb.DBBattleRecord) { func (this *Battle) QueryBattleRecord(oid string) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
var err error var err error
if record, err = this.modelBattle.queryrecord(oid); err != nil { if record, err = this.modelBattle.queryrecord(oid); err != nil {
@ -93,7 +93,7 @@ func (this *Battle) QueryBattleRecord(oid string) (errdata *pb.ErrorData, record
return return
} }
//创建pve战斗 // 创建pve战斗
func (this *Battle) CreateEveBattle(session comm.IUserSession, req *pb.BattleEVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) { func (this *Battle) CreateEveBattle(session comm.IUserSession, req *pb.BattleEVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
var ( var (
conn *db.DBConn conn *db.DBConn
@ -120,7 +120,7 @@ func (this *Battle) CreateEveBattle(session comm.IUserSession, req *pb.BattleEVE
return return
} }
//创建pve战斗 // 创建pve战斗
func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) { func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
var ( var (
conn *db.DBConn conn *db.DBConn
@ -153,8 +153,10 @@ func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVE
Title: pb.ErrorCode_ReqParameterError.ToString(), Title: pb.ErrorCode_ReqParameterError.ToString(),
} }
} }
var flag bool
for _, v := range req.Format.Friendformat { for _, v := range req.Format.Friendformat {
if v != "" { if v != "" {
flag = true
// this.ModuleBuried.SendToRtask(session, comm.Rtype108, 1) // this.ModuleBuried.SendToRtask(session, comm.Rtype108, 1)
go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype108, 1)) go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype108, 1))
break break
@ -164,13 +166,13 @@ func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVE
if record, errdata = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req); errdata != nil { if record, errdata = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req); errdata != nil {
return return
} }
if req.Format.Friendformat != nil { if flag {
go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype12, 1)) go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype12, 1))
} }
return return
} }
//创建pve战斗 // 创建pve战斗
func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVBReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) { func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVBReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
var ( var (
conn *db.DBConn conn *db.DBConn
@ -203,7 +205,7 @@ func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVB
return return
} }
//创建pve战斗 // 创建pve战斗
func (this *Battle) CreatePvpBattle(session comm.IUserSession, req *pb.BattlePVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) { func (this *Battle) CreatePvpBattle(session comm.IUserSession, req *pb.BattlePVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
var ( var (
conn *db.DBConn conn *db.DBConn
@ -229,7 +231,7 @@ func (this *Battle) CreatePvpBattle(session comm.IUserSession, req *pb.BattlePVP
return return
} }
//只有跨服环境下才可使用 // 只有跨服环境下才可使用
func (this *Battle) CreateRtPvpBattle(req *pb.BattleRTPVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) { func (this *Battle) CreateRtPvpBattle(req *pb.BattleRTPVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
var ( var (
redmodel *db.DBModel redmodel *db.DBModel
@ -265,7 +267,7 @@ func (this *Battle) CreateRtPvpBattle(req *pb.BattleRTPVPReq) (errdata *pb.Error
return return
} }
//创建连续战斗 // 创建连续战斗
func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLPVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) { func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLPVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
var ( var (
conn *db.DBConn conn *db.DBConn
@ -298,8 +300,10 @@ func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLP
Title: pb.ErrorCode_ReqParameterError.ToString(), Title: pb.ErrorCode_ReqParameterError.ToString(),
} }
} }
var flag bool
for _, v := range req.Format.Friendformat { for _, v := range req.Format.Friendformat {
if v != "" { if v != "" {
flag = true
// this.ModuleBuried.SendToRtask(session, comm.Rtype108, 1) // this.ModuleBuried.SendToRtask(session, comm.Rtype108, 1)
go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype108, 1)) go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype108, 1))
break break
@ -309,19 +313,19 @@ func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLP
if record, errdata = this.modelBattle.createlpve(session, conn, pb.BattleType_lpev, req); errdata != nil { if record, errdata = this.modelBattle.createlpve(session, conn, pb.BattleType_lpev, req); errdata != nil {
return return
} }
if req.Format.Friendformat != nil { if flag {
go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype12, 1)) go this.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype12, 1))
} }
return return
} }
///创建角色列表 更具Format表格 // /创建角色列表 更具Format表格
func (this *Battle) CreateRolesByFormat(fid int32) (captain int32, roles []*pb.BattleRole, errdata *pb.ErrorData) { func (this *Battle) CreateRolesByFormat(fid int32) (captain int32, roles []*pb.BattleRole, errdata *pb.ErrorData) {
captain, roles, errdata = this.modelBattle.createMasterRoles(2, 0, fid) captain, roles, errdata = this.modelBattle.createMasterRoles(2, 0, fid)
return return
} }
///创建角色列表 更具英雄列表 // /创建角色列表 更具英雄列表
func (this *Battle) CreateRolesByHeros(heros []*pb.DBHero) (roles []*pb.BattleRole, errdata *pb.ErrorData) { func (this *Battle) CreateRolesByHeros(heros []*pb.DBHero) (roles []*pb.BattleRole, errdata *pb.ErrorData) {
roles = make([]*pb.BattleRole, len(heros)) roles = make([]*pb.BattleRole, len(heros))
for i, v := range heros { for i, v := range heros {
@ -334,7 +338,7 @@ func (this *Battle) CreateRolesByHeros(heros []*pb.DBHero) (roles []*pb.BattleRo
return return
} }
///获取战斗详情 // /获取战斗详情
func (this *Battle) GetBattleInfo(req *pb.BattleGetInfoReq) (errdata *pb.ErrorData, resp *pb.BattleGetInfoResp) { func (this *Battle) GetBattleInfo(req *pb.BattleGetInfoReq) (errdata *pb.ErrorData, resp *pb.BattleGetInfoResp) {
this.Debug("GetBattleInfo", log.Field{Key: "req", Value: req}) this.Debug("GetBattleInfo", log.Field{Key: "req", Value: req})
var ( var (
@ -352,7 +356,7 @@ func (this *Battle) GetBattleInfo(req *pb.BattleGetInfoReq) (errdata *pb.ErrorDa
return return
} }
//创建战斗服务 // 创建战斗服务
func (this *Battle) CreateBattleServer(req *pb.BattleInfo) (errdata *pb.ErrorData) { func (this *Battle) CreateBattleServer(req *pb.BattleInfo) (errdata *pb.ErrorData) {
this.Debug("CreateBattleServer", log.Field{Key: "req", Value: req}) this.Debug("CreateBattleServer", log.Field{Key: "req", Value: req})
var ( var (
@ -400,7 +404,7 @@ func (this *Battle) InCmdBattle(req *pb.BattleInCmdReq) (errdata *pb.ErrorData)
return return
} }
//pvp认输 // pvp认输
func (this *Battle) ConcedeBattle(req *pb.BattleConcedeReq) (errdata *pb.ErrorData) { func (this *Battle) ConcedeBattle(req *pb.BattleConcedeReq) (errdata *pb.ErrorData) {
var ( var (
resp *pb.BattleConcedeResp resp *pb.BattleConcedeResp
@ -422,7 +426,7 @@ func (this *Battle) ConcedeBattle(req *pb.BattleConcedeReq) (errdata *pb.ErrorDa
return return
} }
//校验战报是否成功 // 校验战报是否成功
func (this *Battle) CheckBattleReport(session comm.IUserSession, report *pb.BattleReport) (errdata *pb.ErrorData, iswin bool) { func (this *Battle) CheckBattleReport(session comm.IUserSession, report *pb.BattleReport) (errdata *pb.ErrorData, iswin bool) {
var ( var (
reply *pb.BattleCheckResults reply *pb.BattleCheckResults